Eidos Montreal founder leaves over 'lack of leadership' from Square Enix

The founder and general manager of Eidos Montreal has departed from the studio, citing irreconcilable differences with Square Enix Europe's management. Stephane D'Astous gave a statement to Polygon explaining his departure.

"Since last year's financial short-coming performance of Square Enix Europe, we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation," D'Astous said. "The lack of leadership, lack of courage and the lack of communication were so evident, that I wasn't able to conduct my job correctly. I realized that our differences were irreconcilable, and that the best decision was unfortunately to part ways."

Square Enix reorganized much of its Western leadership last month. Former Deus Ex: Human Revolution executive producer David Anfossi will succeed D'Astous as GM of Eidos Montreal, which is currently working on Thief.

D'Astous founded the studio in 2007 as part of Eidos Interactive. Eidos' operations were acquired by Square Enix in April 2009 and folded into its nascent Square Enix Europe group.


  • SpadesSlick - July 23, 2013 12:42 p.m.

    Not surprising really. Square probably wanted Eidos to start focusing on tablet games or something and he rightfully told them to fuck off.
  • BladedFalcon - July 23, 2013 11:32 a.m.

    Sad to see this happen, but I had totally called it. Square Enix has been fucking up left and right constantly for the past 4 years, and the one studio that was doing consistently good work was Eidos. With Squeeniz then blaming their financial woes on Eidos, instead on their own incompetence, it was a given that this kind of fallout would occur. Which is a real shame, because again, Eidos is the one branch that keeps creating consistently good games lately. Also, this quote "we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation," To me means that Squeenix wants to lay off or gut even more of Eidos, or limit them on some way. Which again, it's very fucking unfair when you consider that the Japanese Square Enix Studios have done little more than pour money into super delayed projects, (FFXV) create sequels for unpopular franchises, (LR:FFXIII) re-work on an already failed title, (FFXIV) or just faff around doing shitty cash grabs like FF:All the bravest >_>
  • rainn'sgaydar - July 23, 2013 12:41 p.m.

    Very much agree. If we are to expect layoffs at Eidos though (and we do), then hopefully D'Astous can hire those who are laid off wherever he lands. The guy clearly knows who to hire to be successful. Hopefully he'll get the opportunity for that somewhere and sometime soon.
  • sandplasma - July 23, 2013 10:14 a.m.

    Sadly, this is the only way to ''speak'' to the parent companies. Now their products will suffer and they have noone to blame buy themselves.
  • rainn'sgaydar - July 23, 2013 10:04 a.m.

    Based on the high level o quality Eidos has produced for the last 2-3 years, I imagine he'll be unemployed for about a second. Of course that assumes he plans to stay in the industry, which he may not.

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