We hate rubbish endings. There's nothing more unsatisfying than becoming emotionally attached to a game for 10 or so hours and then have it end on a whimper. And sod everyone who says it's about the journey, not the destination. The following games all take you on a lovely Summer holiday... before tossing you out in the pouring rain and leaving you in the middle of nowhere.

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How we wanted it to end
After battling for survival for 72 hours in a mall filled with the undead, unstable psychotics and the world’s most persistent and annoying janitor, it might have been nice to see Frank actually escape. Preferably while speeding away from a zombie-strewn explosion in a Jeep, triumphantly swinging a chainsaw above his head, while dressed like a twat.

How it actually ends
Frank screams his lungs out on top of a tank, surrounded by zombies. Right, Cheers for that Capcom. Nine resolution-free hours well spent.

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How we wanted it to end
For Capcom to make some sense of the increasingly convoluted plot for the series. That, and have Jill and Chris cut through all the sexual tension and retire happily ever after together.

How it actually ends
Unfortunately, after hours of taming T-virus-addled Majini, we’re treated to a cheesy monologue by Chris. But there’s no reflection on a 13 year plot that’s spanned five games. Nope, there's just a cheesy last line that sounds like a shampoo commercial.

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How we wanted it to end
Aside from trying to navigate the horrible labyrinth of corridors in the Wolfenstein-style sections in this SNES adventure, nothing is worse than getting chased by the invulnerable T-Rex. The perfect ending? The game would give us a rocket launcher and King Kong as a co-op buddy to take out the prehistoric pest permanently. Granted, it might be asking a lot for a console less powerful than your toaster.

How it actually ends

Screw you, Spielberg.
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How we wanted it to end
We’d have liked the end to focus on resolving Harry Osborn and Peter Parker’s friendship (Harry just disappears after the final boss fight) rather than Sandman reuniting with his annoying kid. God, we hated her. An ending where Venom ate (or at least wounded her), now that would have been sweet.

How it actually ends
Unlike the film, the game completely glosses over Osborn’s death – you know, the only real emotional moment in the film. Instead, we’re left with a tacked on plot about Sandman's family reunion and an almost exact replica of the closing shot of Spider-Man. Great. Really, though, didn’t Sandy rob and kill people. No jail time for that anymore, huh?



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