__          _      ____
                \ \        / /\   |  __ \
                 \ \  /\  / /  \  | |__) |
                  \ \/  \/ / /\ \ |  _  /
                   \  /\  / ____ \| | \ \
                    \/  \/_/    \_\_|  \_\
                       __   _   _
                      / _| | | | |
                 ___ | |_  | |_| |__   ___
                / _ \|  _| | __| '_ \ / _ \
               | (_) | |   | |_| | | |  __/
                \___/|_|    \__|_| |_|\___|
       __  _______  _   _______________________  _____
      /  |/  / __ \/ | / / ___/_  __/ ____/ __ \/ ___/
     / /|_/ / / / /  |/ /\__ \ / / / __/ / /_/ /\__ \
    / /  / / /_/ / /|  /___/ // / / /___/ _, _/___/ /
   /_/  /_/\____/_/ |_//____//_/ /_____/_/ |_|/____/

        +-+-+-+-+-+ +-+-+-+ +-+-+ +-+-+-+-+-+-+-+-+
        |a|s|c|i|i| |a|r|t| |b|y| |Z|o|o|p|S|o|u|l|
        +-+-+-+-+-+ +-+-+-+ +-+-+ +-+-+-+-+-+-+-+-+

Game Name: War of the Monsters
System: Sony Playstation 2
Players: 1 or 2 players
Developed By: Incog
Rated: T for Teens

Covered in this FAQ
1) What You Should Know
2) A Walkthrough for Adventure
3) Endurance mode
4) Environmental Attacks
5) Unlocks
6) Mini-Games
7) Cool Stuff/Hints
8) Combos
9) Monster Origins
10) Frequently Asked Questions
11) Acknowegments
12) Legal Stuff

Written by: Slithers
Version: 1.24
Date: 1/31/03
E-mail: somedude1988@comcast.net
AIM: somedude1988

Welcome! This is my first FAQ and I hope that it benefits you. It isn't
finished yet, so don't worry.  E-mail me with any questions, concerns, or
anything at all.  Just look 5 lines up for my address.

This FAQ, like most, does contain spoilers.  Don't get mad at me for ruining
the game for you.  I hope that this is useful and that you enjoy it. Remember,

---Version History---

1/20/03: Version 0.25
Started my first FAQ ever!

1/21/03: Version 0.25-0.75
Completed the Adventure Mode walkthrough...submitted it to Gamefaqs. Added my
ASCII title...I'm an artist!  Added a FAQ and some environmental attacks. Added
a better ASCII title, thanks ZoopSoul. Huge update day!!  

1/22/03: Version 0.75-1.01
Fixed spelling and grammar mistakes. Touched up on a few things. Added "Monster
Origins" section. Added a spoiler warning to FAQ. Finished most of "Monster
Origins" section.

1/23/03: Version 1.02
Even more people wanted my FAQ on their website. I most likely won't accept any
more sites to host my FAQ. But you never know. Added some stuff...updates.

1/24/03: Version 1.03
Added some stuff to the "Unlocks" section. Added another environmental attack.

1/25/03: Version 1.13
Added "What You Should Know" section. Final boss strategy for Congar.

1/26/03: Version 1.14
Spelling and grammar checks. Changed copyrite notice.

1/30-1/31/03: Version 1.24
Added a LOT of combos for every character. Thank you Claw!!

1) What You Should Know

Configuration 1
D-pad/joystick: Move
X: Jump
[]: Weak Attack
/\: Strong Attack
O: Grab, Climb buildings
[] + X: Close-ranged Special
/\ + O: Long-ranged Special
R1: Straft Right
R2: Block
L1 + R1: Lock-on
L1: Straft Left
L2: Nothing
Select: Taunt
Start: Pause
Up + /\ (at top of jump): Dive Attack
Up + Up: Dash

Configuration 2
D-pad/joystick: Move
X: Jump
[]: Weak attack
/\: Grab, Climb buildings
O: Strong Attack
L1: Lock-on
L2: Straft Left
R1: Block
R2: Straft Right
Select: Taunt
Start: Pause
Up + O (at top of jump): Dive Attack
Up + Up: Dash

You may see four different colored balls or icons around the level. They are
red, blue, white, and green.

---Red Icons---
Only one size and they give you a special attack. Helpful if you are standing
near one, use a special, get another one, and attack again.

---Blue Icons---
These come in three sizes: A ball, icon, glowing icon. They give you 5, 25, 100
points of energy respectively. Filling up your energy bar completely will also
give you a special attack.

--Green Icons---
These, like blue, come in the same three sizes and do the same thing for your
health. You can easily have one health left, get a +100 health and battle for
another 10 minutes.

---White Icons---
This only comes in one size and appears in only one place in every level. It
temporarily will make you invisible and you can't be locked-on to. Helpful
against the computer since they usually don't hit you with attacks and even
better when fighting another person.

2) Adventure Mode Walkthrough

Battle 1: Congar at Midtown Park

Opening Sequence: Congar chases after some police cars and trucks. He grabs a
truck and is meet by some tanks. He destroys the truck and is shot at by the
tanks. He does a Congar Roar to destroy them all. Next, he climbs to the top
of a building and destroys a helicopter with an antenna. Next, two helicopters
grapple his arms and are quickly destroyed.

Strategy: Congar isn't much of a challenge, just get used to the controls.

Tokens: 2,000-5,000


Battle 2: Togera then Robo 47 at Gamblers Gulch

Opening Sequence: Togera stomps on a tank and throws another one at a
helicopter. He then destroys another helicopter with is spikes.

Strategy: Nothing that is too hard with Togera, he seems to get a lot of health
icons, don't let him.

Entering Sequence: Robo 47 and the army come in and Robo 47 commands then to

Strategy: Kill all of the army! They are powerful and will quickly kill you.
Run in the middle of them and use a close range special, or throw stuff at
them. Take care of them first. Then, fight Robo 47 like you would any other
monster. See section "Cool Stuff" for weapons and stuff in this level.

Tokens: 6,000-8,000


Battle 3: 8 mini Preytors and a Boss at Rosdale Canyon

Opening Sequence: You see three mini Preytors come out of a hole in the ground.

Strategy: Nothing here, they are extremely easy

--First Boss Battle--

Entering Sequence: He flies in and lands on top of the bunker.

The boss has the following moves:
1. Throws bombs at you (only on top of bunker)
2. Kneels down and aims his blades at you, he then charges at you
3. A grab and either a throw or a few punches.
4. A 3-hit combo
5. He shoots missiles at you
6. He transforms into something like this --()-- and spins around while coming
at you.

First, this boss will throw bombs at you. Grab the first one (with circle),
move, throw it at him, catch the third one and then throw it at him. He throws
three of them right after each other. Continue this until he falls into the
bunker and breaks out.

Now, he will only use his second attack until he had about half of his health
left. Just hid behind the pillars or throw the boulder at him while he is
charging up to attack. The boulder can be found on top of a pillar and will
stop the attack. Continue this until he does other attacks.

Mainly, the boulder is the best way to kill him. To avoid attack #6, stand
on top of a pillar. Watch out, as it will break after a short while. Block
to stop the combo and, again, hide behind a pillar when he uses the missile
attack, he will soon fall.

*NOTE* You can stop any of his attacks by hitting him with the boulder. If you
are lucky, sometimes you can stand in front of him, throw the boulder at him,
get it back, throw it at him again. Repeat until he is dead.

Tokens: 6,000-8,000


Battle 4: Preytor and a Congar at Metro City

Opening Sequence: Preytor is flying around being chased by two helicopters. He
land on a building and smashes them both. Then, two more helicopters drop a
large box that shakes and Metal Congar breaks out.

Strategy: This is a tough one. Start off with a long-range special and then
climb the building on your left. At the top, you should find an antenna. Jump
to the next one and grab the special power up and unleash another special.
Be warned...many helicopters hang around these center four buildings, and
nowhere else. Try to take Congar out since he is the stronger of the two. Use
the many antennas to impale him and then attack. Look for trucks that will
explode on contact, as they cause a lot of damage. They look like a truck with
a tube on its back, carrying oil. Use the many throwables and buildings to
your advantage. Then, take care of Preytor.

Tokens: 5,000-8,000


Battle 5: Two Raptros' at Century Airfield

Opening Sequence: A Raptros grabs a landing plane and smashes it against a
building. You see another one on top of the other radio tower.

Strategy: This is a hard battle. One starts close to you while the other is far
away. Make use of the many exploding trucks I mentioned before. If you are 
ever on fire, jump in the water to settle the flames. Try to take one out, 
since together they are fairly strong. They can fly, just be on the watch for 
that. There are many antennas at your disposal.

Tokens: 4,000-7,000


Battle 6: Many Kineticlops' and a Boss at Atomic Island

Opening Sequence: 5 or so Kineticlops' emerge from reactor towers.

Strategy: Again, since there are a lot of them, they are easy. To beat this,
destroy all 5 reactor towers. The place will soon have a core meltdown and 
explode. Have an exploding truck in your hand to make the boss fight easier.

--Second Boss Battle--

Entering Sequence: A huge three-headed plant monster sprouts and screams.

This boss has the following moves:
1. Shoots goo that breaks into smaller goo and attacks you
2. A head lunges and chews you
3. Roots attack you

Strategy: This boss is very easy as soon as you learn the pattern. The pattern

With 3 heads:
2 goo attacks, then bites
With 2 heads:
3 goo attacks, then bites
With 1 head:
5 goo attacks, then bites

To damage the monster, pick up some rubble, avoid/dodge the goo attacks and
throw it (lock on and it will lock onto the right head) when he opens his mouth
to bite you. Do this twice on each head and you won. Also, the outside of the
crater is electric. Simple, right?

*NOTE* If you have an explosive truck when the countdown equals zero, you will
have it during the boss fight. It should do enough damage to kill a head with
one throw.

Tokens: 15,000-18,000


Battle 7: Two Robo-47's at Baytown

Opening Sequence: Some aliens blow up some tanks and then the Robo-47's kill

Strategy: The Robo-47's like to stay together, keep note of that. Focus on one
at a time because as soon as one of them is dead, the other one is that much
weaker. The tallest building has 3 antennas and an electrocution thing on it.
Good to wear one of them down. Other than that, they aren't too hard.

Tokens: 6,000-8,000


Battle 8: Agamo and Magmo at Club Caldera

Opening Sequence: Agamo is thrown through a building and the two start 
punching. Magmo is then thrown into a building, and lands in front of you.

Strategy: Make sure to kill the UFO's. I found that the volcano is the
easiest place because they come down low. Cause a volcanic eruption by doing
a Jump, Up+Triangle on a mini-volcano look alike. Also, the boat in the sea
can be smashed into big throwable pieces. Again, focus on one of them, then
the other. They are both very slow.

Tokens: 5,000-7,000


Battle 9: Two Ultra-V's at Tsunopolis

Opening Sequence: An Ultra-V jumps down a few buildings and lands in front of
you. Another one appears behind you wielding a sword.

Strategy: Causing a tsunami (see Enviromental Attacks) will help you a lot
in this battle. The Ultra-V's don't seem to stay together, other than that,
this isn't a very hard battle. Like with all 2-1 battles, focus on one, rather
than both. Remember that you have 3 lives and unlimited continues.  Don't get

Tokens: 5,000-7,000


Battle 10: Three Zorgulons at UFO

Opening Sequence: The UFO you're on attaches to a mothership and you appear
surrounded by three aliens.

Strategy: Use a close-range special right away, and get the special powerup,
right in front of you. These aliens are strong together, but very weak alone.
Try to space them out and kill one at a time. Watch out for the lasers in the 
places next to the ramps. UFO's will attack you on the top level. Not to
difficult here.

Ending Sequence: The mothership explodes and damages the UFO you are escaping
on. You then crash land on Earth.

Tokens: 5,000-7,000 


Battle 11: Final Boss, Cerebulon at Capital

Opening Sequence: A giant robot comes out of the crashed ship, and destroys a 
tall pillar.

This monster has three forms. Each form has different attacks and different
strategies. Read on.

Form one: Giant Robot
As a robot the only attack he uses is a laser attack. Scramble for a throwable
object and run, hid behind a pillar when he stops moving. You will get hurt,
but not a lot. After the attack, Cerebulon will kneel and the shield around
his brain will go away, throw stuff at him. Continue until the next scene

*Cerebulon's robot loses its arms and legs

Form Two: Robot without arms or legs
This is the easiest form. Look for the giant pieces of his robot and throw it
at him, they are the only thing that will hurt him. You will probably be 
attacked two or three times.

*Cerebulon ditches the robot

Form Three: Cerebulon
This is a hard form. Remember, if you die, you will continue on this form.
That is a good thing. He will usually only use a 10-hit combo that will drain
nearly half of your life. Just block it and come back with a combo of your
own. Fight him like any other monster.

Tokens: 30,000-50,000

---Different Strategies---
"I was using Congar on the easy difficulty. When fighting the last boss I found
his first form to be the easiest. If you were facing the large building from 
the crashed U.F.O. I would first hide behind the farthest left pillar. I would
use my ranged special (O+/\) then grab the large blue icon and hide behind the
next pillar. I would use my special again then run toward the large building 
and hide in the corner. He would destroy it and I would get the red pick-up and
use my special again. Then I would run and get three small blue orbs and hide
behind a pillar. I would use my special again and he would collapse. For the 
next form I would throw the large glowing pieces until he came after me. I 
would run and sometimes managed to throw the pieces 4-5 times before he caught
me. The last form i would run from him and keep taking pick-ups that would 
refill my ranged special (O+/\) and keep using that!"
Thanks JD!
Congratulations! You have beaten Adventure mode. Also, tokens are based on Easy
difficulty. You will also get a short movie on the monsters origin, cool stuff!

3) Endurance Mode
It seems that a lot of people like to use Congar for this because he is a well-
rounded character. These are just strategies I have gotten from people:

"I just got 108,710 tokens, 50 kills, 30-45 minutes. I used Congar in Midtown 
Tip 1: To kill Kinteticlops, use two sonic roars and a punch or two. 
Tip 2: To kill Togera, use three sonic roars. 
Tip 3: Square, square, up+triangle will also help. First you'll do two punches,
then a move that'll make your opponent dizzy. From there, you can do whatever 
you want. I do a throw with a couple of hits.
I tried to do the same thing with Togera on what I did with Kinteticlops. It 
didn't work."
Thanks dondon534!

"Also an easy way of earning lots of coins is fighting Endurance with Congar
(a well rounded character). I myself earned an easy 96,341 tokens after 40+ 
wins. Not very hard, and plus it was in Tsunopolis. I use the tidal wave to my 
advantage on that level. Usually I get on a very tall skyscraper, wait for your
opponent to get up to you, throw an object before they reach you at the UFO
(to trigger the tsunami) and when they finally get up to you, uppercut them or
knock them off by some means (I do Congars Sonic Scream to make them go flying 
back down and hit the wave at the same time for extra damage)."
Thanks LiquidNitrogen!

"In endurance, go to Midtown Park. The giant health respawns about every 2 and
a half minutes (exact time unknown) usually you can go through about 7 guys..
and there's a 25% health in the level too at one of the corners. You SHOULD
never die.. and with all of the little pickups.. once the cities decimated you
should have ZERO trouble."
Thanks Ezekial Rage!

4) Enviromental Attacks

Earthquake In Baytown:
I got this following strategy from MetalGearRay on the message boards:

"This might have been posted already, and if it has, this topic will die a slow
death. Anyways, my brothers and I are 99.9% sure that in order to cause the 
earthquake, you must do this simple technique:

First, I'll explain something about Baytown. Every time you destroy something
(a tree, billboard, car, anything), you get "damage points". If you're in two
player mode, the points aren't cumulative-they are seperately counted for each
monster, as each monster destroys stuff. Certain things give more "damage
points". Now here's my catch--my brothers and I figured out that Baytown has
only enough "damage points" for one monster to get.  What that means is that if
you run around with only one monster, destroying the city, you'll cause the
earthquake. If you do it with two, you won't. This is because there's not
enough "damage points" available in Baytown to split between both monsters
and reach the necessary "earthquake trigger"

TIP: If you're going to trigger the earthquake during a two player match, just
have one guy run around destroying things while the other puts the controller
down and waits for the other player to reach the "earthquake trigger."

Now, some things in the city are worth more points than others. If you want to
start the earthquake faster, first destroy the higher-point structures. You 
could just start destroying everything, but that takes more time than going
after good stuff.

Here are some things that give you a lot of "damage points."
-The tall buildings
-The pillars by the monument
-The buildings by the docks

Anyways, I hope that helps anyone having trouble. Basically, get one guy and
run around blowing stuff up. The reason I had so much trouble causing the 
earthquake was that my brother and I would BOTH run around blowing things up,
which as I explained can't work. So yeah, I thought I'd explain that."
Thanks a lot MetalGearRay!

Vent the Steam in Baytown:

After you have triggered the earthquake, go to the top left of the arena. The
monument used to be here. You should see a large circular part of the destroyed
monument. It has three steam pipes around it. Dive bomb (Jump, Up+Triangle) on
it and it should say "Steam Venting" in the top left of the screen. All around
the big hole steam will be coming out of the pipes. The steam is hot and packs
quite a punch.

Volcanic Eruption in Club Caldera and Volcano:

Go to the volcano and see the things that look like mini volcanoes? They are
inside the volcano and are pretty big. You can't miss them. Well, go on one
of them, Jump, and do the Up+Triangle move to dive down on them. There you go!
It will shoot burning rocks onto the city. You can do it when the mini thing
pops back up again.

Tsunami in Tsunopolis:

Grab something throwable and move around the outside, on the beach. You should
see a large UFO, aim at it with the right analog stick, and throw your item.
It should shoot a green laser down and cause a tsunami! You need to get to a
high building to avoid it.  It does decent damage and hits the whole city.

Vent the Reactor in Atomic Island:

On the right side of the power plant, there is a large building with a button
on it.  Use your Jump, Up+Triangle attack to push it.  The middle of the arena
will fill with radioactive goo and greatly damage anybody who touches it, this
means you.

5) Unlocks
Two monsters: Raptros and Zorgulon
Four skins for every monster
Three minigames (Big Shot, Dodgeball, Crush-o-Rama)
Four levels (Capital, UFO, Volcano, Mini Baytown)
Agamo's fourth costume, can't buy it

Unlocking Mecha Sweet Tooth:

Wondering how to get Agamo's "special" fourth costume? If you have a Twisted
Metal: Black save on your memory card and you've beaten Sweet Tooth's storyline
in the game, a message will appear on start up saying that you've unlocked him.
He has the same moves as Agamo, basically."
Thanks DSX!


Costume #1: 200,000 tokens (Dragon)
Costume #2: 15,000 tokens
Costume #3: 15,000 tokens
Costume #4: 15,000 tokens (Skeleton)

Costume #1: Freebie (Godzilla look alike)
Costume #2: Freebie (Purple/Green)
Costume #3: 30,000 tokens
Costume #4: 60,000 tokens

Costume #1: Freebie (Praying Mantis)
Costume #2: Freebie (Ant)
Costume #3: 30,000 tokens (Mecha Preytor)
Costume #4: 60,000 tokens (Bee)

Costume #1: Freebie (Ape)
Costume #2: Freebie (Gray)
Costume #3: 45,000 tokens (Mecha Congar)
Costume #4: 50,000 tokens (Chrome)

Costume #1: Freebie (Grey)
Costume #2: Freebie (Blue)
Costume #3: 30,000 tokens
Costume #4: 60,000 tokens

Costume #1: Freebie (Grey)
Costume #2: Freebie (Green)
Costume #3: 25,000 tokens 
Costume #4: Special (Mecha Sweettooth)

---Ultra V---
Costume #1: Freebie (Red and Blue)
Costume #2: Freebie (Blue)
Costume #3: 35,000 tokens (Red)
Costume #4: 50,000 tokens (Female Version)

Costume #1: Freebie (Lava-like)
Costume #2: Freebie
Costume #3: 45,000 tokens
Costume #4: 60,000 tokens (Blazing, on fire)

Costume #1: Freebie (Blue Electricity)
Costume #2: Freebie (Green Electricity)
Costume #3: 25,000 tokens (Dark/Black Electricity)
Costume #4: 50,000 tokens (Frog)

Costume #1: 200,000 tokens (Alien)
Costume #2: 15,000 tokens
Costume #3: 15,000 tokens
Costume #4: 15,000 tokens

*NOTE* To unlock Raptros or Zorgulon, simply purchase there first costume


Volcano: 45,000 tokens
Mini Baytown: 65,000 tokens
Capital: 85,000 tokens
UFO: 105,000 tokens

Big Shot: 65,000 tokens
Dodgeball: 105,000 tokens
Crush-o-Rama: 85,000 tokens

I suggest to buy the unlocks in the following order:
1. Costumes
2. Raptros
3. Places
4. Mini-Games
5. Zorgulon

It is just that the costumes are really cool and the mini-games aren't that
great. Raptros is a very cool character to play with and Zorgulon isn't that
great. Only get him earlier if you like aliens or Mars Attacks (he looks like
those aliens.)

6) Mini-Games
Big Shot: (65,000 tokens) Aim for a building and use your monsters
Up,Up,Triangle to go flying! Hit triangle in midair so you don't overshoot your
target.  It is harder then it sounds.  Just go try it!

Dodgeball: (105,000 tokens) Immediatly go forward to grab the ball and lock-on 
and throw it at your opponent.  Not much of a strategy here. Dodge the ball,
hence the name, and throw it at your enemy.  Three hits and you win.

Crush-o-Rama: (85,000 tokens) You are dropped in a small section of a city and 
you must destroy more of it than your opponent. Triangle attacks are good here
and so is the Up,Up,Triangle move. Whoever destroyed the most stuff wins!

7) Cool Stuff/Hints
Atomic Island:

"Try blowing up the reactor in the center of the island.  Doing so will
release a large blue energy beam.  Jump on top of the reactor and your energy
will be charged up as long as you stay in the blue beam."
Thanks DSX!

Gamblers Gulch:

Near the old-style house, there is a sword in a rock or something. Smash it
out and use it as a great melee weapon!
See that dragon on the building? Well, it can be used as a weapon. Break it off
and throw it at your enemy, it will explode!
There is a huge boulder on a building, roll it around onto other cars or

Club Caldera and Volcano:

See that giant ship in the ocean? You can smash it and it breaks into a few
huge throwable pieces! Use them wisely, my young padawan.

8) Combos
 15 hits (close): /\,[],[],/\,[],[],/\,[],[],/\,[],[],/\,/\,/\
 12 hits (close): /\,[],[],/\,[],[],/\,[],[],/\,/\,/\
 12 hits (close): [],/\,[],/\,[],[],/\,[],[],/\,/\,/\
 11 hits (close): /\,/\,[],/\,[],[],/\,[],[],/\,/\
 10 hits (close): /\,/\,[],/\,[],[],/\,[],[],[]
  9 hits (close): /\,/\,[],/\,[],[],/\,/\,/\
  9 hits (close): /\,[],[],/\,[],[],/\,/\,/\
  9 hits (close): [],/\,[],/\,[],[],/\,/\,/\
  7 hits (close): /\,[],[],/\,[],[],[]
  7 hits (close): /\,/\,[],/\,[],[],[]
  7 hits (close): [],[],[],/\,[],[],[]
  6 hits........: /\,[],[],/\,/\,/\
  6 hits........: /\,[],[],/\,/\,[]
  6 hits........: /\,/\,[],/\,/\,/\
  6 hits........: /\,/\,[],/\,[],/\
  6 hits........: [],/\,[],/\,[],/\
  6 hits........: [],[],[],/\,/\,/\
  5 hits........: /\,/\,[],down+[],down+/\
  4 hits........: /\,[],[],[]
  4 hits........: /\,/\,[],[]
  4 hits........: [],[],[],[]
  3 hits........: [],[],/\
  3 hits........: /\,/\,/\

Infinate: [],[],[],/\,[],[],up+[],[],[],/\,[],[],up+[].....
 13 hits: /\,[],[],/\,[],[],up+[],[],[],/\,[],[],[]
 13 hits: /\,[],[],/\,[],[],up+[],/\,[],/\,[],[],/\
 10 hits: /\,[],[],/\,[],[],up+[],[],[],[]
  9 hits: /\,[],[],/\,[],[],up+[],/\,[]
  7 hits: [],/\,[],/\,[],[],/\
  7 hits: [],/\,[],/\,[],[],[]
  7 hits: [],[],[],/\,[],[],[]
  7 hits: /\,/\,[],up+[],up+[],/\,/\
  5 hits: [],[],up+/\,/\,/\
  4 hits: [],[],[],[]
  3 hits: [],/\,[]

Unblockable Combos for Togera:
  6 hits: Up+*/\*,O,[],[],[],move forward,down+[],up+/\
  5 hits: Up+*/\*,O,[],[],X,up+O,down+[],down+/\
  5 hits: Up+*/\*,O,[],[],X,up+O,down+[],up+up+/\
  5 hits: Up+*/\*,O,[],[],[],move forward,down+/\
  5 hits: Up+*/\*,O,[],[],[],move forward,up+up+/\
  4 hits: Up+*/\*,[],down+[],down+/\
  4 hits: Up+*/\*,[],up+up+/\
  4 hits: Up+*/\*,[],[],/\
  3 hits: Up+*/\*,down+[],down+/\
  3 hits: Up+*/\*,down+[],up+up+/\

  9 hits: [],[],[],[],/\,[],/\,/\,[]
  9 hits: [],[],/\,[],/\,[],/\,/\,[]
  9 hits: [],/\,/\,[],/\,/\,[],[],/\
  9 hits: [],/\,/\,[],/\,[],/\,/\,[]
  9 hits: /\,[],/\,[],/\,/\,[],[],/\
  9 hits: /\,[],[],[],/\,/\,[],[],/\
  9 hits: /\,[],[],[],/\,[],/\,/\,[]
  9 hits: /\,/\,[],[],/\,/\,[],[],/\
  9 hits: [],[],[],[],/\,/\,[],[],/\
  9 hits: [],[],[],[],/\,/\,[],[],down+[]
  6 hits: /\,/\,/\,up+/\,down+[],down+[]
  5 hits: /\,/\,[],[],[]
  5 hits: [],/\,/\,[],[]
  5 hits: /\,[],[],down+[],down+/\
  5 hits: [],[],[],[],[]
  4 hits: /\,/\,/\,/\
  4 hits: /\,[],[],/\
  4 hits: /\,[],/\,/\

 10 hits: [],[],[],/\,[],/\,[],/\,[],/\
 10 hits: [],/\,[],/\,[],/\,[],/\,[],/\
 10 hits: /\,/\,[],/\,[],up+[],up+[],/\,[],/\
  9 hits: /\,/\,[],/\,[],up+[],up+[],/\,/\
  8 hits: [],[],[],/\,[],/\,/\,[]
  8 hits: /\,/\,[],/\,[],up+[],up+[],[]
  8 hits: [],[],[],/\,[],up+[],/\,[]
  7 hits: [],[],[],/\,[],up+[],[]
  6 hits: [],[],[],/\,down+[],[]
  5 hits: [],[],[],down+[],down+/\
  5 hits: [],[],[],/\,/\
  4 hits: [],[],[],[]
  4 hits: /\,/\,[],[]
  4 hits: [],/\,down+[],down+/\
  4 hits: [],[],up+[],[]
  4 hits: /\,/\,down+[],down+/\
  3 hits: [],[],/\
  3 hits: [],/\,/\
  3 hits: /\,/\,/\
  2 hits: down+[],down+/\

  8 hits: /\,/\,[],/\,/\,down+[],/\,/\
  8 hits: [],[],[],/\,/\,[],[],[]
  7 hits: [],/\,[],/\,[],[],[]
  7 hits: [],/\,[],/\,[],[],down+[]
  7 hits: [],[],[],/\,[],[],down+[]
  7 hits: [],[],[],/\,[],down+[],down+[]
  7 hits: /\,[],[],/\,[],[],[]
  7 hits: /\,[],[],/\,[],[],down+[]
  7 hits: /\,[],[],down+[],[],[],down+[]
  6 hits: [],/\,[],/\,[],/\
  6 hits: [],[],[],/\,[],down+/\
  6 hits: /\,[],[],/\,/\,/\
  6 hits: /\,[],[],/\,[],/\
  6 hits: [],/\,[],/\,down+[],up+/\
  4 hits: [],[],[],[]
  4 hits: /\,[],[],[]
  4 hits: /\,/\,[],[]
  4 hits: [],[],/\,down+/\
  4 hits: /\,/\,/\,down+/\
  2 hits: up+[],down+/\

Infinate: /\,/\,/\,[],/\,*/\& [pause] /\,/\,/\,[],/\,*/\*...
Infinate: /\,[],/\,[],[],*/\* [pause] /\,[],/\,[],[],*/\*...
Infinate: [],[],/\,[],/\,*/\* [pause] [],[],/\,[],/\,*/\*...
Infinate: [],[],down+[],[],[],*/\* [pause] [],[],down+[],[],[],*/\*...
Infinate: [],[],/\,[],[],*/\* [pause] [],[],/\,[],[],*/\*...
Infinate: [],[],/\,[],/\,*/\* [pause] [],[],/\,[],/\,*/\*...
  7 hits: /\,/\,/\,up+/\,/\,/\,/\
  6 hits: [],[],/\,[],[],[]
  6 hits: [],[],down+[],[],[],[]
  6 hits: [],[],down+[],[],/\,[]
  6 hits: /\,/\,/\,[],[],[]
  6 hits: /\,/\,/\,[],/\,[]
  6 hits: /\,[],/\,[],[],[]
  4 hits: [],[],/\,/\
  4 hits: /\,/\,/\,/\
  4 hits: /\,[],/\,/\
  3 hits: [],[],[]
  3 hits: /\,/\,[]
  3 hits: /\,[],[]
  3 hits: [],down+[],up+up+/\
  3 hits: [],up+/\,down+/\
  2 hits: down+[], down+/\

Ultra V:
  7 hits: [],[],up+[],/\,[],[],/\
  7 hits: [],[],[],/\,[],[],down+/\
  7 hits: [],[],[],/\,[],/\,/\
  7 hits: [],[],[],/\,[],/\,[]
  7 hits: /\,/\,[],/\,[],/\,/\
  7 hits: [],/\,[],/\,[],[],down+/\
  6 hits: [],[],[],/\,[],[]
  6 hits: [],[],[],/\,up+[],up+up+/\
  5 hits: [],/\,[],/\,/\
  5 hits: /\,/\,[],/\,/\
  5 hits: [],[],[],/\,/\
  5 hits: [],[],[],down+[],down+/\
  5 hits: up+*/\*,[],[],up+*/\*,down+/\
  4 hits: /\,/\,/\,down+/\
  4 hits: /\,[],/\,down+/\
  4 hits: [],[],/\,down+/\
  4 hits: [],/\,/\,down+/\
  4 hits: /\,/\,down+[],down+/\

  9 hits: [],/\,[],/\,[],[],[],/\,/\
  9 hits: /\,/\,[],/\,/\,[],[],/\,/\
  9 hits: /\,/\,up+/\,/\,/\,[],[],/\,/\
  9 hits: /\,[],[],/\,[],[],[],/\,/\
  9 hits: /\,[],[],/\,/\,[],[],/\,/\
  9 hits: [],[],[],/\,/\,[],[],/\,/\
  9 hits: [],[],[],/\,[],/\,[],/\,/\
  8 hits: [],/\,[],/\,[],[],[],[]
  8 hits: [],[],[],/\,/\,[],[],[]
  8 hits: [],[],[],/\,[],/\,[],[]
  8 hits: /\,[],[],/\,[],[],[],[]
  8 hits: /\,[],[],/\,/\,[],[],[]
  8 hits: [],[],[],/\,[],[],[],[]
  7 hits: [],[],[],/\,[],/\,/\
  7 hits: [],/\,[],/\,[],[],/\
  4 hits: [],[],down+[],down+/\
  4 hits: [],[],[],[]
  3 hits: [],down+[],down+/\
  3 hits: [],/\,/\
  3 hits: /\,/\,/\
  3 hits: /\,[],/\

  8 hits: /\,/\,/\,up+/\,/\,/\,[],[]
  8 hits: [],[],[],up+/\,/\,[],[],[]
  7 hits: [],[],[],up+/\,/\,/\,[]
  7 hits: [],[],[],up+/\,/\,/\,/\
  7 hits: [],[],/\,up+/\,/\,/\,/\
  7 hits: /\,/\,/\,up+/\,/\,/\,/\
  7 hits: [],[],[],up+[],/\,/\,/\
  6 hits: [],[],[],down+[],down+[],up+/\
  5 hits: [],[],[],up+/\,[]
  5 hits: [],[],/\,up+/\,[]
  5 hits: /\,/\,/\,up+/\,[]
  4 hits: [],[],[],/\
  4 hits: [],[],/\,/\
  4 hits: [],[],/\,[]
  4 hits: [],/\,[],[]
  4 hits: [],[],[],[]
  4 hits: /\,/\,/\,/\

  6 hits: /\,/\,[],[],/\,/\
  6 hits: /\,[],[],/\,/\,/\
  6 hits: [],[],[],[],/\,[]
  6 hits: [],/\,[],/\,/\,/\
  5 hits: /\,/\,[],[],[]
  5 hits: /\,[],[],/\,[]
  5 hits: [],/\,[],/\,[]
  5 hits: [],[],[],[],[]
  3 hits: /\,[],/\

[]=Light Attack
/\=Heavy Attack
*[]*=Dizzy Light Attack
*/\*=Dizzy Heavy Attack
O=Grab Attack
X=Jump (If used when throwing a monster up, do it at the top of the jump)
[pause]=Wait 1 second during combo
(close)=Opponent must be against building or wall, will not work in open area
...=Repeat combo forever
9) Monster Origins
Congar: Congar's, an astronaut chimp, ship collided with an UFO and while being
hurdled through the atmosphere, he mixed with the radiation and turned into the
giant King Kong look alike.

Kineticlops: A security guard was paroling and a UFO crashed into some huge
powerlines where he was. He checked it out and got electricuted and mixed with
the alien radiation.

Ultra V: Some Japanese scientists were creating a robot to fight back against
the aliens. They infused his head with alien radiation, he came to life, and
ended up being evil. Go figure.

Agamo: "A lone worshiper ascends to the summit of the mighty Tiki Idol bearing 
the alien fuel. He pours it into the fires atop the Tiki Idol's head as a 
sacrifice to the Idol. Then to his amazement the Idol awakens and crushes the 
foolish mortal as he strides towards the horizon." Thanks IronwolfW!

Magmo: "A damaged spacecraft crashlands in a Volcano, the escaping radiation of the
spacecraft combines with the Lava and Magmo is born." Thanks IronwolfW!

Togera: He was peacefully sleeping at the bottom of the ocean when a sinking 
UFO hit him. Radiation from the spacecraft was sucked into the slumbering 
Togera's nostrils causing him to awaken and wreak havoc." Thanks IronwolfW

Robo-47: "A decommisioned robot for the atomic age, he was placed in a 
warehouse without planned future use. A damaged alien craft landed nearby, and 
the radio-active air from the craft seeped into his circuitry, awakening him 
from his slumber." Thanks Ezekial Rage

Preytor: " A lone scientist experimenting with the alien radiation injects it 
into a common praying mantis. The Mantis suddenly grows to 50 ft tall and 
devours the scientist." Thanks LonewolfW!

Zorgulon: (no origin)

Raptros: (no origin)

10) Frequently Asked Questions

Q: "Is any one making a FAQ?"
A: Yes, I did, you're reading it

Q: "What is War of the Monsters?"
A: It is a Playstation 2 fighter game where you use 100 foot tall monsters.
Think Godzilla vs. Rodan or something, yeah, that's what it is like.

Q: "How do I trigger the earthquake?"
A: See section "Environmential Attacks.

Q: "What does Mecha Sweetooth look like?"
A: All it really is is a semi-Sweettooth-looking face (with a little clown 
nose) with a big iron mace for one hand, complete with white armor with light
pink polkadots. He also has the same laugh as Sweettooth, which is kinda cool.

Q: "Can I host your FAQ on my site?"
A: Unless your site is at the bottom, no. I am through with letting sites host
this FAQ since it is becoming too much of a hassle for me. Sorry

11) Acknowegments

Me: For making this FAQ
CJayC: For creating gamefaqs.com
You: For reading my FAQ
MetalGearRay: For telling everybody how to trigger the earthquake
Dustcart: For "Is any one making a FAQ?" question
dondon534: For an endurance strategy
LiquidNitrogen: For an endurance strategy
Ezekial Rage: For an endurance strategy and Robo-47's origin. Informing me
that Raptros and Zorgulon don't have origins
DSX: For some "Cool Stuff" and how to unlock Agamo's fourth costume
ZoopSoul: For the ASCII art at the top
IronwolfW: For Togera's, Magmo's, Preytor's and Agamo's origin
mario: For what Mecha Sweettooth looks like
JD: Final boss strategy for Congar
Claw on forum.war-of-the-monsters.com: For all of the combos !‹ber thanks!

12) Legal Stuff

This FAQ is the property of me, Ryan Galginaitis. If you copy this FAQ you are
violating copyright law. This cannot be distributed, altered, copied, or sold
under any circumstance. I will no longer allow hosting of this FAQ unless your
site is found below. I must receive credit!  This FAQ can only be found on
the following websites:


Copyright 2003, Ryan Galginaitis