Michel Ancel protests Rayman Legends delay

Fans weren't the only ones disappointed by Ubisoft's decision to delay Rayman Legends to September. Eurogamer has published images of series creator Michel Ancel standing with Ubisoft Montpellier employees in protest of the slipped date.

The sign reads (in French),"Release Rayman - Support Ubi Montpelier." The speech bubble emerging from Rayman's distraught face reads "SVP," an abbreviation for "Please," and fans in the background hold aloft signs saying "Rayman," "Wii U," "Michel Ancel," and "28/2/13," the game's previous release date.

The mini-demonstration comes a week after an anonymous ex-developer posted a seething response to the news, saying the game was completed for Wii U after months of strenuous crunch. The universal delay is only to get Rayman Legends working on Xbox 360 and PlayStation 3, Ubisoft confirmed, meaning that the strain to meet the original deadline was needless.

You've got to admire Ancel's bravery/foolhardiness--not many developers would stage a public protest to their own bosses' decisions.


  • brickman409 - February 13, 2013 9:37 p.m.

    that is awesome! Why doesn't Ubisoft just release the Wii u version first, then release the ps3 and 360 versions when they're done?
  • TheLeagueOfNinjaSquirrels - February 13, 2013 8:44 a.m.

    The Wii U currently has a drought of good games and this would sell highly on the Wii now. I don’t even like Rayman but I was thinking about buying it just to play something new on the U. But instead Ubisoft want to release this game during September…the same month as GTA V and they are excepting it to be a hit? Many games have disappeared into the bargain bins because they were released at the same time as other big hits (such as COD) This is either a very bad move from Ubi or the best sales tactic ever as everyone seems to be talking about their game now.
  • Churchy99 - February 13, 2013 1:09 a.m.

    I don't know if it's this simple, but why didn't they just release the Wii U version when it was supposed to launch and then release the multi-platform versions later?
  • ncurry2 - February 12, 2013 8:06 p.m.

    I was on the fence for this one anyway. The delay just solidified my not purchasing status. Too many other games coming up.

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