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Stalk Market FAQ `.````.```.` `.``. Written by -Matty2- .. .- Special credit to Liquefy `- .. `. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 1. Contents - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Contents 2. Introduction 3. History -1.0 -0.5 4. What on earth is the Stalk Market? 5. Joan 6. White Turnips 7. Red Turnips 8. Research -8.1. Patterns -8.1.1. Decreasing -8.1.2. Mountain -8.1.3. Hill -8.1.4. Random Sequence -8.2. Others -8.2.1. Cliff -8.2.2. Low Random Seq. -8.3. Best Days 9. Frequently Asked Questions 10. Credits 11. Contact Me 12. Legal -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 2. Introduction - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well, hello there, and welcome to my FAQ for the grand old Stalk Market. Yes, the greatest money making technique deserves it's own FAQ. That is because all the majority of what Animal Crossing players do to earn money is manipulate the Stalk Market. Here, you will find just what the Stalk Market is, how to use it for your own good, and save Blathers the look of despair when you take that fossil away from him. You can even stop mass harvesting the fruit population of your town. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 3. History - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------ 1.11 - ------------------ Added neoseeker.com, cheatplanet.com and gamesradar.com to the list of allowed sites. ------------------ 1.1 - ------------------ Almost done with the research. Once I've done, I may just redesign the whole FAQ, and probably my other one, too. Fixed a few errors. ------------------ 1.0 - ------------------ Completed sections. Progressed research to a presentable level. Submitted to GameFAQs. In this early age of this FAQ, I would be very grateful if any of you who spot mistakes were to report them to me. How to do that is at the bottom under "Contact Me". I bless you for your patronage. ------------------ 0.5 - ------------------ Right-oh, the birth of this FAQ. Started most of the sections, research still underway. Most probably may not be complete for a while, as I plan to carry it on for a long while. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 4. What is the Stalk Market? - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- First things first, what on earth is the Stalk Market? Put simply, it's Nintendo's version of the Stock Market. Ah... you now see the similarity? Stock, Stalk? Either way, the basis is that you can buy stalks (turnips) from someone called Joan that you can sell for (hopefully) a profit. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 5. Joan - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Joan is the start of all things Stalk. She visits your town every sunday morning from 6:00am to noon, then packs up and leaves. You can buy white turnips or red turnips from her. And now we have the one of two most important dialogues in financial success (the other one being Tom Nook's). -Hoo, hello there! -I've been selling turnips here on Sunday morns for 'bout 60 years now. For turnips. come see ol' Joan! -All right, my wee radish. What do you want to hear about? (White turnips) -So, today, the asking price is ??? bells per turnip. What do you think, kiddo? (I'm buying!) -All right then. How many do you want kiddo? I sell them in bunches of ten. *You now buy white turnips in bunches of ten* The ??? is important, because it tells you how much turnips cost. You must sell them above this number to make a profit. You can also buy red turnips as well, but they are not as mass profitable, as I'm going to state in the "Red Turnips" section ahead. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 6. White Turnips - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- White Turnips are the main money maker. You can buy as many as you want, providing you have the finances. You can make more than 4 times the amount of money you invest in them! But unfortunately, you can also lose everything, as they spoil the saturday after you buy them. You can buy them from Joan for the price she sells them in bunches of ten. You should have a few thousand bells to buy enough to make a nice big profit. Tom Nook (the racoon who runs the shop in your town), buys turnips off you for whatever the current price from the Stalk Market is. It can be as low as 30 to as high as 600. His prices change twice every day, one price in the morning (before noon) and a price in the afternoon (after noon). He doesn't buy on Sundays (the Stalk Market is closed). The trick is to sell above what you paid Joan for. You can buy more, sell for more, buy more, and sell for more... and so on. You can even get to the point where you spend a million on them and make two million by the end of the week. ----------------------- Risks & Rewards - ----------------------- You can chose whether to invest alot into turnips. It's the gambler's risk. You may lose some, lose everything, or win all. Since turnips rot at the end of the Saturday after buying them, and thus losing all their value, it's best to sell them at a lower price than you got them, rarther than losing everything. However, if you play your cards right, you can draw out the bank with what you gain. It's all about how willing you are to gamble your bells away. If you look in the "Research" section below in this FAQ, I'll explain the chances of a possible profit through the week. ----------------------- Hints & Help - ----------------------- You can set just a small amount of your bells into turnips if you want, and make profits through other ways, such as foreign fruits, or fishing. A variety of financial plans would get you a definate and wealthy profit. The old table glitch that was in 'Animal Crossing: Wild World' does not exist anymore. For those of you who do not know it involved an obscure way of placing White Turnips on tables in your house, which then they would never rot. But, alas it is with us no more. If you time-travel backwards using any method, all held turnips will spoil. Also, if the in-game clock and the Wii System clock are desycronised enough, Joan will always sell turnips above 96 bells and Nook will never buy turnips above 96 bells rendering this profit process useless. Resyncronise them using the clock by the side of your bed. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 7. Red Turnips - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Red Turnips arn't really part of the Stalk Market, as their price does not fluctuate. Instead, their value is decided by how big they are. Joan always charges 1,000 bells a seed. So, let's see if we can earn ourselves a bit of cash, shall we? ----------------------- Risks & Rewards - ----------------------- Now, you can only buy one red turnip seed from Joan per week. This, you plant like a regular flower, and let it grow. And now, for the catch... *drumroll* You have to maintain it EVERY single day from planting. This means watering it. If you miss just one day, it will die and it's value will turn to dust. If you can maintain it for six days, it will be as big as it can get. Dig it up with a shovel and sell it to Nook for a nice few bells. Now, if you want to make a profit, you must water it for at least 3 days. The precise value of a red turnip since planted is listed below. Days Bells ------------------------------ 0* 2 bells 1** 100 bells 2 500 bells 3 2,000 bells 4 4,000 bells 5 8,000 bells 6 or more 16,000 bells *Same day as planted **Day after planted ----------------------- Hints & Help - ----------------------- Red Turnips can be a good way to kick-start your finances into the Stalk Market (to buy loads of White Turnips, to sell for alot). Don't worry, once you've dug one up, it won't spoil like White Turnips do. Un/Fortunately, if you time travel, the same glitch from Animal Crossing: Wild World is renacted: Joan will constantly have no Red Turnip seeds each week. The way to fix this is (again) is to resyncronise the Wii system clock and the in-game clock. If a red turnip spoils, you can revive it by watering it with a 'silver watering can' (not the one you can buy from nook). This sets the days planted back to zero, however. But look up, you've saved 1,000 bells floating out the window. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 8. Research - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now, I've been conducting a bit of research into the area of Nook's buying prices for White Turnips throughout weeks. I decided to perform this since Liquify first performed an investigation into the patterns in his 'Animal Crossing: Wild World' FAQ, which can be found here: http://www.gamefaqs.com/portable/ds/file/920786/40130 Now I thought, since this was a new game to the series, even though it is almost identical in game mechanics, it must have a few changes. So I proceded to search for the patterns in this game, City Folk. I have currently got through 50 weeks of monitoring the stalk market, and, apart from a few oddities, the mechanics seem to be the same. Nether-the-less, I shall post a general conclusion of that I have found so far on here. I have so far used only one town (from the start, Nook's Cranny, smallest house, ect...), but now I've got to 50 weeks, I shall now use a new town with the same conditions. -=-=-=-=-=-=-=-=-=-=-=-=-=- Patterns =- -=-=-=-=-=-=-=-=-=-=-=-=-=- I have noticed a fair few patterns threw the few weeks I've seen already. Like Liquefy, I noticed four main patterns, which, nicely, are exactly the same as the ones in 'Wild World'. ----------------------- Decresing - ----------------------- This pattern is the one you want to avoid. It starts at somewhere between 70 and 90 in my experience, and continues to fall by 6, 5, 4, 3, or 2 each time. Here are a few examples: Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm =================================================== 84 78 | 73 69 | 64 62 | 58 54 | 49 46 | 42 39 92 88 | 82 77 | 73 68 | 64 59 | 54 49 | 46 41 75 72 | 69 67 | 63 59 | 56 51 | 48 46 | 43 40 ----------------------- The Mountain - ----------------------- This is the big money maker. In this pattern, it starts off with a decresing pattern, then interupted by two run-up prices, then the peak, the run-down prices, then resuming the decresing pattern. Here are a few examples: Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm ===================================================== 72 69 | 66 62 | 58 55 | 85 184 | 501 147 | 87 75 75 71 | 67 64 | 98 193 | 421 201 | 91 78 | 74 71 70 66 | 62 58 | 54 51 | 91 155 | 486 177 | 95 70 ----------------------- The Hill - ----------------------- This one can still turn out a profit, but not as huge as the Mountain. But, however, the time it is above Joan's usual price is (usualyl) longer. It is a decresing pattern, then a three price run-up, the the peak. It then has a one-price run-down, then back to the decresing pattern. Here are a few examples: Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm ====================================================== 79 76 | 71 68 | 65 101 | 135 151 | 163 139 | 76 73 75 72 | 67 64 | 98 139 | 166 172 | 128 72 | 67 62 84 79 | 75 70 | 66 61 | 59 92 | 120 149 | 172 103 ----------------------- Random Sequence - ----------------------- This, as the title states, is just random. In my experiment so far, I have found that the prices in this fluctuates between 49 and 149. I havn't enough results to conclude a range of highest prices or monday prices. Here are a few examples: Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm ======================================================= 129 64 | 57 52 | 82 115 | 87 91 | 62 58 | 91 109 89 61 | 51 90 | 101 98 | 67 91 | 132 73 | 59 102 102 78 | 83 54 | 129 72 | 72 51 | 119 131 | 78 62 -=-=-=-=-=-=-=-=-=-=-=-=-=- Others =- -=-=-=-=-=-=-=-=-=-=-=-=-=- This is where I will display any unusual or one-off patterns that appear. They usually may just be very obscure versions of the main patterns, like the 'Cliff' one. ----------------------- Cliff - ----------------------- Yes, this one was quite unusual when it appeared, but upon further investigation, it appears to be a oddity of the 'Hill' pattern. Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm ====================================================== 84 78 | 73 69 | 64 60 | 129 143 | 155 155 | 155 86 I named this the 'Cliff' because of the rise, linger, then the sudden drop. It is the Hill pattern because of the decresing start, 5 high prices, and the fourth one is the highest. It just happens that the two around it did not increase or decrease. ----------------------- Low Random Seq. - ----------------------- This one was a bit perculiar because of the numbers. It is the random pattern, but it never increased above 100, thus not a big profit pattern. Mon | Tues | Weds | Thurs | Fri | Sat am pm | am pm | am pm | am pm | am pm | am pm =================================================== 92 65 | 54 91 | 98 67 | 83 56 | 49 89 | 92 75 -=-=-=-=-=-=-=-=-=-=-=-=-=- Best Days =- -=-=-=-=-=-=-=-=-=-=-=-=-=- So, here we are. So far through my findings, these are the best days, in desending order: Friday am, Monday am, Thurday am, Thurday pm, Friday pm. Mon Tues Weds Thurs Fri Sat am pm am pm am pm am pm am pm am pm 14 0 0 0 1 2 9 6 15* 3* 2* 0 = 50 weeks (+2 for Cliff) *Two extra highs from the odd "Cliff" pattern -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 9. Frequently Asked Questions - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You can e-mail me questions you want answered about the Stalk Market or Red Turnips here. I will also answer questions that I think many people ask and need answering. -=- Q- Is there any way to manipulate the prices that Nook buys? -=- - -=- A- No. It follows one of the four main patterns I desibed earlier, by chance. -=- -=- Q- Joan doesn't visit me on Sundays! -=- - -=- A- Joan only visits between 6am and 12noon on Sundays. -=- -=- Q- Does the table glitch still work? -=- - -=- A- No. Put an end to that. -=- -=- Q- If you grow Red Turnips after 6 six days, do they sell for even more? -=- - -=- A- No. The most you can get for one Red Turnip is 16,000 bells. -=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 10. Credits - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Liquefy - for the inspiration for research and the basis of what to look for. - also for the Red Turnip prices -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 11. Contact Me - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- If you have any complaints, compliments, or generally want to have a go at me, please contact me by e-mail using shadowpuppet123@googlemail.com You can also ask me to add or correct something on here. Of this, I would be very grateful and may add your name in the credits list above. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - 12. Legal - - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. I will not be allowing any other web site except gamefaqs.com or neoseeker.com to host this guide, so if you do see this, or are reading this from a different site, please contact me (Details above). I only allow the contents of the section "8. Research" to be reproduced, but with credit and linking to this FAQ. _______________________________ | Allowed site | Verions | |-----------------|-------------| | gamefaqs.com | 1.00 onward | | neoseeker.com | 1.11 onward | | gamesradar.com | 1.11 onward | | cheatplanet.com | 1.11 onward | ------------------------------- Copyright 2008 Matthew Hayward