The Last Guardian ‘is under earnest development’

SCE Japan Studio continues to toil away on The Last Guardian, but the project isn’t the firm’s top priority at the moment. That’s according to former Team Ico boss Fumito Ueda, who no longer works for Sony but remains attached to the project as a producer.

In a new interview with Famitsu, translated by Polygon, Ueda said of the long-delayed game: "It's under earnest development. However, SCE Japan Studio, who's working on The Last Guardian, also has titles like Puppeteer and Knack. Those are taking priority right now."

In a separate interview, SCE Worldwide Studios president Shuhei Yoshida gave CVG a status update on the game: "Yeah we are still making it,” he said. “So we are still waiting for the right time to announce it. To re-announce it." Pressed on whether the title will now release on PS4, Yoshida replied. "So, we have decided not to discuss this yet."

Little has been seen of The Last Guardian since it was announced at E3 2009 for release on PS3 in holiday 2011. Game director Ueda later said it had been delayed beyond 2011 "to provide more challenging and better quality of content to users”.

Ueda left Sony in December 2011, but he continues to work on the project as an independent contractor. In February, Ueda said the game remained under his creative supervision.

In June, we listed The Last Guardian as one of 6 games we expect never to see the light of day, when we noted: “If recent rumors are true, The Last Guardian has been rebuilt as a PS4 game following multiple project restarts. But if it's absent at E3 2013, we're convinced it'll never see the light of day.”


gamescom 2013


  • CitizenWolfie - August 26, 2013 7:40 a.m.

    I'm surprised Sony would put Knack and Puppeteer as a higher priority than Last Guardian when this would undoubtedly be THE system seller if it became a PS4 exclusive. I just don't understand it.
  • rcarrasco121 - August 22, 2013 4:21 p.m.

    I think Sony has invested too much money and time into this game just to cancel it... They'll work on it to completion. Whenever that is.
  • shawksta - August 22, 2013 10:57 a.m.

    Okay But don't push it to the point where its gameplay style wouldn't matter anymore aka Duke Nukem Forever But I know the studio isn't as stupid as Gearbox
  • CrashmanX - August 22, 2013 11:46 a.m.

    DN:F was a result of MULTIPLE studio changes and WAY too long in development with people loosing sight of the original plot/meaning and such. If DN:F had come out years ago when it was supposed to, it would've been hailed for being awesome and fun. But instead it got released in an age where games like DN:F aren't really talked about or if they are, are usually regarded as gaming's awkward teen years.
  • shawksta - August 22, 2013 12:31 p.m.

    Exactly, it was good at the time and that's it The worst part is despite how fantastic depiction Forever was for the Duke Himself he was also diminished as he was a clone of everything about.the action 80's. Pushing it to where its not needed Like the expendables.
  • CrashmanX - August 22, 2013 5:55 p.m.

    Expendables knows it's cheesy and bad, but that's why it has fun. It doesn't try to be serious.
  • shawksta - August 22, 2013 10:55 p.m.

    Oh no I love the expendables especially in this day of barely any movies with just action alone. I'm just making comparison where they are both bringing back the theme of the 80's but DNF failed

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