Hands-on: Dead Space

World's first play of astro-shocker

Dec 4, 2007

A worrying clanging noise began building in volume aboard the Ishimura, the vessel serving as the setting for Event Horizon-ish galactic horrorfest Dead Space.

We were warned. %26ldquo;Be careful, this is LOUD%26rdquo;, guffawed Glen Schofield, Executive Producer on the game. Even so, we weren%26rsquo;t quite prepared for the hurricane that came out of the speakers the first time we came up against the Necromorphs, and we nearly deposited the coffee we%26rsquo;d been drinking directly onto EA%26rsquo;s plush couch.

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