E3 2011: Metal Gear Solid: Snake Eater 3D preview - will this slithery PS2 port be worth biting into?

3D may not be enough to keep this snake from biting you back.

We love the Metal Gear games. And we%26rsquo;re eager for more games to play on our 3DS. However, we%26rsquo;re a little surprised publisher Konami is bringingMetal Gear Solid 3: Snake Eaterto the 3DS. After all, it just came out in 2004. Has nostalgia had time to kick in? But whatever. It%26rsquo;s a Metal Gear game and we%26rsquo;re eager for it. Or are we?

For fans of the series, the game has a very similar feel except now it%26rsquo;s in 3D. Plus, the game utilizes the 3DS%26rsquo; gyroscope to balance Snake on segments such as bridge crossings, and the bottom screen is useful as an inventory screen that doesn%26rsquo;t require a pause to access. Also, you can use the system%26rsquo;s camera to take pictures of everyday things like a tree and then make that texture Snake%26rsquo;s camouflage.

The trouble is, beyond these minimal added features, it%26rsquo;s almost a direct port of the PS2 game. What%26rsquo;s worse, the graphics at this point look like a downgrade from the PS2 visuals. Granted, it%26rsquo;s portable now, but we%26rsquo;ve seen what the 3DS can do, and it can definitely do better than this.

Metal Gear Solid 3DS doesn%26rsquo;t hit shelves until the end of this year, so there%26rsquo;s plenty of time for improvements to be made to the graphics or to give the game more features. But for now, we%26rsquo;re not yet sure whether fans will welcome this addition to the 3DS library, or feel just a little snakebit.

Jun 14, 2011

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