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Monthly subscriptions confirmed for WildStar

WildStar developer Carbine Studios is willing to bet the world's ready for another subscription-based MMORPG. Carbine and publisher NCsoft today announced that the online game will use a traditional subscription model with a play-to-pay option available for enterprising players.

Beyond 30 days of subscription time included with the initial $60 purchase, players will need to keep their game time topped off with monthly charges, game cards, or C.R.E.D.D. (Certificate of Research, Exploration, Destruction, and Development).

If you're familiar with EVE Online's PLEX currency, you already know how C.R.E.D.D. works: players can purchase it with in-game cash at prices set by other players, or just buy C.R.E.D.D. directly from Carbine for $20. Each unit can be used for 30 extra days of play time or sold off on the commodities exchange.

"What this does is, it lets the free market, this commodities exchange, really be the way that people can trade their time for money with other players," executive producer Jeremy Gaffney said in a developer roundtable. "Because some people are time rich, and some people are cash rich."

Subscriptions start at $15 per month, or less for longer commitments, if that all sounds like too much of a second job.

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10 comments

  • Fro4show - August 21, 2013 12:25 p.m.

    By the sound of things, this game is so intelligently designed that its frightening. WoW is intelligently designed and that game ruins lives.
  • Cruddi - August 19, 2013 11:37 a.m.

    YES! wasn't going to play this if it was free to play, when subbing i feel like i am working towards the growth of the game giving them to funds to expand the servers and features, where as with free to play I don't want to be putting my own money in just for "skins" and "Double XP for x Time" because that ruins the fun for me.
  • Oliolioliooo - August 19, 2013 8:36 a.m.

    This is rather a foolish choice they made. Kudos if they do manage to keep a nice number of players
  • ObliqueZombie - August 19, 2013 7:43 a.m.

    It's a shame not many see the pros of subbing over free-to-play.
  • Arc_Salvo - August 19, 2013 9:41 a.m.

    Well, if the game is good enough, the sub model won't be a hindrance, but if not, it'll just end up going free to play given enough time most likely. The MMO market's oversaturated, and there are too many quality (and not so quality games) vying for players' limited time and money, unfortunately. Personally, I don't know why people keep trying to launch so many new MMO's. Wildstar does look interesting and different so far, but I've been disappointed before.
  • ObliqueZombie - August 19, 2013 10:14 a.m.

    True, and to me, MMOs are only as good as their subject. For instance, I'm a big fan of WoW and SWTOR for their lore and the series it's based on, and similarly for the recent (and in my opinion, so far excellent) Final Fantasy XIV A Realm Reborn. Wildstar, while it does look good indeed and has a great personality, I'm not sure how long it'll last as sub. Especially worried about FFXIV. I wsh subs would AT LEAST not be $15 a month. FFXIV is on track with its $12 option, but it won't be enough.
  • larkan - August 19, 2013 10:12 a.m.

    The pros no longer outweigh the cons like they did 5 years ago. I know for myself at least, I don't have the time or patience to jump into an MMO like I did when WoW or FFXI first came out. The formula is just getting old, actually, has been old for quite some time. Kill stuff, loot, return to quest giver, mash buttons over and over, and pay $15 a month for that? I think not. That $15 a month could be spent on a number of quality games that are on sale every week, not to mention humble bundles that include multiple games for usually $5 or less. I haven't even gotten into the fact that Wildstar is fairly unknown to most, and will be easily overlooked by most. Give them two months before they go F2P, tops. I'm not saying the game will suck, I actually think it looks good, but honestly, there's way too many MMORPGs available that do things better with an established fanbase that don't charge a monthly fee.
  • ObliqueZombie - August 19, 2013 10:37 a.m.

    Believe me, I do agree. As I get older, my taste in games expand and my responsibilities far outgrow that. But still, I enjoy a subbed MMO over a free. Generally better community, everything is available right then and there, and I'm not stupidly tempted by some premium mount in the shop. I'm not partial to GW2, but I'll be damned if I didn't love their f2p system.
  • TokenGamesRadarFurry - August 19, 2013 6:26 a.m.

    This does not bode well for WildStar.
  • Frieza - August 19, 2013 6:23 a.m.

    So... How long will you give them before they cave in and go F2P?

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