Mercenaries 2: World in Flames lights up

The playground of destruction just got a killer new sandbox

Meanwhile, another player had joined the game - two people can play cooperatively now - and taken on the role of Eva, a new playable character (so you actually have four mercs from which to choose now). Eva immediately demonstrated a crazy-useful new weapon, a crossbow that fires a grappling hook.

She fired the crossbow at a passing enemy helicopter, then retracted the cable, thus hoisting herself up to the copter. Kicking the pilot out of the cockpit, she assumed the controls and headed toward the mission's target: a leviathan off-shore oil rig the size of two football fields laid side by side.

Mattias was already there, having swum out to a boat, jacked it, then taken it to the oil rig. Making his way onto the deck, he dispatched a few guards and set about planting satchel charges on the rig's support columns.

When finished, Mattias used his own grappling hook (everyone has one, apparently) to snag onto the landing gear of Eva's copter just as the charges began going off, rocking the entire platform. While lifting Mattias to safety, Eva blasted a few more missiles into the rig's already failing superstructure.

Finally, with a massive groan of cement and metal, the supports gave way, sending the entire oil platform plunging to a watery grave. This impressive feat was capped off by our demoer's remark, "You should see what we're doing with fluid physics. Can you imagine what would happen to the surrounding water if you dropped an entire oil rig into it?"

Indeed we can. This game can't find a publisher and release date quickly enough. In fact, drivers may decide it's practically therapy: we've been shelling out way too much for gas for far too long. At least in this virtual world, we can do something about it.


I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.
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