L.A. Noire five-star walkthrough and newspaper guide

L.A. Noire isn’t really the sort of game you can play through once and be done with. Thanks to branching paths through its cases, well-hidden clues and an interrogation system that doesn’t give second chances, it’s possible to finish the game and miss all kinds of cool stuff. To make sure you don’t miss any of it on your second time through (and that you also score five-star rankings in every case, thus netting you the Shamus to the Stars and Magpie 80G Achievements/Gold Trophies), we’ve put together this walkthrough, which points out every clue and correct interrogation answer. We’ve also taken pains to point out the locations of all 13 newspapers, just in case there are any you’re having trouble finding.

Before you start using this guide, take note: we strongly recommend you tackle your first playthrough without it. Half the fun of L.A. Noire is figuring out, on your own, what people are hiding from you. Confront them with a cheat sheet in hand, and the experience will feel a lot less organic and fun.

Also, while we can help you find every clue and judge every answer correctly, one of the biggest factors in scoring a five-star rating is the amount of damage you cause, and that’s up to you. We recommend you make your partner drive whenever possible (as he’s 99% less likely than you to tear up the streets), and when he can’t, just drive as carefully as you can. Also, if what you’re really after is film reels and/or landmarks, be sure check our other guide, and if you're after the car-hoarding Achievements/Trophies, we've got you covered there, too (or read our review, if you’re still not even sure whether you actually want to dive into L.A. Noire).  Otherwise, happy hunting.



• The Driver's Seat
A Marriage Made in Heaven
 The Fallen Idol


• The Red Lipstick Murder
• The Golden Butterfly
• The Silk Stocking Murder
• The White Shoe Slaying
• The Studio Secretary Murder
• The Quarter Moon Murders  


• The Black Caesar
The Set Up 
• Manifest Destiny


• The Gas Man
• A Walk in Elysian Fields
• House of Sticks
• A Polite Invitation
• A Different Kind of War 


Newspaper 1 (Upon Reflection) • Newspaper 2 (The Driver's Seat) • Newspaper 3 (A Marriage Made in Heaven) • Newspaper 4 (The Fallen Idol) • Newspaper 5 (The Red Lipstick Murder) • Newspaper 6 (The White Shoe Slaying) • Newspaper 7 (The Black Caesar) • Newspaper 8 (The Set Up) • Newspaper 9 (Manifest Destiny) • Newspaper 10 (A Walk in Elysian Fields) • Newspaper 11 (A Polite Invitation) • Newspaper 12 (A Different Kind of War) • Newspaper 13 (A Different Kind of War) 

Patrol case 1: Upon Reflection

Newspaper 1

The patrol-desk cases, being a glorified tutorial, don't count toward your star rating. They also hold your hand to the point that a walkthrough is kind of superfluous, so we're going to skip over them and cut straight to the detective cases. Before we do, however, there's one thing you might miss: the first of the game's collectible newspapers. Look for it on the right side of the alley you walk into at the beginning of the case, on a crate next to a stairway:


Traffic case 1: The Driver's Seat

Investigation: P.E. Freight Depot • Interrogation: Nate Wilkey • Investigation: Black Residence • Interrogation: Margaret Black • Investigation: Cavanagh's • Interrogation: Frank Morgan 


Investigation: P.E. Freight Depot

Start out by talking to the coroner, who's standing next to the blood-spattered car.

At his suggestion, go around and open the trunk.

Examine the receipt in the back.

Just for good measure, take a peek inside the front seat.

Above: Gross

Head over to the area just in front of the car, where Bekowsky's examining a couple pieces of evidence.

Examine the wallet's contents to get the victim's name and address. Take a look at the picture while you're at it.

Next, take a look at the glasses next to the wallet. Twist them until Cole focuses in on the Stenzel name.

Next, head across the tracks southeast of the car to find the next piece of evidence: a bloody pipe.

Examine it so that Cole focuses in on the InstaHeat logo.


Interrogation: Nate Wilkey

Wilkey answers all questions EXCEPT Contents of wallet truthfully. For that one, pick Doubt.


Investigation: Black Residence


Newspaper 2

Before doing anything else, check the Blacks' dining room. The second newspaper is sitting on the table, waiting to be picked up.

Head to Adrian's bedroom, and examine the objects on top of his dresser.

Examine the glasses case to verify that it's the same brand as the ones you found at the freight depot.

Next, take a look at Adrian's photo.

When prompted, open it up to reveal a hidden note.

Check the closet near the dresser to find an old train ticket.

Before leaving the room, be sure to look at the night table for a Cavanagh's matchbook.

Next, head into the kitchen and check out the objects on the little table.

Be sure to flip over the InstaHeat flyer, or the clue won't register.

Head out of the kitchen and outside of the house, and you'll find the hot-water heater dismantled.

Put it back together (see below for an idea of what goes where), and you'll add some new clues to your list.

Finally, use the Blacks' phone to call in an address request for Cavanagh's.

Interrogation: Margaret Black

Ask Margaret about the Slaughterhouse receipt, and she'll tell the Truth.

Ditto for the Stenzel glasses case.

When you ask her about the Location of Adrian Black, she'll tell the Truth again.

It's when you ask her about the Photograph signed 'Nicole' that she'll finally Lie.

When she does, confront her with the Concealed message.

Ask her about the Cavanagh's Bar matchbook, and she'll go back to telling the Truth.

Same again when you ask her about the Alibi for Mrs. Black.

Investigation: Cavanagh's

There isn't much to investigate here; just talk to the bartender, and he'll point you toward Frank Morgan in the room at the back.


Interrogation: Frank Morgan

Frank tries to be slippery, but he's pretty obvious. Ask him about the Link to abandoned vehicle, and he'll flat-out Lie.

Confront him with the Receipt for live hog to let him know you're on to him.

This opens up a new question: Location of Adrian Black.

Morgan will try to be cagey about it, so pick Doubt and he'll spill the beans.

Arrest Frank or let him go; it really doesn't matter, and won't affect your score. After you've dealt with him, all that's left is to head over to Morgan's Apartment for a quick chase, and the case is over.

Next page: A Marriage Made in Heaven 

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  • FVDub - May 23, 2011 7:25 p.m.

    Once again, this is an incredible guide GR. Mike you should be getting a raise for all the work you've done with the L.A. Noire stuff.
  • FVDub - May 23, 2011 7:28 p.m.

    Mikel, not Mike! Give this man a raise.
  • profile0000 - May 23, 2011 7:35 p.m.

    I will certainly be using this for my 2nd playthrough of the game. Thanks for the hard work Mikel!
  • Mexicutioner - May 23, 2011 7:51 p.m.

    Very nice guide! I have to say though, missing all of the newspapers is kinda hard to do, unless you just blast through the game that is....
  • WonsAuto - May 23, 2011 7:55 p.m.

    Excellent as always. I've said it before and I'll say it again: Mikel makes the best open-world guides, accept no substitutes.
  • McSpermie - May 23, 2011 10:20 p.m.

    Very bueno guide, I was curious I have done everything besides finding cars... Would it be possible for you guys to make one for vehicles? I would greatly appreciate it.
  • IntimidatingStair - May 23, 2011 11:38 p.m.

    Awesome guide, will be coming back to this page for a while to see what i did wrong in each case once I've tried everything on my own.
  • philipshaw - May 24, 2011 12:05 p.m.

    I will need this on my 2nd playthorugh of the game, getting 3 or 4 stars on most cases
  • metalheadmax - May 24, 2011 12:43 p.m.

    Great guide! (as always) once i've finished my first play through (on Vice at the moment) i'll go back and use this guide i've only 5 starred 3 cases so far and gotten 4 and 3 on the rest (except one which i got 2 stars on ): one thing I love about this game is that you nail some cases and not others, it feels realistic and gives great replay value one thing that has given me a lower rating on one or two cases is a few conversation and clue glitches which hopefully will be patched soon so I replay them properly :) Still L.A. Noire is definitely one of my favourite games of all time!
  • robertchen - May 24, 2011 4:42 p.m.

    L.A. Noire is awesome so far! I just found a blog that's giving out the DLC for all the extra cases! I just got my Slip Of The Tongue Case DLC, but I don't know if there's anymore DLC codes left. If you want to check it out, here's the site:
  • Burdmayn - May 24, 2011 10:16 p.m.

    This is a great guide, but why isn't it front page? I had to search for and bookmark it for future use. This helped me up to the "Silk Stocking Murder" and then the case got kind of weird? I wasn't given the option to call KGPL when the guide says to do so, and fresh picked guy wasn't at the back of the bar when I went...
  • DelusionalKing - May 26, 2011 2:18 a.m.

    After solving this case it said in case notes "Another visit to rays cafe & you would have seen what leroy was prepared to do to avoid jail" dose this mean you could have gone to rays cafe instead of the Patterson residince for a differnt ending?
  • Polarzombies - May 29, 2011 2:26 a.m.

    Thank you Mikel Reparaz for an excellent L.A Noire guide.
  • Eaxis - May 29, 2011 1:12 p.m.

    This is such comprehensive and detailed guide. Thanks mikel.
  • shockle - May 29, 2011 9:35 p.m.

    Im not sure about the rest of the guide but for the white shoe slaying case, this guide does not give you the right info to get 5 stars, so why id called a 5 star guide? it tells you to go the hobo den last which i did, then in the case notes at the end i got 4 stars and it said "An early visit to the hobo camp could of offered a lead, but good luck finding a coherant witness" It should be called a 4 star guide because thats what it offers.
  • shockle - May 29, 2011 11:17 p.m.

    Still its clear the maker has put alot of effort in and i feel i may of been a bit harsh all the clues and correct questions are all present and correct here, so thanks for all the hard work on this.
  • EvidentDead - May 30, 2011 11:54 a.m.

    I have used this guide for every single case (after beating the game, of course) and recieved all 5 stars (including the Hobo case) Thats very strange that you did not get all 5 stars... As someone who knos how long this game is, I hope you figure out what happened. Anyways, I thought this guide was great. Thank you very much Mr. Reparaz!
  • MyNameIsMyName - May 30, 2011 5:09 p.m.

    On penultimate case in the arson desk and I've been running on fumes since Vice but it's been a good experience through and through kinda weird that I maxed out my level with 7 or so cases left.
  • Austin_SJ - May 30, 2011 11:15 p.m.

    I got 5 stars on the White shoe case using the guide, I just need the arson cases to be finished now so I can get my Platinum.
  • GamesRadarMikelReparaz - May 30, 2011 11:59 p.m.

    Sorry for the delays, everyone. Because of the sheer number of images that have to be captured, edited and uploaded (as well as other demands on my time in the past week), putting this guide together has been very slow going. However, it will be finished in the next couple hours. Thank you all for your patience thus far. @shockle: An early visit to the hobo camp earns you nothing but a quick conversation with a muttering hobo who makes it clear the hobo you're looking for isn't there. Are you sure you didn't cause too much damage, or miss something else?

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