Medal of Honor: PAX 2010 updated multiplayer impressions

My first experience with Medal of Honor's multiplayer was with the PS3 beta. I was intrigued but not-quite-convinced. Since then, multiplayer developer DICE (EALA is handling the campaign) has made a host of improvements, most notably to the game's graphics, balance, and hit detection. Those improvements, as well as a new mode, were playable on PC here at PAX. I was only able to play one match, so my impressions are limited, but here's how it felt...

The newly-shown mode is objective based. Our mission was set in a rocky, mountainous area which was designed to funnel traffic from high, cover-laden hills into rocky crevasses. Like Battlefield, the match was about capturing and securing strongholds, but the action was much more directed than it is in Battlefield games. Invisible walls kept us confined to a very clear, straight-forward combat zone, so there was little running around to do - we were constantly fighting. Also unlike Battlefield, we didn't spawn at captured points. Instead, we could choose to spawn back at our base, or on the front lines with the rest of our team.

I may eat my words in the future, but based on my limited experience, the result was phenomenal - a sweet middle-ground between the scale and strategy of Bad Company 2, and the frantic nature of the Call of Duty and previous Medal of Honor games. Unlike in the free-for-all MoH beta, and in say, Modern Warfare 2, we never ran around looking for a fight, and we were never alone, nor were our enemies. The game was like a football match - a very condensed, linear metaphor for war. We had a line and they had a line, and our job was to push them back as far as we could. I foresee some epic clan battles.

As for the improvements DICE recently listed, there's not much I can say yet. The last time I played MoH, I played it on the PS3, so I can't comment on any graphical changes - the game obviously looks different running on an ass-kicking PC (it did look great, if that helps). As for improvements to the hit detection and balance, I just didn't have enough time with the game to make any definite judgments.

I will say one thing, though. I almost always favor sniping when I play mutliplayer shooters, and this instance was no different. I think I'm pretty good with scoped rifles, but I'm no expert. I doubt my PAX-going opponents were experts either, but they stood in a long line to play, so they also weren't casual participants, and I was shocked at how successful I was. Either the sniping should be more difficult (more realistic bullet physics, less accurate guns?), or I just had a really good game. It's hard to say, especially since I've been playing shooters with analog sticks for a few years, and switching back to a mouse and keyboard felt really, really good.

Again, I only played one match. I had a lot of fun with it (a lot more than I did with the beta), but don't assume that my glee is solidified. Multiplayer modes require a great deal of scrutiny to judge.

Medal of Honor is out October 12th. We'll have more impressions of the single-player campaign, and of course, our review, soon, so stay tuned!

Sep 4, 2010


PAX 2010


  • SHAPATTAK - September 7, 2010 1:08 p.m.

    Sounds like they've responded well to the community's requests from the beta.
  • Rubberducky - September 6, 2010 6:09 a.m.

    Gah! Everytime I see the words "Invisible walls" I want to punch myself in the face. Also, Tyler Wilde enjoys the challenge of sticks! I think its the beer I've had that makes me think that last part is amusing
  • keefster - September 6, 2010 1:30 a.m.

    I got my eye on this game. based on this description here this game went from "medal of honour? I haven't played one of those games in the pasts 7 years." to "Jesus, I should probably get this. Looks cool, sounds cool, is made by dice...battlefield bc 2 kicks ass..." I just hung up a poster of it on my wall too, lol. Either way this game turns out, I still gots me halo reach and WoW:Cataclysm.
  • w40kfanatic - September 5, 2010 5:48 p.m.

    @ musashi1596 Im sure its just so everyone is included. Personally, i cant wait to get this game, i just hope people dont take it too seriously like they did in MW2.
  • musashi1596 - September 5, 2010 2:54 p.m.

    So, thisgame was played on the PC at PAX, and the writer's previous experience was on the Ps3. So this is in the 360 section because...?
  • Humraj - September 5, 2010 2:13 p.m.

    Black Ops is gonna have better multi-player and single-player IMO. This multi-player is like BC2 in new skin and I even played the beta. The single-player seems too generic, but you never know, time will tell.
  • elpurplemonkey - September 5, 2010 7:22 a.m.

    The line about striking a balance between Bad Company 2 and Modern Warfare 2 gives me hope for the future of military multiplayer shooters. Also, the spam has been awful for the past few days. It makes me feel like these sometimes pretty annoying recaptcha's we put up with are for naught (I swear that thing shows me characters I don't think exist in this universe)
  • foxyexplosion - September 5, 2010 4:16 a.m.

    ok you got me interested. The whole "battle line" thing drew me in since i hate the scale of battlefield and i hate the clustertruck that is mw2. But i still cant believe that the developers can do anything to make the tweens on xbl work anymore like a team. ill actually keep my ears perked for this one now.
  • Turboash - September 5, 2010 3:47 a.m.

    Wow, another modern FPS! Can never be too many of these! I can't wait! /sarcasm
  • batmanboy11 - September 5, 2010 3:15 a.m.

    I HATED the beta, and I love Battlefield and have fun with CoD. Even though they improved stuff, there is no way that I can test the multiplayer without buying the full game, so I think I'll pass unless it gets reve rewiews.
  • ThatGuyFromTV - September 5, 2010 3:14 a.m.

    I'm really interested in how this is gonna play. I would know already from the beta, but from a series of events that couldn't possibly be coincidental, I got fucking screwed out of it.
  • raman162 - September 5, 2010 1:52 a.m.

    looking forwrd to getting this game, hope it loves up to its expectations
  • GamesRadarTylerWilde - September 5, 2010 1:24 a.m.

    @db1331 I never said I didn't prefer playing on the PC, I just don't believe in berating those who play on consoles. Especially considering I play on consoles (unless you wanna buy me a new PC!) Everyone, even console players, knows that it's easier to use a mouse. Hey, maybe I like the challenge on analog sticks! :P
  • Jacko415 - September 5, 2010 1:05 a.m.

    good to see its improved. i also didnt care for the beta. too bad you cant really rent PC games...
  • michaelmcc827 - September 5, 2010 12:44 a.m.

    db1331 can't handle the truth
  • db1331 - September 5, 2010 12:43 a.m.

    "especially since I've been playing shooters with analog sticks for a few years, and switching back to a mouse and keyboard felt really, really good." STFU you damn PC elitist!!! :-)
  • PolarBearsInHeat - September 5, 2010 12:39 a.m.

    glad they fixed the hit detection and first
  • colorado20 - September 5, 2010 12:30 a.m.

    Good to hear that it's fun although I didn't really enjoy the beta very much. I'll wait to hear the reviews before making any decisions on whether or not to buy.
  • michaelmcc827 - September 5, 2010 12:27 a.m.

    I glanced at the first screenshot from the homepage and thought it was something about BFBC2. "nuff said.

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