Peter Molyneux: Kinect will not cause "the death of standard controllers"

Whether he's promising that a digital dog will revolutionize the industry, or insisting that all of his previous games are complete rubbish, Lionhead designer and Microsoft Europe creative director Peter Molyneux always has something interesting – and extremely quote worthy – to say.

Today, he's given a lengthy interview to Develop in which he has surprising points to make on everything from iPhone apps and social gaming to the reinvention of the Fable franchise and the comedy of Call of Duty's infamous airport mission.

Most significant, however, are his thoughts on motion controls:

"The controller is a skateboard. It requires an element of skill and practice for use. And yes, it is lovely and refreshing to use motion controllers, but they are a different kind of experience.

You can argue all you want that bicycles are better for cycling than skateboards, but ultimately they’re too different experiences for compare.

Games controllers have been designed for two decades, and they’re not going anywhere, they will continue to evolve. I don’t think motion control, in itself, will cause the death of standard controllers."

Coming from a man that is basing his next project, Milo & Kate, completely around Kinect technology, this quote is rather reassuring. What do you think? Read the full interview here, then let us know your current take on motion controls in the comments.

Aug 3, 2010




  • Sleepingdragon - August 4, 2010 2:13 p.m.

    he doesnt comment fun anymore bring in the crazy!!! T.T
  • Paynekiller87 - August 4, 2010 10:41 a.m.

    @jmcgrotty Did you actually read what he said or did you just retardely comment just because "Peter Molyneux" and "Kinect" was in the title of the article?
  • oryandymackie - August 4, 2010 8:54 a.m.

    So, what? You just drop your controller, wave your arms around a little bit then hastily pick up the controller again?
  • jmcgrotty - August 4, 2010 7:15 a.m.

    This was the dumbest comment he has made in a career of dumb comments. Regular controllers have nothing to fear from the dead on arrival gimmick of Kinect.
  • TalkradarLikesAreApe - August 4, 2010 6:34 a.m.

    I'm pretty sure that any real gamer new controllers weren't threatened, and the only people who might say that motion controls will change everything with their revolutioary design either dont play games or sell games
  • Jadernader - August 4, 2010 2:15 a.m.

    Good... 360 controller is perfection.. and i will not be buying Kinect... i sold my Wii after 3 months
  • g4m3rk1dd - August 4, 2010 1:48 a.m.

    untill they make motion control for games like gears halo or any other really hardcore game and then have some kind of controller genocide...controllers will NEVER go ANYWHERE period
  • markshell - August 3, 2010 11:07 p.m.

    This guy is spot on. People don't get that motion controls are just a new way to play games, not a replacement, but another option. That's it.
  • garnsr - August 3, 2010 9:02 p.m.

    I've been using game controllers myself for more than two decades, what is he talking about? That only gets you to SNES time.
  • Cyberninja - August 3, 2010 8:37 p.m.

    darn it will milo be a real boy or not?
  • Evil_AppleJuice - August 3, 2010 7:11 p.m.

    I got to say, the idea of motion control was always the way to go. With obesity rates through the roof all over the world, and video games being popularized, it seemed the only way to fight off the sit-on-a-couch-for-4-hours-and-play was to make people move. Sadly there was and never will be a comfortable way to do this, and make people "hey! I want to jump around and get really tired before anything interesting happens!" But even other forms of entertainment such as movies require people to sit their ass down for a while. The regular button controller will always be the prime method to interact in video games, and can never be thwarted. Now the money lies in making a controller that burns calories...
  • Onepersonwithnoopinion - August 3, 2010 7:10 p.m.

    Thanks, Captain Obvious. And I thought Milo & Kate was just a tech demo. Are they actually doing something with it now?
  • db1331 - August 3, 2010 7:09 p.m.

    Illustration of Peter's conference:
  • AnonymouZ - August 3, 2010 7:05 p.m.

    read a WHOLE interview? geez, i'd have to click, and then read blocks of text and then come back, and type up my thoughts... i mite as well just say: lul, kinect never gets love. and... he's stating the obvious... we all love controllers/mouse way too much to make a jump on ethereal controllers.
  • conchking - August 3, 2010 6:59 p.m.

    I'm lost is Milo and Kate a real game or not because he said it was just a tech demo, i believe.
  • Koouunn - August 3, 2010 6:56 p.m.

    controller r much more reliable, this motion controll is still just a gimick and absolutly retarded to play most types of games with. i will always use a controller
  • thor0997 - August 3, 2010 6:47 p.m.

    Damn straight. Until we get some TACTILE FEEDBACK controllers are here to stay.

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