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    | |_| |/ _` | '__\ \ / / _ \/ __| __| | |\/| |/ _ \ / _ \| '_ \ 
    |  _  | (_| | |   \ V /  __/\__ \ |_  | |  | | (_) | (_) | | | |
    |_| |_|\__,_|_|    \_/ \___||___/\__| |_|  |_|\___/ \___/|_| |_|
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  |  \/  |           (_)         | | |  \/  |    | |         | |      
  | \  / | __ _  __ _ _  ___ __ _| | | \  / | ___| | ___   __| |_   _ 
  | |\/| |/ _` |/ _` | |/ __/ _` | | | |\/| |/ _ \ |/ _ \ / _` | | | |
  | |  | | (_| | (_| | | (_| (_| | | | |  | |  __/ | (_) | (_| | |_| |
  |_|  |_|\__,_|\__, |_|\___\__,_|_| |_|  |_|\___|_|\___/ \__,_|\__, |
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                |___/                                           |___/ 

                        Magical Note FAQ version 2.1

 Table of Contents

Part 0.0 - FAQ Introduction
     0.1 - Game Information
     0.2 - Finding Notes
     0.3 - The Note Layout

Part 1.0 - Row 1 Notes

Part 2.0 - Row 2 Notes

Part 3.0 - Row 3 Notes

Part 4.0 - Row 4 Notes

Part 5.0 - Row 5 Notes

Part 6.0 - Row 6 Notes

Part 7.0 - 50 Notes Collected
     7.1 - 100 Notes Collected

Part 8.0 - FAQ Update History

 0.0 - FAQ Introduction

This FAQ is available for use to players who are having difficulties 
finding all 100 Happiness Notes in Harvest Moon: Songs of Happiness. 

Author: Cherubae
Email: cherubae@fogu.com
Website: Ushi No Tane - http://www.fogu.com/hm (or www.unot.us)
Update Date: May 22, 2005

This FAQ was a combined effort between Cher and 4 other people.

webmaster of HM Evergreen - http://dhost.info/evergreen/index.php

Lord Shitzu:
Gamefaqs.com fan and author of the HMSoH Translation Guide

Maverick Zero:
Loving father and game player

Harvest Moon fan

(c) copyright 2005 fogu.com - Please do not redistribute this text file 
without section 0.0 - Thank you

This may be not be reproduced under any circumstances except for 
personal, private use. It may not be placed on any web site or otherwise 
distributed publicly without advance written permission. Use of this 
guide on any other web site or as a part of any public display is 
strictly prohibited, and a violation of copyright.

 0.1 - Game Information

Harvest Moon: Magical Melody was released in North America on March 29
2006. The game is a translation of Harvest Moon: Songs Of Happiness FOR
WORLD, which is a re-release of the original Harvest Moon: Songs of
Happiness. The bonus version of SoH was released in Japan on November
10 2005.

Added into the new version was the ability to marry your rival
farmer and adjustments to the amount of storage you could have in your
house (cabinets, refridgerators, etc.). It was also advertised to be 
less expensive, about 2000 yen less, than the original. The new version 
also corrected many game bugs and glitches that plagued the first 
version, which was previously released in Japan on March 17 2005.

Your goal in the game is to collect 100 Magical Notes, needed to
awaken the stone-form Harvest Goddess. The Goddess turned herself into
stone because she felt that everyone had forgotten how to be kind. The
Sprites employ you to find the Notes for them. The game's rival farmer,
Jamie, has little confidence that you can awaken the Goddess.

 0.2 - Finding Notes

You will find the Notes as you progress through the game. Some will only 
appear after events while others can be picked up just by doing normal 
activities. When you find a Note your Hero will say "Lucky!" and hold it 
above his or her head. You'll be told the name of the Note and what you 
did to receive it.

Every time you collect 5 Notes you can visit the Goddess' Pond. The pond 
can be found if you walk up the higher elevated path north of Flower 
Bud Village. If you continue along the path to the west you'll find the 
Pond where the Stone Goddess sleeps. Each group of 5 Notes will turn 
into one of 9 musical instruments.

05 - Xylophone
10 - Drum
15 - Harp
20 - Piano
25 - Violin
30 - Cello and a Power Berry
35 - Flute
40 - Acoustic Guitar
45 - Trumpet
50 - All instruments begin to play

Special events will occur after you collect 50 and 100 Notes. Please 
see section 7.0 and 7.1 if you want to read ahead about them.

 0.3 - The Note Layout

If you press the Y button on your Gamecube controller you will reach 
the game's summary pages. One of the pages is reserved for the Notes 
that you have discovered. There are 6 rows of Notes and each one has a 
special name. Notes you have received will appear colored and will hold 
a description on how to earned it. Undiscovered Notes will be gray 
shaded and you can only see the Note's name.

Each Note is listed horizontally, starting from the left side of the 
Note list and moving to the right side.

 1.0 - Row 1 Notes

Note 01 - First Step

You will receive this Note at the *very* beginning of the game. The 
Sprites will give you a Pedometer and your very first step will 
generate a Note. 

Note 02 - First Shipping

Right after you put your first item in the Shipment Box you will receive
this Note.

Note 03 - 10,000 Steps

Have 10,000 steps counted on your Pedometer. After you find the Note 
you can put the Pedometer in the Tool Box inside of your house if you 
want to. 

Note 04 - Cooking

You will start out with a kitchen inside of your house but it only 
can hold 2 kitchen utensils. You can buy more utensils from Michael's 
store. You will need to buy a bigger kitchen from Woody if you want 
to put out more utensils. The first time you use your kitchen to cook 
something you'll receive a Note. An easy recipe is to use a fish with 
your cutting board to create Sashimi. Egg plus Frying Pan is easy as 

Note 05 - Island

There is a wild Dolphin living at the edge of the boat dock, just 
south of Doug's Inn (if he's moved in). To wave to the Dolphin you 
just have to go to the end of the dock so the Dolphin will swim to 
you. When the Dolphin has 1 heart on its friendship meter (Press Y 
on your controller to see it) you can ride on its back to a special 
fishing island.

Note 06 - Rock Climber

In the far north east section of the world you'll find a cave opening. 
The opening takes you to the climbing mini game. If you reach the top 
you'll receive the Note. The mini game also will then become playable in 
the party-mode of the game. You can only climb the mountain when the 
weather is sunny or cloudy.

Note 07 - Underground Lake

During the Winter season the lake to the west will freeze over. You can 
walk across the ice to reach the Lake Cave. If you reach the 100th 
floor you'll receive a Note. (located by KyleDove)

Note 08 - Night Owl

You will need to stay up until the next morning to receive this Note. 
Bed time will come around at 5:00 am the next day. Since you didn't 
sleep to regain your stamina you won't be able to do much work until 
you eat. It's a good idea to try for this Note the day before a 
festival, since you don't need stamina to attend. (located by KyleDove)

Note 09 - Rain

There are several stay-out-X-hours Notes and this one is for standing 
out in the Rain. Stay outside for over 10 hours and this one will 
appear in your hands. You can't go into any houses, caves, or animal 
barns else the timer will reset.

Note 10 - Sun

This is just like Note 09, but it is with sunny weather instead. Don't 
go inside for at least 10 hours. (located by Lord Shitzu)

Note 11 - Stationary

Very, very easy Note to acquire. Just don't move your hero for 5 
minutes. Leave the Gamecube controller alone and go make yourself a 
grilled cheese sandwich.

Note 12 - Lone Wolf

Keep yourself busy and don't talk to any of the game characters for an 
entire day. Don't give them gifts or interact with them. When you wake 
up in the morning you'll have the Note.

Note 13 - Whistle

The Left Shoulder button on your controller is your whistle. You can 
whistle to your dog, horse, and pig. The animal will come running to 
you. Whistle 50 times to acquire the Note. (located by KyleDove)

Note 14 - Limitation

When you use your tools you will use some Stamina. The bar in the lower 
right corner of your screen tells you how much Stamina you have left. 
If you pass out you'll wake up at Alex's clinic. The first time you 
zonk out you'll receive a Note.

Note 15 - Hustle-and-Bustle

As you play though the game you'll trigger events that allow for other 
villagers to move in. When you have 35 people move into Flower Bud
Village you'll earn this Note. Just having them wandering in the 
homeless-area next to the Square does not count. They need to build 
their houses and move in permanently.

 2.0 - Row 2 Notes

Note 16 - Poor

You'll need Gold (G) in the game to buy things. This Note can be a 
little tricky if you can't remember that you receive your previous day's 
profit the next day. You need to have less than 100 G when you wake 
up to get this Note. Make sure you don't ship anything the previous day 
so you can stay below 100 G in the morning. (located by KyleDove)

Note 17 - Lucky

As you use your Hoe on the ground you'll occasionally find money coins. 
If you find 1000 G worth of coins the Note will appear. An easy way to 
find this Note is to drop down to floor 100 of the Moonlight Cave, which 
is behind Jamie's farm. If you dig around on the east, north, and west 
areas you'll find a *lot* of coins. The southern wall of the floor 100 
room doesn't seem to have any money hidden in the ground.

Note 18 - High Spirit

After Duke moves into your town the Bar will be available. You can buy 
alcohol at his store, which is only open from 6:00 pm until 5:00 am and 
closed on Tuesdays. If you buy 10 Sake drinks you'll receive this Note. 
You can buy them all at once if you want to since you will drink them 
at the Bar.

Note 19 - Birth of Life

When you build an animal barn you can buy potions to breed your animals 
from Hank's shop. The first animal that gives birth will net you a Note. 
(located by KyleDove)

Note 20 - Owner of Mother Earth

The game starts with just one plot of land for you to use. You can buy 
more land from Woody's shop. The land that is for sale is determined by 
your friendship with Mayor Theodore. When you own 10 plots of land 
you'll earn this Note.

     Birthday: Spring 04
     Heart gifts: Potato
     Happy gifts: Gold Ore, Sp. Egg, Sp. Mayonnaise

Note 21 - Snow

Just like Notes 09 and 10. Stand outside in the snow for at least 10 
hours. (located by Lord Shitzu)

Note 22 - Fodder

When you grow grass in your animal pasture you can harvest it with your 
sickle. Harvest 20 pieces of fodder to get this Note. The fodder will 
automatically transfer to the holding bin in your animal barn. (located 
by KyleDove)

Note 23 - Brushing

Buy the Brush from Hans and use it on your cows, sheep, and horses. It 
only takes 20 brushings to earn the Note. (located by KyleDove)

Note 24 - Egg

Ship 10 eggs. Converting an egg into mayonnaise does not count towards 
earning the Note.

Note 25 - Milking

Ship 10 bottles of milk. Cheese and butter do not count. (located by 
Lord Shitzu)

Note 26 - Shearing

Ship 10 balls of wool. Changing the wool into yarn will not count for 
the amount shipped. Since a sheep only produces wool every 7 days it 
will take you a few seasons to collect this Note. You could always buy 
another sheep to make the Note appear sooner. (located by KyleDove)

Note 27 - Dyeing

You have the opportunity to dye the yarn you produce from your sheep's 
wool. You can buy the Dye Pot at the Junk Shop for 500 G.

Once you receive the urn from Michael you'll have to place it in your 
kitchen. From there you'll need to collect herbs and flowers to use as 
dying agents. When you are ready to dye, place a yarn and the 1 dye item 
into the urn. The listed results will appear as "!!!!!!!!". When you 
combine your first yarn with a dye ingredient you'll earn the Note. 
Different herbs and flowers result in different colored yarn. Green 
Herbs make green yarn, Bluemist Flowers make blue yarn, and so on.

The other option is to wait for Lyla to move her "Hearty Lyla" shop 
into town. She sells colored wool that you can buy and ship, but they 
are expensive.

Note 28 - Gem

The Lake Cave is full of jewels for you to ship but you can also find 
some inside of the Moonlight Cave. Past floor 40 in the Moonlight Cave 
you can sometimes find the same jewels that appear in the Lake Cave. 
Shipping one of the Jewels will make a Note appear.

Note 29 - Calling Animals

When you use the Bell (from Hank) in your barn, the animals will gather 
together and go outside. To bring them back inside you just do the same 
thing when standing by the barn door. If you use the Bell 20 times you 
will receive this Note. If you wanted to, you could just stand inside 
your house and ding-a-ling away twenty times. (located by KyleDove and 
Lord Shitzu)

Note 30 - Cultivation

Till up 100 1x1 squares of land using your Hoe to earn this Note. One 
bag of seeds can cover a 3x3 square of land so it won't take you very 
long to fulfill the requirements.

Note 31 - Big Eater

To regain your Stamina you can eat things you pick up on the ground. 
Pick something up and then press the X button to eat it. If you eat 50 
things you'll get a Note.

Note 32 - Woodcutter

Chop up 20 logs with your Axe. The lumber that is produced will 
instantly transport to the wood bin behind your house.

 3.0 - Row 3 Notes

Note 33 - Clouds 

Just like the other weather Notes, stand outside for at least 10 hours 
straight. (located by KyleDove)

Note 34 - Garbage Can

Scattered around the Village you'll find garbage cans. There's also one 
next to your house. You can put anything disposable into the can to 
throw it away. When you put 20 things onto the garbage can this Note 
will appear. (located by KyleDove)

Note 35 - Weed

There will be weeds all over the town. You can let them sit there or you 
can pull them up. The residents don't appear to mind all of the stray 
plants but you'll trip over them as you run by. If you pluck 100 weeds 
you will earn this Note.

Note 36 - Gardening

Liz and Nina's shop sells flower seeds for you to grow. If you grow 5 
flowers this Note appears. You can do this just by planting one bag of 
flower seeds (which makes 9 flowers) or you can buy the random seeds 
Liz sells and hope one of them is a flower. (located by Lord Shitzu)

Note 37 - Forest

Liz also sells tree saplings to grow. She sells mora, orange, grape, 
apple, chestnut, and evergreen trees. The Mora-type of trees don't 
produce anything to sell among its branches, but you have a chance to 
find Truffles under its shade during the Fall. You'll earn a Note the
 first time you plant a tree. 

Note 38 - Destruction

Take your Hammer and smash 20 rocks. That's all you have to do.

Note 39 - Diary

Another easy Note. The only thing you need to do is save your game 30 

Note 40 - Cock-A-Doodle-Doo

Win the Chicken festival that takes place Winter 7. You need a bird with 
eight or more hearts.

Note 41 - Moo

Win the Cow festival on Spring 28. (located by Lord Shitzu)

Note 42 - Baa

Win the Sheep festival on Summer 29. You can only enter sheep that have 
all of its wool. Shaved sheep are not permitted to enter into the 

Note 43 - Horse Race / Hoosu Reesu

Enter your adult horses in the Spring 17 or Fall 17 horse race. 
Depending on how many hearts your horse has it will be entered into one
of four different races:

D = Short course, 0 - 2 hearts
C = Short course, 3 - 5 hearts
B = Long course, 6 - 8 hearts
A = Long course, 9 - 10 hearts

To race your horse use the Left and Right shoulder buttons on your 
controller to pick the pace the horse should run. The horse's stamina 
bar will decrease quicker for fast speed than it would at normal speed.
As you progress through the course you'll be able to "eat" veggies that 
pop up on the course. The veggies will appear as an X on the course 
layout map at the bottom of your screen.

The short courses are over fairly quickly and your horse might not be 
exhausted at the end. The long courses are *very* tiring on your horse 
and everybody else's horse in the race. By the time you reach the finish 
line all the horses usually have the exhausted stars spinning around 
their heads. If you speed up and slow down at the right time and eat 
the veggies that appear on the course, you'll come out ahead of everyone 

The Stamina bar can be increased with training. If you ride your horse 
around town you will increase your horse's stamina training. You can 
see how much training your horse has by viewing it's profile. The 
number of stars you see on the screen lets you know how much stamina it 
has to use for the races. 

Winners of the B-rank race also win a Power Berry.

Note 44 - Bow-Wow

Ellen will come by the 1st day on your new farm and deliver a dog. When 
you have earned 3 hearts you will also earn this Note.

Note 45 - Oink Oink

After you build your animal barn, go inside of it to trigger and event 
between Gourmet and a pig. The pig becomes your pet and is suppose to 
help you find Truffles that are hidden in the ground. I never had any 
success with the pig's location snout, but you can find Truffles without 
the pig's help. You need to ship a Truffle to acquire this Note.

Truffles can be found around the outside shade of the Mora trees.
There are a lot of Mora trees already growing around the small pond 
on the west side of the village map. During the Fall you can use your 
Hoe around the trees to find these Truffles, which look like small 
balls of dirt. 

XXXXX   These little fungi are a pain to dig up, but they sell for 1000
X---X   gold each. What I ended up doing was dig around the Mora trees
X-T-X   (