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More Assassin's Creed confirmed for 2012

Ubisoft is barely a week away from releasing Assassin's Creed: Revelations, and already the studio has heralded the arrival of another sequel within the next year. Speaking to future projects during his 2012 first-half earnings call with company stakeholders, Ubisoft's CEO Yves Guillemot confirmed the franchise would stick to its annual schedule with the development of a “full-fledged” Assassin's Creed entry in 2012, because it's always good to admit that your upcoming title isn't actually a full game.

"I have the pleasure to announce today that there will be another full-fledged Assassin's Creed title next year,” said Guillemot. “It will be another major release, and we will be communicating more about it in the coming months."

Considering Revelations is the third Assassin's Creed in as many years, it shouldn't really be all that surprising that the developer is prepping a another game to continue their yearly tradition. It also makes sense from a storyline perspective. Everything that's happened in the series so far has been in preparation for a massive, end-of-days 2012 event, so cramming in another game before the end of 2012 is sort of a given.

But then, from a development perspective, there's always the possibility that new ideas and true innovation will be sacrificed so that Ubisoft can meet its deadline. They pulled off the one-year development well with Brotherhood, and we're about to see if they can with Revelations, too, but four games in four years seems crazy. If Assassin's Creed: Revelations is truly the end of Ezio's story, is a year long enough to flesh out a whole new timeline?

This year's Assassin's Creed is due out for PS3, Xbox 360 on November 15, and later for PC on November 29.

10 comments

  • reach110 - November 10, 2011 1:03 p.m.

    I don't know why this keeps popping up as news. We were told when the first one came out that there would be a trilogy, just like we were told with Mass Effect.
  • DaveTheBouncer - November 9, 2011 2:52 p.m.

    I am pretty sure this franchise is a worldwide endeavor with multiple studios working on the one game, and then collaborating on the final product. With each release the game gets better trying new things and moving the story forward. If it stays strong like it has been I would love to see a new release yearly. I mean who wouldn't love an Arkham or Uncharted release if it maintained or exceeded the previous version?
  • Clovin64 - November 9, 2011 2:15 p.m.

    I really wish Ubisoft would take a couple of years out in order to make AC3 something really special. Despite some graphical/gameplay improvements, Brotherhood really just felt like a AC2 expansion pack to me.
  • gamingfreak - November 9, 2011 11:41 a.m.

    I thought they were taking a break for 2 years before they made another Assassin's game... eh, whatever, I'll still get excited for it. P.S. 2nd paragraph, 3trd sentence. Revelations is spelled wrong.
  • MeabhieD - November 9, 2011 10:33 a.m.

    All i can say about this is: *clears throat* FUCK YEAH!
  • MercurialForce - November 9, 2011 10:18 a.m.

    People like to fault Activision for releasing a new Call of Duty game every year, but they forget that each game has a two year development cycle, as Treyarch and Infinity Ward switched duties (how will that work now?). They don't seem to take issue with Ubisoft releasing a new Assassin's Creed every year though, games that are all released by the same studio, and thus would have a much shorter development cycle. This phenomenon sort of backs up the idea that it's cool to hate Call of Duty.
  • samsneeze - November 9, 2011 10:22 a.m.

    Actually, they switch between Ubisoft Montreal and Ubisoft Shanghai, if I'm not mistaken. So no, not the same people. At least not really. Also, Call of Duty is a drone shooter, but that's just the way I see it. I much prefer tactical shooters or old arcade style shooters.
  • gamer123gamer - November 9, 2011 12:37 p.m.

    But it's also the fact that you don't hear about 20+ people waiting in line at midnight, and skipping work or school to play a new Assassin's Creed game, wheres that's the case for every new Halo and CoD release. I mean honestly, it's one thing to buy a new sequel every year, another thing to buy it just for the same recycled multiplayer game play, but FFS stop treating the newest installment like it's God's latest gift to humanity.
  • Z-man427 - November 9, 2011 5:54 p.m.

    The flaw in your logic though is that development of Brotherhood began halfway through the development of ACII. With Revelations, there were I think 4 different Ubisoft studios working on different parts of the game. In so doing, they theoretically spent much more time in terms of man hours on Revelations than Infinity Ward did on MW3.
  • Jacko415 - November 9, 2011 9:11 p.m.

    No. Its because each new assasins creed game is a huge improvement from the last one, worked on worldwide by multiple ubsioft studios, and Revelations looks to be continuing that trend. where as each new COD is an expensive reskinned map pack basically for COD4.

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