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44 comments

  • Dpool - July 13, 2014 1:17 p.m.

    everybody forgot far cry 3
  • sean-noe - July 13, 2014 11:17 a.m.

    Jak 3 gave me one. I was driving in the truck that has the really high jumping, and ended up over shooting falling off a cliff after jumping like 80 feet up at the top.
  • alllifeinfate - March 24, 2014 9:07 p.m.

    I enjoyed every vertigo moment from four of the games in the list, and I have to choose Mirror's Edge as the best experience... I am sad not many people are able to enjoy some of these games of the nausea effect, but everyone should look forward to Mirror's Edge 2!
  • sinkheadhxc - March 18, 2014 9:11 a.m.

    hahaha no Just Cause 2. wow
  • scott-corsaut - March 14, 2014 6:31 a.m.

    What about being on top of a Colossus in Shadow of the Colossus while it's moving?
  • TanookiMan - March 13, 2014 6:15 a.m.

    I remember thinking it was super cool jumping off the dam in Goldeneye. You're running along and then you're just...falling. For a loooong time. Then the camera switches back and shows how big the dam is while Pierce Brosnan does it over and over again from every angle. Pretty neat, especially at the time.
  • CitizenWolfie - March 12, 2014 3:45 p.m.

    Oh shit, how could I forget jumping from Tenpenny Tower in Fallout 3 while in FPS view? *shudders
  • CitizenWolfie - March 12, 2014 3:44 p.m.

    Basically any third person game where the camera follows you off the edge but still looking forward as you fall sends me funny. You mention AssCreed but the leap of faith points have the camera face the ground as you fall. That's fine to me. However if Ezio jumps off the side of a medium building and the camera stays fixed behind him then I feel a bit odd. Spider-Man 2 (movie tie in) had some awesome vertigo moments considering its a game about swinging up and falling down to move around
  • RushLight - March 11, 2014 11:26 p.m.

    One of my greatest gaming vertigo moments has got to be crashing a plane at high speeds and then jumping out at the last minute in Just Cause 2. The camera goes nuts.
  • db1331 - March 11, 2014 8:02 a.m.

    My first time up to meet Paarthurnax in Skyrim, I spent a couple minutes jump-climbing my way up to the very top of the mountain. I still have a picture in my screenshot library on Steam of my character standing on the highest point of Skyrim.
  • Knotzi - March 11, 2014 5:55 a.m.

    I can't believe none of you nerds, including the author, didn't mention Damavand Peak in Battlefield 3.
  • db1331 - March 11, 2014 7:56 a.m.

    Ooo, that's a good one. Although I hardly ever played rush, so I only got to jump a few times.
  • Rub3z - March 10, 2014 11:15 p.m.

    -Leaping into the Abyss in Dark Souls. -Falling into the deepest parts of Aperture in Portal 2. You could look up, and down; and see the shaft you're falling through extend for miles in either direction. - Doing a charged super jump off of the tippy-tip-top of the Empire State Building in Spiderman 2 or in Prototype. I specifically remember how the clumsy camera in Spiderman 2 actually served to amplify the sense of vertigo when you made this jump, as you couldn't immediately angle the camera down to see what was below you... resulting in this precarious and slightly terrifying few moments where you seem to be suspended in space above the city, with no idea or guarantee that you were going to come back down on top of the building or plummet to the street below. -Surprised Bioshock Infinite isn't here, as there's plenty of moments... given the ludicrous setting, of course... where you feel like you could fly off into 15,000 ft of atmosphere below you. -Also, do you remember this balls-to-the-wall crazy little ATV/dirtbike racing game called Nail'd? Can still see it on my shelf here. Wonderful vertigo inducing moments combined with positively hellish sense of speed. Pretty sure David did an article awhile back on its understated brilliance.
  • santaclouse37 - March 10, 2014 9:55 p.m.

    There are a bunch of moments in the Uncharted where you're inside a building that you need to scale the outside of, and when you walk to the edge of an open window/doorway the camera automatically pans above you, revealing the drop below. I found small moments like those more effective in causing actual vertigo than big set-piece moments like the train section that the 2nd game begins with.
  • GOD - March 10, 2014 8:26 p.m.

    *Casually reading the article. Then gets to slide 9. Then looks at author.* Yep.
  • Raikeron - March 10, 2014 7:05 p.m.

    Infamous, at the top of Alden's Tower. And then you jump off.
  • homestar99 - March 10, 2014 6:50 p.m.

    I can't stop thinking about the GTA V one. He is right however, it does "have" to be Trevor 'cos he is the only one that if existed in the real world would've done something that stupid.
  • BiscuitWheels - March 10, 2014 5:25 p.m.

    No mention of Jumping Flash? Sure, it's old as hell, but Robbit's triple jump was a thing of beauty.
  • g1rldraco7 - March 10, 2014 5:08 p.m.

    Oh no I got dizzy looking at the pictures >.<

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