Grand Theft Auto: Liberty City Stories

Most of the voice actors aren't marquee names, but they do great work just the same. And although the GTA series has never relied upon visuals to sell itself, this looks notably better than ourfirst tripto Liberty City in Grand Theft Auto III. There are subtle improvements over the PSP imagery as well- a nicer texture here, a more detailed building or tree there. Plus,the PS2 version not only isn't cursed with motion blur but also gives you the chance to move the pesky camera with the right stick. Those are small differences, but they yield huge improvements.

The only real sacrifice here is that the PSP version's multiplayer bits have been stripped out for the PS2 release. Rockstar explained to us that this was because the company wants GTA's console online debut to be something much bigger and better than the small-scale offerings from LCS on PSP. (No further details on when that might happen were forthcoming, unfortunately - dammit.)

I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.