6. The David Cage version
Feeling the pressure to shed its gun-shooter-box image in the face of Sony’s increasingly experimental, artistic first-party output, Microsoft poaches one of Sony’s (non-literal) big guns and hires Quantic Dream in a consultationary role. Hey, Beyond; Two Souls met mixed reviews, so it’s probably time for the studio to mix things up a bit. And besides, Beyond has that faux-cover-shooter bit where it looks like a cover-shooter, but you can’t actually do anything apart from press a button to watch a cartoon of a girl shooting a man from behind cover. Basically, it’s a perfect fit for everyone. Gears of War’s trailers have always made the series out to be an emotional epic, so who better to deliver on that than David Cage?
Okay, so the only emotion would be sadness, and the game would consist of one, eight-hour cutscene, the playing of which would require you to hold down the right trigger for its duration--let go and it plays anyway, but you get slightly different dialogue--but that’s exactly the evolution the series needs, right? Narrative future of video games, yeah?