Oddworld XBLA plans scrubbed due to size limit

Developer Just Add Water says it will take a "miracle" to get its upcoming downloadable game, Oddworld: Stranger's Wrath, onto the Xbox 360 because of Microsoft's limiting download cap.

It's a one-two punch to the studio's gut. Oddworld: Stranger's Wrath was originally released on the Xbox, but it's not backward compatible with the 360. So Just Add Water decided to remake it, and bring it to not only the 360 but also the PS3 and PC.

For the latter systems, it's no problem, but the 360 isn't having it.

"Currently the title weighs in at 2.1GB and that is without any updates, so either we have to pull a miracle out of the bag with some type of amazing compression system, or ask Microsoft to increase their 2GB limit. However this limit is apparently hardware-led, so please let us try and make a miracle happen," wrote the development team on its blog.

The PS3, on the other hand, has no practical file size limit. That's been the case from day one. A handful of full-size Blu-ray Disc games, like Warhawk and Burnout Paradise, have been made available as downloadable PS3 titles.

When the Xbox 360 first launched, it had a downloadable game limit of 100 MB, which is laughable by today's standards. It officially upped the capacity to 2 GB last year, but said it would be impossible for any game to go beyond that. Yet the device's hard drive continues to expand - current Xbox 360s come with up to 250 GB of storage.

But the developer stresses that it still considers the game a "multi-platform" release and will continue to work with Microsoft. It looks like either game simply won't be possible on Xbox 360, or it'll have to be reworked and have some content cut out.

Just Add Water's blog post made sure to confirm, "The final decision is NOT ours."

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  • trojan12 - January 31, 2011 10:22 p.m.

    Microsoft would find a way to make it near impossible to get one of the most anticipated remakes onto their platform... Never played Abe's Oddysee, but Stranger's Wrath is a sentimental favorite of mine... This is some major bs
  • bloodyshadow - October 1, 2010 7:21 a.m.

  • Brutus - October 1, 2010 6:19 a.m.

    I still have stranger's wrath, never played it though becuz I didn't relize it wasn't backwards compatible... I want this to happen, I've always wanted to play this
  • AlpineGuy - October 1, 2010 3:23 a.m.

    Dammit, I WANT to play this game, I really do, but I couldn't even play the XBOX EXCLUSIVE one right now if I tried. Advanced technology sucks sometimes.
  • JADENkOTOR - September 30, 2010 9:22 p.m.

    @ jmcgrotty: You are an idiot. That is definitely IRONIC.
  • RebornKusabi - September 30, 2010 8:53 p.m.

    I agree with ol' Vent-y here, the only thing keeping these developers from releasing their game on Xbox 360 is Microsoft's bullshit rules... a file size is a file size; there is no dumbass "code" or "space limit" that these games need to implement, as long as it isn't disc space, the damn game would work fine as long as it doesn't leak out of it's .exe which all console games operate on. So... yeah, I'm kinda glad I have a PS3 as a backup to play this wonderful game lol
  • scottasmith230 - September 30, 2010 10:10 a.m.

    If I can install a Xbox 360 to my hard drive and play it why if an xbox original to big?
  • bilstar - September 30, 2010 8:23 a.m.

    Ummm. Well why not just release it in two parts?
  • michaelkaramas - September 30, 2010 7:43 a.m.

    @jmcgrotty Correct that is not the definition of irony...its only an example of what irony is. I.E YES ITS IRONY
  • jmcgrotty - September 30, 2010 7:13 a.m.

    @ EnragedTortoise1 "isn't it ironic how an XBOX-only game is being rereleased in HD for everything BUT Xbox?" Actually, no it isn't ironic. That isn't the definition of irony.
  • ScrEAMaPiLLar - September 30, 2010 4:53 a.m.

    Mmm whats that *slurp* thats IRONY *licks*
  • urwifemykids - September 30, 2010 3:51 a.m.

    as u can see by my pic im a huge fan of sony but i also like microsoft but y exactly is their a download size capacity?????
  • Shagnasty - September 30, 2010 3:38 a.m.

    Damn that's just a shame. Although I am a complete PS3 fanboy because it is the far more superior system, I hate seeing game lover's duped from great games like this just because they bought a shitty system.
  • chrisat928 - September 30, 2010 2:12 a.m.

    The problem is Microsoft has to encode the 360 to play specific Xbox games, which is why they don't do it anymore and the 360's BC is below 50%. Remeber, this is supposed to be an XBOX LIVE ARCADE title, not a full release, and Just Add Water isn't going to make it a full release, because that's expensive.
  • shadowreaper72 - September 30, 2010 2:11 a.m.

    Epic fail Micro$oft epic fail
  • buttercupforpresident - September 30, 2010 1:52 a.m.

    @MaynardJ If you look at the Games on Demand section in the marketplace it has an entire section for Xbox Originals so i don't see what the big problem is
  • NotBraze - September 30, 2010 1:41 a.m.

    What ever happened to those crazy shiny coasters that have rainbows on them when you hold them up to the light? Didn't people used to do strange things like release games on those once upon a time? Maybe I'm just a crazy old coot, but a physical release would solve all of these problems.
  • Rubberducky - September 30, 2010 1:14 a.m.

    Microsoft plans on implementing a "Live Platinum" card that will allow users to download stuff over the 2GB limit. It'll cost $99 a year, within 4 weeks however MS will lose interest in it and not support it anymore and people will have paid $99 to play Strangers Wrath. Thats just my theory....
  • crumbdunky - September 30, 2010 12:22 a.m.

    I just hope they don't go the feeble route of cutting down the content of BOTH platform's game just because of MS stupid rule(seriously, wtf?). To cut the PSN just because of Live size limits would be a kick in the teeth for game design itself-I still don't see the reasoning behind the rule if I'm honest and shouldn't the dev get round it by doing the game in a couple of downloads rather than one? Or would that be too easy and too much like common sense? Sure, I'm no coder but is there any reason they couldn't do, say, two DLC parts rather than one and charge half price for each or something similar? Oh, whatever, there's a ton of mad choices being made this generation(like supposedly paying for demo timed exclusivity and all the other timed games pretending to be actual exclusives among a host of own goals from Sony and MS)and with some(like this one, Sony's arrogance at PS3 launch and Ninty needing to late release M+ etc)I struggle to even see what benefit they hoped to gain in the first place. So, yeh, this is just daft but if the two versions end up being hacked up because of it it really would be sad.
  • ThatGuyFromTV - September 30, 2010 12:12 a.m.

    @ice_sneasel Yeah, that was my first thought, too. Just package it as an HD remake, and put it on Games on Demand too. I'm hoping for Microsoft to see the light in this situation and make an update to remove the download limit. ...wait a minute, isn't there already a new update coming?

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