PES 2012 review

The football championship has never been so close

GamesRadar+ Verdict

Pros

  • +

    Master League is mad but great

  • +

    Passing is much improved

  • +

    Instant football fun awaits

Cons

  • -

    Online players are still nails

  • -

    Lack of licenses

  • -

    Stiff animations are odd

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Finding someone who has purchased and played both PES and FIFA in the last few years is rarer than club loyalty in the modern day footballer. You're either into one or the other. Simple as. Or at least it was until this season's head-to-head.

Y'see, even though I switched allegiances from PES to FIFA during the 2009/2010 season and rarely looked back, PES 2012 serves up enough excitement and personality to make me consider playing both this year.

For me, EA somewhat dropped the ball with the new defending and aggressive AI in FIFA 12, which makes solo play a slog for the impatient, angry folk amongst us. Konami pick up the loose ball, flicks it up and volleys it straight into the fun zone by delivering a single-player experience that hooks you in.

Everything about PES 2012 feels instantly gratifying. OK, so the lack of licenses is still enough to deter some, and the animations still feel robotic compared to FIFA 12 but stitching together intricate passing moves before unleashing a rocket of a right-foot to the top corner is immediately exciting. And the players look all sexy like too...

A whole host of new animations add to the entertainment as players fling themselves acrobatically into the air to overhead kick a clearance or execute passes with different areas of their boot. There are even a myriad of ways to bamboozle an opponent too (more on this later).

Yup, from the off you can start having fun without first having to learn some tricky new skills. But the area of PES 2012 that really excels is in the player feedback and glitz that Konami polish their modes with.

Take the Master League for example. Konami may have some mad ideas about how to handle the career side of things, but they always come with bags of charm. You still start with the fake default players that have become a staple of your PES career.

It doesn't matter if you pick Real Madrid as they'll end up as Fake Madrid with players like Ruskin and Ivarov taking the place of the genuine players. But little things like being able to create a manager who appears in press conferences, interact with players who have problems like being sad that they're not a specific squad number and the coach who gives you a brief on the opponent before every game, all creates a compelling experience.

Plucking a young player out of the youth team in Master League comes with it's perks and pitfalls. On the one hand my Japanese starlet, Shimzu, is a serious talent - easily better than the others in the first team - but he's a whining sod and appears in the manager's office demanding he get the #10 shirt. If you say no, his form will drop and he'll agitate for a move but if you hand it over - as I did - he'll play well while frustratingly complain that this has satisfied him for the time being. Little shit.

You're also set targets by your chairman to achieve during games and throughout the season. So, for example, the big boss might request a promotion push in your first year, which is straight forward. But then he might come to you and tell you to avoid receiving any cards in the following game to improve the club's thuggish image.

It's these interactions and depth to proceedings that means that PES 2012 will be my choice for solo football this season. As fun as it is to play with all the right kits, teams and players, there has to be enjoyable substance to the actions and PES has loads this year.

More info

GenreSports
Franchise namePro Evolution Soccer
UK franchise namePro Evolution Soccer
Platform"PS3","Xbox 360"
US censor rating"Rating Pending","Rating Pending"
UK censor rating"Rating Pending","Rating Pending"
Alternative names"Winning Eleven Soccer 2012"
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Nathan Irvine
Hi, I’m Nathan. You may remember me from such websites as, erm, this one circa 2011. Been hustling in games for over a decade and write for Official PlayStation, Official Xbox, Gamesmaster and more.