***Crash Bandicoot 3: Warped*** CRASH BANDICOOT 3 WARPED FAQ/WALKTHROUGH WRITTEN BY SHAY IRWIN (LONDON UK) Date started writing: Monday 2nd June 2003 Date finished writing: Thursday 10th June 2003 Last updated -- Developer: Naughty Dog Producer: Universal Interactive Studios Created in: Nov ë98 I: TABLE OF CONTENTS Remember to use Ctrl + F and type in the name of the Chapter to get there quickly! I: Table of Contents II: Version Information III: Legal Things IV: Introduction V: Controls VI: Boxes VII: Powers VIII: Crystals, Gems and Relics IX: Platforms X: Level Walkthrough XI: Bosses XII: Cheats and secrets XIII: Getting 105% XIV: FAQs (Frequently Asked Questions) XV: E-Mail XV: Credits XVI: About Me II: VERSION INFORMATION Version 1.0: Complete. FAQ Posted III: LEGAL THINGS This FAQ is copyright of the author (ME, Shay Irwin). You cannot take any credit for anything you may have printed from this FAQ. Feel free to print or take a chunk out of this FAQ without the glorious credit (You donít have to print out the whole thing as it is 18 pages long). I have only allowed gamefaqs.com to have this FAQ on their website so if you find it anywhere else please tell me! OK? ***All you people that want to use this FAQ*** ***Web sites*** E-mail me and I will 95% percent of the time let you use this FAQ on your website. If I find out you have taken this FAQ without e-mailing me then I will make your life hell ***Guide Writers for Magazines*** E-mail me if you want to use SOME of this guide and I will probably let you, BUT ONLY IF you give me some marvellous credit IV: INTRODUCTION I just want to say a couple of things in the intro. Firstly, thank you to Naughty Dog for making such a great game! Also, this is the first FAQ I have written so if you find a mistake (no, not a spelling or grammar mistake!) then please e-mail me at Juliejirwin@aol.com. Feel free! You can also e-mail me questions, most of which will be answered unless the answer is in the FAQ. Anyone who e-mails me about a mistake will get their name on the credits bit (chapter 13). This brill game was released in Nov 1998, but I only got a computer this year (2003) so... there you go. There are some new things to CB3 too. V: CONTROLS Here are the controls for everything in the game ***All the Time*** X = X (Duh!) () = Circle [] = Square /\ = Triangle Left Directional Button/Push Left on Left Stick: Move Left Down Directional Button/Push Down on Left Stick: Move Down Right Directional Button/Push Right on Left Stick: Move Right Up Directional Button/Push Up on Left Stick: Move Up Left + Down Directional Button/Push Left + Down on Left Stick: Move Left + Down Left + Up Directional Button/Push Left + Up on Left Stick: Move Left + Up Right + Down Directional Button/Push Right + Down on Left Stick: Move Right + Down Right + Up Directional Button/Push Right + Up on Left Stick: Move Right + Up Start during Play: Pause Start during Pause: Play /\: Show Status Panel ***Basic Controls*** X: Jump X + ()/[R1]: Body Slam []: Spin ()/[R1]: Crouch Hold ()/[R1] + Directional Button/Left Stick: Crawl Hold ()/[R1] + X: Hi Jump Directional buttons/Left Stick + ()/[R1]: Slide Directional buttons/Left Stick + ()/[R1] + X: Super Slide Hi Jump ***While Hanging*** X: Fall off []: Spin (): Pull up Legs (What is the point of this?) ***While Swimming*** X: Short Speed Burst []/()/[R1]: Short Spin Burst ***While in the Jet Sub*** X/[]: Shoot Torpedo Forwards ()/[R1]: Turbo Boost ***While on the Motorbike*** X: Accelerate []/()/[R1]: Brake ***While on the Jet Boat*** X: Accelerate ***While in the Bi-Plane*** []: Barrel Roll X: Brake Hold ()/[R1]: Machine Gun ***While Riding Pura*** X: Jump Hold []/()/[R1]: Sprint ***While on the Baby T-Rex*** X: Jump ()/[R1]: Get off T-Rex ***Special Moves*** See Powers (Chapter VII) VI: BOXES There are more boxes in CB3 ***Normal Box*** ID: A normal wooden box. Nuthiní special Spin it to get an apple ***? Box*** ID: A wooden box with a yellow ? on it Spin it and get 1, 5, 10 apples ***Bouncy Box*** ID: A wooden box with vertical stripes on it Bounce on it 5 times to get 10 apples ***! Box*** ID: A metal box with a yellow ! on it Spin it to fill in those stupid outline boxes ***Outline Box*** ID: A white outline of a box Useless until you hit the ! box ***Spring Box*** ID: A wooden box with an upwards yellow arrow on it Bounce on it to get to those hard-to-reach places, then spin it to get an apple ***Metal Spring Box*** ID: A metal box with an upwards yellow arrow on it Bounce on it to get to those hard-to-reach places, but you CANNOT spin it ***Green ! Box*** ID: A green metal box with a yellow ! on it Spin it to blow up all the NITROís on the level ***NITRO Box*** ID: A green box with NITRO written on it Stay far, far away. One touch and adios Bandicoot! ***TNT Box*** ID: A red box with TNT written on it Do anything but jump on this and youíll make a burnt barbecued Bandicoot ***Locked Box*** ID: A wooden box with chains and crap all over it Body slam these and get some apples ***Extra Life Box*** ID: A wooden box with a cheesy Crash face on it Yep, you guessed ***Checkpoint Box*** ID: A wooden box with a yellow C on it Spin this and if you die youíll return to the last one you spinned ***Mask Box*** ID: A wooden box with an Aku Aku mask on it Get protection with one, more with two, 20 seconds invulnerable with three ***Random Box*** ID: A box that changes appearance Spin it on the thing you want. HURRY UP, or it will become unbreakable VII: POWERS ***Power One*** Obtained From: Tiny Tiger: Boss One Name: Super Body Slam Description: This makes Crashís body slam more powerful, eliminating anything in the yellow power surge Crash releases (Note: When you gain this power the original body slam will be deleted) Controls: X then ()/R1 ***Power Two*** Obtained From: Dingodile: Boss Two Name: Double Jump Description: Crash can now jump twice as high Controls: X + X ***Power Three*** Obtained From: N. Tropy: Boss Three Name: Death Tornado Spin Description: Crash spins longer and his spin does more damage Controls: Tap [] repeatedly ***Power Four*** Obtained From: N. Gin: Boss Four Name: Fruit Bazooka Description: Crash pulls out a whacking great bazooka that shoots Wumpa Fruit! Controls: L2 to pull out Directional Buttons/Left Stick to aim and () to fire ***Power Five*** Obtained From: N. Cortex: Boss Five Name: Crash Dash Description: Crash can run (now get all the relics as thereís no excuse!) Controls: Directional Buttons/Left Stick to move and R2 to run ***Power Combination*** (I made this one up, but itís pretty good) Obtained From: Dingodile, Boss Two, N. Tropy: Boss Three and N. Cortex: Boss Five Name: Power Combination Description: Crash takes a run, leaps into the air and spin-glides over great distances Controls: Directional Buttons/Left Stick to move and R2 to run, X + X to double leap and [] repeatedly in the air to spin-glide VIII: CRYSTALS, GEMS AND RELICS ***Crystals*** Crystals are easy to find in a level. Thereís one in every level and they are ever easy to find. They are pink/purple diamonds that float around in the level. You have to collect 5 to be able to open the first boss level, 10 for the second etc. You have to collect 25 to complete the game (Only about 60%) ***Gems*** There are three types of gem and here they are: ***Box Gem*** A gem obtained by spinning all the boxes in a level. It is a gem shaped grey gem ***Clear Gem*** A gem obtained by going on a skull and cross bones or coloured gem platform. In the last world (world 6) you may get SOME like a crystal. Itíll be at the end and it looks like a box gem ***Coloured Gem*** A gem obtained through secrets... ssshhh... ***Relics*** There are three types of relics as well. Get these by going for a trial and passing (There are times on the level walkthrough): ***Sapphire Relics*** A blue colour. Obtained by getting an average time trial ***Gold Relics*** Theyíre gold (Duh!) and worth more than sapphires but still quite easy to get. Obtained by getting an above average trial ***Platinum Relics*** Theyíre white and are notoriously hard to get. Obtained by getting an extraordinary trial IX: PLATFORMS There are also three types of platform. Platforms are bits of stone which take you to a different part of level ***Bonus Platform*** Yep, it sure is. They start off nice, honest and simple, but they get harder ***Skull and Cross Bones Platform*** Like outline boxes, Skull and Cross Bone platforms begin as a white outline of a platform. To activate it, you have to get through the level without dying before you see it. These take you to a very tricky part of level, but usually end up at a gem. Howís that for a reward? ***Gem Platform*** These again begin as outlines, except these ones are coloured outlines. Once you get the gem of the same colour (red, yellow, blue, green or purple) they activate. These are crucial as they contain missing boxes and clear gems. Not as hard as Skull and Cross Bones platforms, but still hard X: LEVEL WALKTHROUGH This is going to be one looong bit of writing... Note that the difficulty is how hard _I_ found it first time round. You may find it easier or harder depending on your skill ***World One*** ***Level 1: Toad Village*** ***Difficulty: 1/10*** ***Gems: Box*** Not too hard. In fact this level is easy-peasy and very bog-standard. The only problem you may face first time round is the sword swinging guys, but theyíre easy. Just jump the sword and spin them. Very easy. Good to get to grips with the controls. Once youíve finished, go back in and get the relic. The crystal is about halfway through the level. The relic and gem are easy to get too. No problems here ***Level 2: Under Pressure*** ***Difficulty: 4/10*** ***Gems: Box*** A new style of level: The under sea levels. This is the first of three. This is quite hard. Just ignore the enemies and concentrate on living, not dying. A must is getting the water jet sub as it can fire torpedoes, get a speed burst (vital for the mega hard to get relic) and acts like a mask. The relic is very hard to get, even the sapphire one. Nuff said ***Level 3: Orient Express*** ***Difficulty: 4/10*** ***Gems: Box*** A wild boar in Crash 1, and Baby Bear in Crash 2, now what? Arrrhhh... itís an adorable baby tiger called Pura. Arrrhhh... Anyway this level is quite difficult for first time players. There are a lot of obstacles in this one which are annoying. The rolling barrels can be smashed through while sprinting, but the springboard men make you jump high, which could be to your advantage or disadvantage. It depends. The dragons are also annoying as the come in three waves: High, Low and a mixture of both. Decide where to get past them. The gem is hard to get, but the relic is actually quite easy to get when you complete this level. I got platinum 3rd time round. Easy, easy, easy... ***Level 4: Bone Yard*** ***Difficulty: 3/10*** ***Gems: Box, Red Platform Clear*** Another into-the-screen nightmare returns with... wait for it... not a boulder, not a great, whacking polar bear, but a big, bloody Triceratops. :faints: Oh well. Like Level 3 the relic is actually quite easy to get when you complete the level. Just watch the grass which will slow you down and the lava streams which will burn you into ashes. Dodge the grass, donít spin it because this slows you down too. Jump over it. These are the things which made me change the difficulty from 2 to 3/10. ***Clear Gem*** When you get the Red Gem from level 12 return here. The red outline will become solid and you can jump aboard and nab that gem at the end ***Level 5: Makiní Waves*** ***Difficulty: 5/10*** ***Gems: Box*** The first of the jet boat levels. Keep an eye on the arrow up top ëcoz itís easy to get lost here. Avoid the floating bombs as best as you can. Some FBís move, so especially avoid these ones. Other annoyers are the men in the boats, cannonballs, and the men who swing anchors. When going for the box gem you may have to backtrack a lot ëcoz some boxes are hidden. Quite hard, especially the relic ***World Two*** ***Level 6: Gee Wiz*** ***Difficulty: 2/10*** ***Gems: Box*** Another bog-standard level that is very easy like level 1. Just play through it like level 1. The reason for the 2/10 difficulty is the wizards and right at the end. The wizards are hard first time and then theyíre easy. They shoot spells that turn you into a frog. After they shoot, give them the spin treatment. They take two hits to kill. Oh, yeah... The end bit. Well thereís a green ! box surrounded by NITROís. ***Level 7: Hang ëem High*** ***Difficulty: 4/10*** ***Gems: Box, Yellow*** This game takes a lot from the MegaDrive game Aladdin. Easy except for 3 enemies: The sword swingers: Spin ëem when their backís turned. The Pot Lady: Slide into her (()), and the scorpions on the netting: Spin ëem. The relic is actually quite hard, as you find yourself rushing it usually. My advice is take it slowly and smoothly, then youíll at least get sapphire, but the gemís easy to get ***Yellow Gem*** You have to have ten relics to unlock ëHang ëem High IIí (level 27) and play it like a level from there. The yellow gem is near the end, floating around ***Level 8: Hog Ride*** ***Difficulty: 4/10*** ***Gems: Box*** Old name (CB1), new game. Unlike the Hog from CB1, you have a bike. Unlike the Hog, you now have control :cheers, whoops: To get the crystal you must come first. Simple, eh? WRONG! Itís HHHAAARRRDDD! To come first take the green Zippo pads: Upside? you go super-fast until you release X. Downside? Hardly any control! When going for a fast time wait about a minute at the start line, then go. Also use every Zippo pad and never release X... EVER! The gem is hard. Go rrreeeaaalllyyy ssslllooowww... ***Level 9: Tomb Time*** ***Difficulty: 5/10*** ***Gems: Box, Purple Gem Doorway Clear*** First tomb level in the game. Have your wits about you on this level, because there are some really strange enemies here. The flamethrower men are really dangerous here, as you have to have perfect timing here or youíll get burnt. Stepping on switches will make platforms pop out for a short time (no, not the ones in the platform chapter, just stone ledges). TAKE YOUR TIME, as you are more than likely to fall off rushing. Crawl over the spotlights ëcoz then you wonít get hit by the darts that come out ***Clear Gem*** When you have the purple gem from level 13 return here. Go through the door which has a purple gem painted on it and follow this tricky route to the end ***Level 10: Midnight Run*** ***Difficulty: 5/10*** ***Gems: Box*** All the enemies from level 3 make a welcome return at your midnight run, with a couple of new recruits too. Just play through like level 3 and hope you donít get smashed, crashed, splashed etc. When going for the relic, gallop the whole way and donít carelessly jump or you will probably smack into a bridge. Oh yeah and the gem is hard to get. I mean it. No, seriously... Itís annoyed me so much ***World Three*** ***Level 11: Dino Might*** ***Difficulty: 4/10*** ***Gems: Box, Yellow Platform Clear*** Play through this prehistoric spitting image of level 4 like level 4. Thereís only one new enemy: The crash seals. Theyíre not hard. Just spin ëem when theyíve finished spinning. Unlike level 4 just after the start thereís an adorable baby T-rex in an egg you have to hatch. Easy as level 4. ***Clear Gem*** When you have the yellow gem from ëHang ëem High IIí (You might already have it) take the yellow gem platform. Itís what youíd expect here. Running into the screen, side scrolls, U-Bends etc. easy. You can also get to level 32 from here (see Chapter 11: Cheats and secrets) ***Level 12: Deep Trouble*** ***Difficulty: 7/10*** ***Gems: Box, Red*** Another sub-aqua nightmare is presented to you by N. Tropy. The main threat here is the whirlpools ëcoz they turn on and off, so you must have perfecto timing. Also tap X repeatedly to make an extra effort of flip-flopping your way through. The relic and gem are hard to get and thereís no real advice here. SORRY... ***Red Gem*** Make way for :drum rolls: my super red gem explanation. Hurrah, at last! Anyway, letís go. Right near the end youíll find an ! box. Spin it and GO BACK. Yes you read me right... GO BACK ëtil you find a load of TNTís mixed with metal crates. Tap the TNT and take cover. Now just take the new route, nab the red gem and get back to level 4 for another clear gem to add to your collection ***Level 13: High Time*** ***Difficulty: 4/10*** ***Gems: Box, Purple*** Not different with the enemies from Hang ëem High, but the level is different. You do way more net hanging. The hanging is harder in this, as there are more scorpions nesting there. Holding X after youíve jumped on the trampoline makes you leap higher, which is valuable for the relic. The gem is quite easy to get too. ***Purple Gem*** Donít go dying on me and you should see the dreaded Skull and Cross Bone Platform. Take this very tricky route which will end up in a purple glory story. ***Level 14: Road Crash*** ***Difficulty 7/10*** ***Gems: Box*** Another bike race with more things to avoid e.g. Police cars parked in the middle of the road, barriers, deep pits and obviously... your fellow racers. Play through it like level 8 with extra verbal thrown in. Use the green Zippo pads whenever possible. When going for the relic wait about a minute again before you begin. When going for the gem again go rrreeeaaalllyyy ssslllooowwwlllyyy. You can also access level 31 from here so see Chapter 11: Cheats and Secrets ***Level 15: Double Header*** ***Difficulty: 5/10*** ***Gems: Box*** Some rather nasty giants roam around this new bog-standard level clubbing everything in sight into the camera, including you (well, only you actually, but oh well, thatís life). Anyway, the best way to get past these 2-headed freaks is to wait till one side clubs, then leg it past that side. The gem is easy but I recommend waiting ëtil youíve got the Crash Dash power before attempting the relic, especially platinum ***World Four*** ***Level 16: Sphinxinator*** ***Difficulty: 9/10*** ***Gems: Box, Blue Platform Clear*** The most difficult tomb level youíll face. The same advice is hanging around from the other tomb level (level 9) and wonít go. Watch the falling blocks, ëcoz theyíre wider then you think and as you think youíre safely past... SPLAT!!! You get the idea. Eeewww!!! Getting the gem is very tricky as most people miss the four behind you at the start, and then you have to go through the level avoiding mummies and other crap until you get to a gap on your left. Double leap over it and spin them then double-back. Whew... The relic is hard and sadly thereís no real advice... ***Clear Gem*** Come back when you have the blue gem and take a very hard route (the hardest one of all) and nab it ***Level 17: Bye Bye Blimps*** ***Difficulty: 2/10*** ***Gems: Box*** This level is very easy. Just keep your finger on () to shoot the 7 blimps and tap [] occasionally to evade enemies fire. Gem? Shoot the boxes hanging from hot air balloons. Relic? Itís so easy I donít have to explain ***Level 18: Tell no Tales*** ***Difficulty: 7/10*** ***Gems: Box*** Another jet boat level. Play through it like level 5, and remember to keep your eye on the arrow up top. When going for the gem you may have to backtrack the whole level maybe. Also, around the back of the last pirate ship are 5 boxes to add to your quest for the lavishing gem. The relic is hard and again thereís no real advice for it. BIG SORRYís here ***Level 19: Future Frenzy*** ***Difficulty: 8/10*** ***Gems: Box, Secret Warp Room Clear*** Gawd, this level really annoys me. Do I have to write this? :YES!: OK. Play through the level as usual. Avoid the enemies here ëcoz they are hard to kill. Touching anything orange will FRY you alive so stay away! Plz?! When going for the gem remember to hit the ! box midway through the level. The relic is really, REAlly, REALLY annoying ëcoz you have to rush and usually die. Plus the facts that the level is 2 minutes (more like hours) long running with Crash Dash and if you die you have to start all over again. Not too hard :YEAH RIGHT!: ***Level 20: Tomb Wader*** (Har, har, very funny. Tomb Raider, geddit? Right? Oh forget it already...) ***Difficulty: 8/10*** ***Gems: Box, Blue*** This level is quite hard. Take your time with it and the difficulty level will go down (Yeah, to 7/10). Crash cannot swim without his trusty goggle and flippers :BOO: so donít try going sub-aqua. When going for a platform if you think you canít make it donít risk it. Better to wait then get wet. The difficulty level of this level goes down to 5/10 when you get the Fruit Bazooka, as you can shoot NITROís and things etc. Wait ëtil you get the Fruit Bazooka to get the gem. The relic? Itís bloody hard. Get the Crash Dash... NOW... ***World Five*** ***Level 21: Gone Tomorrow*** ***Difficulty: 8/10*** ***Gems: Box, Green Platform Clear*** This level is a spitting image of level 19 (Future Frenzy), except that theyíve thrown in a new, tougher enemy: The ED 209 like robots. To kill them avoid the rockets then spin his green ass to tomorrow. Taking your time on this level ensures getting through it easily. The relic is a real nightmare though, and only pure speed and luck will get you through. The gem is a nightmare too as you have to go back and forth between the green platform bit to get it ***Clear Gem*** Return from level 23 with a green glamour and take the platform planned for you ***Level 22: Orange Asphalt*** ***Difficulty: 7/10*** ***Gems: Box*** 3...2...1... GO! Yes youíre back at the races, itís true. The police cars now move back and forth, back and forth which is really annoying and if you crash you are (simply) going to lose. The ramps and Zippo pads are a must, and the drivers suddenly riot and they hate you... trying to bash you into the nearest pit on purpose, so keep your distance. Again, when going for the relic, wait a minute at the start line and then go. The gem? Keyword = SLOWLY ***Level 23: Flaming Passion*** ***Difficulty: 7/10*** ***Gems: Box, Green*** This level really is what the name describes. There is LOADS of fire to avoid. Just shoot the people at the windows who chuck the charcoal at the floor. There are a couple of tricky corner jumps so take your time here. Getting past the level ainít hard, but getting the relic, even with R2, is. The gem is VERY easy though ***Green Gem*** Donít die. Climb aboard the Skull and Cross Bone platform and follow this tricky route to get a green glamour ***Level 24: Mad Bombers*** ***Difficulty: 6/10*** ***Gems: Box*** Just like ëBye Bye Blimpsí this is a free flight level, except this is harder, as your target are smaller, they move and you have to hit 2 points on them. Remember to evade enemy fire if you are under enemy fire ([]). Getting the gem is well easy, but the relic is very tough to get. Remember to follow the arrow pointer up top ëcoz it shows you the way to the nearest bomber ***Level 25: Bug Light*** ***Difficulty: 9/10*** ***Gems: Box, All Coloured Platforms Clear*** Make a welcome return to the annoying glow bugs from CB2! The bugs stay with you in this night time tomb level, then nick off after 1/2 a minute. DONíT grab a bug as soon as you see it. Time it right when doors open or somethiní like that. Getting the 3 masks midway through will turn you invincible for 20 secs. Valuable for smashing and crashing through those NITROís. Getting the gem is quite hard, but the relic is way harder! If you get platinum then you are very, very good! WHEW! All Done! XI: BOSSES ***Boss One*** ***Power Obtained: Super Body Slam*** ***Name: Tiny Tiger*** ***Difficulty: 4/10*** Tiny will start jumping around like mad at the start. When he sticks his fork-thingy into the ground attack him. He will flee and unleash his lion army. Just dodge them. Only spin in a life-or-death situation. Repeat this tactic twice more to get your new move ***Boss Two*** ***Power Obtained: Double Jump*** ***Name: Dingodile*** ***Difficulty: 5/10*** This boss is tricky. Avoid his shadows from the gunshots from above or SSSIIIZZZZZZLLLEEE, PPPOOOOOOFFF, OOOWWW! Then he will start shooting directly at you. Dodge the shots. He will have created holes in his special shield. Run through them and spin him. NOW GET OUT! He will blow up. Do this procedure twice more and he is dead. Note: He will change his pattern when shooting from above. 1st: Anticlockwise. 2nd: Clockwise. 3rd: Anticlockwise 2 shots at a time. Note II: If he makes his shield disappear completely he will get a new one ***Boss Three*** ***Power Obtained: Death Tornado Spin*** ***Name: N. Tropy*** ***Difficulty: 3/10*** EEEAAASSSYYY. Jump his energy balls. Jump his lasers. Wait for the blue tiles to make a pathway towards him. Walk across it. Spin him. Do it twice more. :Yawn, snore, bump, ouch, where was I?, oh look Iíve done it, yawn: ***Boss Four*** ***Power Obtained: Fruit Bazooka!*** ***Name: N. Gin*** ***Difficulty: 6/10*** Playing as Coco, you get to fly a rather groovy machine in attempt to save the World! Right. Pressing () shoots the laser thingy on your ship. Aim for the yellow parts on N. Gins whacked out robot with the cross-air and dodge his rockets and other crap. When you hit all the yellow parts he will die. Easy, huh? NOT! He returns, with a new suped up robot, with new weapons. Still, he is very easy to kill. Just aim for more yellow parts, and dodge the rockets. Congrats, youíve saved the World!!! ***Boss Five*** ***Power Obtained: Crash Dash*** ***Name: N. Cortex*** ***Difficulty: 9/10*** This Boss is very hard. This Boss will take about 25 lives up first time round, so get fully supplied. Leap the Aku spinning Beam constantly, and dodge N. Cortexís fireball shots. When he starts chucking mines dodge then and the Aku Beam and make your way over to Cortex. His shield should go and you can now spin him. Keep spinning him down ëtil he goes down the hole. Repeat this procedure twice more, dodging the fireballs etc. Note: The masks change their pattern each time he loses energy. 1st: Huge, slow circle. 2nd: Small, fast set pattern (follow it and learn the pattern). 3rd: They dive at you well bloody fast HEY, youíve done all the bosses and levels! XII: CHEATS AND SECRETS NOT QUITE YET ACTUALLY!!! Yep, you heard right. There are 7 secret levels in order to complete the game ***Cheats*** If you have a sad life and suck your toes for fun, then this is the chapter for you Spyro the Dragon Demo: At the title screen press: Up, Up, Down, Down, Left, Right, Left, Right, [] Get 1 Mask: During Play Press: X, [], () and /\ altogether. Note: This only works once per life ***Secrets*** You donít have to suck your toes through this part... ***Extra Levels*** Levels 26 ñ 30 To get secret levels 26 ñ 30 you must get five relics to unlock World Six. These levels do not have crystals in ***Level 26: Ski Crazed*** ***Difficulty: 4/10*** ***Gems: Box*** ***Relics Needed to Unlock: 5*** This level is not too hard to get the gem. Itís just the relic thatís going to get you annoyed. Getting platinum is very, very (lots of verysí here, about 1,000, no, 1,000,000, no, oh forget it already) hard. This is by far the hardest level to get platinum on ***Level 27: Hang ëem High II*** ***Difficulty: 6/10*** ***Gems: Yellow*** ***Relics Needed to Unlock: 10*** Not a level. Just an add on to get the yellow gem. No advice really, except there are lots of NITROís and holes around. No relic either ***Yellow Gem*** Right at the end, floating around ***Level 28: Area 51?*** ***Difficulty: 9/10*** ***Gems: Box, Clear*** ***Relics Needed to Unlock: 15*** This is by far the hardest race level. Youíre now against UFOís, the Police drive towards you, and your opponents can fly over pits! Plus the facts that itís night time and have only your little flashlight to guide you. Move over sharp if you see a barrier, ëcoz thereís a deep pit right behind. Relic? Wait. Gem? Slowly ***Clear Gem*** Come first ***Level 29: Future Frenzy II*** ***Difficulty: 5/10*** ***Gems: Clear*** ***Relics Needed to Unlock: 20*** Like Hang ëem High II, this is just an add on to the original. Not too hard if you take your time. This level ends in the clear gem. Use your Fruit Bazooka often here ***Clear Gem*** The End ***Level 30: Rings of Power*** ***Difficulty: 3/10*** ***Gems: Box, Clear*** ***Relics Needed to Unlock: 25*** Not very hard at all. Just fly through the rings. Easy. The relic is hard to get though; especially platinum (I got it!). To gain super-speed, spin as you go through the rings. However, your plane will be hard to control. To get platinum you need to spin trough every ring for the entire race. The box gem is very, very easy. Just shoot (()) the boxes off of the hot air balloons ***Clear Gem*** Come First ***Cheat Secrets*** Here are cheat secrets There are hidden levels (31 and 32) and here is how to get them and how to get past them ***Level 31: Hot Coco*** ***Difficulty: 10/10*** ***Gems: Box*** ***How to get there*** Simply go to level 14: Road Crash. Midway through youíll see a strange, yellow, alien crossing sign. Smash crash it and youíll be warped to Hot Coco ***Walkthrough*** This level is the hardest level in the game. Itís a jet boat level (Oh no!). Firstly, ignore the arrow up at the top and zoom around wherever you want to. What you want to do is find the green ! box, then follow the arrow. Why? Because the end is surrounded by NITROís. It may sound easy, but gawd, is it hard! The layout of the level is a huge maze, so this makes it all the easier (yeah, of course). The relic is ssssssoooooo hhhhhhaaaaaarrrrrrdddddd to get. Do I have to explain why, really? No? Good. The gem is hard too, as you have to navigate through the whole maze to get it. VERY HARD ***Level 32: Eggipus Rex*** ***Difficulty: 3/10*** ***Gems: Box*** ***How to get there*** Go to level 11: Dino Might and get on the yellow platform. When you are getting chased by your Dino buddy jump into the claws of the SECOND pterodactyl and be warped straight there ***Walkthrough*** This level is a nice easy one to finish Crash Bandicoot 3 Warped (Woo hoo!). Right, grab the T-Rex and have fffuuunnn!!! XIII: GETTING 105% Getting 105% isnít THAT hard if you have at least Gold and Platinum relics and 104%. Just walk up to Coco by the Load/Save screen and nick the clear gem she gives you! Hang around to watch a short yet entertaining fireworks display! XIV: FAQís (FREQUENTLY ASKED QUESTIONS) None so far! Send in your e-mails to Juliejirwin@aol.com! XV: E-MAIL When sending e-mails please make sure you put a subject. I will always answer unless it is in ëE-mails I will not acceptí ***E-mails I will accept*** Hints/Tips Pointing out Mistakes Complaints, but you must say how to improve Credit!!! Questions (I will answer them 100% frequently as best as I can) ***E-mails I will NOT accept*** Criticism/Rip offs E-mails with no subject Send ëem in to Juliejirwin@aol.com XVI: CREDITS ME: For writing this FAQ! I have had much fun writing it! I may write another one for CTR: Crash Team Racing! This FAQ took ages to write! Naughty Dog and Universal Interactive Studios: For this brill game! My power company: For not having a power cut while I was writing this! GameFAQís: For posting this! The manual: For some stuff on boxes and controls. The boxes bit wasnít that good though ëcoz some were missed out You: For reading this! XVII: ABOUT ME My name is Shay Irwin and I live in London UK. I have loved Crash since the first day I got Crash Bandicoot 1 in 1999 (Oh my Gawd!). Since then I have collected all the games (except Crash Bandicoot XS ëcoz I ainít got a GBA). I am an expert at the CB games (If I say so myself) and are pretty good at all other PS and PS2 games XVIII: END BIT I hope you enjoyed my FAQ!!! ###END###