Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Memorial Day sales
  • New Games 2026
  • Summer Game Fest 2026 schedule
  • Best gaming gadgets
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action Games
  3. Wolfenstein 2: The New Colossus

MachineGames on Wolfenstein 2's development, controversy and what’s next: "we always planned this as a trilogy"

Features
By Danielle Lucas published 3 January 2018

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Last year was full of huge games, but Wolfenstein 2: The New Colossus managed to stand out thanks to its impressive shooting and insane story – there’s no doubt that it’s one of 2017’s biggest releases. But just what went into making it as bombastic as it is, and where does the series go next from here? How do they keep dialling up the madness to top that ending?

We sat down to chat with Jerk Gustafsson, executive producer at MachineGames, about how far it’s come from the first game and the challenges that emerge when developing a highly anticipated, blockbuster game. They might make it look easy, but there’s a lot of work going on behind the scenes to make sure the game turns out great when it reaches players’ hands.

OXM: How does it feel now that the game is in people’s hands?

You may like
  • The Future of Starfield Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
  • Indiana Jones and the Great Circle screenshot showing Indiana Jones using his whip to pull a soldier down a flight of stone steps, while another man with a shovel follows him After Wolfenstein, Indiana Jones and the Great Circle felt "natural" to MachineGames because it was more punching Nazis
  • Xbox Project Helix logo in front of Series X silhouette with Game Pass box art in backdrop. The next-gen Xbox is basically being pitched as a Steam Machine rival

Jerk Gustafsson: It’s a bit scary of course – it always is, when you have been working on something for a few years. You have invested a lot of time in it, so you’re always nervous about it. But I really do feel that we have a very strong and a very good game.

OXM: What kind of reaction did you think you’d get?

JG: Over our entire careers, ever since Enclave and Riddick and all those games, we have focused a lot on the narrative and also the first-person experience, and I think that in particular will be what people highlight now as well. The storytelling, of course, that is a big, big issue and the other thing is the shooting aspect – the way it feels when you move around with a weapon in your hand. I think we have made a lot of great improvements to that since our previous game and within that field, so I at least hope they will be the talking points.

OXM: What is it that makes it feel significantly different to the first one?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

JG: I think the big step for us is to use the full body for the player. For The New Order – and what many games do – is have a floating model that you play with. But for this game, we moved over to a full body, similar to what we had in the Riddick games, so you’re always physically present in the world, which I feel makes it a lot more fluent and seamless. When you are going to perform certain tasks, certain actions, whether you fall down, you climb a ladder, whatever it is, it’s always the full body that is part of the experience. So it feels a little bit more integrated and seamless, and I think that’s a big step for us.

On the gameplay side that’s more noticeable too – we allow players now to dual-wield different weapons in each hand. In the previous game we’d only allow weapons of a similar type, but as an example, now you can sneak around with a silenced handgun in one hand and a fully auto shotgun in the other. So for those type of things, we have put a lot of focus on it to make sure that selection and movement with those two weapons are fluid.

OXM: Is there anything that didn’t quite make it into the game because you were forced to tone it down?

You may like
  • The Future of Starfield Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
  • Indiana Jones and the Great Circle screenshot showing Indiana Jones using his whip to pull a soldier down a flight of stone steps, while another man with a shovel follows him After Wolfenstein, Indiana Jones and the Great Circle felt "natural" to MachineGames because it was more punching Nazis
  • Xbox Project Helix logo in front of Series X silhouette with Game Pass box art in backdrop. The next-gen Xbox is basically being pitched as a Steam Machine rival

JG: Not really. I mean it’s always been somewhat controversial since we are fighting against the Nazis, but we really haven’t... The storytelling and the way we are writing stories, that doesn’t differ in any way from what we did with The New Order. People seemed to really like the story, so we have turned it up a little bit, I think it is a little bit more crazy and maybe a little bit more controversial but in that way we give ourselves freedom in how we tell the story. And of course, the entire story’s about going back to the home country, back to the United States and liberating it, like you say, from the Nazis, so of course that contributes as well to the controversy.

OXM: How did you go about getting that balance between fantasy and history to make it feel real?

JG: The main reason that we took it in this direction with alternative history is that it would give us a little bit more freedom in terms of storytelling, but also in terms of what type of gameplay elements we added. We could be a little bit more free when it comes to using sci-fi and enemies and weapons, and introducing robots as an example. For us that was the main reason for moving over to the alternative history – to give us a little bit more freedom in what we could do in terms of technology and those types of elements.

OXM: The series is known for being quite OTT. How did you go about topping the previous one?

JG: We haven’t really held back anything, so in terms of storytelling we’ve been pushing it in a way that we feel really dials it up.

OXM: What have been your greatest challenges making this game?

JG: When you develop games nowadays, the time it takes... the development periods are so long, so we are very careful that when we lay the foundations, we stick to them. But you always have to be flexible – over two-and-a-half to three years, a lot of things change, not only on the technical side but also in a lot of other respects. New people are coming in, some people may leave – there’s always those types of challenges, there’s so many things that change when you’re in development.

And since we are using an updated version of id Tech 6 we have encountered a lot of challenges in terms of tech in general; the new animation pipeline and the new script system. All of those things have been providing lots of extra challenges, but also fun challenges because they allow us to make the game that we really want to make, and make sure that we can meet our ambitions from where we start.

OXM: What’s your proudest moment?

JG: I think that usually is at the end. Also, [I’m really proud of] the team we have, since we have a core group that we have been working with for so long. We have always been good at making sure things get together in the end, and we’ve seen a lot of progress here in the last month.

And when you see all of that coming together, even though it’s a hectic and stressful period with a lot of work, it’s also the most fun and rewarding time, because when you see all these things coming together, you feel great. You get that extra motivation and that extra push to finish the game, and of course you’re also very proud not only of the work you have done and the product that has come together, but also you become very proud of the team and all the effort that the team puts into it. Yeah – this one especially has been extremely rewarding.

OXM: Now that the game is out, what’s your next move? Is it time for a little break?

JG: I think when you put the pen down on something, then at that moment you’re at your most eager to get started on something new, because you have so many new ideas and new things you want to do. Of course, people will have some rest and the team will have well-deserved time off, but we are also eager to get started on something new and continue to work on this Wolfenstein IP that we have come to love so much. Then what we’re doing now is some DLC work.

OXM: What are your plans for the rest of the Wolfenstein series? How far along is Wolfenstein 3?

JG: Even from the very beginning – when we set out to start work on The New Order – we had always planned this as a trilogy, and this is the second game. Whatever happens in the future we will have to see; it depends on how well the game does – but we have always planned for a trilogy and we as a team would love to continue to work with Wolfenstein. Still, you never know what will happen.

OXM: So we guess the third game is already in some form of planning stage?

JG: No – we have focused on this game and there are always ideas you have floating around and there are things that you want to do but nothing really concrete. The focus has been this, and now we are focused on the Xbox One X release as well, and then we will go onto some DLC stuff from there, and then we’ll see.

OXM: How have you found working with the Xbox One X?

JG: It’s a super powerful machine and the game runs really, really well – it looks fantastic on the Xbox One X. The focus has been to make sure that we can present the game in the best possible way and use the console and the power that the new console provides. And of course, everything from lighting and graphics overall – in terms of visual quality it will be a lot closer to the high-end PCs than the regular consoles.

OXM: Do you think the Xbox One X will change the gaming industry?

JG: Yeah – I hope so at least. If you have the possibility to develop and deliver games that run in 4K resolution and look that fantastic, of course you want to take that opportunity. It will set a new standard for games moving forward.

This article originally appeared in Xbox: The Official Magazine. For more great Xbox coverage, you can subscribe here.

CATEGORIES
Xbox One Platforms Xbox
Danielle  Lucas
Danielle Lucas
Social Links Navigation
Freelance Writer

Dani's ears prick up every time the words 'final' and 'fantasy' are mentioned in the same sentence. Great when talking about JRPGs, but it becomes a real hassle when discussing the finals of your fantasy football league. Cloud would totally be a better striker than Rooney.

Read more
The Future of Starfield
RPGs Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
 
 
Indiana Jones and the Great Circle screenshot showing Indiana Jones using his whip to pull a soldier down a flight of stone steps, while another man with a shovel follows him
Adventure Games After Wolfenstein, Indiana Jones and the Great Circle felt "natural" to MachineGames because it was more punching Nazis
 
 
Xbox Project Helix logo in front of Series X silhouette with Game Pass box art in backdrop.
Xbox The next-gen Xbox is basically being pitched as a Steam Machine rival
 
 
The Future of Starfield branding
The Elder Scrolls Everything Todd Howard told us about The Elder Scrolls 6, Creation Engine 3, and the future of Bethesda RPGs
 
 
Wonderer heads to the Spire in a screenshot from Slay the Spire 2's animated reveal trailer
Xbox Xbox lead thinks "we have been in a golden age for indies" since 2008, and it's "a fantastic time to be a developer" if you ignore all the smoke
 
 
Xbox logo on sparkly green background
Xbox Xbox lead says industry will see "more change happening in the next couple of years than the 25 years that got us here"
 
 
Latest in Action Games
Pragmata character Diana holding her hand up
Action Games Why Pragmata disappeared for 6 years, and how Capcom built a new IP while the industry imploded
 
 
007 First Light
Action Games All safe codes and door codes in 007 First Light
 
 
Screenshot from Temple Maker 64, showing a character that looks a whole lot like Ocarina of Time's Link holding up a key that he just got from a chest behind him.
The Legend of Zelda The Legend of Zelda Maker is finally a reality thanks to one solo dev making an "N64-inspired love letter"
 
 
007 First Light
Action Games How to get every suit for James Bond in 007 First Light
 
 
Hollow Knight: Silksong
Action Games Hollow Knight Silksong fans convinced Sea of Sorrow's release window is confirmed with fully subjective evidence
 
 
007 First Light
Action Games 007 First Light sells 1.5 million copies in just 2 days
 
 
Latest in Features
Pragmata character Diana holding her hand up
Action Games Why Pragmata disappeared for 6 years, and how Capcom built a new IP while the industry imploded
 
 
Cosy Nintendo Switch games on a purple background
Nintendo Switch Get comfy, these are the 12 cozy Nintendo Switch games you need to hit ultimate zen this weekend
 
 
James Bond looking serious in glasses in 007 First Light
Action Games After 007 First Light, can we ease up on parries and ledge-climbing?
 
 
Call of Duty: Modern Warfare 4 trailer screen grab showing John Price
FPS Games Modern Warfare 4: Everything we know about the new Call of Duty game
 
 
Zero Parades screenshots
RPGs Zero Parades being an easier RPG than Disco Elysium makes perfect sense
 
 
Disney Lorcana boosters, box, Lore spinner, and dice on a wooden surface
Tabletop Gaming Everything you need to know about Disney Lorcana Wilds Unknown
 
 
LATEST ARTICLES
  1. Dragon Age
    1
    Dragon Age and BioWare veteran says games could learn a thing or two from how the movie business makes money
  2. 2
    Masters of the Universe director explains how the new movie reckons with He-Man's "wildly internally inconsistent" mythology
  3. 3
    Former Destiny 2 boss praises new The Witcher 3 DLC, says "half a generation of players weren't of age" when the RPG shipped
  4. 4
    Rayman Origins remaster leaks on the Xbox Store with a very affordable placeholder price of $2,000
  5. 5
    It's not just The Witcher and Cyberpunk devs – former Dying Light lead says not properly recording work makes sequels so much harder

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...