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Friday 27 July 2007
Don't fret, Football Manager fans - the new look isn't too different. As you can see from these new screens, it's a streamlined, easier-to-navigate remix of the format we know and love. In fact, if you've had the pleasure of testing the upcoming Football Manager Live, you'll recognise the changes instantly.
So you've seen the new skin, but what about the details? Well, without futher 'do, below you can find all the info on the new version, cribbed from Sports Interactive's official statement:
Match Flow – Match flow brings more atmosphere to match-days with match previews, team talks, opposition player instructions, the match itself, half time and post match. There's no more pausing to make tactical changes, and a mini-radar pitch whilst making those tactical changes to keep you in touch with what’s going on in the match.
International Management – The international management gameplay has been completely revamped for Football Manager 2008, including media improvements, international retirements, player interaction, international scouting, improved pool selection, captain selection and a separation of international and club morale for players.
Easier to Use – With a brand new advisor system to help players through various areas of the game. A new notes and notebook system, better button positioning for simpler navigation and an updated tutorial and manual. Also, coach reports make taking over a new team easier, and the new calendar system lists all important dates throughout the season.
Confidence – Players can now easily tell what the board and supporters think about their performance in the game through the new confidence section. This gives players feedback not just on their current progress in competitions, but also their financial management and signings.
Transfer Centre – A new way of managing all current transfer and loan bids for a players club, both incoming and outgoing, making it easier to compare bids and reject or accept them.
Match Engine Improvements – A greatly improved match engine, including tools used by real-life managers to make the most accurate simulation of football in a computer game. The ability to change the pitch dimensions at the start of the season to suit players styles of play better has also been added.
Awards re-write – An overhaul of the awards system inside the game which is not only more accurate now, but also includes new awards such as the European golden boot, and a “best eleven”, which shows the all-time (in game) best eleven for all teams and nations.
Finances revamp – Finances have been updated to better reflect the ever changing football world, with more information available to the manager including corporate match day income, season ticket news, investment funds, improved sponsorships, collective win bonuses, and the ability to move around funds from the wage budget and transfer budget (and vice versa) at any point to help you in your quest for the ideal squad.
Fan days – The board can now arrange fan days to boost ailing attendances, or for matches that are likely to attract a low crowd, with a long term affect to attendances if all goes well.
Expanded media – More media and feedback than ever before, plus more detail in existing media, and a new competition news section to find out what major things are going on in all league competitions.
Regenerated player photos – All in game generated players now have pictures using FaceGen technology to give each player more personality, and the ability for the players to be seen to grow up in front of your eyes as the game is going on.
Faster – Saving and loading is now significantly faster, with network gaming faster and smoother to play, as well as tactical changes and match reports being quicker than ever before.
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