The catch: they have to be fed. "Minotaur relics are evil and demonic in origin," explains Yarbrough. "So you have to be out there attacking and killing enemy players, otherwise they yoink back to their original location." Relics can also be dropped when their carrier is slain and picked up by opposing forces, which means dozens of microcosmic battles of hot potato between warring groups of eight players or so per side raging across contested regions day and night.
Other tune-ups include extra inventory space, a new crafting system enabling players to craft more than one product type, and the power to split characters into alternate accounts, transfer characters across servers (with the same rules), change their genders even at high levels (just like in real life... sort of).