GRID 2 on 360/PS3 'not that far behind PC version' says Codemasters. And as for which console version is best...

GRID 2 is looking unbelievable as our hands-on preview and first trailer will attest. But Codemasters' racing games, F1 2011 in particular, have often looked noticeably superior on Xbox 360 compared to PS3. GRID 2 is heading to both current-gen consoles for a 2013 release, so I asked Clive Moody, Executive Producer on GRID 2: "Do you think the PS3 and 360 versions will be identical?" This is what he told me:

"Yeah, absolutely - I mean, I think we're pretty much there or thereabouts. There's very little to pick and choose between the two. And obviously they each have their nuances in terms of what they're strong at and less strong at. But in terms of the overall experience visually you really won't notice any difference.

"If we can get that bit right, then obviously everything else that's under the hood, if you like, the emotional experience is clearly not going to be affected, so we're really confident."

Above: 360 and PS3 are "not lagging that far behind what you see on the PC demo"

Iain Smith, Associate Producer added: "That's the big benefit of having this relationship with the Birmingham studios. You're getting a whole different group of people who are approaching things from a different way. And then there's a knowledge share and everybody gains benefits from it."

So there you have it. Parity, or at least as-near-as-dammit. But how close are the PS3 and 360 versions to the PC demo we played (which looks absolutely spectacular). Clive told me:

"Yeah, you know what? Surprisingly, something that happens at the end of every single game we make is we get the game finished and we kind of take stock at that point. We look at it and go: Yeah, you know what? We've absolutely squeezed every ounce that we can out of that console - there's nothing else to be had, we can't do it (laughs).

"And er, you know, we have a holiday, come back a couple of weeks later and start thinking about what the next game is and there's actually loads we could do. There's still stuff to be had out there.

"Our technology is really, really flexible and scaleable. And 360/PS3, visually, in terms of what you're seeing, they're not lagging that far behind what you see on the PC demo."


  • Pyroco101 - August 8, 2012 3:05 p.m.

    So... does this mean the PC version is gonna be a shitty console port? Because everything db1331 said pretty much sums up PC vs Consoles pretty well
  • k1DBLITZ - August 8, 2012 1:32 p.m.

    If the console versions are "not that far behind PC version" than they are doing something wrong.
  • db1331 - August 8, 2012 10:33 a.m.

    Developers always say shit like this. Bethesda did the same with Skyrim, said the consoles would look almost as good, when in truth it's not even close. And that's before the official Bethesda HD pack, or mods. If you think a console game running at 720p or lower, with no AA, no HDR, and a 30fps cap is going to look anywhere near as "spectacular" as the PC version, you're delusional. I'm not bashing the game, or consoles, it's just that this is a blatant lie. If someone came in here and said MW3 on Wii looks almost the same as MW3 on 360, he would look like a damn idiot. That's exactly how you sound when you say this: "And 360/PS3, visually, in terms of what you're seeing, they're not lagging that far behind what you see on the PC demo." And I'll add one more thing. If the console versions looked anywhere near as good as the PC demo, they wouldn't be using the PC demo.
  • HereComesTheHypeTrainCHOOCHOO - August 8, 2012 10:59 a.m.

    Totally agree with your points. I'd really like to see at least a tiny amount of skepticism when gaming sites review games but almost all of these write-ups on GRID 2 are accepting whatever the developers say as absolute gospel. Like others have said, Bethesda lied about this exact same thing and it bit the games journalists in the ass due to their acting as marketing drones instead of impartial parties and I truly do wonder how much embarrassment will be necessary to change this anti-reader behavior.
  • HereComesTheHypeTrainCHOOCHOO - August 8, 2012 11 a.m.

    I meant to say "gaming sites PREVIEW games" instaed of review.
  • bass88 - August 8, 2012 10:17 a.m.

    So, I take it the PS3 version isn't identical to the Xbox360 version. Interest in the game grew and collasped in a mere few hours.
  • boondocks50 - August 10, 2012 4:52 a.m.

    i hope they dont just copy the xbox version and paste it on a bluray disc(black ops, skyrim) like every other dev seems to do. it better be different as far as use of hardware is concerned.
  • bilstar - August 8, 2012 9:22 a.m.

    Yeah... so he says. If Bethesda were asked prior to the Skyrim launch about the different versions, would they have said that the PS3 version would be that bad? Don't get me wrong though, the best platform for a given game *is* something i want to know.

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