Begin Document---------------------------------------------------- ***The Ultimate Quest 64 FAQ**** Author: marshmallow Welcome, dear friends. I have bought Quest 64 and I have written this FAQ for your covienence. I hope you enjoy it. Revisions Fixed a few typos fixed some problems in the Earth spell list finished the Walktrhough (sorry, I wrote it. It's not a reader's) Made some "CORRECTIONS!!!" notes along the Walkthrough Made this letter (below) To everyone, Now you can stop e-mailing me with info on how to beat Beigus and everything, I have beaten him. I thank all of you who helped, and I want to make a correction in the Walkthough, don't even bother with Fire and Wind, Earth and Water are truely the best. Water because of the healing, the ice and water attacks, and because of some nice tricks with the escape spell. Earth becuase of Avalanche, Magic Barrier, and Spirit Armor. After you have maxed them both out Fire is ok. **This is the VERY LAST update to this Guide so DO NOT e-mail me with additions or anything, but I'll anwser any game help questions you may have.*** By the way, I did not update those "?s" in the baddies section, it will just remain tha way for all eternity, so don't email me or anything. The only reason I couldn't beat Beigus is because I didn't have anything in Earth, but Water and Fire were maxed out...try killing him without Avalanche and Magic Barrier! Version 3.0 * - updated Contents - - - - - - - - - - 1) Introduction 2) The Basics 3) Be an Expert 4) WalkThrough - 100% * 5) Items 6) Magic Spells 7) Secrets and Tips * A much better defsnese trick 8) Baddies * I added the attacks for Mammon 9) spirit gem list * Blue Cave only 10) FAQ 11) Credits * 12) Legal Stuff 13) The End 1) Introduction Quest 64 is the first true RPG to come to the Nintendo 64. It's not the best RPG ever, but it is a great RPG nontheless. Ok, so I'm stretching that a little. To tell the truth, it's average, well...above average. But what's wrong with above average? The plot: CeltLand is a large island in a far away sea, it is also one of the most peaceful. For eons the residents of CeltLand have lived in peace with the spirits, each spirit is part of nature: Fire, Earth, Water, and Wind. The secrets to these mystical entities are inscribed in the Eletale Book, a book so secret that only the true spirits tamers can read. Spirit tamers hold the power of the spirits, and are one with nature. One day this all changed, an uknown stole the EleTale Book and has Read it's sacred volumes. The knowledge this unknown knows now is enough to destory all of CeltLand. He has already used it's powerul magic to turn ordinary creatures into horrible monsters with black magic at their disposal. They are roaming the counrtysides and now only the cities are safe, for now. The citizens are frightened and fear for their lives. Who could stop this? You are Brian, an apprentience spirit tamer. Your father, Lord Bartholmy, was a respected spirit tamer himself. Over a month ago he left to find the EleTale Book. You (Brian) have promised everyone in CeltLand that you will go and find the book, rescue your father, and restore peace to CeltLand. This is just the main plot, there are many sub plots. Read about them in the WalkThrough. This FAQ contains MAJOR spoilers, you have been warned...so don't complain to me. 2) The Basics You can control Brian in the huge 3D world that is CeltLand. Aside from FF7, Quest 64 is the first 100% 3D RPG. Quest 64 is like an RPG in many ways, you control magic spells, follow Brian through his homeland, sleep in hotels, there are turn based battles etc,...It is also NOT like an RPG, there is no money system, no other people that will join Brian on the Quest, and well...that's it. But Quest 64 is an RPG. Navigating the giant world is very simple, just move Brian around with the control stick. If you see a person you want to talk to, simply go up to her/him/it. A bubble with appear over it's head, like in comic books. Push the A button and they will talk to you. You may find out key information about the level, what's to come, tips, someone might be nice and give you an item, or they might just want to make small talk. Whatever the case, it's smart to talk to everyone you meet. Sometimes when looking around a city or elsewhere, you might find a red treasure chest. Go up to it, and a "!" will appear over Brian's head. Now you can open the chest by pushing the "A" button, you will get whatever is inside. To advance your magic spells you must collect the spirit gems that litter the landscape. You will see them as a small bubble like geyser that flashes on and off, you have to have a sharp eye to spot some of them. When you get over it you will see a "?" over Brian's head, push the "Z" button and you will see a C Button confirguration. You may now raise the power for your magic spells. C up is Fire, C right is Wind, C down is Water, and C left is Earth. Learn these! Note: You may also win spirit gems from battle The battles in Quest are random, in another words if you're walking in an area outside a city every other few seconds you will be forced into a battle by the monsters that run around. This can get annoying at times, but it's always a good idea to build up your HP, MP, magic spells, and item collections. During battle you will face off against the enemy in classic turn based combat. The fighting arena is represented by a large octagon. Your space is represented by the octagon that surrounds you. The enemy has their own space as well. You can not move outside your field, nor can the enemy. But you can move the octagon by getting close to what you want to move near and attacking or by pushing Z with nothing selected (this will forfeit your turn). Unlike most RPGs you can dodge your enemy's attacks, all you must do is move around in your field. Some attacks, however, are almost impossible to avoid. To defeat the enemy just attack them until their HP is used up. If an object is blocking the view, you can swivel the camera with the Left shoulder button (L). It is common to receive items after winning a battle. Normally you have a view much like Mario 64's, that is behind out hero. Hit the L button and it will zoom out for a more behind in the air perspective, much like Mario RPG. Note: This can not be done in enclosed spaces. To attack with a spell hit the corresponding C button and push the A button to attack with it. Some spells require you to face the enemy you wish to attack. You may also attack with your magic staff, just get up close to an enemy (don't worry, they can't attack when it's your turn) and when a staff icon appears then hit the A button, you will use the staff frequently in your quest. 3) Be an Expert Collecting spirit gems is an important task, as they will increase your power. Enemies are almost always more powerful than you so this can be important, you must decide what magic spells to increase and what not to. Personally I like the Fire and Water attacks, water for healing and "all creature attacks" and fire for strong attacks. Keep them at about the same level. If you find that you need healing, and you happen to have the "heal spell" (see spells list and descriptions) then you can heal yourself without items. Try to make this your most powerful water attack, as in the heat of battle this is a must. You can also use the heal outside of battles, remember that. You can use it again and again, so replenshing yourself is easy. But breads (see items list) and other healing items are still needed, because it will be awhile before you can heal 50 HP in one spell. I only use them for bosses, because when you are defeated you will be taken to the last hotel you visited Remember that cities are safe. Explore the cities and castle very well, every nook and cranny. You will discover all kinds of items to help you. Remember, after you save a city to go back and talk to everyone, some might give you items (a good example of this is the king of Dondoran). Mixing spells is important because they can leave you with new spells. To mix a spell all you have to do is push some C buttons. "For example, to get Ice Knife push C down twice (two parts water) and then C left (wind). So it's two parts water, one part wind!" Of course, you could also get Ice Knife from egtting a lot of spirit gems... That was what gremmlin told me. 4) The WalkThrough Melrode Majesty You will begin in your room. You are talking to the Grand Abbot. He tries to keep you from going, but then breaks done and tells you that if you want to go then you should head to the city of Dondoran. After the talk is over head through the door. Go down the stairs until you come to an open room. Talk to the maid for more info. Continue until you come to a hall with a lot of doors to the left. One of them has another maid. Check all the doors in this hall. One maid will give you some fresh bread, and even more bread in the chests. When you get in the courtyard look around for a spirit gem. I would raise my fire first, since it's a more powerful attack. And you need attacks right now! Then go through the door to the side, you will enter a large room with a man in it, talk to him. Don't go through the big door just yet, go up to the end of the room and go through the door. Talk to the guy if you want. Now go out the giant door. Trail Go down the ramp and turn left, follow the long path until you get to a steeple. Talk to the horse if you want (hehe), and then go into the hay. In the hay there is another spirit gem. Now go back to the ramp, now go down the ramp that is against the gate. Walk what seems forever until you get to a door. Enter it to get to a small village. Small Village Go into all the houses and talk to everyone you can. You will learn about your father, the day of grief, and about some other stuff. Like how monsters are roaming the country side. You will also meet a new character, Shannon, a lady with a nice...er...figure. Yes..that's it. You will meet her a lot in the hotels. She always has something nice to say. On the big hill with the sheep, you can talk to the sheep (hehe) and go inside the house to get some items from the chest. By the ocean you will meet the only defense to the city, a guy with a pole. Real sad, huh? Try going to the Hotel to save and the shop to get the White Wings. Now go to the door on the blue wall, this leads to the first battle scene. Giant Field Learn to fight in this harsh enviroment, a giant field of grass with trees everywhere. You will find Man Eaters, Were Hares, Hell Hounds, and all kinds of other enemies. Look to the right of the field, you will see a spirit gem in the corner (later, not right away). Fight your way through until you see a cottage to the right, you will find a spirit gem there, plus a fortune teller. Sooner or later you will get to a split in the road. Take the right, this leads to the town of Dondoran. Before you enter fight for a while, just to build up your attacks. Stop at level 10 or so, then enter the city. CORRECTS!!!: I have found that you should fight around here until you're HP is at 100, it may take awhile but if you use some tips in the secrets section then you'll be fine. The Town of Dondoran This city is a lot like a maze, actually it is a maze. Sometimes you will get turned around and not know where to go. Just stay cool, learn the layout and you'll be fine. Talk to everyone to learn of a robber that stole the Earth Orb straight out of the castle. He blocked the roads so no one can get through, you (of course) have to save the day. You also meet a pot maker, Shannon (again), and the King. Save at the hotel, get fresh bread at the tavern, and get Gold Wings at the store. In the middle field (the one that is bare) there is a spirit gem. After you're all stocked up enter the castle through the large door. The Castle Of Dondoran Talk to the guards to either side of you (unlike most RPG's they both have something different to say). Go through the doors to the left or right, exploring the maze like castle. You will find a lot of treasure, and the Princess. She will tell you about the robber and how that if you get the Earth Orb the king will pay you...handsomely (more on that later!). Then get all the treasures in her room. After you're done with everything go back to the room where you entered. Climb the staircase and talk to the man to get clearence to continue. Upon entering the throneroom talk to the king, he will tell you the story. Enter the door to the left and get the treasures. When you're all done with this city go back to the field. Giant Field Remember that cross in the road? This time go left, but before you do fight some baddies until you get a real high level of power, maybe 11 or so. Even higher would be nice. Nearer to the castle are Were Hares, close to the forst are Man Eaters, and closer to the village of before are lots of Hell Hounds. I like to battle the Man Eaters, their attacks are easy to avoid. When you're ready enter Connor Forest. Connor Forest Upon entering Connor Forest you may be attacked by a Frog Warrior, defeat him and move on. Turn left and enter the shack. Inside is a spirit gem and a chest with a Giant's Shoe. Go back outside and fight some creatures to build up your power even more. Take the path behind the shack and follow it, fighting all the battles you can. Remember to build up the water spirit, you should have or getting close to the healing spell. With this you will be un-defeatable in the forest. When you see a large treeroot that froms a bridge look to the right, there's a spirit gem! Keep going and you will eventually make it to a large blue door, fight some more to get even more powerful. There is also a spirit gem around here. When you feel confident enough, go into the door. CORECTION!!!: I have found that before entering the door your HP should be at 110 or so, when you defeat Solvaring you'll get 120! BOSS: Solvaring Solvaring is a large man with a lot of fur clothing. Move away as far as possible and shoot him with the fireball, power # 2. This will take at least 15 off of him. He will shoot a searing blast of lava at you, just move to the side as quickly as possible, it can take up to 10 off of you. Never, I repeat NEVER, attack him up close. He will then use his earth attack, a huge rock will blast up from the ground and hit you. This can take up to 15 off! And then many more because you will have to get away. Just use my way and he'll be gone in no time. Use bread and Dew Drops to recover yourself. You now have the Earth Orb!!! CORRECTIONS: If you follow my tips above then move in close and attack with the staff, his powerful Earth attack will only take 6 or 7 away. Conner Forest After he's gone get all the stuff from the chests, then head back into forest. Go back to the large field, of course this will require a lot of battles, this is good though. Giant Field Head back into the city of Dondoran, but build up some more HP. The Town Of Dondoran Talk to everyone and they will thank you for what you've done. If you need some bread go to the tavern. Head back to the castle. The Castle Of Dondoran Go back to the throne room and talk to the king. He will let you into a secret back room. It contains a spirit gem, Hero's Drink, and a bunch of other stuff. When you're ready go back to Conner Forest. Connor Forest This time turn right, you will collect two spirit gems on this path so keep your eyes peeled. Battle your way through until you reach a brown door with a treasure box by it. Get the goods and go through the door. Hilly Fields The Hilly Fields area is strange, huge, and confusing. I have turned myself around a lot in this place, so check the map often. There are a lot of spirit gems in this place too, so watch out. They're easy to see against green, though. Make your way to the ship that is on the map. Spend your night at the hotel, and talk to Shannon. Now board the ship. CORRECTIONS!!!: Before boarding the ship make sure your HP is at least at 130 Ship Talk to the captain and he will greet you, just go down into the ship and wait for a few seconds. Then walk back out to discover that he has taken you across the lake. West Carmagh Save in the hotel, talk to Shannon, and go to the city that is on top (looking at the map here). There are tons of spirit gems around here, so each around. There are also some easy baddies. Take advantage of this by building your hit points. CORRECTIONS!!!: BVefore entering Larapool your HP should be at 140 Larapool Talk to everyone is town, including the sorceress (spelling?). She's in the giant hotel, with Shannon (I told you she follows you!). The hotel is pretty big, main floor, upstairs, downstair, and a basement. Talk to everyone in town and you will learn that someone has stolen the magical Wind Jade. It controls the power of the wind, which is (somehow) vital to life as we know it. The person who stole it is using it to stop the wind and...that's it. Larapool is also known as the water capitol of the world (or something like that). After you get all stocked up (Tavern and everything) go to the hotel that is the closest to Windward Forest (again, look at the map). West Carmagh Along the path you will see many easy baddies and a few more spirit gems, so get them. When you finally get to the hotel go inside and you will learn that the unknown being used the Wind Jade to destroy the only bridge to Windward Forest! So now we must take to the longer route. Around here the day/night thing actually affects gameplay! During the day easy creature come out, during the night impossible skeletons and newer versions of the Hell Hound come out. They are hard! Make a fast break for Cull Hazzard. Along the way will be more gems and everything. Save at the hotel before entering the cave. There's another gem outside of it, to the right. Cull Hazard I won't tell you every step of the way, it's pretty straightforward. There are a few chests along the way, and the creatures in here are difficult as well. I suggest building up HP and MP before coming in here. The Blood Jells (I think that's what they're called) can really hurt, almost as much as the 10 foot tall dragon! When you get to the end there will be a bridge of green vines, and after that a few treasure chests. When you finally get to the final door you will have reached the peaceful town of Normoon. CORRECTIONS!!!: Before entering Normoon your HP should be around 150- 160. Normoon This town is pretty sleepy, not very much activity. Like all cities just talk to everyone and get the Wings and the Bread from the Tavern. Shannon is waiting for you in the Hotel, as usual. In the two mills there's treasure to be found. On the right side of the town is a large yellow patch of flowers, (?) get through the holes and you will be gifted with two spirit gems. When you're ready go up the hill at the end and go through the door to enter Windward Forest. Windward Forest Fight until you get a lot of HP, MP, and items (you should have a ton of items by now!). Continue on the path until you get to a cottage, go inside. There will be a spirit gem in the first room, now go through the next door. A treasure box with some freash bread lie in wait for you in the second room. Outside there is yet another spirit gem by the tree. And a tresure box behind the house, it has a Healing Potion. Keep going along the path, fighting monsters and everything. Sooner or later you will get to Zelse CORRECTIONS!!!: Fight around here until your HP is around 160 or above, after defeating Zelse you will have 10 more HP points, that would make it around 170. BOSS: Zelse Zelse is a man in blue with silver hair, but he's not old, not at all. He will throw large white diamonds at you, they each take off barely anything, but together they can be deadly. Get close and he will slice you with a green machete, so stay away from him. Every once and awhile he will make a huge blue ice field come up and out of the ground. This is your signal to get away from him! Throw fire at him until he blows up. Items would be a good idea to have, especially mint leaves. You now have the Wind Jade!!! CORRECTIONS!!!: Use Avalanche, if aimed correctly you can take around nearly 300 in one turn (95...95...95). Windward Forest Continue along and talk to the guys in the house, they'll thank you. You can either go to Larapool by foot, building up your power, or use the wings to get there. Larapool If you did use the wings to get here (I never do) then get them replaced at the shop. Go to the hotel and talk to the sorceress on the top floor again, she will tell you about some girl who can see everything or something, she tells you to go to the basement. Go down there and go across the path, and into the door. There she is again! Talk to her, and she says that you must go to Blue Cave, or something. I don't really understand it, I'm writing this as I go along the game! Get the Silver Amulet from the chest too. Go back out and the water will have gone down, go down there and follow the path, collecting the spirit gem, plus the one by the other door. Enter the door, and presto! Blue Cave Turn right and follow the arrows, taking some battles and running from some. When you get to the end you will find a chest, open it up. Go back and you will notice some arrows and a cave, go through it. Follow the arrows, well, it's just a one way ticket so...then you follow the cave that never seems to end..ho hum..isn't this exciting? Then through another bridge, then after about 10 minutes of just walking you'll get to a room with a lot of different paths. Take the right one and always take a right if there's a turn, other than that follow the path. This place now uses left ove baddies, so defeating them shouldn't be hard. After what seems like forever you'll come to a large open room with a house in it. There is a spirit gem to the let side. Go inside it. Talk to the thing that's floating around to save, then talk to the other person. She'll fill you in on some details, so go into the next room. Hope onto the platfrom and you will be warped to a purple boat CORRECTIONS!!!: If you fight every fight here your HP may rise a dozen or so points! Boat to the captain Then go into the cabin, and down the stairs. Then go over to the old man and talk to him. Go through the next door, get the spirit gem, and the chest. Talk to the guy, of course. Then go back up on the deck. Now go down the hard to spot ladder. Isle of Skye Go over and grab the spirit gem. When you go over the grass you may be attacked, so be ready for battle. Go over to the house and then behind it, there's a hidden spirit gem. There is another gem by the gates. Talk to the man, and the the girl who looked like a prostitute, it seems as if someone has stolen the Water Jewel and has been turning up evil powers on the seas...for some reason this isn't a surprise. Don't mess with the door, it's locked. Go back and continue on the dirt path. Go to the spirit gem and collect it. Now walk into the four pillars in the middle, they will transport you to a strange cave like place. Follow the skinny path until you see a girl in a Link esque suit, this is Nepty. CORRECTIONS!!!: Before fighting Nepty, your HP should be near 200. Plus you get 10 points for defeating her. BOSS: Nepty I have redone this part, because I've found a much more efficent way of killing her. Stay away from her, and throw "Fire Bombs" at her, this will take away 50 to 60! Now she only has about 910, so she'll be gone in no time. Although you still need to have some items (honey braed comes in handy, mint leaves are a must!). Do this until she explodes. You have won the Water Jewel!!! CORRECTIONS!!!: Use Avalanche and you can kill her in a few turns (89...89...89), just aim it right. Go back to the cottage and talk to the people, then go back through the door. Get the spirit gem and step on the platform, it's a warp. Now you will warp to Epona's cottage in the Blue Cave Blue Cave Talk to her and she will tell you some stuff. Now then, save at the little..thing over there and you'll be all set. Go out there and stand between the pillars, you will warp to Larapool. Boy, this must be an important city, you come here often! Larpool Exit this town and head towards the ship that brought you here. Boat Talk to the captain, get in, get out! East limelin Save at the hotel and shove off! Battle your way through until you get to Limelin. Be on the lookout for spirit gems along the way. CORRECTIONS!!!: Before entering Limelin city make sure your defense is near 90, those groups of Blood Jells are great taregts for this. Simply don't attack them and when you're energy gets low use heal until it's all the way up, do this until your MP is nearly gone. Then kill them. Notice that you can get 5-6 points every time you do this! Limelin Talk to everyone in the town, which will take awhile. This is the biggest town yet, and most of the buildings have a second story. Get wings at the store, and learn of Fargo. Fargo was a killer who murdered many people, he was put away for good but just recently he escaped into the mines. You can find out this and more by talking to everyone. This is also one of the most treasurous cities as well. There are a few chests in the buildings, a spirit gem in the grass, and plus the castle. After all of this head into the castle. Limelin Castle Before the actual castle there is a sprirt gem in this maze like place. When you enter the castle look for two (yes two) spirit gems under the staircase pillar. Sweet! Talk to everyone in the castle, including the Queen. After that head back into the main hall and find the treasure room, it has some chests. Go back into the city. Limelin Head to the left and get behind the tower, a spirit gem awaits. Now enter the tower. There is yet another spirit gem upstairs. Now check out the tunnel to the right. This place may be gated in, but you can still get the spirit gem there. There is yet another spirit gem by the water...I told you there was a lot of stuff here! Finally, exit the town and towards the mines. East Limelin Go straight forward and turn left, this place is great for battles because these enemies are old. Just follow the path and go down the paths that have arrows on them. Go into the house and get the two spirit gems. My, what a nice house! =) Now head into the Baragoon Tunnel! Baragoon When you enter the cave get the chests and the spirit gem. Follow the cave path, the baddies here are old so they shouldn't be hard. Keep going, then when you get a open place get the spirit gems and the chest. Follow the path for what seems forever, then go up all the ramps. Turn left and get the spirit gem. Go the other way and just follow the path, very straightforward. When you get to a large room grab the spirit gems. Now, it's time for a Sub Boss! CORRECTIONS!!!: THose Termants are great targets for the defense trick. SUB BOSS: Shilf I have re-done this one too: All you have to do to defeat Shilf is throw Ice Knife at her, because it takes away 50 to 60 off! It will take awhile still, but keep going at it. Her green laser beam is easily avoided, so don't goof around. Use heal when needed (it should (by now) be healing 50!). CORRECTIONS!!!: Use Avalanche and you can kill this bitch in a few turns, my record is 5 turns (124...123...122). Your HP should be getting close to 280. After she's defeated continue on to the next room, don't worry, there aren't any baddies here. Get the two chests, the spirit gem, and go through the only door. You will reach a light at the end of the tunnel...go into it. Dindom Dries After coming from Bargoon Tunnel save at the little tent, and get the spirit gem in the corner. Go straight from the tent to Greenoch Village, or what's left of it. Lots of batttles will take place. This desert is huge! CORRECTIONS!!!: I usually ignore the creatures here, too powerful. Greenoch Village Hmm...only two buildings and slabs of rocks? What's up? It appears as if an evil being was testing his powers and had a little accident on the city! Get the chest and save at the hotel. Do you notice the staircase that goes down behind the counter? Hmmmm....keep going. Dindom Dries Follow the path the best you can, when you get to a large red molten lava place go over it and to the left, you will see a spirit gem on some rocks. Go over the rocks and you will be at the entrance of Boil Hole, another cave. Boil Hole Follow the path, no turns, no dead ends, just one long path. Very simple. Along the path will be a few chests and a spirit gem. After what seems hours of running and fighting you will come to a huge caven with a man in it, this is the killer...Fargo. CORRECTIONS!!!: It's easy to get killed in here, be careful Fargo Fargo is a man with red hair who has a lot of different fire spells. The best spell for this is, again, Ice Knife. It takes away nearly 100 HP! So of course, use this. Your heal spell should be around 50 HP every time, so his attacks shouldn't be that damaging. His attacks are: Throwing a ball of fire at you and getting close to him will make him rip lose a large explosion that realy hurts. Since you can use Ice Knife from really far away, he can never do that. After awhile he will blow up...now you have the Fire Ruby!!! CORRECTIONS!!!: Use Avalacnhe, it can easiley take off 300 in one turn...IF used correctly. You should also use Magic barrier. Go up the hill with the chest and exit (note: Get all the goods before leaving). If you are attacked then you are in the wrong tunnnel, go to the end and exit to find Bargoon Moor. Bargoon Moor Follow the path and go to Brannoch Castle Town, collecting the spirit gems. Bargoon Castle Town Talk to everyone in town to learn of the king, he has gone insane ever since a woman came to town just a few days ago (HA!). He has changed from a nice king to an evil magician, and has imprisoned anyone who even dares pose him. Your father came here just a few days ago too...get the black wings, save at the hotel, and go into the castle. Follow the path until you get to the locked door. Walk to the left and you will see a thin path, follow it. Follow the path around the place and you will get a spirit gem. You will see a small blue door...enter it. Brannoch Castle Follow the hall until you get to a blue door. Enter it. Go around the path until you get to another blue door, enter it. Along the path you will find a chest by a door, get the goods and go through the door. There's a spirit gem in here, now go down the hallway after the chest. Soon you will get to another door, go through it. Go through the ring room, and contine through the door. After hours (ok, minutes) of running you will come to a door. You guessed it, go through it. You will now do battle with Guilty, a sub boss. CORRECTIONS!!!: Your HP should be nearing 300. SUB BOSS: Guilty Guilty is a large, red, heavily clawed orge. You could hit him with your staff (it takes away nearly 100) but he would hit you with his explosion attack, which in turn would take 50 (!!) off you. Bad idea, instead move away and throw level two fireballs at him, together they will take a good junk (50-60) off of him. He will use his slash attack, in this two large knives slam in on you, only takes away about 20 or so. After awhile he'll blow up. Take the door, the correct one has large green pillars in it. CORRECTIONS!!!: Just use Magic Barrier and Avalanche (again, 85...85...90) After following the hall, you will be in a large room. Get the goods and enter the next door. Follow the hall and on the way get the treasure in the chest. Follow the path and then you'll come to a room with two people at the end. Get the two chests and walk up to them. My, my, my, it's Shannon! And your dad too...something weird is going on. Talk to them and contine (ha! I'm not spoiling this for you!). Follow the hall until you come to a large door...enter it. Follow the path and walk up to the man in blue. CORRECTIONS!!!: I missed a room with treasures and Leonardo, she is used as a save point. It's just before the fight with Beigus. SUB BOSS: Beigus Ok, this guy is quite easy. Just use Magic Barrier and get right on his platform, before the barrier gives refreash it (every three turns I believe). Use Avalanche and you can easiley take off 200 in one attack, maybe more (124...123....). Pretty simple. After he's dead go up the blue platform that is behind it, follow the path. After a few seconds you will be on a platform with Shannon, talk to her and she will give you the Eletale Book. Continue and go up to the large platform with things sticking out of it. The World Of Mammon This place is messed up seriously, it's like the Twilight zone! Some doors go to empty rooms and when you exit you're in a new place, it's a very straightforward path. Along the way you will find Epona, who acts as the last save place in the game. When you exit you will be in a mock up of the first town in the game, go to the door that would lead to the monastary. All of the other doors are locked. After following the twisting path you will get to a 20 foot high, purple, deomon. THis is Mammon. MAMMON!!! This guy is simple, just use Magic Barrier and go up the ramp so you can whack him with your staff. It will only take 80 or so off if you're powered up, but it will kill him sooner than you think. Every other time or so use Avalanche, I don't use it a lot because sometimes it just doesn't connect, but if you get into a good rythme it can take off nearly 400 in one turn! Refresh the Barrier every so often and you'll be great. Congratualations, you have beaten the game. Sorry for the sucky ending...it wasn't my fault, but I'm sorry anyways =) 5) Items Like any RPG Quest has a ton of items to use. Most are found in chests, others by winning battles, and even more by people. Here's a list and what they do. Mysterious Wings: These wings will take you to whatever city you picked them up in. They can't be used in jungles or caves. Bread: Restores HP by 50 Honey Bread: Restores HP by 100 Dew Drops: Restores 10 MP points Doll: Can be used to escape a battle Bell: Freezes one baddie Silent Flute: See Bell Dragon's Potion: Restores all MP points Hero's Drink: Restores MP by 40 Silver Amulet: Increases defense 1.5 times Mint Leaf: Restores 20 MP points Giant's Boot: Can take twice the number of steps in a battle Healing Potion: Restores HP by 150 Gold Amulet: Increases Defense 2 times. Earth Orb: This round metal ball contains the power of the Earth Spirit. Spirit Light: Refills all HP Wind Jade: This green jade holds the power of the wind spirit itself. Water Jewel: This beautiful jewel contains the water spirit. Fire Ruby: This large ruby holds the mighty power of the fire spirit. Eletale Book: Uh...it doesn't really do anything, I'm not even sure you need it to complete the game. 6) Magic Spells Below are a list of magic spells that Brian can access, in no particular order... Fire Spells Fire Ball: Brian will throw a large fireball at his oppents. Power: Medium Fire Bomb: Throws a near molten boulder, very powerful. Power: High!!! Fire Arrows: He will throw many arrows that are on fire Power: Medium Steam: Steam blasts around Brian Power: Above Average Compression: A monster will be engulfed in a red arrow and then shrunken down to size, his attacks are weakened. Power: None Power Staff: Make your staff attack more powerful, only lasts a short while. Power: High! Vampire's Touch: Everytime you hit someone with your staff your HP increases. Power: None Extinction: It misses often, but when it hits an enemy it will kill it instantly, regardless of HP. Doesn't work on bosses...of course! Power: HIGH!!! Fire Pillar: A huge pillar of fire raises from the ground and engulfs the enemy. Power: HIGH!!! Earth Spells Rock: Lift and throw a huge boulder Power: Medium Rolling Rock: A huge rock rolls over your enemies Power: Above Average Rock Shower: Rocks fly out from you like shrapenal Power: Above Average Magnet Rock: Rocks will close in on the enemy Power: Medium Spirit Armor Your defense goes up for a short while Power: None Weakeness: Weakens the enemy's defense Power: none Weak All: All the enemies are weakened Power: None Magic Barrier: Shield yourself from attack for a short while Power: None Avalanche: Each hit can either A) Kill a creature or B) Hurt it very badly if you aim it right you can get mutiple hits from one creature, on a boss you might see this a lot (100...100...100). Best attack in the game, PERIOD. Power: HIGH!! Confusion: When an enemy attacks the number of HP he takes away are given to you as MP Power: None Wind Spells Wind Cutter: A green, thin, and very sharp piece of wind rips through the creature Power: Weak Large Cutter: A larger version of the Wind Cutter Power: Medium Restriction: The baddie can not move Power: None Silence: It can not cast any spells Power: None Cyclone: A miniature tornado rips through all baddies Power: High! Evade: Slows the creatures down Power: None Slow Enemy: You become quicker Power: None Ultimate Wind: A large wind slams into everyone Power: HIGH! Wind Bomb: Shockwaves run away from the central blast Power: HIGH! Water Spells Soul Searcher: View the creature's stats Power: None Water Pillar: A huge pillar of water comes up from the ground Power: HIGH!! Walking Water: Larger than the Water Pillar, plus it moves away from you. Power: HIGH!! Ice Wall: A fog of frozen water droplets freeze attackers Power: Above Average Ice Knife: Huge icecles rain down on oppenets Power: High! Drain Magic: What do you think it does? Hmm... (enter sarcasm) Power: None Invalidty: Any ice attacks on you will be evaded Power: None Healing: With out a doubt the most used magic attack, Heal will restore hit points. Find many spirit gems to max out it's power. It can start with +5 and stop at +50! Well, it could go beyond that..???? Power: None Escape: Get up close to the attackers and hit them with this, the battle is over. Power: None Exit: Takes you back to the beginning of an area Power: None Return: Takes you back to the beginning of the level you're on. Power: None NEW!!! *How many Spirit gems you need for the spells list* NEW!!! Fire Spells - - - - - - Fire Ball Level one: 1 level two: 4 level three: 16 Power Staff Level one: 7 Level two: 22 Fire Arrows Level one: 10 Level two: 28 Hot Steam Level one: 13 Level two: 44 Compression: 19 Fire Pillar: 24 Fire Bomb: 30 Vampire's Touch: 32 Magma Ball: 36 Extinction: 44 Wind Spells - - - - - - Wind Cutter Level one: 1 Level two: 4 Level three: 12 Restriction Level one: 6 Level two: 16 Evade Level one: 8 Level two: 24 Silence Level one: 10 Level two: 42 Large Cutter: 13 Wind Bomb: 20 Cyclone: 28 Slow Enemy: 32 Wind Walk: 37 Ultimate Wind: 47 Earth Spells - - - - - - - - Rock Level one: 1 Level two: 4 Level three: 16 Spirit Armor Level one: 7 Level two: 21 Rolling Rock Level one: 10 Level two: 39 Weakness Level one: 13 Level two: 31 Magnet Rock: 19 Avalanche: 24 Confusion: 27 Rock Shower: 34 Magic Barrier: 36 Weaken all: 39 Water Spells - - - - - - Water Pillar Level one: 1 Level two: 4 Level three: 13 Healing Level one: 7 Level two: 25 Soul Searcher Level one: 10 Level two: 33 Ice Wall: 15 Ice Knife: 17 Exit: 19 Escape: 23 Return: 24 Walking Water: 35 Drain Magic: 40 Invalidity: 46 7) Secrets and Tips * After defeating Solvaris go back to the King's castle, he will reward you with a lot of goodies. * It seems that by pushing the "B" button Brain go run faster and turn corners sharper. Just a little though. * You get extra hit points by attacking with your Staff * Defense points can be gained every time you get hit. * Everytime you attack with magic you get expierence points towards another magic point (MP). * Sometimes in hotels, taverns, and other places some women might give you some dew drops or a mint leaf. You can get some when you run out. * In one of the buildings in Normoon a man will replenish any Honey Bread you lose. * Want to build up defense? Then here is a SWEET trick for you. Get to a place where there is a hotel in a place where you fight creatures. A good example of this would be at the Isle of Skye, or before the boats. Anyways, save at the hotel and then go out into the place and find the toughest guy you can. Get hit a lot, and then heal yourself with spells. Don't fight, just heal! Sooner or later you will die. You will appear at the Hotel all nice and everything, AND you will have a ton of defense points! Try it! Do this over and over for a great effect. * I saved the best for last, the combo! That's right, like Mario RPG you can attack more than once in one turn. Well..not twice but twice the damage (or more). Get close to an enemy so the staff icon appears and then use a magic attack, if succesful the magic attack will hurt it PLUS you will smack it with the all powerful staff! Try this with Fire Pillar for some devastation. * This secret is the best in the game...in Dindom Dries, after the first tent go to the next one on the map. See that path? That leads into a gigantic desert. It takes up most of the map space! Go through here and keep going, at the end (a long hike!) you will see a pyramid with a large jewel floating above it. Go to the very tip and you will be taken to the lost city (er...building actually) of Shamrock (right name?). Here you will find..hmm...a lot of sprirt gems! I came in with 40, went out with 50! I even started to build up my wind from 1 to 10!! Wow! Explore around, and you will find the treasure rooms of treasure rooms. In here is a large circle of chests that include every item in the game! Plus some gems. Look around some more and you will find someone to talk to...I won't reveal this secret. Try it out yourself! * In the hilly field area look on your map, see that forest? The Glenco Forest can be gotten into! Just look around for a log that will take you across a gap, in this forest are a ton of spirit gems. About a dozen or so. Plus a cottage. They are hidden well, and you will have a lot of fights, but it's worth it. * In Limelin Castle, go to the throne room. Behind the throne is a secret door, just go through it like you would any door. Behind it is a hall, and a door. Through the door is a room with three treasure chests, sweet! * I forget what it's called, but let me just explain it to you. Fire creatures will take more damage if you hit them with a water or ice attack and an ice creature will take more damage if you hit them with a fire attack. Use this to your advantage. ***NEW*** Here is a much better defense trick: Get to a place where the weakest creature doesn't take that much HP off (the BEST example is the Blood Jell) and just let him attack you. Defeat anyone who will give you any problems, everytime it's your turn just Z, this will forfeit your turn. When you're HP gets a little low keep healing until your HP is nearly 100%, keep getting hit. When your MP is nearly gone kill the creature. This will net you MAJOR defense points. It might take awhile, but you can get 5-6 points doing this! Note: the more you do this in one area the less you will get. 8) Baddies Were Here The normal hare has been turned into this! HP: 9 MP: 7 Attack: 3 Defense: 1 Element: Wind - wind cutter Hell Hound Normal wolves are now blood thirsty animals HP: MP: 10 Attack: 6 Defense: 5 Element: Fire - FireBall Man Eater This grotesque creature eats humans, evident of the skulls in his skin HP: 24 MP: 10 Attack: 5 Defense: 4 Element: Earth - Rock Frog Warrior your every day frog is now an axe weilding maniac HP: 38 MP: 20 Attack: 5 Defense: 8 Element: Wind - Cyclone Wind - Wind Cutter Kubold A wolf wearing a man's clothing HP: 40 MP: 20 Attack: 7 Defense: 5 Element: Fire - Fireball Wind - Cyclone Marionasty these puppets are now posessed! HP: 28 MP: 5 Attack: 6 Defense: 6 Element: Wind - Wind Cutter Bats these don't look like bats, but messed up bananas! HP: 24 MP: 10 Attack: 5 Defesne: 3 Element: Wind - Wind Cutter Water - Water Pillar Man Trap Even the fauna is out to get ya! HP: 65 MP: 10 Attack: 11 Defense: 4 Element: Water - Heal Bumbershoot They look like walking flowers HP: 9 MP: 10 Attack: 3 Defense: 1 Element: Fire - Fireball Parassault They are blue, and look strange in the meadows HP: 13 MP: 10 Attack: 2 Defense: 2 Element: Water - Ice Knife Big Mouth Hideous creatures with big mouths HP: 28 MP: 10 Attack: 2 Defense: 2 Element: Water - Water Pillar Mad Doll A better version of the Marionasty HP: 70 MP: 10 Attack: 10 Defense: 11 Element: Earth - Rock Big Worm Thing God, they look like aliens! HP: 60 MP: 30 Element: Wind - Large Cutter Bats 2 Again, messed up bananas =) Just better this time! HP: 30 MP: 20 Element: Wind - Wind Cutter Ork Junior Pig Heads in a coat...uh... HP: 63 MP: 20 Attack: 12 Defense: 14 Element: Earth - Rock Ghost Hound Better Hell Hounds HP: 99 MP: 20 Attack: 12 Defense: 16 Element: Fire - Level 3 Fire Ball Skeleton These guys look cool HP: 80 MP: 40 Attack: 12 Defense: 20 Element: Wind - Large Clutter Blood Jells Red jello with a single eye HP: 97 MP: 30 Attack: 20 Defense: 11 Element: Fire - Fire Arrows Wyvern Your normal 20 foot dragon HP: 310 MP: 10 Attack: 20 Defense: 15 Element: Fire - Fire Ball Fire Ball - Fire Bomb Gremlin Spinning ugly demons HP: 83 MP: 5 Attack: 13 Defense: 15 Element: Wind - Wind Cutter Water - Ice bomb Will-o-Wisp Mario RPG fireball ripoffs HP: 160 MP: 15 Attack: 33 Defense: 33 Element: Fire - Fireball Cry Shell Turtles with a problem..ahem HP: 100 MP: 34 Attack: 10 Defense: 10 Element: Water - Ice Bomb Ghost Pink Freaks in clothing HP: 260 MP: 30 Attack: 37 Defense: 42 Element: Fire - Fire Arrows Water - Defense down Wind - Wind Cutter Fish Man They have climbed out of the sea to stalk the residents HP: 150 MP: 14 Attack: 23 Defense: 23 Element: Water - Walking Water Scare Crow I'll tell you, they don't look anything like a scare crow HP: 120 MP: 20 Attack: 19 Defense: 10 Element: Wind - Wind Cutter Ork Big fat piggies! HP: 198 MP: 20 Attack:14 Defense: 26 Element: Earth - Slam Frog King Uh...hah...ugly! HP: 108 MP: 20 Attack: 11 Defense: 9 Element: Wind - Cutter Fire - Arrows Earth - Sword Jackolaterns (sp?) Hmm...weird looking...I won't ask.... HP: 160 MP: 20 Attack: 24 Defense: 30 Element: Fire - Fire Arrows Caterpillar wee! Worms HP: 230 MP: 23 Attack: 27 Defense: 28 Element: Fire - Arrows Wind - Cutter Fire - Fire Pillar Sprite I like polygons better...sprite...mm...bubbly (the drink) HP: 141 MP: 26 Attack: 30 Defense: 38 Element: Wind - Wind cutter Sandman HP: 340 MP: 30 Attack: 40 Defense: 70 Element: Earth - Rock Crush Mutiple Optics It's jiggly, it's wiggly...no, not breakfast...it's a thing with a lot 'o eyes! HP: ? MP: ? Attack: ? Defense: ? Element: Fire - Fire Arrows Crawler A robotic like Mr. caterpillar woMAN like thing..yeeehaaa!!!! HP: ? MP: ? Attack: ? Defense: ? Element: Water - Walking Water Scorpion Ice scorpions! HP: ? MP: ? Attack: ? Defense: ?: ? - ? If you know what the ?s are then please tell me Boss Stats Solvaring 1st Boss, holder of the Earth orb HP: 210 MP: 30 Attack: 20 Defense: 14 Element: Fire - Lava Ray Earth - Rock Pillar Zelse 2nd boss, holder of the Wind Jade HP: 655 MP: 35 Attack: 34 Defense: 20 Element: Wind - Wind Cutter (well sort of!) Water - Ice Mountain Wind - Large Cutter Nepty 3rd boss, holder of the Water Jewel HP: 910 MP: 45 Attack: 46 Defense: 32 Element: Water - Bubbles Water - Bubble Explosion Shilf 1st Sub Boss HP: 1,100 MP: 54 Attack: 52 Defense: 39 Element: Fire - Laser Wind - Cutter (well sort of!) Fargo 4th boss, holder of the Fire Ruby HP: 1,600 MP: 65 Attack: 61 Defense: 45 Element: Fire - Fire Bomb Fire - Fireball Guilty 2nd Sub Boss HP: 1,900 MP: 73 Attack: 71 Defense: 69 Element: Wind - Knife cutter (?!) Fire - Fire Explosion Beigus 3rd Sub Boss HP: 1,999.999 (I'm not joking!) MP: 80 Attack: 80 Defense: 76 Element: Wind - Blade Fire - Laser Beam Mammon The final boss... HP: 2,300 MP: 99 Attack: 99 Defense: 99 Element: Fire - Three way nuclear halcaust Wind - The Sun is blowing up... Fire - Little daggers 9) The Spirit Gem List Ah yes, this shows where every spirit gem is. Of course, I haven't found all of them (I hope to god not!), so if you find any that I missed Email me and I will add you to the credits section, just make sure I don't have it already or you'll get an email bomb (joke!). Melrode Majesty a) In the courtyard, sometimes its there, sometimes it's not. b) Outside of the castle, in the the stepple..look in the hay. Small Village a) in the sheep field, in the corner behind the house..it's way out there Large Field a) from the start keep running, it'll be in a corner on the left b) To the right will be a cottage, it's in there c) Outside of the hotel, by the gates The Town of Dondoran a) In the central area where the two guys are The castle of Dondoran a) After you get the Earth orb go to the king and through the back door Conner Forest a) There is one in the shack to the left of the beginning b) beginning: By the tree to the right, kinda c) beginning: go to the right and you look right, there it is d) on the path behind the shack there is a treeroot that forms a tunnel, it's around here e) before the fight with Solvaris check around the trees in front of the door Hilly Area a) beginning: to the left b) it's around here somewhere... c) before the ship and to the right, it's hard to get Glecoa Forest (Note: There are a lot, just explore, I don't think these are 100% right..) a) to the right b) one near it c) another one over there too d) near the beginning and to the left e) near the lake on the other side f) by a tree near the house g) there's one before you get to the house h) I do believe there's one in the house i) argh, search around for this one, it's hard to spot West Carmagh a) one near the hotel, up the hill b) Up another hill c) up the hill near the cross in the road d) before Cull Hazard, to the right Larapool a) after the water is drained there is one on the path b) after the water is drained look by the door besides the one you got to go to the sorceress to get the water down..phew! Cull Hazard there are gems along the path, easy to spot so I won't list them Normmon Village a) see that flower patch? get in there for one! b) and yet another c) There is another patch besides it, there's one in there Windward Forest a) outside of the house by the tree b) a spirit gem is in the first room c) Near the trees after defeating Zelse Blue Cave a) at the end of a dead end b) Another dead end c) to the left of Epona's house There are an untold amount of gems in the maze area, I don't try to get them because I fear I might get lost. One of them is easy to get though, it's by a treasure box. Purple Ship a) One in the very bottom room Isle of Skye a) behind the house b) by the gates c) on the docks, to the right d) before Nepty e) behind the locked door in the house East Limelin a) to the left of one path ) there's on in the flower patch to the right of the town b) and a second one as well c) to the left, by the port d) the left tunnel, it leads to a gated house with a spirit gem e) the right one takes you to a tower, one behind it f) and one in the second story of it Limelin Castle a) in the courtyard is one after the pillar b) one under the staircase pillar at the beginning c) and a second one as well d) in the library, go up the little stairs Baragoon Mines a) in the large room with a chest b) after the large room with a lot of ramps, turn left c) after defeating Shilf go forward d) before Shilf there is a large room with many pillars, to the left in this room Dindom Dries a) in the tent at the beginning b) in the desert to the southeast is one in the middle of no where c) before Boil Hole, in the rocks... ShamWood a) circle around the place to get one b) in the chest room there are two..one c) two d) circle around to get this one e) when you talk to that guy there is one for each corner...one f) two g) three h) four i) Before going to see the man, go around to the left Boil Hole a) Along the path b) After defeating Fargo HighLands a) this one is to the left of the entrance b) to the right c) in the cave Bargoon Castle Town none..I think... Bargoon Castle they are along the path...simple If you've found ANY that I have missed, then please email me them. I will give you credit. Thank you. 10) FAQ Q: This game is too hard! I get walloped everytime! A: Try killing some easy guys, then build up your powers. And look for some spirit gems, they are a must. Q: I want my defense higher. A: Look in the Secrets section, or you can just fight some. That secret can be done almost everywhere..almost. Q: I heard that you get a new staff...where? A: You kinda do, use the staff power spell to increase the power of your staff for a short while. Q: How do you mix spells? I've been trying forever! A: See the "Be an Expert" section. Q: All the bosses are impossible. HELP! A: Now this can be anwsered by just building up your HP, MP, etc,...but it will take a very, very long time. Try seeing my walkthrough. Always helps for me ;) Q: These random battles are driving me blawooie!!!! Is there anything I can do? A: Not really, when you get the "escape" spell for water then it's better, but it often misses anyways. I hate them too. Just use the oppurtunity to build your levels. Or you can run away by touching the boarder. Q: How many NPCs are in this game? A: I heard (not sure now) that there were over 250 NPCs. For you who are in the dark, NPC = Non Playable Character Q: Why are there so many empty rooms? A: This game was obviously rushed, so they didn't have time to fill them up. It's bad in the hotels and castles..otherwise every place is filled. Q: Do I need a controller pack to save? A: Yep. 11) Legal Stuff Copyright (C) 1998 marshmallow. This FAQ can not be distributed without the notice of the author (check below for e-mail address). It can not be distribited for a profit (unless I get all of it!!!). If you do use it on your site update it whenever updates are added. And for god's sake...use all of this FAQ. That is all. 12) Credits THQ: They made Quest afterall Nintendo: For everything ME: I wrote all of this The Coffee Pot: Without it this would take forever ;) MetroidMoo: In all honesty, this is the guy I have to thank. He told me almost all of the stats for the baddies, just so I wouldn't have to go through with that cheap ass soul searcher doing it myself! MetroidMoo, if you're reading this (I know you are!), thanks. gremmlin: He told me about mixing spells. Thanks grem! A-Jay Nicolas: He told me about the list his friend wrote Ky14: It's probably not his real name, it's his email. Well, you know who you are! =) ***NEW*** To all 42 people who e-mailed me with info on how to beat Beigus, thank you all!! You showed me that Earth is a helluva lot better than fire is. 13) The end It's time to say goodbye. Ya know what? Making a FAQ is a lot easier than making a website. I think I'll do this instead of cramming the net with more "databases," heh. If you have ANY questions, comments, found a mistake, found a spirit gem I missed (I know I must have missed some), or anything like that then email me at m_mallow@hotmail.com And my ICQ # is 9936617. It's time for me to go now. Good bye boys and girls! C-ya on the Banjo Kazooie FAQ!!! =) -marshmallow- *************************END of DOCUMENT****************************************************