Del Toro checks in with inSANE progress report

Hellboy director Guillermo Del Toro, whose recently-cancelled At The Mountains of Madness movie was to be an adaptation of a story by HP Lovecraft, now has another outlet for his passion regarding the pioneering horror writer. The director's first video game, inSANE, is still 2-3 years off, but the director promises the stamp of his beloved Lovecraft will be felt strongly in the title: “It's Lovecraftian – it's really weird, but it's Lovecraftian in a very sick way, which I like.” Del Toro is working with THQ subsidiary Volition on the title, which he says requires a steep learning curve: “you have to be respectful of the medium.”

Above: Guy Davis' B.P.R.D. put a distinctive spin on Hellboy's signature monsters 

Like Volition's Red Faction and Saint's Row titles, inSANE will be a sandbox action title. Del Toro calls it “truly, truly entertaining: full of action, but also a very shocking game.” While developers love to promise “shocks” then deliver stale retreads of gimmicks that would be laughed off a contemporary movie screen, Del Toro's experience in the latter medium may suggest an exception to this trend: weeks of brainstorming on the game's story has been followed by creature design with Guy Davis, artist on the Hellboy splinter comic B.P.R.D. Del Toro calls Davis “one of the best monster designers alive right now,” saying the game's monsters “are obscenely fun and unique. You haven't seen them ever.”

inSANE is slated for a 2013 release, which still gives the risky title plenty of time to gestate while Del Toro cultivates his “really, really modest learning approach.” It may seem like a project just waiting to fall by the wayside, but remember that the last time games made a concerted effort to inject a new IP with Lovecraftian weirdness, the result – Silicon Knights' Eternal Darkness: Sanity's Requiem – turned out some of the most inventive shocks the medium's seen yet. Here's hoping Del Toro and Volition can come up with something similarly inventive.

Aug 15, 2011


  • Manguy17 - August 16, 2011 11:59 p.m.

    Im now picturing survival horror oblivion, Imagine running through a forest knowing you are being followe by monsters in that pic. But it would be dark, really really dark. Yet not so its just a black fog infront of you, rather you can see a long way. but just barely. Spotting looming shadows creeping towards you. If this game turns out like that I want a big fat cookie despite it being a very vague idea. bet it wont though
  • R-ape - August 16, 2011 6:37 p.m.

    It's hard for me to respect the genre anymore (fright and shark night) but if GDT is behind it, I'll try to muster some interest.
  • Darkmessiah24 - August 16, 2011 10:21 a.m.

    Definitely getting this. Del Toro is magnificent (sad to hear his latest film was pulled).
  • jackthemenace - August 16, 2011 9:10 a.m.

    I'm sad to hear that a Del Toro movie was cancelled, but I'm uber psyched about this. Love Del Toro's work, he's everything I expected from Tim Burton but didn't get. Del Toro coupled with Lovecraft? This is definitely on my watch list.
  • Camberf - August 16, 2011 2:18 a.m.

    a sandbox horror game, eh? I'm interested in seeing how this turns out
  • Duffman - August 16, 2011 1:24 a.m.

    Good to see that his game is doing well at least. Was bummed when the movie was cancelled.

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