• fraot-caladez - February 11, 2013 9:09 a.m.

    Whatever it is, please not another Prime garbage. I started to dislike Metroid thanks to that stupid trilogy. A 2D side-scrolling Metroid is what Nintendo needs in order to sell more. Prime fucked up the feel and ambientation Metroid had, making it an awful FPS trilogy. Other M was "better" just because of the controls and gameplay. But it sucked hard too. A game like this is required. This IS A METROID GAME.
  • XularusXIII - December 21, 2012 11:35 p.m.

    I swear that when I, one day, own the Metroid franchise, we will have a GLORIOUS Metroid Multiplayer to go along with the collection re-release of all four Metroid Prime games.
  • kieran-mcmullen - December 9, 2012 3:15 p.m.

    Here's what it needs, Prime 4. I want dark samus to have survived by clinging to samus' ship, or maybe even inside samus, and then it should be all 3D all the time. as for the gamepad, personally I want to wii remote to be the shooter, the nunchuck to do motion, and here's the cool part: you wear the gamepad on your forarm. Any time something needs programming or controlling or accessing, you type onto your arm, just like samus in Corruption! I know it sounds laboursome, but I've heard that its quite light really. Second, I want it to be epic, not gorey or bloody, just epic, like in corruption where samus fires her cannon down ridley's throat as they fall into the centre of norion. Finally, and this will sound crass: it needs some sex appeal, not enough to make samus a joke, but enough to sell the game to hardcores, maybe Dark samus is blue and hot under the armour or something.
  • Funkzillabot - November 28, 2012 11:32 a.m.

  • Technomancer - November 23, 2012 8:44 a.m.

    Metroid Prime: Hunters was not developed by Retro Studios. They were finishing up production on Metroid Prime 2: Echoes at the time, so the project was given to Nintendo Software Technology, a Redmond, WA based Nintendo 1st party studio.
  • mathieu-rochon - November 21, 2012 10:03 p.m.

    I think the scanning element of the prime serie would be a great way to use the new controler and Retro studio could even accord more importance to this part of gameplay by using the scan ability to detect the bosses weaknesses against specifics weapons or even to a key object in the boss room.
  • brickman409 - November 21, 2012 12:08 p.m.

    no, don't drop the Metroid prime trilogy controls. Those were great, other M's controls sucked in comparison.
  • NanoElite666 - November 21, 2012 10:06 a.m.

    Dear gods, no regenerating health. I usually don't mind it in other things, but putting it into a Metroid game would only serve to help break the Metroid atmosphere that you claim it would help. Otherwise just give the series back to Retro. Prime 4. Make it happen.
  • Imgema - November 21, 2012 7:34 a.m.

    I agree with everything except regenerating health. Most importantly i want the new Metroid to be the complete opposite of OtherM (i refuse to call it a Metroid game). They could use some level design ideas from Dark Souls, man this game was amazing and rewarding in the same way old school Metroid games were, (although a bit harder).
  • AmigaEngine - November 21, 2012 5:02 a.m.

    I agree that the motion, waggle thing has finally come to a close. Bravo to Nintendo for trying new things and making bucket loads of money but now i want HD remakes of the Wii's biggest titles without the waggle, my carpal tunnel would be very appreciative. Far as Metroid goes another prime game will be fantastic and IF they do make a sequel to Super Metroid in HD then gaming bliss would be finally realized
  • KidKatana - November 21, 2012 2:44 a.m.

    I loved the way that the Prime games dropped you in a massive world by yourself, and a future Metroid shouldn't lose sight of that - totally agree about the exposition through scanning the world around you as well. That said, I could definitely go for some claustrophobic survival horror segments. Samus exploring a Dead Space-style derelict space station would be awesome, and considering the series was inspired by Alien it would be a natural fit.
  • KolbitosFruitJuice - November 20, 2012 5 p.m.

    Regenerating health? No thanks.
  • jake-shapiro - November 20, 2012 4:38 p.m.

    Must everything be ruined with regenerating health?!
  • BurntToShreds - November 20, 2012 2:11 p.m.

    Hopefully Nintendo will give people the option to use the Pro Controller if the Game Pad doesn't suit their fancy. As well, regenerating health in Metroid would a bad idea. The Energy Tanks and enemy-dropped health pickups are fine as they are.
  • optimisticcynic - November 20, 2012 1:52 p.m.

    I really enjoyed all the prime games though I will admit I preferred corruption for 2 reasons. one is that I loved having the ship being able to fly to check points. second I liked at the end you could have the map show you where items where. I enjoyed the challenge of looking for them during the game but when I was down to only trying to find the last two missiles it was nice to be able to have the game tell me the room.
  • ShortFuse - November 20, 2012 1:33 p.m.

    To be honest if it were a really imaginative 2D title that was huge I would me happy. Super Metroid and Fusion are probably my favourites anyway although I do love the first Prime game. Definitely a no maps choice would be great either way. As long as the sense of journey and isolation remains....I don't really like any NPCs appearing in them. and please, whatever happens don't make it a cover shooter!
  • Redeater - November 20, 2012 1:09 p.m.

    I don't want Samus to talk again....ever. It would also be nice if they scaled back the tits on Samus as well......or just not show them at all.
  • ShortFuse - November 20, 2012 1:28 p.m.

    Well she kinda talked via text in Fusion, which was fine as it was largely quite thoughtful and suited her character
  • shawksta - November 20, 2012 3:55 p.m.

    or just dont show Zero suit samus at all. Keep her in her suit the whole damn game and only show her face through her visor

Showing 1-20 of 34 comments

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