Soul Calibur 2 Hidden Moves FAQ
                          Version 2.40


             Written by: Kenneth Walton (Wild Man X)
                    Written on: May 10, 2009
                 E-mail: Tekkenomics@hotmail.com
               Website: Tekkenomics (Listed below)
                        PSN: Wild_Man_X


              This FAQ version will be available at:
              Tekkenomics (http://www.tekkenomics.tk)
                 GameFAQs (http://www.gamefaqs.com)
                Neoseeker (http://www.neoseeker.com)
                     IGN (http://faqs.ign.com)
              SuperCheats (http://www.supercheats.com)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                          Table of Contents
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


1.     Version Updates
2.     FAQ Description
3.     Legal Stuff
4.     Legend
5.     Pre-Match Taunts

       A. Assassin
       B. Astaroth
       C. Berserker
       D. Cassandra
       E. Cervantes
       F. Charade
       G. Heihachi
       H. Ivy
       I. Kilik
       J. Lizard Man
       K. Maxi
       L. Mitsurugi
       M. Necrid
       N. Nightmare
       O. Raphael
       P. Seung Mina
       Q. Sophitia
       R. Taki
       S. Talim
       T. Voldo
       U. Xianghua
       V. Yoshimitsu
       W. Yunsung
       X. Every Fighter (EF)
       Y. Every Fighter Exception (EFE)
       Z. Fighter Specific (FS)

 6.    Move Lists
 7.    Yoshimitsu's Tekken Metronome 
 8.    Sample Combos
 9.    Pre-Match Taunts
10.    Special Thanks 
11.    About Tekkenomics
12.    About The Author
13.    Closing


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                         1. Version Updates
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


1.00 - (08-30-03)  First release

1.10 - (08-17-04)  CREATED: "Table of Contents", "FAQ Description",
       "Legal Stuff", "Special Thanks", "About Tekkenomics", "Closing"
       EDITED: "Legend"
       ADDED MOVES: All except Assassin, Berserker, Charade, Lizard Man
       CORRECTIONS: All except Charade

1.20 - (8-18-04)  EDITED: "Legend", "FAQ Description"
       ADDED MOVES: Cervantes, Heihachi, Maxi, Mitsurugi, Necrid, Nightmare,
                    Raphael, Taki, Voldo, Yoshimitsu, Yunsung, "Every Fighter"
       CORRECTIONS: Cervantes, Maxi, Yoshimitsu, "Every Fighter"

1.30 - (8-25-04)  Created "Every Fighter Exception" section, Edited "Legend"
       ADDED MOVES: Cassandra, Maxi, Necrid, Sophitia, Talim, Voldo,
                    Yoshimitsu, "Every Fighter"
       CORRECTIONS: All except Assassin, Berserker, Charade, Lizard Man,
                    Voldo, Yunsung

1.40 - (8-27-04)  EDITED: "Legend", Created "Fighter Specific" section
       ADDED MOVES: Astaroth, Cassandra, Cervantes, Heihachi, Kilik,
                    Nightmare, Seung Mina, Sophitia, Taki, Xianghua,
                    Yoshimitsu, Yunsung, "EF", "EFE"
       CORRECTIONS: All except Assassin, Berserker, Cassandra, Charade,
                    Lizard Man, Xianghua, "EFE"

2.00 - (8-28-04)  EDITED: "Hidden Moves" section format, "Legend",
       "FAQ Description", "Closing"
       ADDED: "Move List" section
       ADDED MOVES: Astaroth, Cassandra, Heihachi, Kilik, Nightmare,
                    Sophitia, Taki, Yoshimitsu, "EF"
       CORRECTIONS: All except Kilik, Seung Mina, Sophitia, Talim

2.10 - (8-31-04)  EDITED: "FAQ Description", "Legend", "Closing",
       "About Tekkenomics", "Version Updates",
       Added web address of "Tekkenomics" website
       ADDED MOVES: Astaroth, Kilik, Maxi
       CORRECTIONS: All except Charade, Seung Mina, "FS"

2.20 - (09-06-05)  Updated "Legend",
       ADDED: Taunts from my "Soul Calibur 2 Taunts FAQ" Version 1.2,
              "Yoshimitsu's Tekken Metronome" section,
              "Sample Combos" section

2.21 - (12-24-05)  Added more websites where to find this FAQ,
       UPDATED: "Yoshimitsu's Tekken Metronome", "About Tekkenomics",
                "FAQ Description", "Legend"

2.30 - (6-17-07)  ADDED MOVES and CORRECTIONS for Taki
       UPDATED: "Special Thanks", "About Tekkenomics",
                "Yoshimitsu's Tekken Metronome"

2.31 - (05-02-09)  Removed AIM screen name, added PSN screen name,
                   various minor fixes
       ADDED: "About The Author" section
       UPDATED: "Yoshimitsu's Tekken Metronome", "About Tekkenomics",
                "Closing"         

2.40 - (05-10-09)  UPDATED: "Yoshimitsu's Tekken Metronome", "Special Thanks"



FAQ Update Legend
-----------------

       Whenever new content is added to this FAQ, "" will
            appear next to the new addition.

   Things that have been changed, edited, or modified in any
            other way.

NOTE: Corrections include adding any notes, changing names, correcting
      various mistakes or typos, and removing anything.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                         2. FAQ Description
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


After working on Hidden Moves FAQs for Tekken 4 and Tekken Tag Tournament,
I decided to work on a Hidden Moves FAQ for Soul Calibur 2.  This FAQ
will not be as complete as my Tekken FAQs, because I have been playing
Tekken for longer period of time.

This FAQ only covers the moves that are hidden within the PS2 Soul
Calibur 2 (U.S. Version).  These moves should work on the Arcade
(except Heihachi) and other PS2 Versions, but I only tested these moves
on the PS2 U.S. Version.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                           3. Legal Stuff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


You can download and print this FAQ, but under no circumstances can you
put this FAQ on your web page without my permission.  You MAY NOT ALTER
IT IN ANY WAY or claim it as your own.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                             4. Legend
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


--------
Buttons:
--------


 Notation     Meaning
 --------     -------

    a         Press the Horizontal Attack Button
    A         Hold the Horizontal Attack Button
    b         Press the Vertical Attack Button
    B         Hold the Vertical Attack Button
    k         Press the Kick Attack Button
    K         Hold the Kick Attack Button
    g         Press the Guard Button
    G         Hold the Guard Button


----------
Direction:
----------


 Notation     Meaning
 --------     -------

    f         Press Forward (Towards opponent)
    F         Hold Forward (Towards opponent)
    r         Press Backward/Retreat (Away from opponent)
    R         Hold Backward/Retreat (Away from opponent)
    u         Press Up
    U         Hold Up
    d         Press Down
    D         Hold Down
    D/F       Hold "Down" and "Forward"
    D/R       Hold "Down" and "Back/Retreat"
    U/F       Hold "Up" and "Forward"
    U/R       Hold "Up" and "Back/Retreat"
    QCR       Quarter Circle Retreat; Down to Retreat (d, d/r, r)
    QCF       Quarter Circle Forward; Down to Forward (d, d/f, f)


----------------
Other Notations:
----------------


 Notation     Meaning
 --------     -------

    #         Hold; Hold indicated button(s) until that move is executed
                 or until N (Neutral)
    *         Leave the Controller neutral
    ~         Slide Input; Input command immediately after previous command
    ( _ )     Or; Choose one of the moves within the parenthesis to do
    N         Leave joy pad neutral
    FC        Full Crouch; While Crouching
    GI        Successful Guard Impact (f+g)
    WS        While standing from a crouch; While Rising
    WALL      Your fighter must touch the wall
    RUN       You fighter must be running (f, F)
    BT        Back Towards your enemy
    HIT       Attack must hit the opponent
    HIT*      After opponent is hit (damaged)
    HOLD      Hold indicated button(s) until that move is executed
    SC        After Soul Charge (a+b+k)

    WOB       While lying on back
    WOBFT     While lying on back, feet towards opponent
    WOSFT     While lying on stomach, feet towards opponent    
    WOSHT     While lying on stomach, head towards opponent
    WOG       While lying on ground
    EOG       Enemy lying on the ground


------------------------
Fighter Specific Legend:
------------------------


 Notation    Meaning                Fighter           Notation
 --------    -------                -------           --------

   FLE       Flea Stance            Yoshimitsu        a+b
   MED       Meditation Stance      Yoshimitsu        b+k
   MNC       Mantis Crawl           Voldo             (d _ d/f)+a+k
   MST       Mist Stance            Mitsurugi         f+a+b
   NBS       Night Behind Stance    Nightmare         b+k
   NSS       Night Side Stance      Nightmare         u+b+k
   RLC       Relic Stance           Mitsurugi         r+a+b
   SPO       Sword Pogo Stance      Yoshimitsu        a+b
   WAS       Wind Assault           Talim             f+b+k
   WND2      Wind Roll 2            Taki              (U _ D)+b+k


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                         5. Hidden Moves
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


-------------------------------------------------------------------
                           A. Assassin
-------------------------------------------------------------------


Since this fighter is not provided with an in-game move list, all
of his moves can be considered to be hidden.  Please look in the
"Move List" section below for the list of commands.


-------------------------------------------------------------------
                           B. Astaroth
-------------------------------------------------------------------


Annihilator
     A {Miss Opponent}, A

Ax Volcano (Hold) Cancel
     d/f+{HOLD B}, g

Azazel Tackle (ALT)
     R+b ~ (u _ d), k

Body Splash (ALT)
     F+b+k

Bull Rush (Hold) Cancel
     f, f+{HOLD K}, g

Canyon Creation (Hold) Cancel
     r, r+{HOLD B}, g

Hell Hammer Combo
     B, f+k

Jumping Horizontal Attack
     (u _ u/r)+a

While Rising Discus (Hold)
     d/r+A, WS (Any WS move)

While Rising Double Discus (Hold)
     d/r+A, a, WS (Any WS move)

While Rising to Rising Cyclone
     WS k, a, WS (Any WS move)


-------------------------------------------------------------------
                           C. Berserker
-------------------------------------------------------------------


Since this fighter is not provided with an in-game move list, all
of his moves can be considered to be hidden.  Please look in the
"Move List" section below for the list of commands.


-------------------------------------------------------------------
                           D. Cassandra
-------------------------------------------------------------------


Angel Step Roundhouse Kick
     QCF, (u _ u/f _ u/r)+k

Gaia Quake (ALT)
     (u/f _ u/r)+a+b

Gaia Quake (Hold) Cancel
     (u _ u/f _ u/r)+{HOLD A+B}, g

Nephilim Shield Counter
     QCR, g {Opponent Mid/High Attack}

While Rising Cutlass Serendipity
     r, r+a, a, WS (Any WS move)

While Rising Cutlass Serendipity (Hold)
     r, r+A, a, WS (Any WS move)

While Rising Shield Upper
     b ~ f, WS (Any WS move)


-------------------------------------------------------------------
                            E. Cervantes
-------------------------------------------------------------------


360 Degree Slice
     a ~ r

360 Degree Slice to Buried Treasure
     a ~ r ~ b

Double Slice
     r+a ~ a

Dread Charge Cancel 1
     QCR, g

Dread Charge Cancel 2
     (D/F _ D/R)+a+b, g

Geo Da Ray Ricochet
     QCR B {WALL}

Geo Da Ray Ricochet 2
     QCR B ~ (U _ D) {WALL}

Iceberg Circular Cancel
     u+a+b, g

Pirate's Scheme Counter
     a+k, {Opponent Mid/High Attack}

Pirate's Tactics Counter
     b+k, {Opponent Mid/High Attack}

Shadow Flare Cancel
     r+b+k ~ g

While Rising Eraser Wave
     a+b, a, WS (Any WS move)


-------------------------------------------------------------------
                            F. Charade
-------------------------------------------------------------------


Charade has the ability to take on the move list of any of the
selectable fighters except for Assassin, Berserker, and Lizard Man.


-------------------------------------------------------------------
                        G. Heihachi (PS2 only)
-------------------------------------------------------------------


Demon Executioner Extra Damage
     f+b, b, a, b

Demon Kicker Extra Damage
     f+b, b, k

Demon Shout Feint to Demon Breath
     f+a ~ b ~ (u _ d), a+b

Demon Slayer Extra Damage
     f+b, b, a

Fake Executioner to Demon Breath
     b, b, a, b ~ (u _ d), a+b

Guard Impact to Heaven's Wrath Soul Charge
     GI, a+k

Heaven's Wrath to Soul Charge
     a+k, {Opponent Mid/High Attack}

Jumping Kick
     (u _ u/r)+k

Rage Demon Breath Feint to Demon Breath
     b ~ f, a, b ~ (u _ d), a+b

Running Head Carnival
     RUN b+g

Shoulder Tackle
     RUN b+k

While Rising Drak Step
     f, d, D/F * WS (Any WS move)

While Rising Spinning Demon
     f, d, D/F+k, k, k, WS (Any WS move)


-------------------------------------------------------------------
                             H. Ivy
-------------------------------------------------------------------


While Rising Ancient Wheels
     d/r+a, a, WS (Any WS move)

While Rising God Whisper
     (u _ u/f _ u/r)+a+b, WS (Any WS move)

While Rising Royal Huntress 1
     d+a+k, WS (Any WS move)

While Rising Royal Huntress 2
     (U _ D)+k, WS (Any WS move)

While Rising Serpent Silhouette
     d, d/f+k, WS (Any WS move)


-------------------------------------------------------------------
                            I. Kilik
-------------------------------------------------------------------


Big Stick
     u/f+b

Grounded Heaven Monument Cancel
     WOG a+b, g

Grounded Heaven Monument Cancel to Wall Ricochet
     WOG a+b, G {WALL}

Heaven Monument Cancel
     QCF * a+b, g

Heaven Monument Cancel to Wall Ricochet
     QCF * a+b, G {WALL}

Jumping Kick
     (u/f _ u/r)+k

Legend Rush Cancel
     r+B, g

Splits Kick
     u+k

While Rising Cross Tide
     (r, r _ R)+a, a, WS (Any WS move)

While Rising Escaping Bo
     r+a, WS (Any WS move)

While Rising Inner Peace
     QCF * a, WS (Any WS move)

While Rising River Thrust
     FC d/r+b, WS (Any WS move)


-------------------------------------------------------------------
                          J. Lizard Man
-------------------------------------------------------------------


Since this fighter is not provided with an in-game move list, all
of his moves can be considered to be hidden.  Please look in the
"Move List" section below for the list of commands.


-------------------------------------------------------------------
                             K. Maxi
-------------------------------------------------------------------


Dragon's Sky
     f+a+b, g

Falling Dragon (HOLD)
     {During Right Outer} k, A

Left Inner
     u+a+k

Left Inner Advance/Retreat
     (f _ r)+a+k

Left Inner to Nunchaku Freestyle 2
     u+a+k, (U _ D)

Nunchaku Slap to Behind Lower (ALT)
     r+a, u+k

Nunchaku Slap to Steel Dragon to Left Outer
     r+a, b, b

Right Outer
     d+a+k

Right Outer to Nunchaku Freestyle 2
     d+a+k, (U _ D)

Serpent's Pleasure Cancel to Right Cross (ALT)
     a+b ~ (u _ f _ r)

Stance to Nunchaku Freestyle 1
     {Any Stance} (F _ R)

Steel Dragon to Left Outer
     f+b, b

Tiger Pounce Cancel (ALT)
     F+a ~ g

Tiger Pounce Cobra Fangs
     (f, f _ F)+a ~ g ~ u+b

Tiger Pounce Striking Snake
     (f, f _ F)+a ~ g ~ a

Ulimate Nunchaku Freestyle
     A+K (U _ D _ F _ R)

While Rising Circle Kick
     U+k, WS (Any WS move)

While Rising Dragon Roar Sweep
     (f, f _ F)+k, k, WS (Any WS move)

While Rising Falling Dragon (HOLD)
     {During Right Outer} k, (a _ A), WS (Any WS move)

While Rising Guillotine Dance
     d/f+a+k, WS (Any WS move)

While Rising Illusion Low Kicks
     d+k, k, WS (Any WS move)

While Rising Tiger Pounce
     (f, f _ F)+a, WS (Any WS move)

While Rising Water Slice
     D+k, WS (Any WS move)

While Rising Wave Slice
     (r, r _ R _ U/R _ D/R)+a, WS (Any WS move)


-------------------------------------------------------------------
                           L. Mitsurugi
-------------------------------------------------------------------


Diving Thrust Slice
     MST b ~ f

False Purification Counter
     RLC (a+b+g _ f+g) {Opponent Mid/High Attack}

Mist Cancel
     MST g

Mist Thrust Slice
     MST a, b ~ f

Relic Cancel
     RLC g

While Rising Mist Pursuit
     MST a, k, WS (Any WS move)

While Rising True Vacuum
     (D/R _ U/R)+a, WS (Any WS move)

While Rising Water Kick
     r+k, k, WS (Any WS move)


-------------------------------------------------------------------
                            M. Necrid
-------------------------------------------------------------------


Necris Dive
     BT k

Necris Dive to Back Facing Enemy (ALT)
     BT f+k

While Rising Axis
     d+a, k, WS (Any WS move)

While Rising Shadow Hook
     a ~ g ~ a, WS (Any WS move)

While Rising Shadow Hook (Hold)
     (d/r+A _ a ~ g ~ A), WS (Any WS move)


-------------------------------------------------------------------
                          N. Nightmare
-------------------------------------------------------------------


Back Hand Spin Cancel
     r+a, g

Earth Divide Cancel
     QCF+b, g

Flying Edge to Lay Down
     d+a+b, D

Guard Jumping Vertical Attack to Night Behind Stance
     (u _ u/f _ u/r)+g, B

Maelstrom to Night Side Stance
     WS A

Midnight Launcher Cancel
     r+b, g

Night Behind Stance Cancel
     NBS g

Night Side Stance Cancel
     NSS g

Quick Spin Slash to Night Side Stance
     f+A

Shoulder Rush Slash
     f, f+k, b

Shoulder Rush Slash to Night Behind Stance
     f, f+k, B

Stone Cold Foot Stomp
     EOG d+k, k, k, k, k

Stone Cold Foot Stomp Special
     EOG d+K

While Risibg Axle Kick
     d/f+k, k, WS (Any WS move)

While Rising Maelstrom Cancel
     WS a, a ~ d, WS (Any WS move)

While Rising Rock Splitter
     f, f+b, WS (Any WS move)


-------------------------------------------------------------------
                           O. Raphael
-------------------------------------------------------------------


Assalto Montante to Spiral Envelopment Twist
     (a+b _ A+B), b+k

Circular Envelopment Counter
     a+k {Opponent attacks}, (a _ b _ k)

Dark Tear to Spiral Envelopment Twist
     (U _ D)+a, b+k

Death Guise to Spiral Envelopment Twist
     U+a * b+k

Horizontal slice to Spiral Envelopment Twist
     (f, f _ F)+a, b+k

Scarlet Roar (Hold)
     QCF, a, B

Spiral Envelopment Counter
     b+k {Opponent attacks}, (a _ b _ k)

While Rising Dark Talon
     d/r+a, WS (Any WS move)

While Rising Dark Tears
     (U _ D)+a, a, WS (Any WS move)


-------------------------------------------------------------------
                          P. Seung Mina
-------------------------------------------------------------------


Belly Crush Combo
     d/f+k, k

Blunt Slash
     d/f+a ~ a

Blunt Slash Spin Delay
     d/f+a, a

Light Crane Blunt Slash
     a+b, a ~ a

Retreating Sands Cancel
     d/r+b+k, g


-------------------------------------------------------------------
                           Q. Sophitia
-------------------------------------------------------------------


Angel Step Roundhouse Kick
     QCF, (u _ u/f _ u/r)+k

Angel Step Side Movement Roundhouse Kick
     QCF, (u _ d), k

Cutlass Europa (Hold)
     r+A, a, a

El Fortune Counter
     a+b {Opponent Mid/High Attack}

Gaia Quake (ALT)
     (u/f _ u/r)+a+b

Gaia Quake (Hold) Cancel
     (u _ u/f _ u/r)+{HOLD A+B}, g

Revenge Mirage Counter Attack
     {CH} r, r+a

While Rising Cutlass Europa
     r+a, a, WS (Any WS move)


-------------------------------------------------------------------
                             R. Taki
-------------------------------------------------------------------

Evil Begone 
     SC d+b

Evil Begone ~ Mekki-Maru 
     SC d+b, a

Haste Alternate (ALTER)
     (u _ u/r)+k, k, k

Haste Alternate to Possession (ALTER)
     (u _ u/r)+k, k, QCR

Hurricane Punishment (ALT) 
     (f _ r)+a+k

Jumping Darkness Banishment
     (u _ u/f _ u/r)+g, b, b

Jumping Darkness Banishment to Stalker
     (u _ u/f _ u/r)+g, b, a+b

Jumping Rapid Destruction
     (u _ u/f _ u/r)+g, k, k, k

Reverse Stalker
     BT a+b

Stalker Wall Ricochet
     A+B {WALL}

Stalker Wall Ricochet to Stalker Blade
     A+B {WALL} ~ a

Stalker Wall Ricochet to Stalker Omen
     A+B {WALL}, k, a

Stalker Wall Ricochet to Stalker Thunder
     A+B {WALL}, b

Storm Cloud Kick to Wind Roll 1
     WND2 k, B+K
     
Tornado Slash 
     SC u/r+k, b

While Rising Haste Alternate
     u/f+k, k, WS (Any WS move)

While Rising Ninja Cannon
     r+b+k, WS (Any WS move)

While Rising Shadow Ripper
     a, a, b, WS (Any WS move)

While Rising Shadow Scroll
     b, a, a, WS (Any WS move)

While Rising Shadow Split
     d/f+a, WS (Any WS move)

While Rising Water Haste
     k, k, d+k, WS (Any WS move)

While Rising Water Kick
     r+k, k, WS (Any WS move)


-------------------------------------------------------------------
                            S. Talim
-------------------------------------------------------------------


Blunt Razor Gale to Wind Charmer 2
     d/f+a

Layout Double Kick
     WAS k {HIT*}, k

Layout to Double Bartikal
     WAS k {HIT*}, b

Layout to Double Inwardi
     WAS k {HIT*}, a

While Rising Double Inwardi
     WAS a, WS (Any WS move)

While Rising Olisi Whirlwind
     r+a, a, WS (Any WS move)

While Rising Salisi Breeze
     b, b, a, WS (Any WS move)


-------------------------------------------------------------------
                            T. Voldo
-------------------------------------------------------------------


Blind Dive Wall Combo
     d/f+a+b {WALL}

Blind Dive (HOLD) Wall Combo
     d/f+A+B {WALL}

Caliostro Rush 2
     (U _ D)+b+k

Fool Ritual Fire Mantis Dance
     MNC f, f * (a _ a+b _ b _ k)

Mantis Crawl Cancel
     MNC g

Mantis Crawl Constant Advance/Retreat
     MNC (f _ r)

Mantis Wall Crawl
     MNC r {WALL}

Rat Cheesy Kick
     d+a, k

Reverse Mantis Crawl
     BT d+a+k

Super Freak Cancel
     b+k, g

Super Freaky 1
     B+K, (u _ d _ f _ r)

Super Freaky 2
     B+K, (U _ D _ F _ R)

Super Freak Inner to Mantis Crawl (ALT)
     d+b+k, d

Super Freak Outer to Mantis Crawl (ALT)
     u+b+k, u

While Rising Evil Bow
     d+a+b, WS (Any WS move)

While Rising Mute Low Kick
     (U _ D)+k, WS (Any WS move)


-------------------------------------------------------------------
                             U. Xianghua
-------------------------------------------------------------------


Mei Hua Kick to Playful Slice
     (u _ u/f _ u/r)+k, (b  d+b)

Mei Hua Kick to Wall Jump
     u/r+k {WALL}, k

Rising Shui Shian Wall Kick
     WS k {WALL}, k

While Rising Circle Breaker Feint Divide
     d/r+k~a, a, b, WS (Any WS move)


-------------------------------------------------------------------
                            V. Yoshimitsu
-------------------------------------------------------------------


Crying Spirit Sword Cancel to Yoga Stillness
     f, f+a+b, b ~ B+K

Deathcopter Cancel
     u/f+a+b, g

Digging Spirit (Hold) to Cyclone
     d+A+B, b

Digging Spirit (Hold) to Sword Pogo
     d+A+B, a

Fake Turning Suicide to Advance
     f, f+a+k, f, f

Fake Turning Suicide to Evasion
     f, f+a+k, r, r

Firmiana Brach Cancel to Shark Attack Combo
     f, f+b ~ b+k, a+b, k

Meditation Cancel
     MED (g _ d)

Pogo Hop Movement
     SPO b, (Directional Input)

Poison Wind Evade
     u/f+b+k {HIT}, R

Poison Wind to Yoga Stillness
     u/f+b+k, b ~ B+K

Reverse Meditation
     BT b+k

Reverse Standing Suicide to Manji Blood Dance
     BT d+a+k, a, a, a, a

Reverse Sword Pogo
     BT a+b

Standing Suicide to Manji Blood Dance
     d+a+k, a, a, a, a

Steel Wind Evade
     u/f+b+k, k {HIT}, R

Steel Wind to Yoga Stillness
     u/f+b+k, k, b ~ B+K

Sword Pogo Cancel
     SPO g

Sword Pogo to Yoga Stillness
     SPO B+G

Sword Smash
     {CH} b ~ a

Tekken Metronome
     {f+k+g Suceeds}, k+g

Turning Suicide (Hold) to Manji Blood Dance
     f, f+A+K, a, a, a, a

While Rising Manji Carve Fist
     d+b ~ a, WS (Any WS move)

While Rising Mist Banishment
     (D/R _ U/R) a, WS (Any WS move)

While Rising Lunging Sweep
     FC d/f+k, WS (Any WS move)

While Rising Rolling Spark
     SPO a, WS (Any WS move)

While Rising Spining Low Kick
     FC d/r+k, [k], [k], [k], WS (Any WS move)

While Rising Stone Fist
     d/r+a, [a], [a], [a], WS (Any WS move)

While Rising Warp Rolling Shark
     MED a, WS (Any WS move)

Whirlwind Meditation to Yoga Stillness
     (U _ D)+k, b ~ B+G

Yoga Stillness
     B+G


-------------------------------------------------------------------
                           W. Yunsung
-------------------------------------------------------------------


Double Circular Heaven Cancel Attack
     f, f+k, k ~ (u _ d), (a _ b _ k, k)

Crushing Heel (ALT)
     (d _ d/f)+b+k

Jumping Tiger Maul
     (u _ u/f _ u/r)+g, b, b

Rising Cobra to Crane
     (U/F _ D/F)+B

Shattered Wall to Crane
     F+b, f

Sword Spin Sweep Combo
     d+a+k

While Rising Circular Heaven Cutter
     f, f+k, (u _ d), a, WS (Any WS move)

While Rising Cyclone Blade Kick
     b, k, g, WS (Any WS move)

While Rising Tiger Maul
     f+b, b, WS (Any WS move)


-------------------------------------------------------------------
                        X. Every Fighter
-------------------------------------------------------------------


In this section, you will find moves that are missing for all of
the fighters.


Back Turn Cancel
     BT g

Crouch Advance / Retreat
     FC (d/f _ d/r)

Crouch Guard
     D+G

Grounded to Low/Mid Guard Impact
     WOBFT r+g

Grounded to Mid/High Guard Impact
     WOBFT f+g

Grounded to Standing
     WOBFT g

Grounded While Rising Attack
     (WOBFT _ WOSHT) (Any WS move)

Guard Jumping Horizontal Attack
     (G _ g), (u _ u/f _ u/r), a

Guard to Crouch
     G, D

Guard Walk
     G (F _ R)

Horizontal Attack Cancel
     a ~ g

Jump
     G (u _ u/f _ u/r)

Kick Cancel
     k ~ g

Low/Mid Guard Impact
     r+g

Mid/High Guard Impact
     f+g

Sliding Kick
     RUN k

Vertical Attack Cancel
     b ~ g

While Rising to Crouch
     WS ~ D


-------------------------------------------------------------------
                  Y. Every Fighter Exception
-------------------------------------------------------------------


In this section, you will find the names of the only fighters that
cannot perform the indicated move, or the move is not missing for
that fighter, or the move is under their section as a different name.


Crouching Low/Mid Horizontal Attack
All except Heihachi, Voldo
     FC a


Crouching Low/Mid Vertical Attack
All except Heihachi, Voldo
     FC b


Crouching Low Kick
All except Heihachi, Necrid
     FC k


Guard Jumping Kick
All except Taki
     (G _ g)+(u _ u/f _ u/r), k


Guard Jumping Vertical Attack
All except Necrid, Taki, Yunsung
     (G _ g), (u _ u/f _ u/r), b


Jumping Horizontal Attack
All except Astaroth, Berserker
     (u _ u/f _ u/r)+a


Jumping Kick
All except Cassandra, Heihachi, Kilik, Sophitia, Taki, Xianghua
     (u _ u/f _ u/r)+k


Jumping Vertical Attack
All except Astaroth, Berserker, Kilik, Yunsung
     (u _ u/f _ u/r)+b


While Rising Low/Mid Horizontal Attack 1
All except Voldo
     d+a, WS (Any WS move)


While Rising Low/Mid Horizontal Attack 2
All except Assassin, Ivy, Mitsurugi, Nightmare, Yoshimitsu
     d/r+a, WS (Any WS move)


While Rising Low/Mid Vertical Attack 1
All except Heihachi, Voldo
     d+b, WS (Any WS move)


While Rising Low/Mid Vertical Attack 2
All except Ivy, Kilik, Mitsurugi, Maxi, Necrid, Nightmare, Raphael,
Talim, Yoshimitsu
     d/r+b, WS (Any WS move)


While Rising Low Kick 1
All except Assasin, Maxi, Taki
     d+k, WS (Any WS move)


While Rising Low Kick 2
All except Assassin, Cassandra, Ivy, Lizard Man, Raphael, Sophitia,
Voldo, Xianghua, Yoshimitsu, Yunsung
     d/r+k, WS (Any WS move)


-------------------------------------------------------------------
                       Z. Fighter Specific
-------------------------------------------------------------------


In this section, you will find the names of the only fighters that
can perform the indicated move, or the move.


Jumping Vertical Attack
Astaroth, Kilik, Yunsung
     (u _ u/r)+b


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                         6. Move Lists
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Here are the move lists for Assassin, Berserker, and Lizard Man,
given in SC2 move list format.

Note that these are not the complete move lists and none of the
moves have been named.  This is because the lists are still under
construcion.


-------------------------------------------------------------------
                             Assassin
-------------------------------------------------------------------


---
 A
---

a, a, b

a, a, k, k

a+b

f+a

f+a+b

f, f+a

f, f+a+b

F+a+b

r+a

r, r+a

R+a

d+a

d/f+a

d/r+a

d+a+k

FC a

FC a+b

WS a, b

WS a+b


---
 B
---

b, b

b, k

b~k

b+k

b~f

f+b, a

f+b, b

f, f+b, b

F+b, b

r+b

r+B

r, r+b

r, r+b+k

R+b

R+b+k

d+b, b

d/f+b

d/f+b+k

d/r+b

u/f+b

FC b, b

WS b


---
 K
---

k, k

f+k, k

f, f+k, k, k

r+k

r, r+k, k

R+k

d+k

d+k~k

d/f+k

d/r+k, k, b

FC k

WS k


----
Grab
----

a+g

b+g



-------------------------------------------------------------------
                             Berserker
-------------------------------------------------------------------


---
 A
---

a, a

a, A

A, a

A, A

a, b, b

A, b, b

f+a, b

f+a, B

f+a+b

f+A+B

f, f+a

r+a

r+A

r+a+b

R+a+b

r, r+a

r, r+A

R+a

R+A

d+a

d+a+k

d/f+a

d/f+A

d/f+a+b

d/f+A+B

d/r+a

d/r+A, a

d/r+A, b

u/f+a

u/f+A

FC a, b

FC a+b

WS a


---
 B
---

b, b, b

B, b, b

f+b

f+b+k

f+B+K

F+b+k

F+B+K

f, f+b

F+b

r+b

r+B

r, r+b

r, r+B

r, r+b ~ (u _ d), k

R+b

R+B

R+b ~ (u _ d), k

d+b

d+B

d/f+b

d/f+B

d/r+b

u/f+b

u/f+B

FC b

WS b


---
 K
---

k

K

k~b

f+k

f, f+k

f, f+K

r+k

r, r+k

R+k

d+k

d/f+k, a

d/f+k, A

d/f+K, a

d/f+K, A

d/r+k

(U/R _ D/R)+b, k

(U/R _ D/R)+B, k

FC k

FC d/f+k

WS k


----
Grab
----

a+g

b+g

{Opponent on Ground} d+b+k


-------------------------------------------------------------------
                            Lizard Man
-------------------------------------------------------------------


---
 A
---

a, a

a, b, b

a, b, k

a, k

a+b

f, f+a

f, f+a+b

F+a+b

r+a, a, a

r+a, a, b

r+a, a, B

r+a, b

r+A, a, a

r+A, a, b

r+A, a, B

r+A, b

r, r+a+b

R+a, a, a

R+a, a, b

R+a, a, B

R+a, b

R+A, a, a

R+A, a, b

R+A, a, B

R+A, b

R+a+b

d+a

d/f+a, b

d/r+a, a

u+a+b

u+A+B

FC a

WS a

WS A


---
 B
---

b, b

b, k

b~d, b, b, b, b

f+b

f, f+b

F+b

r+b

r+b+k

r+B+K

r, r+b

R+b

R+b+k

R+B+K

d+b, b

d/f+b

QCF+b

FC b

WS b

WS b+k


---
 K
---

k

k~b

f+k

f, f+k

f, f+K

r+k

r, r+k

d+k

d/f+k

d/r+k

d/r+K

u/r+k

QCF+k, k * a

QCF+k, k * b

QCF+k, k * k

FC k

WS k, k * a

WS k, k * b

WS k, k * k


----
Grab
----

a+g

b+g


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
               7. Yoshimitsu's Tekken Metronome 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Yoshimitsu has the ability to perform several moves from the various
fighters from the Tekken series.

Successful attack         Number to times can perform Tekken Metronome
f+k+g                     Up to three times
f+A+B                     Up to three times
a+b+k                     Up to one time

Every time you successfully connect one of the above attacks on the
opponent, you will be able to randomly perform one of the following
Tekken attacks by pressing "k+g" (press "k+g" each time for a different
attacks, up to the number listed above):

NOTE: Listed next to each fighter will be the command using a common
      Tekken notation.


Tekken Character     Move Name                      Tekken Notation
----------------     ---------                      ---------------
Heihachi (T4)        Shadown Step                   b,b,N,3+4
Jin (T4)             Power Stance                   b+1+2
Kazuya (T4)          Lightning Uppercut             b+1+4
King (T4)            Burning Knuckle                u/f+1+2#
King (T4)            Deadly Boomerang               SS+3+4
Kunimitsu (TTT)      Heaven Divide                  u+1+2
Lei (T4)             Drunken Master Walk            f+3+4
Lee (T4)             Blazing Kick                   d,d/b+4
Paul (T4)            Incomplete Somersault Taunt    FC {Hold for 1 second}
Paul (T5)            Riptide (from Tekken 5)        qcf+1+2


Normally, you will randomly perform these attacks by pressing "k+g":
Ling - Greetings (2+3+4)
Other - Standing Spin


For more information, check out the "Soul Calibur 2 Yoshimitsu Claiming
Soul Techniques FAQ" written by Skyrax at the link below:
http://www.gamefaqs.com/console/ps2/file/471044/26078


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                          8. Sample Combos
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Here are just a few combos that can be done within "Soul Calibur 2".

NOTE: Damage may vary depending on where the opponent is hit.


Cervantes
---------
CH d+a+b; d+a+b (67)
u+a+b; d+a+b (74)
QCR,b; BT f; b~d (86)
WS+2; d+b+k (56)
d/f+2; u+a+b (72)
d/f+2; b~d (75)
(U _ D)+1+2; u+1+2 (87)


Heihachi (PS2 only)
--------
d/f+b,b; d/f+b,b (76)
a+b; d+b (46)
f,N,d,d/f+b; f,f+b (63)
f,f+b; a+b (62)
f,f+B; f,N,d,d/f+B (89)


Ivy
---
u+a+b,a; QCR+B (67)
u+a+b,a; u+b+k (99)
FC d/r+b; BT k; d+b+k (75)
FC d/r+b; BT f; u+b+k (87)
FC d/f+A+B; u+b+k (113)


Kilik
-----
(U _ D)+b; a+k (68)
(U _ D)+b; a+b (72)
f,f+k,k,b; a+b (127)
d/f+b; r+k,b (51)


Maxi
----
r+a+b; QCF+b (66)
r+A+B; f,f+k (87)
k~b,k; a; a+b (92)
WS+k; a; a+b (71)


Seung Mina
----------
(U _ D)+b; r+k,b (68)
(U _ D)+b; a+b,a+b (79)


Yoshimitsu
----------
WS+k; b,b; d+b (65)
WS+k; d/f+a,b; d+b (72)
d/f+a,b; d/f+a,b; d+b (87)
FLE A+B; b,b; d+b (67)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                          9. Pre-Match Taunts
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


-------------------------------------------------------------------
                           Description
-------------------------------------------------------------------


After playing the demo version of Soul Calibur 2, I realized that you
can make your player say one of four possible taunts before you get to
the actual fight.  After I purchased, I decided to create a FAQ to put
together all of the pre-match taunts for each selectable fighter.

This is performed by pressing any one of the A, B, K, or G buttons
(see legend for explanation).


-------------------------------------------------------------------
                             Legend
-------------------------------------------------------------------


--------
Buttons:
--------

 Notation     Meaning
 --------     -------

    A         Press the Horizontal Attack Button
    B         Press the Vertical Attack Button
    K         Press the Kick Attack Button
    G         Press the Guard Button

------
Other:
------

 Notation     Meaning
 --------     -------

    N/A       There are no taunts for this button.



-------------------------------------------------------------------
                            Taunts
-------------------------------------------------------------------


--------
Assassin
--------

A: Haha (Laugh)
B: (N/A)
K: Heya
G: (N/A)


--------
Astaroth
--------

A: Graaaaaaw! (Attack 17) {53/85}
B: Shut up! {67/85}
K: Execute! {56/85}
G: Mash! {59/85}


---------
Berserker
---------

A: Growl 1
B: (N/A)
K: (N/A)
G: Growl 2


---------
Cassandra
---------

A: Uh-oh! {69/89}
B: Watch out! {62/89}
K: That's it? {71/89}
G: This way! {74/89}


---------
Cervantes
---------

A: No mercy! {60/80}
B: Not enough! {56/80}
K: Crush! {57/80}
G: Stop struggling! {55/80}


-------
Charade
-------

A: (N/A)
B: (N/A)
K: (N/A)
G: (N/A) 


--------
Heihachi (PS2 only)
--------

A: Yah. (Attack 2) {27/69}
B: Seeeee. (Attack 24) {49/69}
K: Hohohohohohohoho! (Laugh 1) {9/69}
G: Humph! {54/69}


---
Ivy
---

A: Dance! {57/86}
B: Squirm! {62/86}
K: This is the end! {66/86}
G: Don't Move! {63/86}


-----
Kilik
-----

A: Chia. (Attack 20) {49/77}
B: Sorry! {58/77}
K: Move! {54/77}
G: How's that? {62/77}


---------
Lizardman
---------

A: Growl 1
B: Growl 2
K: Growl 3
G: Growl 4


----
Maxi
----

A: Not enough! {61/87}
B: Forget it! {62/87}
K: Come on! {65/87}
G: Outta my way! {71/87}


---------
Mitsurigi
---------

A: (Attack 20) {62/77}
B: Seriaaa. (Attack 1) {35/77}
K: (Attack 8) {50/77}
G: No use! {38/77}


------
Necrid
------

A: (Spirit 1) {47/68}
B: (Spirit 2) {48/68}
K: (Disgusted) {53/68}
G: Suitya (Anger 1) {50/68}


---------
Nightmare
---------

A: (Attack 22) {49/78}
B: Got you! {54/78}
K: The end! {56/78}
G: Not yet! {22/78}


-------
Raphael
-------

A: Be Gone
B: Humph! {62/86}
K: No Good. {68/86}
G: How Boring! {64/86}


----------
Seung Mina
----------

A: Hey! {76/101}
B: Ready? {72/101}
K: So? {85/101}
G: End of the line. {75/101}


--------
Sophitia
--------

A: Repent! {16/91}
B: Sorry! {61/91}
K: That's it! {68/91}
G: No mercy! {70/91}


----
Taki
----

A: Haaaaaaaa! (Attack 17) {55/90}
B: Don't Resist! {62/90}
K: Stay Down
G: Hexhehehehehew. (Laugh 2) {66/90}


-----
Talim
-----

A: Payback! {76/95}
B: Here I come! {72/95}
K: You want more? {77/95}
G: Are you Okay? {79/95}


-----
Voldo
-----

A: (Attack 16) {39/64}
B: (Attack 17) {40/64}
K: (Attack 19) {42/64}
G: (Attack 20) {43/64}


--------
Xianghua
--------

A: Forget it! {56/85}
B: Here's another! {61/85}
K: Hey! {71/85}
G: (Attack 20) {60/85}


----------
Yoshimitsu
----------

A: Namu... {6/72}
B: (Attack 18) {52/72}
K: Futile!
G: Well done! {27/72}


-------
Yunsung
-------

A: Outta my way! {65/90}
B: Next! {67/90}
K: (Attack 19) {62/90}
G: Gimme a break! {73/90}


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   10. Special Thanks 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Name                    Reason
----                    ------

Namco                   Creating another incredible game!

RoyalFlush              Writing the "Soul Charge Enhancements FAQ guide".

vincerthomas            Letting me know about a hidden move for Taki.

Skyrax                  Writing the "Soul Calibur 2 Yoshimitsu Claiming
                        Soul Techniques FAQ".


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                       11. About Tekkenomics
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


"Tekkenomics" is the name of the website created by Wild Man X,
with help from Paulinstein and Drake the Demon.

"Tekkenomics" is guaranteed to contain some material that has never
been seen on any other Tekken website.  The site will contain
exclusive articles, original FAQ files, move lists, combos/juggles,
combo movies, in-game matches, ending movies, and fan-based material.

Be sure to chack out the site often for updates, and feel free to
join the forum.  I hope you enjoy the site.

If you're having problems visiting the "Tekkenomics" website at
http://tekkenomics.tk, then you can also visit it at the link below:
https://phgraphics.redirectme.net/~waltonk/tekkenomics/index.html

If you were wondering how we came up with the name "Tekkenomics":
Back in my high school days in the year 2000, Paulinstein, me, and
some other high school friends would get together to play Tekken 3.
At the time, we were also taking Economics class.  So, whenever we
would get together to play, we would say that we were going to study
some "Tekkenomics".
So, basically "Tekken" + "Economics" = "Tekkenomics".

There are a few references on the web about the name "Tekkenomics"
that isn't related to us or our website.  There are some members
on the Tekken Zaibatsu forums that are known as Tekkenomics,
Tekkenomics_101, and TekkenNomics Jr. that aren't related to us.
On Tekken Zaibatsu, we go by the names Wild Man X and Paulinstein.
The things that are related to us are at: GameFAQs, Neoseeker, IGN,
1UP.com, Gamerhelp, Gamespot, AIM, MSN Messenger, Hotmail, and Gmail.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                      12. About The Author
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


I have been a fan of the Tekken series since 2000.  A few of my friends
got me into the series with Tekken 3.

My first FAQ was "Hidden Moves" for Tekken 4.  Writing this FAQ, I've
learned some new things about Tekken along the way that I probably
wouldn't have learned otherwise.  My FAQs are a way for me to share
what I have learned.

When I bought Tekken Tag for the PS2, I decided to learn how to play
with all of the fighters, and this has carried over to Tekken 4,
Tekken 5, and Tekken: Dark Resurrection.  So, you can rest assured that
I do atleast know a little bit about what I'm talking about :)

Lei Wulong is my main fighter, and has been since Tekken 3.  If you
ever play Tekken 5: Dark Resurrection in Southern California, I have
a Lei IC Card named "Get Leid".

I hope that you've enjoyed my FAQs!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                             13. Closing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Feel free to e-mail me any questions or comments about this FAQ or
the Tekkenomics website.  When sending e-mail, please make sure that
"Tekken", "Soul Calibur", or "FAQ" is somewhere in the e-mail subject
name, or it will most likely be deleted.  Also, I only speak English.


Please let me know if you are confused about any part of this FAQ.
I will do my best to clarify any part that may seem confusing.


I hope you find this FAQ helpful.  Thanks for your time.



                             Tekkenomics
                      Class is now in session!!!

                  Copyright 2000-2009 - Tekkenomics