Sport & Auto
- About Future
- Digital Future
- Cookies Policy
- Terms & Conditions
- Investor Relations
- Contact Future
If you want to beat the upcoming Wii GoldenEye remake, you may need a sharp eye. According to Nintendo, it's going to be bigger, better, and badder than the N64 classic.
In the latest Nintendo Week, producer Dawn Pinkney said, "The enemies are much tougher opponents, because obviously things have moved on since 1997. They're a lot more physical this time around, so they're going to come up, they're going to melee you, they're going to kick you, as well, if you're crouched. They use cover really intelligently."
Sounds like they motion-captured the bullies at my high school.
In addition to improved AI technology, Activision went with a tougher, more action-ey James Bond presentation to mesh with Daniel Craig's new, more ass-kicking portrayal of Bond.
"Daniel Craig's Bond is completely different. He's so brutal, and physical, and agile and that was really exciting because we were able to bring that into the gameplay. You're vaulting through the environment... you're punching enemies, you can punch glass, you can vault through glass."
Oct 26, 2010
GoldenEye 007: How Bond on Wii honours the memory of the N64 game
Bond packs a license to thrill in our hands-on with what could be the Wii’s best shooter
Game music of the day: GoldenEye 007
GR's ongoing tribute to the beloved world of videogame music
E3 2010: GoldenEye 007 changes more than just the leading man
Can Activision modernize the brand without treading on nostalgia?