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QOTW: What dead company or franchise do you miss the most?

Every week the hosts of TalkRadar present and answer a new "Question of the Week" - a personal inquiry which unearths some of our deepest, and sometimes most sinister, gaming memories. Everyone is encouraged to answer each week's question, so go ahead, tell us your most glorious, nostalgic, or shameful story!


This week's question:

What dead company or franchise do you miss most?

What defunct game company or franchise are you most sorry to see go? The company may not even be out of business - it may have just strayed so far from its original vision that you consider it dead (likewise with franchises).

Answer this week's question in the comments!

Questions can also be answered in the QOTW forum thread. Our favorite posts this week will be read next week on TalkRadar 58, and appear in the next edition of this article. Listen to TalkRadar 57 on Friday for our answers!


Last week's question:

What overused gameplay element are you terribly sick of?

As usual, thanks for all of your responses! QTEs ("interactive cutscenes"), timed levels,  back-tracking, waggle, collectables, bullet time, and oversimplified morality systems were among the most hated gameplay elements mentioned, and for the most part, we couldn't agree more. We did see a lot of turn-based strategy haters, though, and since yours truly is a big Civilization fan: shuddup!

Below are a few of last week's answers that tickled our collective fancies, but since we can't feature them all here, check out last week's article and forum thread for more...



Lavos wrote...
"wagglewagglewagglewagglewagglewagglewaggle.....I CAN"T TAKE IT ANY MORE......GAHHHHHH "


Above: What could you possibly not like about this?



RageGreen wrote...
"I would have to say those games, where you see your character doing all this cool shit, all this matrix-esque fighting, then when you play he's like Marcus Fenix with a ton of bricks on his back. It's just plain Dumb"



grover117 wrote...
"I absolutely HATE meaningless challenges/time trials in any game...it's hard for me being such an achievement whore. I hate saying "Ok...I'll give this challenge/time trial a try" and then ending up in the fetal position, having hit the retry button 30 billion times and still a point or a second off from getting that fucking gold metal!"



Amnesiac wrote...
"_____ Time. Bullet Time, Assassin Time, Witch Time, Adrenaline Time, Focus Time, Super Dee-Duper Slo-Mo Time, it's all the same goddamn thing. Apparently developers think that if they give it some fancy name, we'll think it's new and fresh. They're wrong.

That and pointless good/bad morality choices. It's bad enough when they're the InFamous brand of obvious black-and-white choices, but putting them in there just for the sake of having an extra features bullet point when they don't even affect the gameplay (aside from two marginally different endings) is even worse."


Above: You forgot Tequila Time!



Zaphers wrote...
"Hidden Collectables. I don't want to shoot 200 pidgeons, or collect flags, or collect the stupid materials in Mass Effect. Does anyone ever collect things without using a guide? If you did I bet you didn't enjoy it one bit. I BET! Even when I find one I sometimes won't pick it up out of fear that it'll cause me to **** up in finding them all later when I use a guide to do it. You all know the paranoid feeling when you turn up to a spot to find something and its not there. Did I get it already? Or am I reading the guide wrong!??!?!?"



zymn wrote...
"i'm going to have to say timed sequences. sure, once you actually play them, it's usually the first time you get through. but the frustration of falling off a ledge or missing a jump can really make the veins in my head pop, because the pressure is so intense on me for some reason. i see "GET OUTTA THERE" and i'm like "AW CRAP I BETTER GET OUTTA HERE" then "WAIT. IS THAT... A TIMER?! NOOO!!"



KillDrone wrote...
"Escort missions; you don't see them too often in top dollar games, but they still exist and they are still a huge pain in the ass. The real problem with them is that you generally have to escort someone who is completely incapable of defending themselves, prefers to stand directly in the line of fire, or continuously ends up dieing through sheer stupidity and bad AI."



Jul 1, 2009

To see the rest of the stories, check out our previous QOTW articles, and for more podcast related discussion, introduce yourself in the TalkRadar forums.

New episodes of TalkRadar post every Friday afternoon, and can be found on iTunes or as features here on GamesRadar. We archive every TalkRadar episode in the TalkRadar Compendinarium.

196 comments

  • PsiPhiTy - July 20, 2009 3:19 a.m.

    Yeash I said when it first came out that Overlord was a direct knock-off to the Original highly pixelated Dungeon Keeper.
  • Xeacons - July 9, 2009 12:50 a.m.

    And another thing: Dark Cloud. Just when it was getting good. I mean, Sly was good, and you gotta love Jak, but Dark Cloud 2 had to be my favorite PS2 game in history!
  • cpalm79 - July 8, 2009 6:47 p.m.

    oddworld!! ANY new title would make me and my wife ecstatic!
  • slappygoatcheese - July 8, 2009 5:28 a.m.

    How bout these? Psychonauts (Best.Game.Ever) Blaster Master Gradius Beyond Good & Evil Kid Icarus Secret of Mana (SNES style) Jak and Daxter Shinobi (Genesis style) Earthworm Jim Okami (Seriously underappreciated) Road Rash Monkey Island Series Oddworld Sly Cooper R-type Secret of Evermore Actraiser that would be a good start...
  • disturbedanomaly36 - July 7, 2009 4:18 p.m.

    i miss Midway, they published Doom64, the best Doom game i my opinion
  • noobmasteroftehworld - July 7, 2009 4:25 a.m.

    i know its not actually dead and that this series is far from it but i have to mention half life. Valve really likes to take their damn sweet time with all their half life entries but the reason its called EPISODIC GAMING is because its supposed to be put out quickly. It wasn't even announced this E3 so that means we have to wait at least a whole year before the next entry. I mean i like L4D and all but maybe you should focus on half life and then L4D2 i NEED HALF LIFE EPISODE 3 NOW NOW GOD DAMNIT NOW GIVE IT TO US GIVE US THE PRECIOUS
  • louiec314 - July 6, 2009 8:38 p.m.

    i miss the Streets of Rage series...im 19 n as a very very young kid Streets of Rage 2 was the first video game i could call my favorite...Axel screaming "GRAND UPPERCUT!!!" still sits in my head today...
  • goodguy - July 6, 2009 6:04 p.m.

    i want a motha fuckin megaman game that is this zx crap im mean its a cool concept but after awhile it gets borin but wit x and even x zero it never really seemed tat way
  • r3ap3r - July 6, 2009 3:12 p.m.

    @ LieutenantCipher yeah same here im gonna have 2 find out a way 2 play that game it. though i didnt even know they were makin a sequel.thanks
  • GaMeRGuY1oh4 - July 6, 2009 12:54 p.m.

    Sonic. The good ol' days. I don't wan't some Werehog S@#$ or any Shadow spinoffs, or to hear Sonic's f*@#ing voice, or to have terrible camera controls, and to have shitty characters. But I really don't give a damn for that big letdown. You know what I mean? Sonic Team/Sega's like, this will be great, or, you'll love it! BULLSHIT. They make the games look good before release, but then you buy it, find out it sucks A@#, then sell it for something better. Lets get on to characters, shall we? You don't need a F@#$ing bunny, an EMO hedgehog, a stupid princess, another stupid princess, and a new villian who nobody gives a s$%# about. There are 5 characters that you need. Sonic, Tails, Knuckles, Eggman, and Amy. I know Amy seems kind of out there, but you do need a female, in my opinion. Sonic really does need that Megaman 9 treatment.
  • fanboyhunter - July 6, 2009 4:25 a.m.

    LEGACY OF KAIN!!!!!!!!Though judging by the amount of requests I think that won't happen... Sigh...
  • Alpacantista - July 6, 2009 4:04 a.m.

    Jet Force Gemini, it was a great game and I wish it would be a franchise.
  • LieutenantCipher - July 6, 2009 2:52 a.m.

    @ r3ap3r Gotta agree on that one - believe it ornot that and medal of honor were the first video games I played - kind of got me into the hobby of it. BUT they are planning on making a 4th one for ps3. Sadly I'll have to raid a friend's ps3 for that game ^^;;;
  • Xeacons - July 5, 2009 7:18 p.m.

    I don't care what anyone says: I liked Ion Storm. Yeah, after Daikatana, they were off to a bad start, but after Deus Ex, Anachronox, and Thief 3, it looked like things were starting to pick up. If you ask me, there's a curse on the Thief series. Same thing happened to Looking Glass.
  • JizzyB - July 5, 2009 6:07 p.m.

    TheStingingScorpion, I demand rights to that pic 169th
  • TheStingingScorpion - July 5, 2009 2:10 p.m.

    westwood/CC red alert the aftermath truly a great game.
  • lovinmyps3 - July 5, 2009 5:23 a.m.

    Who the fuck wants Haze? Timesplitters. Seriously, where is it?
  • angermanagementclassespissedmeoff - July 5, 2009 4:59 a.m.

    Going old school. I miss Double Dragon. Who didn't love the original brawler, or at least the first one I remember? Controlling Billy Lee as he walked menacingly down the street in a muscle shirt or vest (couldn't tell with 8 bit graphics)a la West Side Story, karatesizing mercilessly any thugs stupid enough to get in his way, like some sort of gay Chuck Norris. The sweet revenge of beating the crap out of some purple haired harlot with the same whip she was just pummeling you with. Knocking white ninja rastafarians off of unfinished skyskrapers. That game was an iconic part of any gamer from my generation's past. A proper current generation remake would be incredible if done true to its legacy. Sadly, Double Dragon:2009 would most likely be an open-world sandbox game where Billy Lee has amazing parkour abilities, and swings from clotheslines left conspicuosly around New York City. Lee's time would be divided between completing side missions such as preventing liquor store robberies, saving hopelessly outnumbered policemen from gang onslaughts, directly combatting different gangs depending what part of town he's in, running pick up errands, escorting someone from someplace he had no logical reason to be in to another place he has a slightly more reasonable place to be, and collecting 300+ dragon tokens left throughout the city, plus 300 more landmark tokens from the tops of buildings. Billy would be tormented with moral dilemnas that would have little to no impact on the story, characters, or ultimate ending of his tale. Questions such as, “should I donate a kidney to this dying mother of three, or tie this Molotov cocktail to a puppy and throw it through this orphanage window?” Utilizing weapons taken from enemies, Mr. Lee would battle gangs and policemen alike in his quest to find his brother, incapacitating and/or destroying infected water towers along the way, all the while coming to grips with his newly acquired and evolving super powers. Powers which he’ll need for his final confrontation with Shadow Boss (voiced by Robert Patrick) , whom he will battle either atop a skyskraper, or the charred remains thereof. After completion of the story, the Billy Lee would be free to continue free roaming the city, completing any menial side missions left and finish collecting the nearly impossible to locate Dragon Tokens. Thanks, Activision.
  • Church1127 - July 5, 2009 2:36 a.m.

    I miss the old ghost recon games where you had 2 squads of 3 and you could customize your squads and rank up each members stats and switch in between all 6 members. now its just a bunch of bull shit and they all look like the graphics have not been updated since the first ghost recon (im looking at you GRAW 2 you stupid piece of shit game)
  • RandomIdoit - July 5, 2009 1 a.m.

    I agree with nyef. why can't sonic get it together? The best recent one is sonic chronicles, which was okay, but it still wasn't as good as the sonic games before Sonic Adventures 2. Shadow ruined it all. I would put Mario, but that isn't dead. ReCapta: the freeze. Sonic's in one.

Showing 1-20 of 196 comments

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