444444444
      4::::::::4
     4:::::::::4
    4::::44::::4                   _     _            _                _ _
   4::::4 4::::4                  (_)   | |          | |              (_) |
  4::::4  4::::4     _ __ ___  ___ _  __| | ___ _ __ | |_    _____   ___| |
 4::::4   4::::4    | '__/ _ \/ __| |/ _` |/ _ \ '_ \| __|  / _ \ \ / / | |
4::::444444::::444  | | |  __/\__ \ | (_| |  __/ | | | |   |  __/\ V /| | |
4::::::::::::::::4  | |  \___||___/_|\__,_|\___|_| |_| |    \___| \_/ |_| |
4444444444:::::444  \/ _______________________________\/________________ \/
          4::::4       __      __ _  _           _  _  _    _            
          4::::4       \ \    / /(_)(_)  ___  __| |(_)| |_ (_) ___  _ _
          4::::4        \ \/\/ / | || | / -_)/ _` || ||  _|| |/ _ \| ' \
          4::::4         \_/\_/  |_||_| \___|\__,_||_| \__||_|\___/|_||_|
          4::::4
           4444

---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

                          Resident Evil 4: Wii Edition
 \     /                        FAQ/Walkthrough                         \     /
   \|/                                                                    \|/
   /|\                             Version 1.7                            /|\
  / | \                       Last updated: 8/07/09                      / | \
  \ | /                                                                  \ | /
    |                        Authored by: Berserker                        |
    |                   Email: berserker_kev(at)yahoo.com                  |
                Homepage: http://www.berserkersblog.blogspot.com

            This document Copyright 2007 - 2009 Kevin Hall (Berserker)
                   Resident Evil 4 Copyright 2007 Capcom Ltd.

---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

*******************************************************************************
                              TABLE OF CONTENTS
*******************************************************************************

   Section I:  Introduction  . . . . . . . . . . . . . . . . . . . . . . [IN00]

  Section II:  Basics  . . . . . . . . . . . . . . . . . . . . . . . . . [BS00]

      - Control Setups . . . . . . . . . . . . . . . . . . . . . . [CS00]
      - Basic Commands . . . . . . . . . . . . . . . . . . . . . . [BC00]
      - Herbs  . . . . . . . . . . . . . . . . . . . . . . . . . . [HE00]
      - Items  . . . . . . . . . . . . . . . . . . . . . . . . . . [IT00]
      - General Tips . . . . . . . . . . . . . . . . . . . . . . . [GT00]
      - Escorting Tips . . . . . . . . . . . . . . . . . . . . . . [ET00]
      - Treasure Tips  . . . . . . . . . . . . . . . . . . . . . . [TT00]

 Section III:  Walkthrough . . . . . . . . . . . . . . . . . . . . . . . [WT00]

      - The Village  . . . . . . . . . . . . . . . . . . . . . . . . . . [WT01]

          -- Chapter 1-1 . . . . . . . . . . . . . . . . . . . . . [CH11]
          -- Chapter 1-2 . . . . . . . . . . . . . . . . . . . . . [CH12]
          -- Chapter 1-3 . . . . . . . . . . . . . . . . . . . . . [CH13]
          -- Chapter 2-1 . . . . . . . . . . . . . . . . . . . . . [CH21]
          -- Chapter 2-2 . . . . . . . . . . . . . . . . . . . . . [CH22]
          -- Chapter 2-3 . . . . . . . . . . . . . . . . . . . . . [CH23]

      - The Castle . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT02]

          -- Chapter 3-1 . . . . . . . . . . . . . . . . . . . . . [CH31]
          -- Chapter 3-2 . . . . . . . . . . . . . . . . . . . . . [CH32]
          -- Chapter 3-3 . . . . . . . . . . . . . . . . . . . . . [CH33]
          -- Chapter 3-4 . . . . . . . . . . . . . . . . . . . . . [CH34]
          -- Chapter 4-1 . . . . . . . . . . . . . . . . . . . . . [CH41]
          -- Chapter 4-2 . . . . . . . . . . . . . . . . . . . . . [CH42]

      - The Island . . . . . . . . . . . . . . . . . . . . . . . . . . . [WT03]

          -- Chapter 5-1 . . . . . . . . . . . . . . . . . . . . . [CH51]
          -- Chapter 5-2 . . . . . . . . . . . . . . . . . . . . . [CH52]
          -- Chapter 5-3 . . . . . . . . . . . . . . . . . . . . . [CH53]
          -- Chapter 5-4 . . . . . . . . . . . . . . . . . . . . . [CH54]
          -- Final Chapter . . . . . . . . . . . . . . . . . . . . [CHFC]

  Section IV:  Separate Ways Walkthrough . . . . . . . . . . . . . . . . [SW00]

      - Chapter 1  . . . . . . . . . . . . . . . . . . . . . . . . [CH01]
      - Chapter 2  . . . . . . . . . . . . . . . . . . . . . . . . [CH02]
      - Chapter 3  . . . . . . . . . . . . . . . . . . . . . . . . [CH03]
      - Chapter 4  . . . . . . . . . . . . . . . . . . . . . . . . [CH04]
      - Chapter 5  . . . . . . . . . . . . . . . . . . . . . . . . [CH05]

   Section V:  Assignment Ada Walkthrough  . . . . . . . . . . . . . . . [AA00]

  Section VI:  The Mercenaries Guide . . . . . . . . . . . . . . . . . . [TM00]

      - Character Overviews  . . . . . . . . . . . . . . . . . . . [CT00]
      - Mercenary Tips . . . . . . . . . . . . . . . . . . . . . . [MT00]
      - Stage Overviews  . . . . . . . . . . . . . . . . . . . . . [SO00]

 Section VII:  Weapons . . . . . . . . . . . . . . . . . . . . . . . . . [WE00]

      - Main (Leon's Game) Weapons . . . . . . . . . . . . . . . . [LW00]
      - Separate Ways (Ada's Game) Weapons . . . . . . . . . . . . [AW00]

Section VIII:  Treasure List . . . . . . . . . . . . . . . . . . . . . . [TL00]

      - Treasure List (Leon's Game) . . . . . . . . . . . . . . .  [TL01]
      - Treasure Location Guide (Leon's Game) . . . . . . . . . .  [TL02]
      - Separate Ways Treasure List (Ada's Game)  . . . . . . . .  [TL03]
      - Separate Ways Treasure Location Guide (Ada's Game)  . . .  [TL04]

  Section IX:  Unlockables & Extras  . . . . . . . . . . . . . . . . . . [UN00]

      - Extra Outfits and Weapons  . . . . . . . . . . . . . . . . [EO00]
      - Bonus Modes  . . . . . . . . . . . . . . . . . . . . . . . [BM00]
      - Extra Outfits in The Mercenaries . . . . . . . . . . . . . [MO00]
      - Shooting Gallery and Bottle Caps . . . . . . . . . . . . . [SG00]
      - Extra Merchant Phrases . . . . . . . . . . . . . . . . . . [EM00]
      - Miscellaneous Extras . . . . . . . . . . . . . . . . . . . [ME00]

   Section X:  Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00]

      - Frequently Asked Questions . . . . . . . . . . . . . . . . [FA00]
      - Copyright  . . . . . . . . . . . . . . . . . . . . . . . . [CO00]
      - Special Thanks . . . . . . . . . . . . . . . . . . . . . . [ST00]
      - Version History  . . . . . . . . . . . . . . . . . . . . . [VH00]
      - Contact Info . . . . . . . . . . . . . . . . . . . . . . . [CI00]
      - About Me . . . . . . . . . . . . . . . . . . . . . . . . . [AM00]
      - My Plea to New RE Fans . . . . . . . . . . . . . . . . . . [MP00]
      - Cheat Happens Featured Guides  . . . . . . . . . . . . . . [CH00]

[IN00]
== |\\ ================================================================= |\\ ==
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    //                   / /\/  \/ /  / /\/ \// //  //                    //
   //                 /\/ /_/ /\  /  / / / _  \/ \_//                    //
  //                  \____/\_\ \/   \/  \/ \_/\___/                    //
  \\ |                                                                  \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Every story has a beginning, every play has an opening, every game has a 
starting point...

Every FAQ has an introduction... or something that resembles one.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Way back in the year of 1996, I first had the chance to play a horror game 
known as Resident Evil.  I had been a horror movie fan for quite a while before 
the release and I was amazed at how much the game established a horror movie 
setting - even complete with voice acting.  Ever since then I have followed the 
series religiously from console to console, literally letting its presence 
decide which gaming console I will get next.

I bought a Dreamcast when it shifted to Sega's console and a Gamecube when the 
main series was announced for the last generation Nintendo console.  My current 
favorite Resident Evil is CVX, but Resident Evil 4 has ramped up the gameplay 
quite a bit since then.  The new action style gameplay is intense and 
satisfying as hell making the killing sprees all the more satisfying, because 
of this -

      Casualties continue to mount over the long years I have struggled.

Yeah, many Ganados and Zealots died in the making of my previous RE4 and 
Separate Ways treasure FAQs.  The body count isn't going to stop there though, 
it still continues even as you read this.  Oho, I know what you're thinking: 
"ANOTHER walkthrough for Resident Evil 4?  Good god man, stop hitting that poor 
animal - the mutilated horse has been long since dead, just leave it be!"  
Well, I have wanted to write a complete guide for Resident Evil 4 for quite a 
while, but the Gamecube version came and went, and so did the PS2 version -

More and more I find myself wondering if it's all worth fighting (writing) for.

Having played through RE4 multiple times on three different systems I can 
promise you that I know it extremely well.  Professional mode?  It's been 
completed once for all three systems.  The Mercenaries five star ranking?  The 
same.  The main mode of RE4?  Well -

                                 Who knows?

Not even I do.  Looking away from that, as I've already said, this game has 
been covered beyond covered and I don't know how well this guide will hold up 
with the other great guides already on the various gaming sites - that's for 
you to decide -

                      But there's one thing I do know...


              I have a job to do and I'm gonna' see it through!

That job?  Making sure to cover Resident Evil 4: Wii Edition as thoroughly as 
possible and giving you, the reader, the most descriptive guide I can write in 
the process.  I have spent quite a bit of time on this guide, and hopefully 
that effort has paid off.  This intro?  Well, I spent about 10 minutes on it.

If you got that pun of my buddy, Chris Redfield, up above then you deserve a 
cookie + red herb mixture.  By the way, if you haven't watched the latest 
trailer for Resident Evil 5 yet then do yourself a favor and visit the link 
below...

http://www.gametrailers.com/player/22801.html

The Resident Evil 5 trailer literally served as my background noise while 
writing this walkthrough.  The sounds of savage villagers put me at ease.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> Resident Evil 5 Guide by Berserker

If you're still following the Resident Evil series and have picked up Resident 
Evil 5 for PS3 of Xbox 360 then be sure to check out my Resident Evil 5 guide 
on GameFAQs:

http://www.gamefaqs.com/console/ps3/file/929198/56203

Every ounce of anticipation for Resident Evil 5 is showcased, I assure you.

...and it was worth writing for.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Please read on and enjoy the rest of the guide.

- Berserker

[BS00]
== |\\ ================================================================= |\\ ==
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    //                /__\// //_\\ \ \    / /\/ /   \ \                   //
   //                / \/  \/  _  \_\ \/\/ /_/ /___ _\ \                 //
  //                 \_____/\_/ \_/\__/\____/\____/ \__/                //
  \\ |                                                                  \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
All the basic information about Resident Evil 4 is detailed here.  The tips 
section may be worth a read for experienced players.  Who knows?  You might 
learn something you didn't know.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*******************************************************************************
                                CONTROL SETUPS                           [CS00]
*******************************************************************************

-- Wii remote (Wii-mote) and Nunchuk

- Remote

A            = Action/Fire (while aiming)
B            = Aim
1            = Map
2            = Option menu
-            = Pull up inventory
+            = Ashley commands
Home         = Wii Home Menu
D-pad        = Move camera

- Nunchuk

C            = Equip knife
Z            = Hold to run while moving
Analog       = Move/Look (in aiming mode)


-- Classic Controller

B            = Hold to run while moving
A            = Action/Fire (while aiming)
Y            = Pull up inventory
X            = Ashley commands
R            = Aim
L            = Equip knife
ZR           = Map
ZL           = Map
-            = Pull up inventory
+            = Option menu
Home         = Wii Home Menu
Left Analog  = Move/Look (in aiming mode)
D-pad        = Move/Look (in aiming mode)
Right Analog = Move camera

-- Gamecube Controller

* To use a Gamecube Controller, plug it into the top of the Wii then unhook the 
nunchuk or classic controller from the remote while the game is on.

B            = Hold to run while moving
A            = Action/Fire (while aiming)
Y            = Pull up inventory
X            = Ashley commands
R            = Aim
L            = Equip knife
Z            = Map
Start        = Option menu
Analog       = Move/Look (in aiming mode)
D-pad        = Move/Look (in aiming mode)
C-stick      = Move camera

*******************************************************************************
                                BASIC COMMANDS                           [BC00]
*******************************************************************************

>> Reloading

a) Hold the B button then perform a down - up motion with the Wii-mote.
b) Hold the B button then tap a direction (any direction) on the D-pad of the 
   Wii-mote.

To reload with a controller, hold the R button and press B.

>> Slashing with the Knife

a) Perform a slashing motion from right to left with the Wii-mote.
b) Hold C on the nunchuk (L on controller) then press A on the Wii-mote (or 
   controller.

>> Special Attacks

Leon can perform two special physical attacks when fighting a human-like enemy. 
These special attacks should be mastered since they are quite helpful.  Leon is 
invincible during both of these animations.

     - Roundhouse Kick

     Shoot a human-like enemy in the head then run up and press A as the enemy 
     staggers.  The "kick" command will appear when standing next to a 
     straggling enemy.

     - Straight Kick or Suplex

     Shoot the bottom of a human-like enemy's leg to make the enemy fall on 
     his/her knees.  Quickly approach the enemy for a "Kick" or "Suplex" 
     command then press the A button to perform the action.

     Ganados = Straight Kick
     Zealots and Soldier Ganados = Suplex

>> Ashley Controls

     - Catching Ashley

     In order for Ashley to get down from high places, Leon much catch her by 
     pressing the A button when the icon appears.  Both of them are invincible 
     during this animation.

     - Following and waiting commands

     Press the + button (X with controller) to have Ashley wait in place.  
     Press the button again to have Ashley follow Leon.  It can turn into a 
     game of "Red Light, Green Light" and Ashley is a pro player.

     - Have her hide in red containers

     While near a red container, press the + button (X with controller) to have 
     Ashley hide in the crate when the button icon appears.  Press the button 
     again to have here pop out.  Leon whistles to Ashley like an owner does to 
     a dog and Ashley responds like a little puppy does to its master's 
     command.

>> Saving the Game

Like all Resident Evil's, approach a typewriter to save your game.  Watch for 
the "Save" command.  Unlike the other games in the series, RE4 does not require 
ink ribbons in order to save progress allowing the player to save an infinite 
number of times.

There is no way to delete individual saves without deleting the main save file, 
so don't clog all twenty save slots unless you don't mind the multitude of 
saved games.  Overwriting is the only option for disposing of a prior save.

*******************************************************************************
                                    HERBS                                [HE00]
*******************************************************************************

/-----------------------------------------------------------------------------\
| Herb                                 | Description                          |
|=============================================================================|
| Green Herb                           | restores slight health               |
|--------------------------------------|======================================|
| Red Herb                             | restores full health when combined   |
|                                      | with green herb                      |
|--------------------------------------|======================================|
| Yellow Herb                          | slightly boosts life gauge when      |
|                                      | combined with a green herb or green  |
|                                      | herb and red herb mixture            |
|--------------------------------------|======================================|
| Green Herb + Green Herb              | restores moderate health             |
|--------------------------------------|======================================|
| Green Herb + Green Herb + Green Herb | restores full health                 |
|--------------------------------------|======================================|
| Green Herb + Red Herb                | restores full health                 |
|--------------------------------------|======================================|
| Green Herb + Yellow Herb             | restores slight health and boosts    |
|                                      | life gauge                           |
|--------------------------------------|======================================|
| Green Herb + Red Herb + Yellow Herb  | restores full health and boosts life |
|                                      | gauge                                |
\-----------------------------------------------------------------------------/

*******************************************************************************
                                    ITEMS                                [IT00]
*******************************************************************************

Item pickups are spread throughout the main game of RE4 and other modes just 
like in other RE games.  Find the items lying in an area, in a box or other 
breakable object or from enemy drops.

>> Items lying in the Area

Most of the time, the items that lie in an area (in the open) will always be 
the same from game to game, which is why they are labeled in the walkthrough.

>> Box and other Breakable Objects

Use Leon's knife in order to break these types of objects to possibly receive a 
random item.  Sometimes the items will be the same in each game but most the 
boxes contain random items.

>> Enemy Drops

Once enemies are defeated, they will drop an item that will glow one of three 
colors to represent what type of item they drop.

     -- Red   = Ammo
     -- Blue  = Pesetas
     -- Green = Recovery

*******************************************************************************
                                 GENERAL TIPS                            [GT00]
*******************************************************************************

-- Destroy breakable objects with the knife

In the Wii version, Leon will automatically target a breakable object with the 
knife, so it's even easier now to break open boxes, barrels, or vases with the 
knife.  Only use a gun to break open objects in Battle Mode (The Mercenaries) 
where time is crucial.

-- Look for the blue flames

The merchant usually has blue flames around him to signal that he is open for 
business!

-- Shoot enemies in the head or knees

Always go for the head or knees and take advantage of the special attack that 
Leon will gain for extra damage without the need for weapons.  If an enemy is 
running toward you then shoot him in the knees to instantly make that enemy 
fall flat on his face and expose his head to Leon.

-- Take advantage of special attacks for crowd control

Pick out one enemy from a crowd and shoot the enemy in the head then run toward 
him and kick him to possible knock down the whole crowd around him in the 
process.  Remember that Leon is invincible once the animation starts!  This can 
be risky sometimes however since enemies will sometimes stagger backward into 
the crowd once shot.

-- Make an enemy drop a weapon

Shoot the arm that is holding a weapon to make an enemy drop the currently 
equipped weapon.  This is mainly useful for enemies that carry a large weapon. 
Enemies with throwing weapons (such as axes) will only take out another once a 
weapon is dropped.

Another way to disarm an enemy is to knock that enemy down with a kick.

-- Shoot thrown weapons or darts before they reach Leon

With the Wii-mote this is much easier than before.  Shoot whatever weapon is 
thrown or shot toward Leon to instantly make it ricochet away from Leon.

-- Slash enemies with a knife while they are down

Low on ammo?  Perform a special kick or other attack on enemies then aim 
downward (C button aim recommended) and slash at them while they are grounded. 
Keep in mind that you can slash an enemy in the face to make the enemy stagger 
then kick him to avoid using ammo for the stunning process.

Using a knife on a fallen enemy works much better in Professional mode where 
enemies are tougher and ammo is slightly scarce; it's really not needed for 
normal mode.

-- Dealing with Las Plagas (Plagas heads)

If an enemy "Plagases out" on Leon, throw a flash grenade to instantly kill the 
Plagas.  This works on ANY type of Plagas, even the little spider types.

Another good method is to use a rifle and aim directly at the Plagas then shoot 
for an instant kill.  The TMP sometimes works well if you aim for the head 
while shooting also.

-- Dealing with shielded enemies

Shoot a shielded enemy with a shotgun blast from up close to instantly break 
his shield.  A rifle shot will pierce right through a shield - shoot a shielded 
enemy at the top portion of his shield with a rifle and you might just pop his 
head.  A TMP is good for eating away at shields as well - go for the legs and 
keep firing.

Also, the Punisher handgun will automatically fire right through shields, which 
can really help out for when you don't want to switch to a shotgun while 
shooting Zealots.

-- Dealing with flamers (Ganados with torches)

When a Ganado carries a torch, wait for him to walk up to Leon and shoot him as 
he attempts to breathe fire to set him ablaze.  Be warned that some Ganados 
will actually swing the torches at Leon however.

-- Bosses fear the rocket launcher

Most bosses and big enemies will fall by shooting them with one rocket from the 
rocket launcher.  For bosses with two forms, the second portion of the battle 
will begin after one hit from the rocket launcher.  El Gigantes fall with one 
hit from the rocket launcher without even having to worry about hitting their 
Plagas.

-- Skip cutscenes when enemies descend/appear

Keep dying at one portion of the game because you have little time to react?  
There are a few fights where you can skip the cutscene of the enemies preparing 
for battle in order to react quicker.  This is especially useful with the cage 
trap in the castle.

-- There's something behind you

Most of the humanoid enemies will respond in a certain way when they are behind 
Leon.  The Ganados will yell out a certain phrase in Spanish and the Zealots 
will laugh.  Learn the different reactions and you can take action before an 
enemy sneaks up behind Leon.

-- Running slightly faster

Equip a grenade or an egg (yes, an egg) and Leon will have both arms free 
allowing him to run a bit faster.  He also runs faster with the Rocket 
Launchers equipped since they are strapped to his back.

-- Swinging on chandeliers

To always make a chandelier swing on the first try, keep tapping the A button 
as Leon starts to swing.  Once the button icon appears then Leon will 
immediately leap to the other side of whatever platform he is trying to reach.

*******************************************************************************
                                 ESCORTING TIPS                          [ET00]
*******************************************************************************

-- Keep Ashley behind Leon at all times

Make sure that Ashley is always behind Leon.  If she is in front then be sure 
to wait for her to duck before firing.  While she is behind Leon, Ashley will 
always get behind him while Leon aims with his gun!

-- Do not lead Ashley into crowds with Leon

Tell her to wait in a safe location while charging into crowds.  Don't leave 
her alone for too long however.

-- Clear her path of traps

Don't lead her through a bear trap or other type of trap (C4).

-- Heal Ashley every time she takes damage

The best way to heal her is with eggs (white eggs) since she has such a small 
life bar at the beginning.  Give her yellow herbs to increase her life bar.

Don't throw the eggs at her.  They do no harm but-  Well, ok you can toss a few 
at her.

-- Dealing with kidnappers

When an enemy grabs her and tries to walk away with her, shoot the enemy in the 
legs to make him instantly drop Ashley.  The shotgun works well to drop a 
kidnapper as well.  As long as Leon does not aim directly at Ashley she will 
not get hit.

Throwing a flash grenade will make an enemy drop Ashley as well.

-- Never aim if you want Ashley to move

When Leon aims, Ashley will always duck and take cover if she is in front of 
Leon.  If you want her to move then Leon will have to stop aiming.  This can be 
a little annoying at some parts.

-- An enemy in the area

Keep an eye on Ashley as she runs behind Leon and she will look to the side 
when an enemy is near.

-- Ashley will dodge along with Leon

When dodging an attack via an on-screen sequence, Ashley will not get hit by 
the attack as long as Leon dodges it.  A perfect example is when El Gigante 
falls in the Right path in the village and when a knight swings and axe as 
Leon.  Ashley will duck down and the objects will pass right through her while 
Leon dodges out of the way.

*******************************************************************************
                                 TREASURE TIPS                           [TT00]
*******************************************************************************

-- Always combine treasures when possible

Combined treasure will yield a greater value when sold to the merchant.  Be 
sure to keep two Blue Eyes for a replay game's two Butterfly Lamps since Blue 
Eyes are very rare most of the time.

-- Hoard EVERY item!

If Leon doesn't have a weapon for a certain type of ammo, grab it anyway and 
sell it to the merchant.  Before leaving a merchant, make sure that Leon has 
room in his inventory to carry new items; if not then consider selling some 
items.

-- Crow Hunting

Shoot any crows that you find in an area.  A flash grenade can bring down a 
group of crows while they are on the ground.  If a crow flies away it will 
always fly around up above so you still have a chance to it - an even greater 
chance with the Wii-mote.  Sometimes a crow will carry treasure or high 
quantities of PTAS.  A few even carry grenades and ammo!

-- Fishing

Use the knife to slash or use a gun to shoot at fish in the water then collect 
them for extra healing items.  Throw a single hand grenade into the water to 
instantly kill a whole school of fish, just make sure you have the inventory 
space to collect them.  Sell them to the merchant for Extra PTAS!  A large bass 
yields 2300 PTAS.

[WT00]
== |\\ ================================================================= |\\ ==
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    //    / /   /_\ //  //  \/ /   \ \     / /_\///_\\  /    \  /_\       //
   //    / /___//__/ \_// /\  /    _\ \   / /_\\/  _  \/ /\/\ \//__      //
  //     \____/\__/\___/\_\ \/     \__/   \____/\_/ \_/\/    \/\__/     //
  \\ |            M A I N   G A M E   W A L K T H R O U G H             \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The main game (Leon's game) is the only option of gameplay available from the 
start.  Six years have passed since the Raccoon City incident involving the 
viral outbreak.  Leon is in charge of saving the President's daughter (Ashley) 
from a cult group in Europe that has kidnapped her and brought her to this side 
of the world for reasons yet unknown.

He journeys to a small village in Europe to start his search for Ashley.  Leon 
will meet up with a horde of savage villagers that seem to be controlled by 
something (but what?) as well as a mysterious acquaintance from his past (that 
seemed to never wait up on him then and continues to leave him in the dust even 
now).

NOTE: Keep in mind that the boss hit points (or life) in the walkthrough is 
based on a rough estimate of gunfire that I used while fighting each boss.  
Some may not be totally accurate.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*******************************************************************************
                             T H E   V I L L A G E                       [WT01]
                        "Just up ahead is the village."
*******************************************************************************
  _______             __            ___   ___
 / ___/ /  ___ ____  / /____ ____  <  /__<  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/  / /___/ / 
\___/_//_/\_,_/ .__/\__/\__/_/    /_/   /_/  
             /_/                             
[CH11]

__ Woods __

Objective: Question the villagers on the whereabouts of Ashley.

Hunnigan will send Leon a ++PLAYING MANUAL++ file after the beginning 
cutscenes.  View it through the "Files" menu under the inventory menu.  Leon 
also starts with a ++INFO ON ASHLEY++ file and a ++COMMUNICATION LOG++, which 
will be updated after each radio conversation.

The game will start with Leon positioned next to the car that the local police 
were driving in the earlier cutscene with a path in front of him.  Run down the 
path and a cutscene will play once Leon gets near the cabin up ahead.  Walk to 
the left end of the cabin to find a wooden box that can be broken with a knife 
swing or weapon shot - these are located throughout the main game and they will 
usually contain a random item.
/-----------------------------------------------------------------------------\
| [ ] Spinel      | Shoot the right crow furthest in the back along the path  |
| [ ] Extra PTAS  | Shoot the rest of the crows                               |
/-----------------------------------------------------------------------------\
| -- Extra Dialogue/Scenes                                                    |
|=============================================================================|
| * Try to shoot any part of the car (try this on each side of the car)       |
| * Try to run across the bridge                                              |
| * Approach the car and talk to each officer                                 |
\-----------------------------------------------------------------------------/

The truck to the east blocks the east path, so enter the house via the front 
door (open [A] or kick it open [double tap A]).  Walk into the next room and a 
cutscene will activate.  A Ganado (or villager) will attack after the cutscene. 
Aim at his head or leg and shoot then run up and perform a special attack (A up 
close) while he staggers or falls to his knees; shoot him in the head while 
he's down to finish him off.  A cutscene will play once again.  

The Ganados outside will hold the door to trap Leon inside directly after the 
cutscene, so he must find another means of escape.  If the first Ganado dropped 
anything then be sure to grab it.  Enemies will drop money (pesetas or salable 
items), healing items, and ammo in this game.  Check his body for a reference 
to the past RE's.  This one is not a zombie.  Run up the stairs and leap out 
the window, or just leap out the window on the bottom floor.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo | On the second floor of the cabin on a table              |
\-----------------------------------------------------------------------------/

Objective: Fight off the hostile locals

Run away just a bit then turn and shoot at the three Ganados.  Don't let them 
surround Leon - turn and run if they do.  Go for their heads or legs to have a 
chance at special attacks once they fall.
/-----------------------------------------------------------------------------\
| Extra Cutscene                                                              |
|=============================================================================|
| * Walk all the way back to the area where the cop car was and check the     |
|   side of the cliff next to the bridge for an extra cutscene                |
\-----------------------------------------------------------------------------/

Objective: Investigate the village

Enter the shed down the newly-open path.  On the table inside is a typewriter 
where the game can be saved and there is also some handgun ammo and breakable 
boxes.  Continue down the path and some whimpering will be heard from a dog 
that got himself trapped in a bear trap.  Walk over to him and interact when 
the "Help" option appears in order to free him.  This dog will help Leon later 
if he is freed in this manner.  Keep in mind that the signpost with the skulls 
will always mean that there are traps nearby for any area that it is located 
around them.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the table next to the typewriter                     |
| [ ] Hand Grenade  | Kill the crow on the signpost with skulls along the     |
|                   | path                                                    |
| [ ] Extra PTAS    | Kill the other crow next to the above crow              |
| [ ] Red Herb      | After reaching the signpost along the trail past the    |
|                   | dog (the one that points to Pueblo Village), check in   |
|                   | the bushes by the tree near the fence.                  |
/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Free the dog and it will help Leon later in the game.  Shoot him or leave |
|   him and he will not help later.  (see first El Gigante fight for details) |
\-----------------------------------------------------------------------------/

There is an extra bear trap in the bushes to the left so be careful when 
walking around that area - hit the bear traps with a knife swing or shoot them 
to set them off.  Continue along the trail and some C4 traps will become 
visible up ahead.  The middle area between the trees contains a bear trap; 
disarm it and continue.  When the Ganado at the top of the hill spots Leon, 
walk back through the middle of the trees and get behind one of the tripwires 
for the C4 and the Ganado may actually walk through it.  Shoot one of the C4 
explosives as he walks through the middle if he doesn't set it off himself and 
the explosion will most likely kill him.

Further along the path, Leon will be able to enter another shed on the left 
side.  Enter it and grab the items.  Notice the gruesome display along the wall 
near the doorway.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the shelf next to the small wooden box in the shed   |
\-----------------------------------------------------------------------------/

Two more Ganados will attack Leon once he moves along the path ahead.  Run 
across the bridge and a trio of Ganados will see Leon approaching from a hill 
up above.  These Ganados cannot be shot at so don't waste the ammo.  They don't 
attack.  Strangely, they are never there during a replay game.

Shoot the Ganado in the shed to the left on the other side of the bridge.  He 
can actually be shot through the small opening along the side of the shed while 
approaching it if you're aiming is precise at the right moment.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the table in the shed                                |
\-----------------------------------------------------------------------------/

Follow the path outside and open the gate up ahead.

__ Pueblo Village __

Hunnigan will contact Leon once again at the start of this area and she will 
give him a ++PLAYING MANUAL 2++ file.  As Leon walks a bit down the trail, he 
will get a "Look" option that can be used with the press of the A button.  This 
will allow him to spy in on the village with the Z (Zoom in) and C (Zoom out) 
buttons on the nunchuk.
/-----------------------------------------------------------------------------\
| Extra Scenes                                                                |
|=============================================================================|
| * Press the A button when the "Look" option appears.  The binoculars were   |
|   once a normal feature in the GC demo version of RE4 (Japanese demo) where |
|   Leon could take them out whenever a certain button was pressed.  They     |
|   were basically useless though.                                            |
| * Enter the middle house with the shotgun                                   |
\-----------------------------------------------------------------------------/

This area can be done in several different ways.  Do you want to gain every 
possible item in this area?  Well then, be sure to defeat the chainsaw Ganado 
(Dr. Salvador) at the northeast end of the village and defeat the second 
chainsaw Ganado that will appear outside after Leon enters the house with the 
shotgun.

Do you want to barricade Leon into a house and remain safe until the Ganados 
stop attacking?  Enter the house with the shotgun and push the bookcase against 
the door on the bottom floor.  Run upstairs and keep the Ganados from entering 
the windows by pushing down the ladder.  Shoot the Ganados on the roof with a 
weapon as they try to enter from the side.  The house across from the house 
with the shotgun is a good place to lay low also since Leon can barricade the 
door inside as well, but remember that there is only way in and out of that 
building!  Don't try to stay in the tower on the east end or the Ganados will 
throw cocktails up at Leon to force him to climb down.

Here is my usual plan for this area:

Start by running down the path to the south and entering the shed near the 
doors on that end of the village.  Collect the items from the wooden boxes 
inside (one is always a flash grenade) then head back and hug the side wall 
while going around the side of the north building (the boarded-up barn).  Run 
to the northeast.  Collect the Green Herb from the logs to the left along the 
way and enter the second building by jumping through the window - the female 
Ganado nearby will not hear this!  Collect the handgun ammo and the items from 
the boxes and barrel then exit by jumping through the window.  Moving further 
to the northeast will alert the female Ganado, so just run up to the box near 
her and collect the red herb after breaking it.

Note: The Ganado pushing the wheelbarrow in the middle of the village is the 
hardest one to get past without being seen - his vision is superb.  Do the 
first part of the above strategy as quickly as possible (until entering the 
building via the window) after entering the village and Leon will not be 
noticed.  That particular Ganado will have his back to Leon most of the time 
during that time period.

LEON IS DISCOVERED!

Run very fast to the northeast exit.  Two Ganados and a chainsaw Ganado will be 
guarding the northeast exit to the village.  Shoot the Ganado on the left side 
in the head since he will run faster than the others and throw a grenade at the 
back chainsaw Ganado - this will kill the other two and knock down the chainsaw 
Ganado.  Rush up to the chainsaw Ganado with the handgun equipped and fire 
directly at his head.  Fire! Fire!  And keep firing at his head even while he 
rises then knock him down with a kick when he staggers.  Keep constant pressure 
on him and he will eventually die.  Grab the Ruby from him then use headshots 
and kicks to knock down the other Ganados on the way down the path to the 
south.

Enter the house with the shotgun to trigger the scene with the second chainsaw 
Ganado.  Don't barricade anything!  Run to the side below the stairs and break 
both barrels then collect the Handgun ammo.  Climb the stairs then grab the 
shotgun from the wall, break the hand grenade out of the glass, collect the 
PTAS on the table, grab the shotgun ammo from the nearby table, push down the 
ladder then jump outside.  Run toward the nearby building then turn directly 
around - this way there's less likely to be a Ganado in the back of Leon since 
the building is behind him.

The chainsaw Ganado should be right near the house that Leon jumped from.  Make 
sure that Leon is the center of his attention - that is he is coming for Leon 
(shoot him with a bullet if you must) - and throw a hand grenade at him.  Run 
directly toward him as the hand grenade knocks him down and turn to face the 
approaching Ganados.  Fire at the chainsaw Ganado with the shotgun directly in 
the head while he is down.  Fire at any other approaching Ganado if they get 
too close.  Keep firing until the chainsaw Ganado rises then throw a flash 
grenade to stun any Ganados and the chainsaw Ganado.  Continue unloading on the 
chainsaw Ganado while the others are stunned until he is dead.  Make sure that 
Leon reloads while the chainsaw Ganado is down on the ground (count the shots 
while firing) - switch to the handgun if Leon has no time to reload.

Having problems with the time limit?  Try making it to the far northeast end 
without picking up ANY items then go through the normal means of killing both 
chainsaw Ganados.  This shouldn't make it much harder, but it will definitely 
give more time for killing the chainsaw wielders.

The time for this area is based on two things: (a) How many Ganados Leon kills 
and (b) how much time has passed.  Once the cutscene with the Ganados running 
has played then the time for Ganado cleansing has almost come to an end.  Once 
the church bell rings in the cutscene that will ultimately follow, the Ganados' 
attacks will cease and they will leave the area.  Hunnigan will contact Leon 
again and he will be free to explore the village freely after the radio 
cutscene.
/-----------------------------------------------------------------------------\
| [ ] Flash Grenade | In the one of the boxes in the shed to the south        |
| [ ] Green Herb    | Lying on a log rack behind the boarded up building      |
| [ ] Handgun Ammo  | On a shelf inside the house next to the bonfire         |
|                   | (northwest house)                                       |
| [ ] Incendiary    | In the right box on the table in the house next to the  |
|     Grenade       | bonfire (northwest house)                               |
| [ ] Red Herb      | In the box on the north side of the house next to the   |
|                   | bonfire                                                 |
| [ ] Yellow Herb   | In the box behind the barn (with the cow)               |
| [ ] Red Herb      | On a wheelbarrow behind the back east side of the barn  |
| [ ] Handgun Ammo  | On a shelf inside the house with the shotgun (under the |
|                   | stairs)                                                 |
| [ ] Shotgun       | Hanging on a mantle on the second floor right by the    |
|                   | stairs in the middle village house                      |
| [ ] Hand Grenade  | On the second floor behind some glass casing on a shelf |
|                   | in the house with the shotgun                           |
| [ ] 1000 PTAS     | Lying on a table on the second floor next to a window   |
|                   | in the house with the shotgun                           |
| [ ] Shotgun Ammo  | Lying on a table on the second floor in the house with  |
|                   | the shotgun                                             |
| [ ] Handgun Ammo  | Jump out the window on the west side of the house with  |
|                   | with the shotgun and check the chimney on the rooftop   |
|                   | of the house next door                                  |
| [ ] Spinel        | On the east rooftop of the house with the shotgun (jump |
|                   | out the window on the west end to reach it)             |
| [ ] 1000 PTAS     | On a bed behind a locked door in the house across from  |
|                   | the house with the shotgun                              |
| [ ] Green Herb    | Check the boarded up log rack on the east side of the   |
|                   | house across from the house with the shotgun            |
| [ ] Handgun Ammo  | Check the boarded up log rack on the north side of the  |
|                   | insignia building                                       |
| [ ] Shotgun Ammo  | Lying on a table at the top of the tower to the north   |
|                   | of the insignia building                                |
| [ ] Handgun Ammo  | On a table inside the right shed along the northeast    |
|                   | path                                                    |
/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Check the body in the bonfire in the middle of the village.  It is one of |
|   the cops from earlier!                                                    |
\-----------------------------------------------------------------------------/

Objective: Find the key to open the door with the insignia in Pueblo Village.

Check the building with the insignia on the front door in the east.  The door 
is locked so Leon must venture to the northeast to find a key.  Pick up the 
++ALERT ORDER++ file from the wall above the table in the right shed up the 
northeast path.  Continue through the northeast exit to enter the next area.

__ Farm __

Enter the shed to the left to find a typewriter.  Notice the blue ++ABOUT THE 
BLUE MEDALLIONS++ paper file hanging on the tree past the fence.  This will 
tell about the blue medallions scattered around this farm area and the 
churchyard in a later chapter.  Once ten of them are shot a prize will be 
gained from a certain individual that will be revealed later on.  There are 
seven medallions here.

The chickens in this area will lay eggs    +----------------------------------+
that Leon can pick up.  The eggs will      |          PRO MODE HINT           |
restore his health by some degree          |==================================|
depending on the type - White (barely),    | On Professional mode, be sure to |
Brown (moderate), Gold (all).  They are    | take advantage of the chickens'  |
also good for selling to the merchant      | eggs and this will help out      |
later in the game and giving them to a     | greatly for the beginning areas  |
certain individual that will accompany     | of the game.  Leave and return   |
Leon.  Leon can enter and reenter this     | a bunch and stock up!            |
area and this will make the chicken lay    +----------------------------------+
even more eggs!

The dog here is no threat, he will stand and bark at Leon then run when he is 
approached.

The Ganados spread around the area will attack as Leon explores the farm so be 
ready.  They tend to form a group with the first few so take out the shotgun if 
a crowd starts to appear near Leon.  These Ganados that Leon will face from now 
on are more powerful than the ones fought in Pueblo Village as well so be sure 
to go for head shots and use kicks to your advantage.
/-----------------------------------------------------------------------------\
| [ ] Pearl Pendant | Walk over to the well next to the shed with the type-   |
|                   | writer.  Shoot the plank holding up the cover to the    |
|                   | well then shoot the pendant.  Take the pendant from the |
|                   | top of the cover.  Do this in this order or else the    |
|                   | pendant will become dirty from falling into the water.  |
|                   | It will be worth less pesetas.                          |
| [ ] Spinel        | Check the first blue cabinet on the bottom floor of the |
|                   | the second barn                                         |
| [ ] 1000 PTAS     | Check the second blue cabinet on the bottom floor of    |
|                   | second barn                                             |
| [ ] Handgun Ammo  | Check the third blue cabinet on the top floor of the    |
|                   | second barn                                             |
| [ ] Beerstein     | Jump out the second floor (east) window of the second   |
|                   | barn then jump from the opening in the walkway directly |
|                   | ahead with the plank on the left and the wooden fence   |
|                   | structure to right.  Turn to the right upon falling and |
|                   | break the wooden box to collect the item.  Push the     |
|                   | bookcase away from the opening in the shed to get out.  |
| [ ] Spinel        | Break the box in the shed on the northeast side         |
\-----------------------------------------------------------------------------/
| Blue Medallion Locations (total 7)                                          |
|=============================================================================|
| * Hanging from a branch on the same tree where Leon picks up the "About the |
|   Blue Medallions" file                                                     |
| * Look toward the first barn while near the shed with the typewriter to see |
|   this one hanging from the top opening above the entrance                  |
| * Hanging on a branch on the tree behind the first barn                     |
| * On the south side of the second barn, this is hanging from the bottom     |
|   portion of the roof above the south entrance (look up)                    |
| * Climb up the ladder in the second barn and turn around to see this        |
|   hanging from the top opening above the north entrance                     |
| * Hanging on a windmill piece in the northeast.  Aim carefully!             |
| * Hanging above the large set of double doors on the northeast side that    |
|   barred (a little more to the north rather than RIGHT up above them)       |
\-----------------------------------------------------------------------------/

The northeast set of double doors cannot be opened at this time since they are 
barred from the other side.  Open the doors on the southeast side after 
collecting all the items in the area.

__ Booby Trapped Path __

Look up to the left after entering.  See the boulder?  Walk further ahead and 
examine the signpost to the side and Leon will remember this sign from back in 
the woods - meaning there is danger ahead.  Follow the path down the hill and a 
cutscene will play.

Interactive Cutscene:

Wiggle the Wii-mote from left to right to quickly run from the boulder as it 
rolls down the hill after Leon.  Quickly press A + B to roll out of its way as 
Leon reaches the bottom of the hill.

If Leon tries to go back up the hill some Ganados on the bridge above will 
throw weapons at him.  These Ganados can be shot but their items cannot be 
collected if they drop any.  Enter the tunnel to the east.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Shoot the first shiny object on the ceiling of the      |
|                   | tunnel                                                  |
| [ ] Spinel        | Shoot the second shiny object on the ceiling of the     |
|                   | tunnel                                                  |
\-----------------------------------------------------------------------------/

On the other side of the tunnel try to scope out the Ganados up ahead.  Look 
closely and notice the dynamite in the hand of the single Ganado outside the 
building.  Shoot that dynamite for a perfect start to this area.  Otherwise, be 
prepared to dodge the dynamite being thrown.  Leon can shoot any dynamite in 
this area to set it off at any time or shoot a Ganado to stall him and allow it 
to blow up in his hands.  Keep in mind that a Ganado with lit dynamite will 
blow up and destroy everything around him in the process.

Shoot the bear traps around the southwest side of the first big building then 
enter the building and take care of the Ganados inside.  Another dynamite 
thrower is on the north side of this building.  Be sure to shoot the C4 and 
other bear trap in the shed while collecting the item in there.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | On the table in the second room of the middle building  |
| [ ] Spinel        | In the left wooden crate on the shelf in the shed       |
| [ ] Red Catseye   | Shoot the bird's nest up in the tree in front of the    |
|                   | right side of the house                                 |
\-----------------------------------------------------------------------------/

The left shed has some spiders crawling along the walls that can be shot.  One 
of the most missed treasures in the game is in the bird's nest in front of the 
right side of the house in the east so be sure to shoot the nest and collect 
the item.  Kick at the lock until the front door of the house opens (3 kicks) 
or just shoot the lock (1 shot).

__ Abandoned House __

Inside is a typewriter on the left table.  Notice the banging sound coming from 
somewhere in the back of the house?  Walk through the doorway and shoot the C4 
in the hall and in the next room.  Push the bookcase blocking the doorway to 
the side and walk down the hall ahead.  Approach the shaking closet in the back 
of the house.  It doesn't matter if Leon shoots the closet, throws grenades or 
eggs, or what have you at it - it is indestructible.  Open the closet to 
trigger a cutscene that will end this chapter.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the middle table                                     |
| [ ] 1000 PTAS     | Open the cabinet across from the typewriter             |
| [ ] 1000 PTAS     | Lying on the table of the second room                   |
| [ ] Green Herb    | Open the cabinet in the second room                     |
\-----------------------------------------------------------------------------/

  _______             __            ___    ___ 
 / ___/ /  ___ ____  / /____ ____  <  /___|_  |
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/  / /___/ __/ 
\___/_//_/\_,_/ .__/\__/\__/_/    /_/   /____/ 
             /_/                               
[CH12]
Chapter 1-2

__ Storage Building __

Interactive cutscene:

Dodge as the axe is about to hit Leon and Luis.

Objective: Find the secret passage in the village that leads to the church.

Walk around the corridor to the side for a cutscene introducing the merchant. 
Save the game at the typewriter on the shelf then exit the building.  Walk 
around the back of the building for another cutscene involving the merchant.  
This merchant will allow Leon to buy a set of several items and he will be 
around throughout the rest of the chapter of the game.  He will carry newer 
items as the game progresses.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the shelf in the room where Leon and Luis were tied  |
|                   | up                                                      |
| [ ] Rifle Ammo    | Lying next to the typewriter                            |
| [ ] Red Herb      | Break the left wooden barrel behind the merchant        |
\-----------------------------------------------------------------------------/

Sell the 7 Spinels, the Ruby, and the Pearl Pendant but none of the other 
treasures.  The others are combinable with other treasures for a greater value 
and it's best to keep them for now.  Above all else, buy the Attache Case M.  
The TMP and Rifle are more of your decision.  The TMP is much better on the Wii 
version thanks to a more precise aim - it can be a good substitute for the 
handgun.  The Rifle has some good damage, but the precision scope isn't really 
needed yet.  Don't buy the extra scope since there is absolutely no need for 
it, which is true for the entire game really.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case M         | 24000 | TMP                    | 10000 |
| Treasure Map (Village) |  3000 | Rocket Launcher        | 30000 |
| Handgun                |  8000 | Scope (Rifle)          |  7000 |
| Shotgun                | 20000 | First Aid Spray        |  5000 |
| Rifle                  | 12000 | ---------------------- |       |
\-----------------------------------------------------------------/

As for upgrades, it would be good to mainly upgrade the capacity and reload 
speed for your weapons.  Seconds matter in intense fights with several Ganados 
more than damage at this point.  Upgrade the shotgun more than the handgun 
since Leon will be keeping it longer.
/---------------------------------------------------------------------------\
| Handgun                                                                   |
|===========================================================================|
| Firepower    | Lv 2 | 1.2  |   7000 | Reload Speed | Lv 2 | 1.47 |   4000 |
| Firing Speed | Lv 2 | 0.40 |   5000 | Capacity     | Lv 2 |   13 |   4000 |
\---------------------------------------------------------------------------/
| Shotgun                                                                   |
|===========================================================================|
| Firepower    | Lv 2 | 4.5  |  15000 | Reload Speed | Lv 2 | 2.43 |   7000 |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 2 |    8 |   8000 |
\---------------------------------------------------------------------------/
| Rifle                                                                     |
|===========================================================================|
| Firepower    | Lv 2 | 5.0  |  10000 | Reload Speed | Lv 2 | 3.23 |   8000 |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 2 |    7 |   6000 |
\---------------------------------------------------------------------------/

Walk toward the double doors in front of the building for a cutscene.

__ Mountain Village __

Open or kick open the doors - it doesn't matter, the Ganados will be all over 
Leon in just a minute anyway.  It is possible to lead Ganados through the 
double doors and blast them from the other side.  Also there are holes in the 
brick gate that Leon can shoot through.  Try to go for headshots then kick them 
off the side of the bridges.  Sometimes a Ganado will automatically fall to his 
death when he is shot on the bridge.  Try to shoot the Ganados on the high 
ledges and buildings before getting too close to them since they will throw 
dynamite or weapons from a distance.

The gate at the far north end of the village is locked and requires a medallion 
to open it, so the main objective here is to search for the two halves of the 
medallion.  One half, the ++EMBLEM (LEFT HALF)++, is on the southeast end at 
the top of a hill and the other half, the ++EMBLEM (RIGHT HALF)++ is on the 
southwest end on top of the middle building in the village.  Climb the ladder 
in the center of the middle building to get up to the rooftop.  They are both 
hidden inside of treasure chests.  Both halves are guarded by Ganados with 
throwing weapons.  
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On a shelf inside the middle building (southwest end)   |
| [ ] Handgun Ammo  | On a crate inside the middle building (middle room)     |
| [ ] Flash Grenade | Open the single locker in the middle building           |
| [ ] 1000 PTAS     | Open the locker on the left inside of the small north-  |
|                   | east building                                           |
| [ ] Yellow Herb   | Open the locker on the right inside of the small north- |
|                   | east building.                                          |
\-----------------------------------------------------------------------------/

From the rooftop of the middle building, Leon can get the perfect view of the 
Ganados on the high ledges and rooftops so make sure to take advantage of this. 
A rifle could come in handy here, but still, the Wii-mote makes sniping just as 
possible with a handgun or TMP.

Once Leon has both halves of the medallion, examine the gate on the east end of 
the village then combine both halves through the menu to get the ++HEXAGONAL 
EMBLEM++.  Use the Emblem on the gate to unlock it.

__ Outside Facility __

Break the wooden barrel to the right of the entrance doors by the dumpster, 
break the two barrels down the left path.  Kick open the facility doors after 
exploring the outside of the facility.

__ Inside the Facility __

While breaking the first barrel off to the left a mask can be noticed through 
the hole in the wall to the side, but this cannot be collected until Leon moves 
deeper into the facility.  Aim at the boards on the left wall in that room to 
see that the cursor turns red while moving over them - this is the key to 
getting this.  Continue through the doors on the opposite side for now.  A wave 
Ganados will attack Leon through the next set of doors, watch for the weapon 
throwers as usual.  Step behind the crate next to the door that Leon just 
opened and let them come your way to play it safe or just go charging in!

Jump through one of the windows along the side of the wall after fighting off 
the first Ganado wave.  Ganados will stand on the other side of the room and 
toss dynamite at Leon.  The best way to approach this part is to shoot one of 
the sticks of dynamite while it is near them - this will take out the whole 
group.  Use the A button while standing behind the dumpster ("Crouch" command) 
to duck the dynamite blast.  While Leon is ducking hold the B button to make 
him aim then let go of the button to make him return to his ducking state.

Take note of the nine bear traps spread around the room and disarm them while 
running over to any pickups.  The next room with the dripping ceilings is where 
Leon can get the mask from earlier.  Break the board on the south wall then hop 
into the room and collect it.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Open the cover to the first fireplace on the right      |
| [ ] Spinel        | Open the cover to the second fireplace on the right     |
| [ ] Elegant Mask  | In the room with the dripping ceiling (past the room    |
|                   | with bear traps) break the wooden boards on the opening |
|                   | of the south wall and jump through the opening to find  |
|                   | this on the left                                        |
\-----------------------------------------------------------------------------/

Continue through the next door and move down the stairs.  A single Ganado will 
attack near the ladder at the end.  Shoot him in the head and kick him off into 
the water for an instant kill.  Jump down into the water below for some items. 
There are quite a number of fish here and Leon can kill them and pick them up 
as items.  They will restore his health or they can be sold to the merchant.  
Throw a hand grenade into the water to kill most of them instantly.  Make sure 
that there is enough room in Leon's inventory to carry them all.  The Large 
Bass takes up about as much as a shotgun.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Check in the water                                      |
| [ ] Flash Grenade | Check in the water (behind the ladder)                  |
| [ ] 1000 PTAS     | Check in the water (behind the ladder)                  |
| [ ] Large Bass    | Kill it in the water then pick it up                    |
| [ ] Bass          | Kill them in the water then pick them up                |
\-----------------------------------------------------------------------------/

Round up the fish then climb back up the ladder.  Climb up the next ladder.

__ Path to the Chief's House __

Turn to the left to spot a treasure hanging above the well.  Notice the 
signpost with the skulls revealing that there are traps in the area.  Shoot the 
C4 along with the 3 bear traps up ahead before moving down the path - one of 
the bear traps is on the left side just in case Leon tries to slip past the C4.
/-----------------------------------------------------------------------------\
| [ ] Brass Pocket  | Shoot the plank holding up the well lid then shoot the  |
|     Watch         | pocket watch.  Retrieve it while it is on the lid top   |
| [ ] Extra PTAS    | Shoot the crows along the path ahead (the C4 can kill   |
|                   | the furthest two)                                       |
\-----------------------------------------------------------------------------/

Walk up the stairs of the house at the top of the hill.  At the top and to the 
side is a door that requires Leon to rotate the large crystal ball on the door 
so that it matches up with the Illuminados symbols along the sides.
    _____
   /     \
  /       \
 /         \
|  \     /  |
|    \|/    |
|    /|\    |
|   / | \   |
|   \ | /   |
|     |     |
 \    |    /
  \       /
   \_____/

-- SOLUTION: Rotate it UP then LEFT.

__ Chief Mendez's House __

The door will slide away and allow Leon into the house.  Walk inside and search 
the room for goodies.
/-----------------------------------------------------------------------------\
| [ ] 1000 PTAS     | Inside of the closet to the right just as Leon enters   |
| [ ] Handgun Ammo  | Check the left drawer of the desk to find this          |
\-----------------------------------------------------------------------------/

Pick up the --INSIGNIA KEY-- from the open box on the dresser across from the 
entrance.  This is the key that will allow Leon into that one locked building 
back in Pueblo Village.  Collect the ++CHIEF'S NOTE++ file from the bed.  
Notice the window to the side of this room.  Try to break it with a knife.  It 
can't be broken, and it is indestructible for a reason.  I'll share the info 
behind this at the beginning of the next chapter so as not to spoil anything.  
Open the door for a cutscene that will end this chapter.

  _______             __            ___    ____
 / ___/ /  ___ ____  / /____ ____  <  /___|_  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/  / /___//_ < 
\___/_//_/\_,_/ .__/\__/\__/_/    /_/   /____/ 
             /_/                               
[CH13]
CHAPTER 1-3

__ Chief Mendez's House __

Objective: Find the church

Once the radio cutscene is over check the cabinet for some extra pesetas and be 
sure to open the door that leads to the room Leon just exited from in the last 
chapter to get the extra cutscene - it provides a good setup for a cutscene 
later in the game.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Open the cabinet below the picture of "the hooded man"  |
|                   | on the second floor                                     |
\-----------------------------------------------------------------------------/
| Extra Cutscene                                                              |
|=============================================================================|
| * Open the door to the room that Leon exited from in the last chapter       |
\-----------------------------------------------------------------------------/

Now, about the window that I mentioned in the last chapter, it was 
indestructible because "the woman in red" always shoots through the window then 
Chief Mendez destroys it in the extra cutscene.  In the Gamecube version the 
window is breakable prior to the cutscene and it always appears fixed in the 
cutscene of the next chapter.

Run down the stairs.  Open the door below the stairs to find a Ganado in the 
restroom!  Check around the dining room for a few item pickups then save at the 
typewriter.  Open the front door.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | Break the glass casing on the shelf to the right of the |
|     Grenade       | fireplace and grab the grenade                          |
| [ ] 1000 PTAS     | Open the cabinet across from the shelf described above  |
| [ ] Brown Chicken | Open the oven across from the typewriter                |
|     Egg           |                                                         |
\-----------------------------------------------------------------------------/

__ Path to Pueblo Village __

A few Ganados and a chainsaw Ganado will attack as Leon steps out of the house. 
A grenade is very useful at this part (hand or incendiary).  Use the shotgun to 
keep the chainsaw Ganado grounded and try to focus on the other Ganados since 
the one with the chainsaw takes much longer to kill.
/-----------------------------------------------------------------------------\
| [ ] Ruby          | Kill the chainsaw Ganado                                |
| [ ] Spinel        | Shoot the bird's nest on the branch in one of the trees |
|                   | on the path down to the shed                            |
| [ ] TMP Ammo      | Shoot the bird's nest on the branch in one of the trees |
|                   | a little ways from the shed                             |
\-----------------------------------------------------------------------------/

Be sure to shoot the bird nests up in the trees for some extra pickups along 
the path.  A group of Ganados will be waiting at the very end of the path.  
Open the doors at the end to reenter Pueblo Village.

__ Pueblo Village __

A few Ganados followed by a whole swarm of Ganados will attack as Leon makes 
his way into the village.  Use a hand grenade or incendiary grenade from the 
top of the path if they start to group up too much.  Beware the Ganados on the 
rooftops in the middle of the village.  There are no new items in the village 
at this time.  Approach the middle building with the insignia door and use the 
insignia key to unlock it.

__ Insignia Building __

Save your game at the typewriter and collect all the items in the area.  Open 
the door and shoot the lantern up above for a Spinel.  These lanterns can be 
shot in later chapters to set enemies on fire while they are below them.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the top of the cabinet                               |
| [ ] Spinel        | Shoot the lantern hanging from the ceiling in the next  |
|                   | room                                                    |
\-----------------------------------------------------------------------------/

Open the trapdoor on the floor then jump down into the opening in the floor and 
follow the tunnel at the bottom.  Another lantern will be hanging in the middle 
of the cave; shoot it to make some valuable items glimmer in the remaining 
light on the ceiling of the cave.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | On the ceiling of the cave, shoot it after shooting the |
|                   | lantern                                                 |
| [ ] Spinel        | On the ceiling of the cave, beside the one above        |
| [ ] Elegant       | Same room as the above Spinel, but turn around and back |
|     Headdress     | up to see it after shooting the lantern                 |
\-----------------------------------------------------------------------------/

__ Secret Tunnel __

Continue deeper into the cave and a cutscene will play that introduces another 
merchant.  He will mention the blue medallions that Leon received a note about 
all the way back in the Farm area.  The Churchyard that contains the rest of 
the blue medallions is right up ahead so don't bother upgrading the current 
handgun any since Leon will be getting another one by shooting all of the 
medallions.  The only new item that merchant has is a stock (this helps to make 
the cursor steady when equipped to the TMP) and he offers upgrades for the TMP 
now.  Sell the Spinels, the Ruby, the Brass Pocket Watch, and the Elegant 
Headdress to him for some extra pesetas.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case M         | 24000 | TMP                    | 10000 |
| Treasure Map (Village) |  3000 | Rocket Launcher        | 30000 |
| Handgun                |  8000 | * Stock (TMP)          |  4000 |
| Shotgun                | 20000 | Scope (Rifle)          |  7000 |
| Rifle                  | 12000 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/
/---------------------------------------------------------------------------\
| TMP                                                                       |
|===========================================================================|
| Firepower    | Lv 2 | 0.5  |   7000 | Reload Speed | Lv 2 | 1.93 |   5000 |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 2 |   50 |   7000 |
\---------------------------------------------------------------------------/

Open the door and climb the ladder at the end of the tunnel.

__ Churchyard __

A few Ganados will attack as Leon first enters the graveyard.  Check the twin 
gravestones located in the graveyard to find pairs of twin symbol designs on 
top of them.  These symbols will be used in a puzzle up ahead.  All the rest of 
the blue medallions are spread around this area as well.  The requirement is 
ten, but be sure to shoot them all for an even better prize!
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Shoot the bird's nest directly above the doorway while  |
|                   | moving away from the ladder                             |
| [ ] Rifle Ammo    | Shoot the bird's nest before walking up to the overhead |
|                   | wood structure                                          |
| [ ] Extra PTAS    | Shoot the three crows out in the graveyard when Leon    |
|                   | makes it to the overhead wood structure                 |
| [ ] Handgun Ammo  | On the table in the shed                                |
\-----------------------------------------------------------------------------/
| Blue Medallion Locations (8 total)                                          |
|=============================================================================|
| * Hanging from a branch of a tree in front of the shed (in the background)  |
| * Hanging from a branch of a tree that is near the fence along the path     |
|   leading to the church                                                     |
| * Hanging from a branch of a tree on the north middle portion of the grave- |
|   yard                                                                      |
| * Hanging from a branch that extends across the north side of the church.   |
|   Shoot it from the front of the church                                     |
| * After retrieving the green catseye from the puzzle pedestal, while still  |
|   facing the pedestal, look up and to the left to see this hanging from     |
|   the back portion of the roof of the church                                |
| * After jumping across the first gap in the bridge behind the church, turn  |
|   around and look below the bridge to see this one hanging there            |
| * Beside the small building along the side of the bridge, hanging from the  |
|   top portion of the bridge                                                 |
| * Before jumping across the second gap in the bridge, look below the bridge |
|   portion up ahead to see this hanging from the bottom                      |
\-----------------------------------------------------------------------------/

Follow the path leading to the church up above.  Some more Ganados will attack 
at the top.  Shoot the dynamite in the dynamite Ganado's hand to kill them all 
quickly.  Walk around the right side of the church.
/-----------------------------------------------------------------------------\
| [ ] Incendiary   | Shoot the bird's nest in the tree in front of the church |
|     Grenade      | (right side)                                             |
/-----------------------------------------------------------------------------\
| Extra Scenes                                                                |
|=============================================================================|
| * Shoot the church bell on the top right side of the church to summon a     |
|   group of Ganados into the graveyard below.  This can be done twice.  A    |
|   Ganado will yell the first two times the bell is shot.                    |
| * Start to run down the separate path along the right side of the church to |
|   get an extra radio call from Hunnigan.                                    |
\-----------------------------------------------------------------------------/

On the right side, walk up to the shiny object in the pedestal.  This puzzle 
requires Leon to light up the three designs that were found in the graveyard on 
the three twin gravestones.  The symbols are as follows:

-- SOLUTION:
    _
   |\\
   | \\                     \--      --/
     //      / \    / \       \\    //
    //      // \\  // \\       \\  //
   //      //   \\//   \\       \\//
  //      //--   \/   --\\       \/
  \\ |
   \\|

From the starting position (the top center) move the pointer in the following 
pattern:

** 3 - 3 - 3 - 4 - 4 - 4 - 3 **

This will get Leon the green catseye that can be combined with the Beerstein 
for extra pesetas when sold to the merchant.
/-----------------------------------------------------------------------------\
| [ ] Green Catseye | Solve the puzzle in the back of the church to release   |
|                   | this item                                               |
\-----------------------------------------------------------------------------/

Walk back to the front of the church and check the door for a Hunnigan radio 
cutscene.

Objective: Find the engraving that will open the door to the church

Follow the path along the right side of the church and walk out onto the 
bridge.  Shoot the Ganados and they will most likely fall off the bridge - if 
not then just kick them off with a blast to the face followed by a roundhouse.

Inside the building on the left, grab the ++CLOSURE OF THE CHURCH++ file.  The 
box to the left of the file has a snake in it.  Perform two knife swings (one 
to break the box and one to kill the snake) in order to kill it and receive a 
chicken egg.  The snakes will be lurking in a few of these boxes from now on.  
Their damage rate is very low if they manage to bite Leon.
/-----------------------------------------------------------------------------\
| [ ] SNAKE!        | Break the box to the left of the file in the small      |
|                   | building on the side of the bridge                      |
\-----------------------------------------------------------------------------/

Continue to the end of the bridge and blast the single Ganado guarding the next 
door.  Open the door at the end.

__ Holding Area __

Notice the group of crows in the middle.  Throw a flash grenade to kill them 
all then grab all the goodies that they drop.  One even carries a flash 
grenade!  Notice the moaning sounds?  That is coming from something behind the 
pair of large doors on the east side.  Walk down the stairs on the opposite 
side of this area.
/-----------------------------------------------------------------------------\
| [ ] Extra PTAS    | Shoot/throw a flash grenade at the group of crows in    |
|                   | the middle of the area                                  |
| [ ] Flash Grenade | The middle crow carries this                            |
| [ ] Handgun Ammo  | Check on the table in the first small building          |
| [ ] Spinel        | Check on the table in the first small building          |
| [ ] Handgun Ammo  | Check on the table in the third small building          |
| [ ] Spinel        | On the rocks in the wheelbarrow on the northwest side   |
|                   | of this area                                            |
\-----------------------------------------------------------------------------/

__ Merchant Shop __

Run down the stairs and hop down the first dropoff.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On top of the first set of small crates                 |
| [ ] Black Bass    | Shoot the Black Bass in the water.  They have to jump   |
|                   | toward Leon in order for him to pick them up            |
\-----------------------------------------------------------------------------/

The merchant in this area carries an extra item and some more weapon Tune-ups 
if Leon shot enough of the medallions.  If Leon shot over 10 medallions then 
the merchant will offer a free Punisher handgun; if Leon shot all 15 
medallions, the merchant will offer a free Punisher handgun with a bonus 
firepower upgrade.  The upgrade is usually 10000 PTAS extra.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case M         | 24000 | ** Punisher            |     0 |
| Treasure Map (Village) |  3000 | Rocket Launcher        | 30000 |
| Handgun                |  8000 | Stock (TMP)            |  4000 |
| Shotgun                | 20000 | Scope (Rifle)          |  7000 |
| Rifle                  | 12000 | First Aid Spray        |  5000 |
| TMP                    | 10000 | ---------------------- | ----- |
\-----------------------------------------------------------------/
/---------------------------------------------------------------------------\
| ** Punisher                                                               |
|===========================================================================|
| Firepower    | Lv 2 | 1.1  |  10000 | Reload Speed | Lv 2 | 1.47 |   8000 |
| Firing Speed | Lv 2 | 0.40 |  10000 | Capacity     | Lv 2 |   13 |   8000 |
\---------------------------------------------------------------------------/
** If Leon shot at least 10 medallions.  Shoot all 15 and the Punisher will 
already have a firepower upgrade.

Use the typewriter to the side to save your progress then exit back out of the 
shop and enter the doors to the right in the Holding Area.

__ Swamp __

Check the shed to the side for some extra items.  Notice the red signpost with 
the skulls on it.  Look up after examining it to see a boulder on the rock wall 
up above.  Run down the path then get ready for an interactive cutscene.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the table inside of the right shed                   |
\-----------------------------------------------------------------------------/

Interactive Cutscene:

Wiggle the Wii-mote to outrun the boulder then press A+B to roll away from the 
boulder as Leon reaches the bottom.

/-----------------------------------------------------------------------------\
| [ ] Spinel        | Right after escaping the boulder, walk forward a bit,   |
|                   | turn around, then look at the rock wall up above. Shoot |
|                   | the shiny object then collect it from the ground.       |
\-----------------------------------------------------------------------------/

A Ganado will be standing on the wooden walkway above the swamp up ahead.  The 
C4 behind him can be shot to kill him instantly, but there is a much better way 
to use that C4.  Try to kill him and leave the C4 there.  Jump into the swamp 
on the left side and blast the Ganados that attack in the water.  Soon some 
more Ganados will come from the path where Leon escaped the boulder.

Use the ramp to the side to climb back up on the wooden walkway and Leon will 
be standing on the opposite side of the C4.  Wait for one of them to run across 
the C4 and trigger it or shoot it yourself.  One of the best things to do is to 
shoot the quicker Ganados to stall them and let them all gang up then shoot the 
C4 or let them trigger it.  Grenades work very well for these groups of Ganados 
since quite a few pile up.
/-----------------------------------------------------------------------------\
| [ ] Grenade       | At the very beginning of the swampy area, drop off the  |
|                   | left side and this will be on a dry piece of land to    |
|                   | the left                                                |
| [ ] SNAKE!        | Break the right crate on the shelf in the shed          |
| [ ] SNAKES!       | There are two more snakes slithering around in the      |
|                   | water or on the wooden walkway somewhere in this area   |
| [ ] Incendiary    | On a bench on the second portion of the wooden walkway  |
|     Grenade       | (the one with the bridge)                               |
| [ ] Antique Pipe  | Get in the water and move over to the south/southeast   |
|                   | side of the second wooden walkway then find the patch   |
|                   | of dry land with a tree.  Shoot the bird's nest up in   |
|                   | the tree and this will fall from it.                    |
\-----------------------------------------------------------------------------/

Many more Ganados are strewn out around this swamp area along with a few C4 
traps.  Many times the Ganados will walk directly into the C4 traps so try to 
lure them toward the traps.  Get on top of the second wooden walkway then 
follow the path ahead and open the door at the end.
/-----------------------------------------------------------------------------\
| [ ] SNAKE!        | Break the box on the table in the second shed           |
| [ ] Handgun Ammo  | On the table in the second shed                         |
\-----------------------------------------------------------------------------/

__ Path to the Lake __

Follow the path directly ahead at first - don't turn right yet.  At the top of 
the path a cutscene will play.

Return the way that Leon came then make a left and follow the other path that 
leads to the dock at the end.  Stop in the second shed and save at the 
typewriter - especially if you want to check out the extra scene.
/-----------------------------------------------------------------------------\
| [ ] Gold Bangle   | Shoot the bird's nest in the tree about midways down    |
|     w/Pearls      | the path that leads to the dock                         |
| [ ] Yellow Herb   | Break the wooden box on the table in the first shed     |
| [ ] Handgun Ammo  | On the table in the first shed                          |
| [ ] Green Herb    | On the table by the typewriter in the second shed       |
| [ ] Black Bass    | There are a few Black Bass in the water, but I would    |
|                   | HIGHLY recommend throwing a grenade into the water to   |
|                   | kill them since they are basically there to trick the   |
|                   | player into firing into the water - see below.          |
\-----------------------------------------------------------------------------/
| Extra Death Animation                                                       |
|=============================================================================|
| * Stand on the very edge of the dock and shoot anywhere six times - this is |
|   a secret death animation for Leon, so save before you try this.           |
\-----------------------------------------------------------------------------/

__ The Lake __

The fish at the dock can be collected - throw a grenade into the water to kill 
most of them.  Get in the boat and drive out into the lake.  The opening along 
with the rooftop on the north side of the lake is closed off for now.  Head for 
the opposite side of the lake and a cutscene will play near the middle of the 
lake.

Boss Battle - Del Lago

Life: 60

Directly after the cutscene, Leon will be forced to fight Del Lago as it grabs 
the boat's anchor and drags the boat across the lake.  Hold the B button to 
make Leon hold a spear then aim at Del Lago and throw the spear at him.  The 
spears come in an infinite supply so don't worry about running out of spears.  
Dodge the logs and other debris as Del Lago pulls the boat past the obstacles - 
it is wise to stop hitting him and use the analog to turn if the boat is 
directly across from one of the obstacles.  If Leon falls off the boat then 
wiggle the Wii-mote to swim back to the boat.  As long as Leon gets back on the 
boat he will be fine.

The course of the battle goes like this:  Del Lago drags the boat through some 
obstacles.  Del Lago races toward a wall then surfaces and tries to knock Leon 
off the boat.  From this point, Del Lago will do one of two things, he will 
either drag the boat again and start the above cycle all over again or he will 
swim off into the water somewhere and leave the boat.

If Del Lago leaves the boat then Leon will start to look around the lake.  Hold 
up a spear and start to look around the lake yourself.  Del Lago will surface 
and start to swim toward the boat.  Red arrows on the side of the screen will 
point Leon toward Del Lago's location.  Throw a spear at him to stop his charge 
and he will sink right before he makes it to the boat.  Afterwards, Del Lago 
will grab onto the boat's anchor and lead Leon across the lake once again.

HITTING DEL LAGO: The best time to hit Del Lago is while he leads Leon through 
the water.  Leon can throw about three or four spears at him at this time and 
really damage him badly.  Try to wait until there are no obstacles in the way 
and Leon will be able to gain some real good shots on Del Lago.  There is no 
need to throw a spear while moving around obstacles since Leon will have plenty 
of chances to hit him at other times - don't put yourself in danger like this. 
It takes 10 - 12 spears to kill Del Lago on normal mode.

DODGING DEL LAGO: Whenever Del Lago surfaces to knock Leon off of the boat near 
a wall, hold to one of the sides with the analog to dodge him.  Turn to one of 
the sides and make sure that you don't accidentally turn back toward him.

LEON'S HEALTH: Leon is automatically doomed no matter how much you swing the 
remote once he has been knocked into the water with zero health so always try 
to keep his health away from the red portion.

Once Del Lago is defeated an interactive cutscene will play.

Interactive cutscene: Wiggle the Wii-mote to make Leon cut the rope of the 
anchor off of his leg.
 
Another cutscene will play that will end this chapter.

  _______             __            ___    ___
 / ___/ /  ___ ____  / /____ ____  |_  |__<  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ / __/___/ / 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/  /_/  
             /_/                              
[CH21]
Chapter 2-1

Objective: Find the object that will open the church doors

__ Lakeside with Cabin __

Once the cutscenes are over, Leon will start out in the cabin on the other side 
of the lake.  Pick up the ++ANONYMOUS LETTER++ file from the bed.  Exit the 
house via the front door.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the table near the typewriter                        |
| [ ] Flash Grenade | On the bottom shelf near the middle table               |
| [ ] Random ITEM   | On the table by the door                                |
| [ ] Large Black   | In the water near the dock.  Shoot, use a hand grenade, |
|     Bass          | or get in the boat and throw spears.                    |
| [ ] Black Bass    | In the water near the dock                              |
\-----------------------------------------------------------------------------/
| Extra Cutscene/Enemies                                                      |
|=============================================================================|
| * Drive back across to the dock on the other side of the lake and try to go |
|   back to the gate on that side.  A cutscene will play and Colmillos will   |
|   attack.                                                                   |
\-----------------------------------------------------------------------------/

__ Lake __

The fish at the dock can be collected - throw a hand grenade into the water to 
kill most of them then get on the boat and collect them.

Get back in the boat and drive into the tunnel along the north side of the 
lake.  Look for the blue flames to signify a merchant location.

__ Lake Merchant Shop __

Lucky for Leon, another merchant has set up a shop in the middle of the lake. 
Be sure to scout the area for extra items since there are plenty available.  
Leon can actually raid the merchant's store just a bit by dropping behind his 
stand via the rooftop behind the other side of the counter.

Walk over to the left side in front of the shop and move the crate all the way 
back.  Break the barrels to the right then climb the ladder.  Move the next 
crate at the top all the way back then push the crate to the right all the way 
back as well.  Break all the barrels in the way then fall down through the 
opening to land on the other side of the counter by the merchant.  Grab the 
rifle ammo to the side then climb back up.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Shoot the hanging overhead torch on the right side of   |
|                   | the merchant's shop.  Look up!  This can also be hit    |
|                   | with the knife while on top of the merchant's shop.     |
| [ ] Green Gem     | Break the middle crate at the top of the merchant's     |
|                   | shop.                                                   |
| [ ] Rifle Ammo    | Climb on top of the merchant's shop via the ladder on   |
|                   | the left side, push the crates, destroy the barrels     |
|                   | then fall down into the shop.  Turn around and this     |
|                   | will be near a pot.                                     |
\-----------------------------------------------------------------------------/

This particular merchant offers some extra tune-ups for Leon's weapons at the 
moment.
/---------------------------------------------------------------------------\
| Handgun                                                                   |
|===========================================================================|
| Firepower    | Lv 3 | 1.4  |  10000 | Reload Speed | ---- | ---- |   ---- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 3 |   16 |   6000 |
\---------------------------------------------------------------------------/
| Shotgun                                                                   |
|===========================================================================|
| Firepower    | Lv 3 | 5.0  |  20000 | Reload Speed | ---- | ---- |   ---- |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 3 |   10 |  10000 |
\---------------------------------------------------------------------------/
| Rifle                                                                     |
|===========================================================================|
| Firepower    | Lv 3 | 6.0  |  12000 | Reload Speed | Lv 3 | 2.33 |  18000 |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 3 |    9 |   8000 |
\---------------------------------------------------------------------------/

Get back in the boat.

__ Lake __

There is one more item pickup on the other side of the lake where Leon first 
entered this area.  All wooden boxes and barrels have respawned.  A cutscene 
will trigger if Leon moves down the path toward the door on this side.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the table near the typewriter in the shed            |
\-----------------------------------------------------------------------------/

Get back in the boat and drive back across the lake to the cabin where Leon 
started this chapter then enter the door on the northeast side.

__ Waterfall __

While moving ahead a cutscene will trigger that will show a Las Plagas (Plagas 
Head) burst from a Ganados head for the first time.  These spawn from the head 
of regular Ganados.  They spawn at random whether or not Leon busts open the 
head of Ganados.  Don't let this discourage you from blasting them in the head 
since Plagas Heads will sometimes emerge even while shooting an enemy in the 
chest.

Throw a flash grenade at the Plagas Head for an instant kill, equip the rifle 
and aim directly at the Plagas, or just shoot the head of the Plagas with any 
other weapon (the TMP works well).  These enemies have an arm that will extend 
outward and slice Leon from the Plagas portion so be careful about getting too 
close.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Defeat the Plagas Head                                  |
\-----------------------------------------------------------------------------/

Another Ganado will attack from up ahead as well.  Run up the steps at the end 
of the path and leap across the platforms above the river then move to the east 
across the other side.  Hop across the broken bridge to get to the north side 
then climb down the rope to the east.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Look on the left mountain wall directly after climbing  |
|                   | down the rope then shoot this item to make it fall      |
\-----------------------------------------------------------------------------/

Shoot the Ganado on the high platform to the side.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Look on the railing of the high platform (near the      |
|                   | ladder)                                                 |
\-----------------------------------------------------------------------------/

Walk over to the edge of the wooden walkway next to the water wheel.  In order 
to get across, shoot the crate above the water to make it float downstream and 
crash against the floodgate providing a platform for Leon to hop across.  Hop 
across the crate and jump to the other side.

On the other side, shoot the first crate in the distance and try to hit the 
second crate up high.  If Leon can't hit it then move toward the waterfall in 
the back and climb the ladder on the left.  This will position him right next 
to the hanging crate.  Notice that there is an opening behind the waterfall - 
Leon can't get to it yet though.
/-----------------------------------------------------------------------------\
| [ ] Amber Ring    | Shoot the shiny object on the high wooden pole in front |
|                   | of the waterfall                                        |
\-----------------------------------------------------------------------------/

Hop across the crates.  Turn to the right and climb the ladder to the platform 
up ahead.  Pull the lever at the top of the platform to close the floodgate 
above the waterfall.

Drop back down and hop back across the crates to the middle path in front of 
the waterfall.  Ganados will rush out of the secret entrance where the 
waterfall was at and some more will hop across the crate on the north side in 
an attempt to trap Leon.  Throw a grenade at the Ganados near the secret 
entrance or pull out the shotgun and start to blast them away from in front of 
Leon then run toward the tunnel and defeat the others behind Leon.

Here's an alternate way to handle the Ganados at this part based on a reader's 
suggestion:

Once you pull the lever that stops the waterfall, jump down and go across the 
boxes to the platform in the middle. As soon as the cutscene triggers that 
shows the two sets of Ganados, jump right back to your previous position. Stand 
your ground in front of the second box. The Ganados will attempt to jump 
across. Let them get on top of the second crate before unloading your shotgun 
into them. This will cause them to stagger back and fall off into the river. 
For even better results, grab your pistol and shoot the faster-moving ones so 
they'll lump together. I used maybe two shotgun rounds and one pistol shot; 
it's great if you're as much of a perfectionist as me, since you can pretty 
easily avoid damage and even potential Plagas heads sprouting. The only 
downside is that you don't get the possible pickups from their bodies

Run through the tunnel that the waterfall was blocking earlier.  At the end, 
pick up the ++ROUND INSIGNIA++.  This is the insignia that will open the front 
door of the church.  The rock wall will slide open to reveal another tunnel.  
Leon will call Hunnigan to tell her the good news.

Objective:  Get back to the church and save Ashley

Follow the new portion of the tunnel up ahead and open the door at the end.

__ Secret Cave Behind Waterfall __

Run up ahead and get into the boat.  The boat will take Leon back to the 
Merchant's shop on the other side of the lake.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Break the first torch on the right next to the door     |
\-----------------------------------------------------------------------------/

__ Merchant's Shop __

The merchant doesn't have anything new, but you might want to sell off the 
Amber Ring or make some last minute tune-ups to your weapons.  There is a big 
fight ahead and it would help to have the TMP, but the handgun or shotgun will 
work just fine.  Climb up the ladder and exit the shop to continue.

__ Holding Area __

From this area, it is possible to backtrack to the swamp through the right 
door.  Ganados are now in this area and all the wooden boxes and barrels have 
respawned.  There is also some handgun ammo in the shed on the far side of the 
swamp.  There's also a snake in the left box of the first shed.  As you can 
see, the items are not worth backtracking for!
/-----------------------------------------------------------------------------\
| [ ] SNAKE!        | Reenter the Swamp area and break the wooden box in the  |
|                   | first shed                                              |
\-----------------------------------------------------------------------------/

The wooden barrels in this area have respawned as well, so break the two 
barrels before walking out to the middle up ahead.  When Leon approaches the 
middle, a cutscene will play and a boss fight will start afterward.

Boss Battle - El Gigante

Life to knock down: 25 - 30
Las Plagas (main) life: 15 - 20

This boss looks tough and he actually is a little tough if you don't know his 
main weakness.  He's a sucker for flash grenades!

At the start of the battle run around and keep your eyes on El Gigante.  Make 
sure that he is in your view since he has a few attacks that cover great 
distances.  He will sometimes pick up one of the trees along the side of this 
area and swing them at Leon.  Press the on-screen sequence as it appears to 
duck under the tree.  El Gigante will also try to ram and will throw large 
rocks at Leon if he moves over to the north side of the area.  His close 
attacks are a kick, an overhead smash, and a grab.  If he grabs Leon, he will 
pick him up and start to squeeze him.  Wiggle the Wii-mote while El Gigante 
holds Leon to make Leon stab El Gigante's arm.  He will drop Leon at that time.

Stall long enough at the beginning of this battle and the dog that Leon helped 
all the way back in the woods will show up in a cutscene - if Leon saved him 
that is (shooting him to make him run doesn't count as a save).  The dog will 
get El Gigante's attention and lure him away from Leon.  Use this chance to run 
inside the small buildings to the side and gather up ammo if Leon needs it.  
This is also a great chance to fire at El Gigante without the need of flash 
grenades.  

Throw a flash grenade then shoot him with the shotgun, handgun, or TMP.  If the 
dog is distracting El Gigante then don't worry about the flash grenade.  When 
El Gigante leans over, rush over to him and press the A button when the on-
screen icon appears in order to climb on top of El Gigante's back.  Leon will 
take out his knife and move toward the Plagas on the creature's back.  Wiggle 
the Wii-mote from right to left to slash at the Plagas on El Gigante's back.  
Eventually Leon will jump off.  Go back to attacking El Gigante again - throw a 
flash grenade then attack him while he is stunned.  Get on his back once again 
when he leans over then start to slash some more.  Two back slashings will kill 
El Gigante if you move the Wii-mote fast enough during the slashing.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | On the wheelbarrow along the northwest side             |
| [ ] Red Herb      | On the logs in the west                                 |
| [ ] Handgun Ammo  | On the logs in the west                                 |
| [ ] TMP Ammo      | In the first small building                             |
| [ ] Spinel        | In the first small building                             |
| [ ] Green Herb    | In the first small building                             |
| [ ] Handgun Ammo  | In the second small building                            |
| [ ] 1000 PTAS     | In the second small building                            |
| [ ] Spinel        | In the third small building                             |
| [ ] Shotgun Ammo  | In the third small building                             |
| [ ] 1000 PTAS     | In the third small building                             |
| [ ] 15000 PTAS    | Kill El Gigante                                         |
/-----------------------------------------------------------------------------\
| Extra Cutscene                                                              |
|=============================================================================|
| * If Leon saved the dog from the bear trap near the beginning of the game   |
|   then it will show up in a cutscene and help distract El Gigante for a     |
|   while                                                                     |
\-----------------------------------------------------------------------------/

Be sure to pick up the 15000 PTAS from El Gigante's body then leave the area 
and head back to the church.

__ Churchyard (Night) __

Run and jump back across the bridge.  The boxes in the shed have respawned.  
Once Leon walk up the path that leads to the church a trio of Colmillos will 
attack.  These dog enemies are very aggressive so try to keep them all on one 
side of Leon.  Blast them with a shotgun or the TMP.  Walk up to the front door 
of the church and use the Round Insignia to unlock it then open it.

__ Church __

Climb up the ladder on the left side.  A gate blocks the way to the door in the 
middle of the walkway so move over to the walkway across from the chandelier 
then jump on the chandelier and time a jump so that Leon leaps to the other 
side of the second floor.  Just keep tapping the A button if you want Leon to 
make the jump on the first swing - it always works!
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | To the left of the altar on top of a cabinet            |
\-----------------------------------------------------------------------------/

Examine the control panel with the colored switches and some lights will shine 
above the altar.  Match up the patterns so that they correspond with the middle 
image.  Notice the arrows on the sides of each circle.  Match up the arrows as 
follows:

-- SOLUTION

   - RED           - GREEN         - BLUE
   ________        ________        ________
  /        \      /        \      /        \
 /          \    /          \    /          \
|            |  | <          |  |          > |
|            |  | <          |  |          > |
 \    \/    /    \          /    \          /
  \________/      \________/      \________/

Rotate the circles as described above then combine the colored circles to open 
the gates along the side of the second floor walkway.  Enter the room for a 
cutscene.

__ Storage __

Objective: Find the trail leading out of the village

++PLAYING MANUAL 3++ will be received after the cutscenes.  Leave the room 
after collecting all the goodies from the barrels.

__ Church __

Drop down the ladder.  A "Catch" command will appear so press the A button to 
catch Ashley as she falls.  This is the only way that Ashley can get down from 
a high place so remember that.  A cutscene will play as Leon tries to leave the 
church that will end this chapter.

  _______             __            ___     ___ 
 / ___/ /  ___ ____  / /____ ____  |_  |___|_  |
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ / __/___/ __/ 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/  /____/ 
             /_/                                
[CH22]
Chapter 2-2

__ Church Exterior __

Unlock the door up ahead then open it to enter the church courtyard once again. 
Before continuing ahead, go back into the church for some extra pesetas and an 
item pickup.
/-----------------------------------------------------------------------------\
| Extra Enemies/Pickups                                                       |
|=============================================================================|
| * Reenter the church.  The two Zealots from the prior cutscene are still    |
|   inside.                                                                   |
\-----------------------------------------------------------------------------/

__ Church __

Kill the two Zealots (monks) with the crossbows to get some extra ammo and some 
extra pesetas.  These will be the normal enemies later in the game.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Kill the Zealot on the left                             |
| [ ] Random Ammo   | Kill the Zealot on the right                            |
\-----------------------------------------------------------------------------/

__ Churchyard (Night) __

A cutscene will show a group of Ganados at the bottom of the path when Leon 
first enters this area.  When Leon walks over toward the top of the path 
leading to the graveyard, Ashley will point to the wagon and tell Leon to shoot 
the barrels on the wagon.  Shoot the barrels on the wagon as soon as possible 
and it will burst into flames then roll down the hill and take the whole group 
of Ganados with it.  Sometimes a straggler will remain.
/-----------------------------------------------------------------------------\
| [ ] 1500 PTAS     | Shoot the bird's nest up in the tree in front of the    |
|                   | church                                                  |
| [ ] Spinel        | Shoot the bird's nest directly after going under the    |
|                   | wooden structure at the end of the path.  Look up in    |
|                   | tree to see it on the first group of branches.          |
| [ ] TMP Ammo      | Shoot the bird's nest up in the tree right before       |
|                   | entering the bricks that shelter the ladder leading to  |
|                   | the cave tunnel                                         |
\-----------------------------------------------------------------------------/

* Keep in mind that all boxes and barrels in the familiar areas ahead have 
respawned.

Follow the path all the way back to the ladder that leads down into the tunnel 
below the insignia building and climb down it.

__ Secret Tunnel __

The merchant has a new weapon along with its stock and some extra tune-ups.  He 
has the Red9, which is arguably the best handgun in the game.  It's powerful 
but has a lower reload animation and firing speed than the Punisher and 
Handgun.  I'd recommend it myself.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case M         | 24000 | Punisher               | 20000 |
| Treasure Map (Village) |  3000 | Rocket Launcher        | 30000 |
| Handgun                |  8000 | * Stock (Red9)         |  4000 |
| * Red9                 | 14000 | Stock (TMP)            |  4000 |
| Shotgun                | 20000 | Scope (Rifle)          |  7000 |
| Rifle                  | 12000 | First Aid Spray        |  5000 |
| TMP                    | 10000 | ---------------------- | ----- |
\-----------------------------------------------------------------/
/---------------------------------------------------------------------------\
| Punisher                                                                  |
|===========================================================================|
| Firepower    | Lv 3 | 1.3  |  15000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 3 |   16 |  10000 |
\---------------------------------------------------------------------------/
/---------------------------------------------------------------------------\
| Red9                                                                      |
|===========================================================================|
| Firepower    | Lv 2 | 1.3  |  15000 | Reload Speed | Lv 2 | 2.20 |   6000 |
| Firing Speed | Lv 2 | 0.47 |  10000 | Capacity     | Lv 2 |   10 |   6000 |
\---------------------------------------------------------------------------/
/---------------------------------------------------------------------------\
| TMP                                                                       |
|===========================================================================|
| Firepower    | Lv 3 | 0.6  |  14000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- | ------ | Capacity     | Lv 3 |  100 |  15000 |
\---------------------------------------------------------------------------/

Continue through the tunnel and climb up the ladder at the end.

__ Insignia Building __

Be sure to save the game at the typewriter once again.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Make sure to have Ashley behind Leon, then once again   |
|                   | aim at the lantern and shoot it in the room with the    |
|                   | ladder                                                  |
\-----------------------------------------------------------------------------/

__ Pueblo Village __

As already mentioned the barrels and boxes in these revisited areas have 
respawned so raid all the houses once again for random items.  There are a few 
new items lying around mentioned below.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Enter the house where the shotgun was and this will be  |
|                   | behind some glass casing where a grenade used to be,    |
|                   | right across from the plaque where the shotgun was      |
| [ ] Spinel        | Climb to the top of the tower next to the insignia      |
|                   | building and this will be on the table at the top       |
\-----------------------------------------------------------------------------/

This can be a scary area at dark since the visibility is so poor thanks to the 
darkness and the surrounding fog.  Run up the path that leads to the farm 
(northeast) path and be wary of the Ganados and bear traps along the route.  
The Ganados can be very hard to see in this area at times.

__ Farm __

Move toward the open red dumpster until the "Hide" command appears then press 
the + button to make Ashley hide in the dumpster.  Press the button again to 
make her get out and follow Leon again.  Enter the shed to the left and collect 
the ++SERA AND THE 3RD PARTY++ file.  Save your game at the typewriter once 
again.

The Ganados in at the Farm are spread out much like they were before.  There 
are three of them on the wooden walkway beside the second barn so make sure to 
shoot them and knock them off.  There are bear traps laid out in the second 
barn, so shoot them or knife them before entering.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Open the first cabinet off to the right in the second   |
|                   | barn                                                    |
| [ ] Green Herb    | Open the cabinet in the back of the second barn         |
| [ ] Handgun Ammo  | Open the cabinet on the second floor of the second barn |
\-----------------------------------------------------------------------------/

Get on the second floor of the second barn then jump out the window and get on 
the walkway.  Follow the walkway to the north then finish off the single Ganado 
after dropping then shoot the bear traps.  Approach the large set of doors that 
are locked.  While Ashley is with Leon a "Piggyback" command will appear 
instead of a "Check" command, so use the new command and she will unlock the 
gate for Leon.

__ Path to the Cabin __

Run up to the bridge and a merchant will be set up in front of it.  Make any 
last minute upgrades that you think you might need for a whole siege of 
Ganados.  I would recommend upgrading the shotgun as far as it can go - 
basically every aspect will help.  It pays to have a TMP for this next area 
also.  Make sure the capacity is up as far as it can go and that the reload is 
upgraded.

When Leon moves out to the middle of the bridge Hunnigan will contact him 
again. Continue further across the bridge to activate a set of cutscenes.

__ Cabin __

Boss Battle - Ganado Ambush

Push the three bookcases over the three windows on the first floor.  This will 
allow Leon to collect the items found around the room.  Go upstairs and collect 
those items as well.  Check the closet upstairs to see that Ashley has taken 
cover in the closet - she can't be hit.  Keep an eye on all three bookcases on 
the bottom floor; when the first one falls, run to the side and start to blast 
the Ganados with the shotgun.

Once all three windows are open, find a corner so that Leon has a view of all 
the windows - standing in the corner at the bottom of the stairs is one of the 
best areas.  Keep the shotgun handy and be sure to watch the bullet count and 
reload properly.  Don't be afraid to throw a grenade of any type at any time - 
Luis will roll out of the way as Leon tosses the grenade.

Speaking of Luis, he will help out quite a bit during this battle with his 
Red9, but he will sometimes get grabbed so be sure to help him out by blasting 
the Ganado that grabs him.  As long as Leon is not aiming directly at Luis then 
Luis will not get hit.  He will only take five hits from Leon before a "game 
over" cutscene occurs.  Luis will pass out ammo to Leon sometimes so be sure to 
grab it.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | On a chair by the window near the front door            |
| [ ] Yellow Herb   | On the wooden chest by the front door                   |
| [ ] Hand Grenade  | On the middle table                                     |
/-----------------------------------------------------------------------------\
| Secret Death/Cutscene                                                       |
|=============================================================================|
| * Shoot Luis five times.  He will turn and kill Leon.                       |
\-----------------------------------------------------------------------------/

When Luis gives the order to move upstairs, follow him.  Ganados will break the 
ladders on the second floor by positioning ladders below the windows.  Push the 
ladders away from the windows to keep them from entering the room on that side. 
They will always place the ladder back in place in a few seconds though.

Watch for Ganados that are just entering the house from the second floor and 
blast them back out the window.  Keep an eye on the Ganados that ascend the 
stairs to the side since they can get out of control easily.  Like before, 
stand with Leon's back to a corner to get a good view of the room.  Only push 
the ladders down if there is no immediate danger in the room.

Eventually the Ganados will stop attacking once enough have been killed and a 
cutscene will follow that will end this chapter.

HINT: It's possible to finish this battle before Luis gives the order to go up 
stairs if Leon can kill enough Ganados downstairs quick enough.  The battle 
automatically ends after a certain amount of Ganados have been killed.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | On a chair near the railing of the stairs on the second |
|     Grenade       | floor                                                   |
| [ ] Flash Grenade | On a log across from the staircase of the second floor  |
| [ ] Green Herb    | On a group of logs near the railing of the stairs on    |
|                   | on the second floor                                     |
| [ ] Hand Grenade  | On a middle shelf in the middle of the room on the      |
|                   | second floor                                            |
\-----------------------------------------------------------------------------/

  _______             __            ___     ____
 / ___/ /  ___ ____  / /____ ____  |_  |___|_  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ / __/___//_ < 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/  /____/ 
             /_/                                
[CH23]
Chapter 2-3

Objective: Meet at the extraction point outside the village.

__ Cabin __

Leon will start on the bottom floor of the cabin.  Run back upstairs and pick 
up any item drops from the previous Ganado battle if any of them were dying 
prior to the final cutscene.  Jump out a window or kick through the front door 
and exit the cabin.

Search around outside to find a few extra pickups here and there.  Enter the 
small shed and pick up the ++TWO ROUTES++ file then save at the typewriter.  
The merchant doesn't offer any new upgrades or items at this point.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the group of logs on the south end of the cabin      |
| [ ] TMP Ammo      | On a single log near a group of logs in front of the    |
|                   | cabin (southwest side)                                  |
\-----------------------------------------------------------------------------/

As the file explains, there are two guarded routes out of the village and Leon 
must choose one.  Actually you should take both paths in order to get all the 
treasure and item pickups strewn around each path.  The right path is the 
easiest by far, if you know how to deal with an El Gigante.  Use the lever in 
between the wooden gates and choose left or right to open the corresponding 
gate then enter the gate of choosing.

__ Right Path __

The path is silent up until Leon moves toward the chained door in the back.  A 
cutscene will play and an El Gigante will enter the area.  Ashley will 
immediately shout to Leon and point up at a boulder up above.  Make sure that 
Ashley moves then shoot the wooden platform that holds up the boulder to make 
it fall in El Gigante's path.  If timed precisely, this boulder will hit El 
Gigante on the back, but it will not instantly make him lean over - it really 
doesn't damage him that much at one might think.  While it is in front of him, 
it will delay him just a bit while he smashes it, which will help Leon and 
Ashley escape him if you decide to run.

Throw a flash grenade then wear the El Gigante down while he is stunned.  When 
he leans over, climb his back like before and slash at him.  Perform the same 
method once again to kill him.  If you choose to run from the El Gigante then 
fire at the chains on the door (use the TMP or a handgun) - don't even think 
about kicking the chains since he will surely catch up to Leon by then.  The 
door has to be kicked down though.

If El Gigante catches Ashley then be sure to shoot at him to free her.  He 
takes off some incredible damage from her, so don't give him a chance to grab 
her.

If Leon stands below him then be sure to use the on-screen command to dodge as 
he falls.  El Gigante will drop 15000 PTAS once he is defeated so be sure to 
pick it up. Find the key item, the ++OLD KEY++ inside the second small building 
to open the set of doors at the far end of this path and exit the path 
completely.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Inside the first small building                         |
| [ ] Handgun Ammo  | Inside the first small building                         |
| [ ] Spinel        | Inside the first small building                         |
| [ ] 1000 PTAS     | Inside the first small building                         |
| [ ] Incendiary    | Inside the first small building                         |
|     Grenade       |                                                         |
| [ ] Handgun Ammo  | Inside the second small building                        |
| [ ] Spinel        | Inside the second small building                        |
| [ ] 1000 PTAS     | Inside the second small building                        |
| [ ] Handgun Ammo  | Inside the second small building                        |
| [ ] 1000 PTAS     | Inside the second small building                        |
| [ ] Spinel        | Inside the second small building                        |
| [ ] Handgun Ammo  | Inside the second small building                        |
| [ ] Handgun Ammo  | Lying on a wooden plank below a high wooden platform    |
|                   | (to the left near the middle of the path a little ways  |
|                   | past the small buildings)                               |
| [ ] Purple Gem    | Right after collecting the handgun ammo above, turn     |
|                   | and find the suspended bucket hanging up above.  Shoot  |
|                   | the shiny object on the bucket then pick up the item.   |
\-----------------------------------------------------------------------------/
* There is also a single wooden crate next to the boarded up (and caved-in) 
tunnel along the left side.  Don't miss it!

__ Left Path __

This path can be very dangerous and it can be a little frustrating in the 
middle section thanks to the two instant kill enemies.

Start off by telling Ashley to hide in the red dumpster.  Fire at the Ganados 
then hit the barrels on the side wagon when a group of them start to mount up 
in front of it.  Head down the path to the right side then climb the ladder. 
There is another dumpster up here for Ashley to hide inside, but it's really 
best just to let her stay in the first one until most of this mayhem is over 
with.

A few Ganados will attack on the wooden walkway while moving along it.  Be sure 
to drop off the section to the right (southwest) while turning right on the 
walkway for some extra pickups.  Climb back up once and walk toward the middle 
side with the ladder.
/-----------------------------------------------------------------------------\
| Shotgun Ammo      | Lying on a mine cart below the walkway dropoff in the   |
|                   | southwest                                               |
\-----------------------------------------------------------------------------/

A cutscene will play as soon as Leon jumps down and two female chainsaw Ganados 
(Bella Sisters) will enter the ground floor.  One will break through a wooden 
wall to the right and the other will jump down from the left side.  This part 
can be bad if you don't start out just right.  Toss a flash grenade to blind 
all the Ganados then position Leon behind one of the chainsaw Ganados and make 
sure that his back is to a wall (preferably the locked door).  You want to see 
the entire area and make damn sure that nothing sneaks up behind Leon.

Once Leon finds that perfect spot, shoot the nearest chainsaw Ganado with the 
shotgun then throw a grenade into the middle to kill some of the normal Ganados 
and damage the chainsaw Ganados badly.  Keep the shotgun ready and loaded at 
all times while the chainsaw Ganados are still alive.  Blast them each time 
they move toward Leon.  There are Ganados positioned on the walkway above as 
well so make sure to keep any eye on them and take out any weapon throwers with 
a quick firing of the TMP or whatever handgun Leon has.

Another way to approach this area is to climb back up the ladder right when 
Leon drops to the area below.  Another helpful tip is to skip the cutscene 
where the chainsaw women enter the area and this will give Leon more time to 
react.  This is a stressful area to get started out in but once the enemies are 
all on one side it isn't that bad.
/-----------------------------------------------------------------------------\
| Ruby              | Defeat the female chainsaw Ganado with the brown shirt  |
\-----------------------------------------------------------------------------/

Bring out Ashley when all the Ganados are dead then retrieve the --CAMP KEY-- 
from the chainsaw female's body (with the blue shirt).  Use the Camp Key on the 
door to the side to leave this portion of the area.

Find the hidden door off to the right a little ways after stepping through the 
camp door and kick through it.  Break the barrel inside and fall down the 
ladder to find a few more pickups.
/-----------------------------------------------------------------------------\
| Hand Grenade      | Drop down the ladder and this will be lying on a crate  |
|                   | to the left                                             |
| Red Gem           | After kicking down the door of the hidden building,     |
|                   | break through the boarded up window then hop to the     |
|                   | other side.  This item will be in the right barrel at   |
|                   | the end of that path.                                   |
\-----------------------------------------------------------------------------/

It still isn't over yet though.  Continue down the path outside the building 
and run toward the red dumpster up ahead then have Ashley hide quickly before 
the Ganados that jump from the two towers in the back make it to Leon.  This is 
an excellent part to use an Incendiary or Hand Grenade since the Ganados must 
group up in order to approach Leon.  Use the shotgun to finish them off 
otherwise.

Make Ashley come out of hiding when the coast is clear then unbar the gate up 
ahead and open it to reach the other end of the path.

__ Village Exit __

There is a merchant at the top of the stairs with the blue flames but he 
doesn't offer any new items at this time.  The Elegant Mask will be complete by 
now if Leon took both paths and grabbed the extra gems, so combine it with the 
green, red, and purple gem then sell it to the merchant for maximum value.

Enter the building to the south side and pick up the ++VILLAGE'S LAST DEFENSE++ 
file from the top of the fallen locker.  
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On top of the first trashcan on the right side of the   |
|                   | building                                                |
| [ ] Rifle Ammo    | Open the single standing locker in the building         |
\-----------------------------------------------------------------------------/

The doors in the middle of the village will lead Leon and Ashley out of the 
village, but they are locked and require a proper retinal scan in order to pass 
through them.  Run up the hill to the north.  A rifle would be the best weapon 
to have for this part, but thanks to the Wii-mote, the part is doable with just 
a TMP or handgun.  Stand on the left side of the lift area and use the rifle to 
shoot the two Ganados on the towers in the background.  This is only possible 
with the rifle.  If you don't have one then you'll need to look to the left and 
shoot them while moving across the lift.

Get on the lift and keep a sharp eye on the carts to the right.  There will be 
some Ganados on the lifts to the right as they appear in the distance so fire 
at them to make them instantly fall off.  All enemies will throw weapons at 
Leon and Ashley.  They take quite a bit off since sometimes more than one 
Ganado will be on a cart.  If you didn't shoot the Ganados on the tower then 
they will be throwing weapons from the left side as well, so turn to shoot them 
while keeping an eye on the right set of lifts.  The rifle works well and the 
TMP and handgun work fine too.

__ Lift Control Area __

Enter the control room through the door on the other side to find some pickups 
inside some of the lockers.
/-----------------------------------------------------------------------------\
| [ ] Flash Grenade | Open the first locker in the middle on the right side   |
| [ ] Handgun Ammo  | Open the middle locker to the left                      |
\-----------------------------------------------------------------------------/

Move down the stairs and run across the wooden walkway directly ahead.  Tell 
Ashley to wait outside the tunnel since it can get a bit dangerous for her 
inside.  Shoot the dynamite once the Ganado starts to throw dynamite at Leon 
from the back of the sandbags up ahead.  Hop over the sandbags then climb the 
ladder.  Shoot the Ganados up ahead then open the chest at the end of the path 
to find the yellow catseye.  This will complete the Beerstein, so combine the 
Beerstein with the red, yellow, and green catseye so it can be sold to the 
merchant for maximum profit.
/-----------------------------------------------------------------------------\
| [ ] Yellow        | Follow the southeast tunnel (at the bottom of the       |
|     Catseye       | stairs) all the way to the south and this will be in a  |
|                   | treasure chest at the end                               |
\-----------------------------------------------------------------------------/

Return to the stairs and run down the next set of stairs.  A merchant will be 
waiting in the distance along with plenty of ammo near him and a typewriter.  
He still doesn't have any new items or tune-ups at this time.  Save your game 
then open the doors at the end of the path to the northeast.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a box near the merchant                              |
| [ ] Shotgun Ammo  | On a box near the merchant                              |
| [ ] TMP Ammo      | On a box near the merchant                              |
\-----------------------------------------------------------------------------/

__ Path to the Barn __

Run to the north and walk up to the doors of the barn.  A cutscene will play as 
Leon approaches the door.

__ Barn __

Interactive Cutscene: Input the on-screen sequence to dodge Chief Mendez's arm 
as he tries to grab Leon while Leon is on the ground.

Boss Battle - Chief Mendez

First Fight:

Life: 65 - 70

All of the chief's attacks are close range, so make sure to always stay at a 
distance from him throughout this battle.  If he gets too close then just run 
right by him to the opposite end of the barn.  Make sure to watch for the on-
screen commands and be sure to press them while running to his side - sometimes 
Leon can get away from him without worrying about the commands.  He will use 
his claws to lunge toward Leon if Leon is at the extreme opposite end of the 
barn however, so you can't just pick him off from a distance all the time.

His weak point is his central spine.  Hit him with any weapon of choice in that 
area to eventually stun him by making his spine bend backwards.  This is the 
time to pull out the shotgun and unload on his spine since he can't hit Leon at 
that time.  A hand grenade is always an instant stun, so keep that in mind if 
he ever traps Leon.  Lure him over to the red explosive barrel along the side 
of the barn and shoot the barrel to stun him as well.  The shotgun works the 
best for damaging him, but you have to get close for the maximum effect.

(Update: Incendiary Grenades will stun him and they damage him badly.  Flash 
Grenades will cause him to stagger, which can be helpful when he gets to 
close.)

Second Fight:

Life: 35 - 40

A cutscene will play eventually and the chief will detach his bottom legs.  For 
the remainder of the battle, he will swing along the top planks of the barn and 
come down every now and then to attack.  The same avoidance rules still apply 
to this phase as well - stay away from him.  Make sure to look up and keep him 
in sight.  He will suddenly lower himself then prepare a slice attack - just 
run by him as he lowers to avoid damage.  Sometimes he will insist on staying 
low to the ground then move toward Leon; be sure to run to the exact opposite 
side when he gets too close.

The handgun (especially the Red9) actually works very well to defeat him during 
this phase, especially now with the Wii-mote aiming.  The rifle works well too, 
but you need some good aiming.  Leon has to eject each bullet once the rifle is 
fired so that will sometimes place him in harm's way as the chief descends.  
Shoot him enough and he will fall to the ground.  Throw a grenade at this point 
or just run up and shoot him with a powerful weapon.

(Update: No matter where he is in the barn, tossing a flash grenade will 
instantly make him fall, allowing Leon to get some get some really good shots 
in while he is grounded.  Incendiary Grenades still damage him badly while he 
is on the ground.  If you have some good aiming then a mine's explosion from 
the mine thrower will cause him to fall also, but this can only be used on him 
during a bonus game since the mine thrower is obtained later.)
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a box near the entrance                              |
| [ ] TMP Ammo      | On a box near the entrance                              |
| [ ] Incendiary    | On a green crate near the side ladder                   |
|     Grenade       |                                                         |
| [ ] Shotgun Ammo  | In a dumpster full of boxes near the red explosive      |
|                   | barrel                                                  |
| [ ] Green Herb    | On a crate near the red explosive barrel                |
| [ ] Spinel        | Shoot the red explosive barrel and this will appear     |
|                   | after the fire dies down                                |
| [ ] Red Herb      | On one of the second floor west windows                 |
| [ ] Hand Grenade  | On one of the second floor west windows                 |
| [ ] Handgun Ammo  | On the second floor on a crate (west side)              |
| [ ] Yellow Herb   | On one of the second floor east windows                 |
| [ ] Green Herb    | On one of the second floor east windows                 |
| [ ] 30000 PTAS    | Defeat Chief Mendez                                     |
\-----------------------------------------------------------------------------/

Collect the --FALSE EYE-- from the chief's body after the fight along with the 
30000 PTAS.  Once the false eye is collected, a portion of the wall will break 
apart on the east side of the barn.  Walk toward the hole in the wall and press 
the A button when the "Jump Out" command appears in order to leap out of the 
barn.  Keep in mind that you can't return once Leon jumps out.

Ashley will automatically meet Leon on the outside.  Exit the area and head all 
the way back to the village exit gate with the retinal scanner - up the stairs 
and back across the lift.

__ Village Exit __

Use the False Eye on the retinal scanner to unlock the doors then open them.

__ Path to the Castle __

While moving up the hill ahead a truck will start up then race toward Leon and 
Ashley - it will actually hit a few Ganados along the way.  Take out the 
handgun and fire at the front of the truck.  Once the front of the truck starts 
to burn, back up and the truck will crash along the right side of the path.  
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a box lying next to the entrance gate where Leon     |
|                   | entered this area                                       |
| [ ] 5500 PTAS     | Check the wreckage of the truck for this                |
\-----------------------------------------------------------------------------/

Walk a little ways past the truck and the door in the back of Leon and Ashley 
will quickly open and close as a group of Ganados pours into the area.  Throw a 
grenade at them or blast them with a shotgun then continue up the hill.
/-----------------------------------------------------------------------------\
| [ ] Velvet Blue   | Break the second barrel off to the left at the top of   |
|                   | the hill                                                |
/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Just for fun and to delay them, back away from the gates and them in view |
|   while moving past the truck.  The Ganados will not appear until Leon      |
|   turns so that the camera is not focused on the gate.  It's both somewhat  |
|   amusing and useful.                                                       |
\-----------------------------------------------------------------------------/

Walk over to the bridge on the east side to activate a cutscene that will end 
this chapter.

*******************************************************************************
                              T H E   C A S T L E                        [WT02]
"For many years the Salazar family has served as the castellans of this castle"
*******************************************************************************

  _______             __            ____   ___
 / ___/ /  ___ ____  / /____ ____  |_  /__<  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ _/_  | MAX  | 10.0 | 120000 |
\---------------------------------------------------------------------------/
| Striker                                                                   |
|===========================================================================|
| Firepower    | Lv 4 |  9.0 |  32000 | Reload Speed | Lv 3 | 1.67 |  15000 |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 4 |   20 |  16000 |
\---------------------------------------------------------------------------/
| TMP                                                                       |
|===========================================================================|
| Firepower    | ---- | ---- |  ----- | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 6 |  250 |  35000 |
| * Exclusive  | increases firepower --------------> | MAX  |  1.8 | 100000 |
\---------------------------------------------------------------------------/
| Mine Thrower                                                              |
|===========================================================================|
| Firepower    | ---- | ---- |  ----- | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 3 |   10 |  40000 |
\---------------------------------------------------------------------------/

Kick through the door and run down the corridor ahead for a cutscene that will 
end this chapter.

*******************************************************************************
                             T H E   I S L A N D                         [WT03]
                     "She left with my men to an island."
*******************************************************************************
  _______             __            ____    ___
 / ___/ /  ___ ____  / /____ ____  / __/___<  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /__ \/___/ / 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/   /_/  
             /_/                               
[CH51]
Chapter 5-1

__ Island Shore __

Follow the path ahead - drop off, hop over the gap - and take the left path 
instead of the right.  Climb up the rocks on the left at the end of the path to 
find some breakable boxes.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | Break the furthest box after pulling up on the top rock |
\-----------------------------------------------------------------------------/

Drop back down the rocks then return to the split and take the other path 
across the wooden bridge.  While moving ahead Ashley's voice will be heard in 
the distance.  Shoot out the searchlight up above to make this next part 
easier. Don't shoot out the searchlight and the whole camp will be alerted to 
Leon's presence once he leaps over to the other side.
/-----------------------------------------------------------------------------\
| Extra Cutscene                                                              |
|=============================================================================|
| * Don't shoot out the searchlight and a cutscene will play where the whole  |
|   camp will be alerted once the searchlight catches sight of Leon           |
\-----------------------------------------------------------------------------/

__ Enemy Camp __

As Leon gets close to the gap, Ashley will appear up ahead as she is carried 
away by a new type of Ganado.  Leap over the gap and move into the camp.  Blast 
the soldier Ganados around the area.  These are more powerful than the Ganados 
and Zealots back at the castle.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the crate below the searchlight                      |
\-----------------------------------------------------------------------------/

Eventually a cutscene will play and a big Ganado with a chain gun will drop 
down from a high platform.  Hide behind a wall to dodge his chain gun fire.  
When he stops, shoot him in the head with a shotgun or the broken butterfly 
then run up and fill him full of damage quickly to get rid of him - don't 
worry, the magnum bullets won't be needed for quite a while after this.  Defeat 
him fast since several soldier Ganados will start to attack eventually.  Kill 
the remaining soldier Ganados then explore the camp.
/-----------------------------------------------------------------------------\
| [ ] 15000 PTAS    | Defeat the chain gun Ganado (JJ)                        |
| [ ] Magnum Ammo   | Climb the ladder on the east side and this will be next |
|                   | to the mirror                                           |
| [ ] Green Herb    | On a crate in the first building to the west            |
| [ ] TMP Ammo      | On a crate in the northwest building                    |
\-----------------------------------------------------------------------------/

Head all the way to the northeast and run up the stairs.  The door is locked. 
Examine the orange sensor to the right of it.  The sensor will make a red beam 
turn on to the left of the door.  This beam will reflect off the mirror on the 
northwest building and start a minor puzzle.

-- SOLUTION

Run over to the northwest building and climb the ladder in the back of it.  
Rotate the mirror so that the laser reflects on the mirror to the east side of 
the camp.  Hop back down the side of the building then climb the ladder of the 
east building.  Rotate that mirror so that the laser hits the orange sensor on 
the northeast side of the camp.  This will open the door on that side.

Hop back down and run through the newly opened doorway.  Move through the 
tunnel.  Once Leon reaches the front of the next tunnel an interactive cutscene 
will play where some soldier Ganados will push a boulder down at Leon - swipe 
the Wii-mote to dodge the boulder.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Behind the sandbags right behind the doorway            |
\-----------------------------------------------------------------------------/

Continue deeper into the tunnel then fire at the soldier Ganados at the end.  
Climb the ladder to the right.

__ Path to the Facility __

Blast the soldier Ganado outside.  Hop over the gap to the right.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | On a crate behind Leon after climbing the ladder - to   |
|                   | the left a bit                                          |
\-----------------------------------------------------------------------------/

As Leon moves ahead several Ganados will be altered.  Take out the rifle and 
fire at the soldier Ganados with the crossbow in the background.  Try to take 
out as many Ganados as you can with the rifle to make this next part a bit 
easier.  A few soldier Ganados with stun rods will attack so watch your back.  
Enter the cave to the right for some extra pickups.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | On the table to the left inside the cave                |
| [ ] Red Herb      | Take the left tunnel in the cave and this will be in an |
|                   | alcove to the left                                      |
| [ ] Golden Lynx   | Take the left tunnel then turn to the right and shoot   |
|                   | the explosive barrel at the end to destroy the wall.    |
|                   | Climb up the rocks inside the hidden area and open the  |
|                   | chest at the top to find this.                          |
\-----------------------------------------------------------------------------/

Run up the path in the north that circles to the northwest.  Be sure to shoot 
the Ganado up ahead with the rocket launcher and watch for the one with the 
dynamite.  Run up the path to the left to find some pickups at the end.  Move 
up the middle path and shoot the wagon at the top to make it burst into the 
flames and travel down the path taking out several Ganados in its way.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Turn left at the split and this will be at the end of   |
|                   | that path (dead end)                                    |
| [ ] Green Herb    | Turn left at the split and this will be at the end of   |
|                   | that path (dead end)                                    |
\-----------------------------------------------------------------------------/

Press the orange button at the top of the path to open the door.  A merchant 
along with a typewriter is down the path and to the left.  Don't sell the 
Golden Lynx yet!  It can be combined with some other treasures later.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case XL        | 73000 | Striker                | 43000 |
| Attache Case L         | 40000 | Rifle                  | 12000 |
| Attache Case M         | 24000 | Rifle (semi-auto)      | 35000 |
| * Treasure Map (Island)|  9000 | TMP                    | 10000 |
| Handgun                |  8000 | Mine Thrower           |  9800 |
| Red9                   | 14000 | Rocket Launcher        | 30000 |
| Punisher               | 20000 | Stock (Red9)           |  4000 |
| Blacktail              | 24000 | Stock (TMP)            |  4000 |
| * Killer7              | 77700 | Scope (Rifle)          |  7000 |
| Broken Butterfly       | 38000 | Scope (Mine Thrower)   |  8000 |
| Shotgun                | 20000 | First Aid Spray        |  5000 |
| Riot Gun               | 32000 | ---------------------- | ----- |
\-----------------------------------------------------------------/
/---------------------------------------------------------------------------\
| Broken Butterfly                                                          |
|===========================================================================|
| Firepower    | ---- | ---- |  ----- | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 4 |   12 |  25000 |
\---------------------------------------------------------------------------/
| Striker                                                                   |
|===========================================================================|
| Firepower    | Lv 5 | 10.0 |  32000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 5 |   24 |  18000 |
\---------------------------------------------------------------------------/
| Rifle (Semi-Auto)                                                         |
|===========================================================================|
| Firepower    | Lv 6 | 15.0 |  40000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 6 |   24 |  25000 |
| * Exclusive  | increases firing speed -----------> | MAX  | 0.80 | 80000  |
\---------------------------------------------------------------------------/
| Mine Thrower                                                              |
|===========================================================================|
| Firepower    | ---- | ---- |  ----- | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | ---- | ---- |  ----- |
| * Exclusive: Adds "homing" and increases blast radius            |  30000 |
\---------------------------------------------------------------------------/

Further ahead some soldier Ganados are waiting up high, so take out the rifle 
and fire at them while they remain still.  They will start to move toward Leon, 
but defeat them all with the rifle.  Run up ahead and enter the door to the 
left.

__ Front Hall __

Enter the hall to the right.
/-----------------------------------------------------------------------------\
| [ ] 2000 PTAS     | Inside one of the standing lockers to the left          |
\-----------------------------------------------------------------------------/

The door to the left is locked so continue further ahead.  Open the door at the 
end of the corridor.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | Open the white dumpster to the right at the end of the  |
|     Grenade       | first corridor                                          |
\-----------------------------------------------------------------------------/

__ Kitchen __

A soldier Ganado behind the shelves to the left will be alerted as Leon enter 
the room.  Blast him and check around the room for a few pickups.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Lying on the shelf to the left (where the Ganado was)   |
| [ ] Shotgun Ammo  | Inside of the metal case                                |
\-----------------------------------------------------------------------------/

Move down the corridor further ahead past the sink.  Step over to the hanging 
pieces of meat and equip a shotgun.  Walk toward the area across from the meat 
pieces and something will happen - something that I am not going to spoil, just 
be ready to shoot.  Continue around the corner and open the door to the side.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Lying in the left sink                                  |
\-----------------------------------------------------------------------------/

__ Outside the Monitor Room __

Ashley's voice can be heard in the distance while moving around this area.  
Follow the corridor ahead and some Ganados will notice Leon through the iron 
bars along the wall.  Take out a rifle and shoot the big soldier Ganado through 
the iron bars.  Look downstairs (in the basement) then blast the second big 
soldier Ganado in the head and find the Ganado with the crossbow then kill him 
as well.

Don't enter the monitor room to the right just yet.  Go down the stairs to the 
left and find the extra pickups in the downstairs basement.  A few more Ganados 
will run down the stairs from the floor above.  Open the door to the monitor 
room at the top of the stairs after collecting the items below.
/-----------------------------------------------------------------------------\
| [ ] Red Stone of  | Inside the metal case in the basement                   |
|     Faith         |                                                         |
| [ ] Yellow Herb   | Enter the small room on the right side of the basement  |
|                   | (northeast side) and break the barrel on the right      |
\-----------------------------------------------------------------------------/

__ Monitor Room __

Walk around the corner to the right for a cutscene.  Open the blue door on the 
other side of the room after the cutscene.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a metal container directly in front of the entrance  |
| [ ] 5000 PTAS     | Turn all the way around after the cutscene and open the |
|                   | locker on the far wall                                  |
\-----------------------------------------------------------------------------/

__ Artillery Room __

Walk down the corridor to the left.  A merchant has set up shop in the room 
through the right doorway.  The final shooting gallery, Game D, is available 
through the blue door to the left.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Turn to the first row of file cabinets to the left and  |
|                   | this is inside the one that sticks out just a bit       |
| [ ] Rifle Ammo    | Behind the glass casing in the room with the merchant   |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Attache Case XL        | 73000 | Riot Gun               | 32000 |
| Attache Case L         | 40000 | Striker                | 43000 |
| Attache Case M         | 24000 | Rifle                  | 12000 |
| Tactical Vest          | 60000 | Rifle (semi-auto)      | 35000 |
| Treasure Map (Island)  |  9000 | TMP                    | 10000 |
| Handgun                |  8000 | Mine Thrower           |  9800 |
| Red9                   | 14000 | Rocket Launcher        | 30000 |
| Punisher               | 20000 | Stock (Red9)           |  4000 |
| Blacktail              | 24000 | Stock (TMP)            |  4000 |
| Killer7                | 77700 | Scope (Rifle)          |  7000 |
| Broken Butterfly       | 38000 | Scope (Mine Thrower)   |  8000 |
| Shotgun                | 20000 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/
/---------------------------------------------------------------------------\
| Killer7                                                                   |
|===========================================================================|
| Firepower    | Lv 2 | 30.0 |  62000 | Reload Speed | Lv 2 | 1.53 |  20000 |
| Firing Speed | ---- | ---- |  ----  | Capacity     | Lv 2 |   10 |  30000 |
\---------------------------------------------------------------------------/
| Striker                                                                   |
|===========================================================================|
| Firepower    | Lv 6 | 12.0 |  32000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | Lv 6 |   28 |  25000 |
| * Exclusive  | increases capacity ---------------> | MAX  |   99 |  60000 |
\---------------------------------------------------------------------------/

Walk down the corridor outside the merchant room and face the left door.  The 
long door will open and some Ganados will try to throw dynamite at Leon.  Stand 
behind the broken window on the wall and shoot one of the sticks of dynamite to 
kill them.  The next wave will be three Ganados armed with crossbows, so 
alternate between shooting them to keep them stunned so they won't hit Leon 
with their bolts.  The door will open and close the whole time with both waves 
and it will open up permanently once they are all defeated.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | Open the file cabinet to the left that sticks out       |
|                   | unlike the others (in front of the long door)           |
| [ ] TMP Ammo      | Open the red box on the left side of the wall after     |
|                   | passing under the long doorway                          |
\-----------------------------------------------------------------------------/

There is still one Ganado past the doorway so be careful.  Open the set of 
doors by the stacked tables to continue.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | Behind the wall to the right after passing under the    |
|                   | doorway                                                 |
\-----------------------------------------------------------------------------/

__ Stairwell Hallway __

Unlock the door down the corridor to the left.  This will lead all the way back 
to the front hall of the facility so Leon doesn't need to go this way.  Enter 
the small room to the side to find a typewriter.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Outside the doorway of the room with the typewriter     |
| [ ] Brass Pocket  | Break the wooden box to the left of the typewriter      |
|     Watch         |                                                         |
\-----------------------------------------------------------------------------/

Run up the stairs to the side of the typewriter room.  Turn to the left at the 
top of the stairs and follow that corridor then open the door at the end.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | Inside the red box on the wall to the right             |
|     Grenade       |                                                         |
| [ ] Magnum Ammo   | Break the wooden crate on the second shelf to the left  |
|                   | while moving down the corridor (it's on the right end)  |
\-----------------------------------------------------------------------------/

__ Operating Room __

The camera will be very close to Leon's back at the beginning of this room.  
Walk through the door and move to the side.  A cutscene will show some strange 
figure lying on the table in the room behind the glass.  The door to the room 
is blocked by something.

Examine the control panel of the door across from the autopsy room.  Match the 
arrows so that they form a sequence from the top arrow on the top left to the 
bottom arrow on the bottom right.

-- SOLUTION: Blue, Green, Green, Red, Red, Red

Enter the room and pick up the ++LUIS MEMO 3++ file on the left table.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On the floor to the right while entering                |
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
| [ ] Emerald       | Break the glass case to the right in the autopsy room   |
\-----------------------------------------------------------------------------/

Walk around the left side of the green curtain in the back of the room and pick 
up the --FREEZER CARD KEY-- from the hands of the body.  Something will crash 
through the door outside while Leon starts to leave the room.  The thing in the 
autopsy room is now moving!

This creature is known as a Regenerator.  It will regenerate any of its body 
parts that Leon blasts off.  Leon really doesn't have the right weapon to kill 
it at the moment, though it can still be killed.  Blast it with the TMP or 
shotgun a bunch!  The TMP works the best since it will keep it stunned - blast 
its head, arms, then a leg and keep blasting it.  Each blown off appendage will 
stun it ever so briefly.  Be forewarned that if Leon runs out of bullets while 
it has fallen, these things are just as deadly while on the ground!  Other than 
that, just run right by it and exit the area.

__ Stairwell Hallway __

Two Regenerators are now in this area.  Run by the one up ahead or shoot him 
and kill him then run toward the freezer doors through the set of doors on the 
west side of the hall.  Use the Freezer Card Key to unlock the doors to the 
freezer then enter the freezer.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
\-----------------------------------------------------------------------------/

__ Freezer __

A few Regenerators are hanging up in the middle of the room but none of them 
will attack yet.  Walk through the door to the right (first door) and use the 
Freezer Card Key on the card reader.  The reader will turn it into the --WASTE 
DISPOSAL CARD KEY--.  Turn off the power to the freezer in the back of the room 
by using the controls to the right.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | On a box to the left when Leon first steps in           |
| [ ] Green Herb    | Inside a glass case on the northwest side of the room   |
| [ ] 5000 PTAS     | Defeat the Regenerator                                  |
\-----------------------------------------------------------------------------/

Walk through the doorway of the second     +----------------------------------+
room and open the door with the valve      |          PRO MODE INFO           |
handle on it.  Pick up the --INFRARED      |==================================|
SCOPE--.  Attach it to the rifle.  This is | On Professional mode, each       |
used to see hidden parasites in an enemy's | Regenerator will have a Plagas   |
body through the scope.  The door will     | on its back.  Shoot a leg then   |
seal off immediately after Leon grabs this | shoot the back Plagas - save the |
and a Regenerator will awaken.  Run back   | back Plagas for last.            |
to the entrance quickly and equip the      +----------------------------------+
rifle with the infrared scope attached.  While aiming, shoot the Plagas inside 
the Regenerator's body to kill it.  The door will unlock after the Regenerator 
is killed.  Exit the room.

__ Stairwell Hallway __

If the Regenerators are still around this area then kill them with the new 
enhanced rifle with infrared scope.  Follow the hall to the northeast and use 
the Waste Disposal Card Key to unlock the door at the end of the hall then open 
it.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | Open the metal case down the corridor to the left       |
| [ ] Rifle Ammo    | Open the red box along the wall on the way to the Waste |
|                   | Disposal Room doors                                     |
\-----------------------------------------------------------------------------/

__ Waste Disposal Room __

Follow the corridor up ahead and Leon will enter a control room.  It is 
possible to use the lever to the right to pick up a Ganado with the outside 
crane and toss him into the Waste Disposal pit, but this will alert all of them 
below and they will hide, though they can still be picked up even then.  The 
best way to handle this part is to shoot a section of the glass then throw a 
hand grenade below.  It will kill just about all the Ganados!
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a small crate in front of the control room door      |
| [ ] Hand Grenade  | In front of the lever in the control room               |
| [ ] Green Herb    | Lying beside one of the blue dumpsters below            |
| [ ] Emerald       | Check inside the far east blue dumpster below           |
\-----------------------------------------------------------------------------/

Drop down the ladder and look the area over for items.  Enter the room on the 
opposite end of the area.

__ Surveillance Room __

Follow the stairs and enter the Surveillance Room at the top.  Open the door at 
the far left end of the Surveillance Room.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | On a table in the back of the Surveillance Room         |
| [ ] Flash Grenade | Inside one of the lockers in the back of the            |
|                   | Surveillance Room                                       |
\-----------------------------------------------------------------------------/

__ Storage Room Area __

Don't worry about the electric cords while moving down the hall - they won't 
fry Leon.  Ashley's voice can be heard in the distance.  Move around the right 
corner while following the corridor and look to the right to see her behind a 
door.  Two big Ganados are guarding the room, so shoot each of them in their 
head to kill them quickly.  The door to the storage room is locked, so Leon 
will have to find the key in this facility.  Open the door across from the 
locked door to continue.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Inside the red box in the middle of this area           |
\-----------------------------------------------------------------------------/

__ X-ray Room __

Follow the hall to the room up ahead.  Once Leon enters the X-ray room, shoot 
the first two Ganados that attack then aim to the right and shoot the Ganado 
with the crossbow.  Shoot them as they move up the stairs and search the room 
for items.
/-----------------------------------------------------------------------------\
| [ ] Flash Grenade | On the table to the right (top of the room)             |
| [ ] Shotgun Ammo  | Move up under the stairs and check the shelves on the   |
|                   | west wall                                               |
\-----------------------------------------------------------------------------/

Open the door at the bottom then follow the left corridor and Leon will have a 
choice of two doors.  Open the door straight ahead to find a typewriter inside. 
Open the door to the left to continue.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Lying next to the typewriter                            |
\-----------------------------------------------------------------------------/

__ Testing Room __

Walk to the door up ahead and open it.  A cutscene will play where a new type 
of Regenerator will enter the room from the south side.  This is an Iron Maiden 
and he has the Storage Room Key attached to him.  Equip the rifle with infrared 
scope and shoot the Plagas on the front of the Iron Maiden.  This special type 
of Regenerator also has a Plagas on its back, so shoot its leg then shoot the 
Plagas on its back once all the other Plaga on the front side are killed.

The Iron Maiden can still be killed by continuous gunfire just like the 
Regenerators but it has twice the amount of life.  Lead him toward the 
explosive red canister and shoot it to take off quite a bit of damage from him. 
Collect the --STORAGE ROOM CARD KEY-- as his body melts.  It is possible to go 
back to the cell room right now and free Ashley, which will end this chapter, 
but continue ahead for some more pickups and an extra cutscene.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | On a table to the left after opening the first door     |
| [ ] Rifle Ammo    | Inside the metal case on the west wall (other side)     |
\-----------------------------------------------------------------------------/

Enter the lab room by hopping through the window or opening the door on the 
south end and collect the extra items inside.  Open the next door outside the 
lab to continue.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | Break the glass of the middle row of four tubes and     |
|                   | this is lying in the furthest one away from the glass   |
|                   | window                                                  |
| [ ] Shotgun Ammo  | On a shelf to the right                                 |
| [ ] Green Herb    | Break the glass cases on the left side                  |
| [ ] Red Herb      | Break the glass cases on the left side                  |
| [ ] Rifle Ammo    | Use the valve handle to open the second storage unit    |
\-----------------------------------------------------------------------------/

__ Bridge to Control Tower __

Blast the crows up above for some extra pickups.  The merchant up ahead doesn't 
have any new items or tune-ups.  Take the lift up to the top floor.
/-----------------------------------------------------------------------------\
| [ ] Extra PTAS    | Shoot the crows on the metal bars above.  Shoot them    |
|                   | from the entrance door.  One of them carries 5000 PTAS. |
| [ ] Flash Grenade | Shoot the crows                                         |
| [ ] Handgun Ammo  | Shoot the crows                                         |
\-----------------------------------------------------------------------------/

__ Control Tower __

Enter the control tower from the entrance around the corner then walk toward 
the equipment to radio for help.  Return to Ashley's cell afterwards.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the ground to the left after stepping off the lift   |
| [ ] Shotgun Ammo  | On a table to the left in the control room              |
/-----------------------------------------------------------------------------\
| Extra Cutscene                                                              |
|=============================================================================|
| * Approach the equipment in the control tower and Leon will radio for help. |
|   This does not affect anything that happens later in the game.             |
\-----------------------------------------------------------------------------/

__ X-ray Room __

Ganados will attack from the top of the stairs up above on the way back through 
this room so blast through them.  Watch for the Ganados with the crossbows and 
shield.

__ Storage Room Area __

Use the Storage Room Card Key on the storage room door and walk around the 
corner inside for a cutscene that will end this chapter.

  _______             __            ____     ___ 
 / ___/ /  ___ ____  / /____ ____  / __/____|_  |
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /__ \/___/ __/ 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/   /____/ 
             /_/                                 
[CH52]
Chapter 5-2

__ Storage Room Area __

A cutscene will play once Leon moves around the left corner.  Pick up the 
++PAPER AIRPLANE++ file on the floor after the cutscene.  Exit the storage 
room.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On a table to the left at the start of this chapter     |
\-----------------------------------------------------------------------------/

A few Ganados will attack outside so keep Ashley behind Leon at all times while 
shooting them.  Blast the big one in the head.

__ Surveillance Room __

Some more Ganados will attack in this area.  One of them will seal off the door 
to the Waster Disposal Room by pressing the green button on the controls.  Aim 
for the Ganado with the crossbow and try to kill him quickly.  Run over to the 
controls and press the green button to unseal the door to the Waste Disposal 
Room.

A cutscene will play where a few Ganados will rush into the room - it may pay 
to skip this cutscene since they gang up quickly around Leon and Ashley if the 
cutscene plays out all the way.  Blast the first two with the shotgun then 
quickly aim for the one with the crossbow on the other side of the table and 
blast him.

Exit the room and head for the Waste Disposal Room.

__ Waste Disposal Room __

Move toward the waste disposal pit for a cutscene.

__ Bottom of the Waste Disposal __

Pull the lever to the right to open the gate.  The Iron Maiden that Ashley fell 
near will reanimate, so tell her to hide in the white rusty dumpster to the 
right then kill the Iron Maiden by shooting at its plaga.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | On the ground to the right after passing under the      |
|                   | first gate                                              |
| [ ] 20000 PTAS    | Kill the first Iron Maiden                              |
\-----------------------------------------------------------------------------/

Open the next gate with the side lever.  Leon will have to get Ashley out of 
the dumpster in order to move the red crate up ahead since he can't move it 
himself.  Push the crate into the water to form a bridge across the water 
below.  An Iron Maiden will appear from the other side of the room so tell 
Ashley to hide in the next white rusty dumpster.  Shoot the Iron Maiden in its 
plaga as usual.
/-----------------------------------------------------------------------------\
| [ ] 20000 PTAS    | Kill the second Iron Maiden                             |
| [ ] Rifle Ammo    | On the floor to the right                               |
| [ ] Green Herb    | on the floor across from the bridge to the next door    |
\-----------------------------------------------------------------------------/

Make Ashley get out of the container so she can help Leon push the red crate up 
ahead.  Open the set of doors in the area to the side to continue.

__ Lava Pool Room __

Defeat the wave of Ganados up ahead as Leon steps into the area.  Walk toward 
the back and open the set of doors.  Leon will walk into a ventilation shaft.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the ground in front of the middle set of doors       |
\-----------------------------------------------------------------------------/

Drop from the right side and prepare for an onslaught of Ganados right after 
Ashley notices the gate behind the wall to the side.  Blast some of the Ganados 
and run to the control room on the other side of the lava pool.  The Ganados 
will enter from the ventilation shaft and the rooftop of the control room.  
Shoot one while he is on the side of the lava pool and he will fall in.  Inside 
the control room, have Ashley operate the wrecking ball outside.  The wrecking 
ball will hit at the cracked wall to the side (two times) and eventually reveal 
a door.

Stand with Leon's back to a corner and blast the Ganados from both sides with a 
shotgun as they try to enter the control room.  Don't be afraid to throw a 
grenade out the doors.  Plagas heads can get extremely common her so use flash 
grenades if they start to mount up.  Open the gate afterwards to continue.  The 
Ganados will eventually stop coming, but not all of them have to be fought, so 
quickly exit the area if they start to become too overwhelming.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | In the back of the control room                         |
| [ ] Handgun Ammo  | In the back of the control room                         |
\-----------------------------------------------------------------------------/

__ Corridor __

Check out the room through the door on the right for some extra pickups.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | Open the doors to the shelf on the right in the back of |
|     Grenade       | the room                                                |
| [ ] Rifle Ammo    | Open the right cabinet on the far wall                  |
\-----------------------------------------------------------------------------/

Make Ashley wait next to the entrance of this area and then walk up to the gate 
and use the switch to open it.  A Regenerator is behind it, so move away and 
blast his plaga with a rifle.  If Leon doesn't open the gate then it will 
eventually open on its on.  Another Regenerator will appear down the hall.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
\-----------------------------------------------------------------------------/

Enter the second room for some more pickups.  Hit the red button on the wall in 
the second room to make the shutter outside open halfway.  Continue down the 
hall and have Ashley crawl up under the half raised gate and open it from the 
other side - check the gate then give the command.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Open the locker to the right in the second room         |
| [ ] Green Herb    | In the back left corner of the second room              |
| [ ] Yellow Herb   | Near some pipes on the wall across from the red door at |
|                   | the end of the corridor                                 |
\-----------------------------------------------------------------------------/

Go through the red door on the right to find a typewriter and a merchant.  The 
merchant doesn't have anything new.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | Open the locker to the right in the room with the       |
|                   | merchant                                                |
\-----------------------------------------------------------------------------/

Back outside of the room, walk over to one of the levers surrounding the door 
and make Ashley wait near it.  Walk over to the other lever and try to pull it. 
Pull the lever when the lights above the door meet in the middle to unlock it. 
Ashley will grab the lever on the other side if you positioned her correctly - 
tell her to "Wait".  Open the middle door.

__ Tunnel __

Stock up on the items around the area.  Get in the back of the bulldozer when 
you're ready - there is no returning.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | On the left side of the room near the wall              |
| [ ] First Aid     | Break the wooden box near the rifle ammo                |
|     Spray         |                                                         |
\-----------------------------------------------------------------------------/

Ashley will start the bulldozer with Leon on the back of it.  Face away from 
Ashley.  Soon a few Ganados will start to chase after the bulldozer from 
behind.  Shoot at them to slow them down from a distance - a handgun or rifle 
should work fine.  Use the shotgun if too many of them get on the truck or you 
just want them off pronto.  Plagas heads can be very dangerous in the back of 
the truck because of the little room so kill them fast.

After the second wave of Ganados, a truck will start to chase after the 
bulldozer.  Shoot the truck until it starts flaming then it will crash.  The 
truck can easily be destroyed with just a handgun.  The truck will once again 
start to follow the bulldozer even while burning, so shoot it until it crashes.

The bulldozer will enter an area where a gate will seal off from behind.  
Ashley will point up to a lever on top of a high walkway directly ahead.  Jump 
off the bulldozer and climb up the north ladder on the side - this way Leon can 
grab the green herb at the top.  Run to the back and shoot the Ganados near the 
lever then quickly pull it to activate the lift.  Jump back down either of the 
sides then quickly shoot the Ganados that try to attack Ashley.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | At the top of the walkway by the north ladder           |
\-----------------------------------------------------------------------------/

Another way to approach this part is to climb up one of the ladder then 
immediately fall back down as the Ganados start to attack.  This way Leon can 
easily protect Ashley.  The problem here is the Ganado on the high platform 
with the crossbow, so you may want to defeat him before falling.  He is usually 
on the far south end.  Once they stop appearing, pull the lever and jump back 
down.  No more Ganados will appear. 

Either way, get back down to Ashley and get in the back of the bulldozer again. 
The lift will rise once Leon jumps back down to the platform that the bulldozer 
is on.  Get back inside the bulldozer.

When the bulldozer starts to move again, blast the Ganados that hop onto the 
truck - look up and blast some of them before they jump to make them fall off 
the platform.  A truck will appear in front of the bulldozer - listen for the 
horn.  Shoot the truck until it bursts into flames.  The truck will hit the 
bulldozer regardless of what is done here.  The bulldozer will crash into the 
wall.

__ Wreckage __

Open the door to the side.

__ Room with Cages __

There are a few items in the area so check around.  There is a typewriter along 
with a merchant in the back.  Yet again, the merchant does not have anything 
new.  Open the next door to the side to continue.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Open the cabinet to the left (sliding door)             |
| [ ] Incendiary    | Open the cabinet to the right (sliding door)            |
| [ ] Green Stone   | Open the metal case in the center of the room (right    |
|     of Judgment   | side)                                                   |
| [ ] 900 PTAS      | On a shelf to the left of the typewriter                |
\-----------------------------------------------------------------------------/

A cutscene will start as the next room is entered that will end this chapter.

  _______             __            ____     ____
 / ___/ /  ___ ____  / /____ ____  / __/____|_  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /__ \/___//_ < 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/   /____/ 
             /_/                                 
[CH53]
Chapter 5-3

__ Dark Altar Room __

Pick up the ++OUR PLAN++ file from the altar at the top of the stairs.  Open 
the next door for a cutscene.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Lying on the floor to the left of the stairs            |
\-----------------------------------------------------------------------------/

__ Dark Stairwell __

One Ganado will grow restless as Leon walks down the stairs so shoot him then 
enter the boiler room to the side at the bottom of the stairs.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Follow the top walkway to the back left to find this on |
|                   | the floor                                               |
| [ ] Emerald       | Shoot the middle left window on the ceiling while       |
|                   | moving down the stairs                                  |
| [ ] Green Herb    | At the bottom of the stairs near the boiler room door   |
\-----------------------------------------------------------------------------/

__ Boiler Room __

A few Ganados will attack in here.  Watch out for the ones with the crossbows. 
Open the door at the other end of the Boiler Room.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Open the locker to the left in the upstairs office      |
| [ ] Flash Grendae | On a box in the storage room on the west side of the    |
|                   | Boiler Room                                             |
| [ ] 3000 PTAS     | On a container in the storage room of the Boiler Room   |
\-----------------------------------------------------------------------------/

__ Catwalk Area __

Grab the extra pesetas on the floor then turn around and take the lift on the 
side to the floor above.  Walk out into the open area for a big interactive 
cutscene.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | On the floor directly across from the entrance door     |
\-----------------------------------------------------------------------------/

Use the on-screen commands to dodge Krauser's attacks.  The cutscene is so long 
that there is actually a checkpoint in the middle of it just in case you miss a 
command input.  Once Krauser tries to sink the knife into Leon's chest while 
Leon is on the ground, the constant commands in the cutscene will end shortly 
afterwards.

Drop off the side of the catwalk up ahead after the cutscene then open the door 
below.

__ Laser Trap __

Walk into the corridor through the sliding doors up ahead.  This white corridor 
is filled with lasers.  To dodge the first set, move under them as the 
horizontal laser moves up and the two vertical lasers move to the sides.

Stop as another group of lasers appear.  Wait until the vertical laser moves to 
the right for the second time then, the second the two side lasers form a 
triangle, run through the triangle.  As Leon runs through them, a group of 
lasers up ahead will quickly move toward him - press the on-screen command to 
jump through them.

Run in the middle of the crackling laser pods on the walls up ahead and press 
the on-screen command as it appears to backflip away followed by another 
command to jump over them.  Approach the door at the end and press the switch 
to the right to start the unlocking process for the doors.  Another set of 
lasers will appear on the other side of the corridor.  Run toward the lasers as 
they speed up then quickly press the on-screen command to dodge them.  It is 
best to run toward them since they get faster as they approach the other side 
of the room, not really giving you much time to input the command.  The doors 
will unlock afterwards.

__ Throne Room __

Collect the items around the room and sit in the throne if you feel so 
inclined.  Walk through the sliding doors behind the throne and take the lift 
down.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | On the throne chair                                     |
| [ ] Elegant       | On the ceiling above the entrance.  Walk up to the      |
|     Headdress     | throne then face away from it.                          |
/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Walk toward the throne for a "?" action.  Press the A button to sit in    |
|   the throne.                                                               |
\-----------------------------------------------------------------------------/

__ Cave Entrance __

Follow the stairs downward then run down the tunnel to the right.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the ground up under the stairs                       |
| [ ] Emerald       | On the ground up under the stairs                       |
\-----------------------------------------------------------------------------/

There is a merchant up ahead along with a typewriter and a few pickups.  
Upgrade the Killer7 if it is possible for you to.
/---------------------------------------------------------------------------\
| Broken Butterfly                                                          |
|===========================================================================|
| Firepower    | Lv 6 | 28.0 |  70000 | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | ---- |   -- |  ----- |
\---------------------------------------------------------------------------/
| Killer7                                                                   |
|===========================================================================|
| Firepower    | Lv 3 | 35.0 |  78000 | Reload Speed | Lv 3 | 0.93 |  30000 |
| Firing Speed | ---- | ---- |  ----  | Capacity     | Lv 3 |   14 |  40000 |
\---------------------------------------------------------------------------/

Pick up the ++LUIS' MEMO 4++ file from the top of the boxes next to the 
merchant.  Open the gate at the end of the tunnel to continue.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | Open the door beside the typewriter to find this on the |
|                   | ground in the small room                                |
\-----------------------------------------------------------------------------/

__ Cave __

Follow the tunnel up ahead.  The camera will eventually show several hanging 
metal containers to the side of the ledge up ahead.  Continue up the rock 
walkway to the left for a cutscene.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Walk through the hole in the fence to the left and it   |
|                   | is lying on a crate inside                              |
\-----------------------------------------------------------------------------/

Leon will be thrown off into the first hanging container as a creature attacks 
him.  He will start out inside the first container.  Leon must run from 
container to container, pressing emergency buttons in order to make each 
container fall in an attempt to stop the creature.  He will have to run by U3 
the whole time while doing this, so be prepared to press the on-screen 
sequences as they appear while running by him.  For the most part, do not 
attack U3 at all inside any of the containers, just run!  It is possible to 
make him retreat by shooting him in the head twice however.  He will remain 
hidden until Leon presses one of the buttons found around the area.

__ First Container __

Turn around while U3 (It) is in front of Leon and turn to the left.  Shoot the 
green light on the right side of the wall above to open the gate ahead.  Follow 
the corridor all the way around then press the button at the end of the 
corridor.  Return back to the corridor that U3 was in and turn left then shoot 
the green light on the wall once Leon reaches the gate.  Press the second 
button to start the emergency drop sequence.  Once both buttons have been 
pushed, Leon will have thirty seconds to get out of the current container so 
run to the entrance of the next container (red door) on the east side and open 
it.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Turn around at the beginning then this will be on the   |
|                   | right dead end up ahead                                 |
| [ ] Shotgun Ammo  | From the starting, run directly ahead then turn right   |
|                   | to see this                                             |
\-----------------------------------------------------------------------------/

__ Second Container __

The first container will drop.  Run straight ahead and U3 will show up again.  
This is a good place to actually shoot him and make him retreat since he will 
most likely hit Leon otherwise - hit him twice in the head.  Turn around and 
shoot the green light on the wall in the background to make the gate beside 
Leon lift up.  Run down the left side and press the button.  Return the way 
that Leon came and shoot the green light on the southwest wall to make the gate 
to the left open.  Run down the corridor and press the second button.  The 
emergency drop sequence will countdown.  Get to the other container by turning 
around and taking the right corridor at the split.  Follow it and open the red 
door to enter the next container.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | On the floor to the right when starting                 |
|     Grenade       |                                                         |
| [ ] TMP Ammo      | Turn right instead of left as the first gate opens      |
\-----------------------------------------------------------------------------/

__ Third Container __

The first emergency button is on the right, so press it.  Pressing it will open 
the gate in the middle of the crates.  U3 will fall down and grow a set of 
claws from its back.  Run right by him and enter the corridor underneath the 
crates in the middle of the area.  U3 will leap on top of the crates overhead 
and attack through the ceiling so hurry!  Follow the corridor all the way to 
the end and turn left.  Follow the next corridor to the bars at the end.  Shoot 
the green light on the side of the wall through the bars.

Go all the way back through the crate and turn right upon exiting.  Run to the 
end of that corridor and press the second emergency button.  The emergency 
sequence will start again, so get back to the gate on the east side (through 
the middle corridor) and open it.  Jump (A) toward the hook outside.  Wiggle 
the remote to help Leon climb up.

Pick up all the items after the cutscene.  Another cutscene will play while 
moving ahead.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | To the left after the third container falls             |
| [ ] Shotgun Ammo  | To the left after the third container falls             |
| [ ] Magnum Ammo   | To the left after the third container falls             |
| [ ] Green Herb    | To the left after the third container falls             |
\-----------------------------------------------------------------------------/

__ Deeper in the Cave __

Boss Battle - U3 (It)

1st stage Life: 250+

USE THE SURROUNDINGS: There are two red explosive barrels around this area - 
one to the left of the middle rock and one inside the tunnel to the left.  
Speaking of the tunnel, use the levers on the sides of the gates to open the 
gates.

SHOOT U3 IN THE HEAD: For the first part of this battle, U3 moves fairly slow, 
so Leon can literally stand away from him and shoot him in the head from the 
distance.  Always aim for his head and hit it with a magnum round.  
Shoot an explosive barrel when he moves by one of them to damage him greatly.  
He will chase after Leon and try to grab him with the arms - shake the Wii-mote 
to break free of his clutches if he grabs Leon.

(Update: U3 is also weak to incendiary grenades - they will usually stagger him 
during the first part of this battle, but don't count on them to stagger him 
during the second part of the battle.)

TRAPPING U3: To make this battle easy, open both gates of the tunnel on the 
northwest side and have U3 follow Leon into the tunnel.  Exit the other end of 
the tunnel and close the gate on that end.  When U3 comes around the corner, 
shoot him in the head through the bars of the gate.  Don't let him get close to 
the get or he will eventually break it.  Each shot will knock him back so just 
keep up the momentum of shooting and reload when needed while he staggers.

Once he falls, he will enter the second stage of his attacks.

2nd stage Life: 240+

IT GROWS IMPATIENT: It's much harder to trap him this time since he will start 
to burrow under the ground in an effort to slice Leon from below.  He will 
disappear then a command will appear below Leon shortly before he slices 
upwards with his claws, so be sure to watch for it and enter the command.  The 
battle moves on just like the first as he surfaces but he is much faster and 
will run toward Leon aggressively while snapping with his pinchers on his back. 
Leon can still stand back and shoot him in the head to stagger him, but U3 will 
eventually burrow under the ground and go back to slicing from beneath the 
ground.

(Update: U3 will usually instantly retreat into the ground if a flash grenade 
is thrown - this is not very useful, but interesting.  He doesn't always 
instantly retreat, like when he is snapping his claws at Leon.)
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | Around the right side of the middle rock                |
| [ ] Handgun Ammo  | Inside the tunnel to the left                           |
| [ ] 50000 PTAS    | Kill U3                                                 |
\-----------------------------------------------------------------------------/

Once the battle is over, the gate that closed during the cutscene will open 
again.  Collect the pesetas from U3's body then open the door past the gate.  
Follow the tunnel and use the lift up the stairs to get one last pickup.  Climb 
the ladder to the side when finished.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Take the lift back to the other side of the cave and    |
|                   | this will be lying on the catwalk beside the lift       |
\-----------------------------------------------------------------------------/

__ Camp __

Climb the next ladder.  Open the door and move outside.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Open the cabinet beside the door                        |
\-----------------------------------------------------------------------------/

Walk up to the side of the hill then shoot the red explosive barrels around the 
tent below to defeat many of the Ganados around the tent.  Finish off the 
stragglers then jump off the side of the ledge.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Lying along the dead end path beside the tent           |
| [ ] 3000 PTAS     | Break the wooden box on the table inside the tent       |
\-----------------------------------------------------------------------------/

Fall down into the hole inside of the tent and follow the tunnel to find a 
merchant along with a typewriter at the end.  Check the tunnel for plenty of 
valuable items.  Pick up the ++KRAUSER'S NOTE++ file from beside the 
typewriter.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | After falling, face the tunnel, aim, and look up to see |
|                   | this on the rock wall above the tunnel.  Shoot it.      |
| [ ] Blue Stone of | Turn right while moving down the tunnel and this will   |
|     Treason       | be at the end of that path                              |
| [ ] 5000 PTAS     | Turn left while moving down the tunnel and this will be |
|                   | at the end of that path.  Break the box on the table.   |
\-----------------------------------------------------------------------------/
/---------------------------------------------------------------------------\
| Broken Butterfly                                                          |
|===========================================================================|
| Firepower    | ---- | ---- |  ----- | Reload Speed | ---- | ---- |  ----- |
| Firing Speed | ---- | ---- |  ----- | Capacity     | ---- |   -- |  ----- |
| * Exclusive  | increases firepower --------------> | MAX  | 50.0 | 150000 |
\---------------------------------------------------------------------------/

Climb up the ladder when stocked up enough.  Leon will emerge on the opposite 
side of the fence past the gate beside the tent.  Open the gate up ahead.

__ Ruins __

Follow the path ahead then drop down below when Leon reaches the ledge at the 
end.  Walk into the ruins area for a cutscene.

Boss - Krauser

Life: about 30+ per encounter

This fight is much like a cat and mouse game.  Krauser will start off by 
shooting Leon from up above so quickly run to the walls up ahead to avoid his 
fire.  If he throws a grenade, press the on-screen sequence to roll away from 
it.  Watch for the laser sighting from his gun to know when he is about to 
shoot Leon.  Open the door ahead.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the floor right behind the first door                |
| [ ] Flash Grenade | Climb the first ladder and it is on the roof            |
\-----------------------------------------------------------------------------/

__ Ruins (Southwest) __

The door to the right side is locked for the moment but Leon needs to check it 
to start the unlocking sequence (it doesn't really matter though).  Krauser 
will appear eventually in the room or, if you climb the ladder, he may meet 
Leon on the roof.  Hit him with knife slashes whenever he comes in close to 
really put some hurt on him very quickly.  Hit him while he is stunned and run 
after him while he somersaults away.  Don't waste ammo on him since the knife 
takes off more!

The most important thing to remember while fighting him when he shows up is 
that he will always jump to the side or retreat after a hit, so don't 
continuously slash the knife at him.  Instead, slash him, follow him as he 
moves to the side by moving Leon's hand (with knife equipped), then slash him 
again.  Slashing continuously will cause him to hit Leon.

Sometimes several sequences will pop up to give you an opportunity to dodge his 
attacks so be ready for them - sometimes these appear four times in a row in 
slow motion.  He can also grab Leon from behind if Leon's back is turned to 
Krauser and you'll have to break his hold with the on-screen commands.  He will 
throw a flash grenade once he takes enough damage and will disappear.  This is 
always the way he will leave the battle for the moment.

The door will unlock after the battle so open it.  Krauser may meet Leon right 
outside the door so be ready.  Run down the stairs then head to the right (the 
left leads to the exit, but Leon doesn't have the key yet).
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | By some wall debris to the left                         |
| [ ] Handgun Ammo  | Turn left after moving down the first set of stairs and |
|                   | this will be on the middle hole in the left wall        |
\-----------------------------------------------------------------------------/

__ Ruins (Middle) __

Krauser may be up on top of the building in the background as Leon rushes 
toward it.  Fight him off and enter the building for some supplies.  Some 
flying sentries will attack through the windows.  Shoot them with the handgun 
to destroy them.  Krauser may attack once again!
/-----------------------------------------------------------------------------\
| [ ] First Aid     | Break the right barrel in the building                  |
|     Spray         |                                                         |
| [ ] Hand Grenade  | On top of the building (climb the ladder, it's on the   |
|                   | railing)                                                |
\-----------------------------------------------------------------------------/

There are bars that cover the lever that will open the gate outside the 
building so exit the building and move to the east.  Run down the stairs then 
turn left and go up the left spiral staircase.  Go through the doorway at the 
top to trigger a cutscene.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | In the rubble to the right just before going up the     |
|                   | spiral staircase                                        |
\-----------------------------------------------------------------------------/

Boss Battle - Krauser
Life: 100

Leon will gain the --PIECE OF THE HOLY BEAST, PANTHER-- after the cutscene.  
Krauser will leap up to the top of the high platform above.  He will throw 
grenades so press the on-screen sequences to dodge them or get under the 
platform.  Hit him with the knife when he jumps down to attack.  He will always 
eventually jump down if Leon moves under the platform that he is on.  There 
will be a sequence where Leon will be given the option to respond to Krauser - 
this does not change anything except for some extra dialogue right here if Leon 
responds.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | On some rubble right near Leon at the start of this     |
|                   | area                                                    |
| [ ] Handgun Ammo  | In the far northwest corner of this area                |
\-----------------------------------------------------------------------------/

Once Krauser leaves, push the statue onto the pressure plate around the other 
side of the walls to remove the bars in front of the lever back to the west and 
the one to the east - push the statue to the east then get on the south side 
and line them up with the pressure plates.  Run to the east and pull the lever 
to open the gate to the left.

Move back down the stairs past the gate and pull the lever on the west wall to 
the open the gate beside it.  Krauser may be waiting for Leon by the lever so 
knife slash him if he is.  Drop down to the area below.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Against the wall right after dropping from the gate     |
|                   | above                                                   |
\-----------------------------------------------------------------------------/

__ Ruins (Northwest) __

Move to the side and blast the sentries along the way.  Watch out for their 
explosions as they are destroyed!  Krauser will be waiting further around the 
corner.  Either respond to his phrases or not.  Climb the spiral staircase 
behind the doorway to the left then climb the ladder above.  Don't go around 
the right corner and claim the last piece of the gate puzzle until you grab the 
items to the left.  Grab the --PIECE OF THE HOLY BEAST, EAGLE-- from the right 
side to trigger a cutscene.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Through the doorway to the left right after talking     |
|                   | with Krauser                                            |
| [ ] Magnum Ammo   | On the wooden walkway to the left after climbing the    |
|                   | ladder                                                  |
| [ ] Green Herb    | On the wooden walkway to the left after climbing the    |
|                   | ladder                                                  |
\-----------------------------------------------------------------------------/

Boss Battle - Krauser

Life: 200+

PRESSURED FOR TIME: This is the true boss battle against Krauser.  Leon has a 
total of 3 minutes before the C4 installed in this area blows up.  That means 
this battle must be finished within that time limit.  Wasting that much time 
here is very hard to do though since Krauser is so quick and damaging.

DODGING HIS BIG "THING": His attacks for this round are very brutal and should 
always be dodged or interrupted with an attack.  It is best to avoid his 
lunging arm attack and overhead arm attack by pressing the on-screen sequences. 
He will try to sweep Leon from up close then hit him with an overhead arm 
attack.  Quickly press the on-screen command to dodge the arm portion of the 
sweep attack combo while on the ground and Leon will roll out of the way.  He 
also has a slice attack and double roundhouse from close range.

OH, HOW THE MIGHTY WILL FALL: The battle really isn't all that different from 
the previous battle except for his new hand attacks.  He is still incredibly 
weak to the knife and that is how Leon should damage him.  Hit him with knife 
slashes when he jumps in for an attack - aim the knife downward then slash.  
Run after him when he backflips away (try to catch him as he flips into a wall) 
then slash him.  Each slash will stun him and knock him out of whatever he is 
doing, so quickly slash him some more.  The magnum works good for interrupting 
his attacks if it hits (hit him in the head while he is stunned), but the knife 
works the best for everything in this battle - stunning and hitting - mainly 
because it covers a much greater area and it's hard to miss with it.  Hand 
grenades work good for this battle as well - as he backflips throw a hand 
grenade to instantly stun him.

Once the battle is over, pick up the --PIECE OF THE HOLY BEAST, SERPENT-- from 
Krauser's body.  Jump back down where the ladder is and run across the wooden 
walkway to the west.  Drop down to the ground below and place the pieces of the 
beast on the wall to the right to make the wall slide back.  Exit the area by 
opening the door behind the wall.  This will end the chapter.

  _______             __            ____     ____
 / ___/ /  ___ ____  / /____ ____  / __/____/ / /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /__ \/___/_  _/
\___/_//_/\_,_/ .__/\__/\__/_/   /____/     /_/  
             /_/                                 
[CH54]
Chapter 5-4

__ Soldier Ganado Camp __

The Ruins from the last chapter will explode in the back of Leon as he begins 
this chapter.  Save at the typewriter to the side then continue ahead for a 
radio cutscene.  Follow the path after the radio cutscene for another cutscene.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Next to the typewriter                                  |
\-----------------------------------------------------------------------------/

Follow the path ahead after the cutscene then run inside the tent to the left 
to avoid the chain gun fire from the Ganado in the back.  The helicopter will 
fire a missile at the chain gun soon and destroy the chain gun turret.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Inside the first tent to the left                       |
| [ ] Green Herb    | When the paths split, take the left path, climb the     |
|                   | ladder and it will be to the left                       |
\-----------------------------------------------------------------------------/

Continue along the path ahead and take the right path.  Move down the steps and 
blast the Ganados along the way.  Head to the north and enter the tunnel to the 
right as the Ganado behind the chain gun turret up above starts to fire.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Climb the ladder to the left and it will be at the top  |
| [ ] Yellow Herb   | Break the barrel outside the tunnel (where the chain    |
|                   | gun starts to fire)                                     |
\-----------------------------------------------------------------------------/

Blast the Ganados around the area and give the helicopter enough time to 
destroy the chain gunner up above.  Climb the ladder at the end of the path 
then enter the building from the left side.  Examine the door inside to open 
the lock on it.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Inside the building                                     |
| [ ] Handgun Ammo  | Inside the building                                     |
\-----------------------------------------------------------------------------/

A big chain gun Ganado (JJ) will appear on the left side as Leon races up the 
stairs ahead.  Run up the stairs and grab a hold of the handle at the top and 
slide all the way over to the side with the chain gun Ganado to kick him and 
stun him.  Blast him with the magnum or shotgun in the head and defeat him.  
Drop down below and pull the lever on the wall to the side to open the gate 
below.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | On the ledge with the big chain gunner Ganado           |
| [ ] 15000 PTAS    | Kill the big chain gunner Ganado                        |
\-----------------------------------------------------------------------------/

Before going through the gate below, turn around while facing the gate and drop 
to the area with the two tents to find some extra pickups.  Walk through the 
gate when ready.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | In the left tent                                        |
| [ ] 5000 PTAS     | In the right tent                                       |
\-----------------------------------------------------------------------------/

__ Ganado Camp (North) __

This area has three chain gun turrets - one on the top left, one on the top 
right, and one on the bottom in the middle.  There are also a few Ganados with 
crossbows in the area.  Shoot the explosive barrels in the back of the bottom 
area to defeat a few crossbow Ganados.

Enter the tunnel to the left and climb the ladder.  Blast any Ganados that get 
in your way and watch out for the chain gun fire from outside.  Run over to the 
railing up ahead and duck behind it while standing next to it (A).  Once the 
turret stops firing, run around the walkway and quickly move into the dead end 
tunnel on the other side of the walkway to avoid the turret fire.  Exit the 
tunnel then kick down the gate up ahead on the current side.  The door below 
will lock as Leon approaches the sidewall.  Aim down at the Ganado behind the 
bottom turret and shoot him in the head if he is still alive then pull the 
lever on the wall.

To get to the other lever, fall down to the ground below then climb the ladder 
on the south wall.  Kick down the gate up above then use the final lever to 
open the shutter in the middle.  Open the gate below to continue.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Along the south wall                                    |
| [ ] TMP Ammo      | In the middle of the area near a wall                   |
| [ ] First Aid     | Defeat the Ganado in the back behind the chain gun      |
|     Spray         | turret                                                  |
\-----------------------------------------------------------------------------/

__ Entrance to the Island Ruins __

A cutscene will play near the middle of the stairs.

/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Watch the helicopter cutscene carefully and you will notice that one of   |
|   the soldier Ganados is equipped with a scythe.  Is this a screwup on the  |
|   game developer's part, maybe some extra footage that was accidentally     |
|   left in when soldier Ganados possibly used scythes, or is this just an    |
|   easter egg thrown in to see if we'd notice?                               |
\-----------------------------------------------------------------------------/

Collect any pickups from the dying Ganados after the cutscene.  Enter the gate 
up ahead to continue.
/-----------------------------------------------------------------------------\
| [ ] Emerald       | At the top of the second column to the left while       |
|                   | moving up the stairs.  Shoot it.                        |
| [ ] Emerald       | While moving toward the exit gate, look at the top of   |
|                   | of the first column down that path and shoot the        |
|                   | glowing object                                          |
|-----------------------------------------------------------------------------|
| Extra Dialogue                                                              |
|=============================================================================|
| * Walk over to the cliff and view the helicopter wreckage                   |
\-----------------------------------------------------------------------------/

__ Island Ruins __

Fall into the hole.  Walk through the opening for a cutscene.  Open the door to 
the side then open the next door to the building outside.
/-----------------------------------------------------------------------------\
| [ ] Pearl Pendant | On top of the tomb behind the ladder after the dropoff  |
\-----------------------------------------------------------------------------/

__ Island Prison __

There is a typewriter on the desk in the middle of the first room.
/-----------------------------------------------------------------------------\
| [ ] Flash Grenade | On a chair to the left of the entrance                  |
| [ ] Yellow Herb   | On a chair, at the end of the west corridor             |
| [ ] Magnum Ammo   | Open the top drawer on the chest of drawers beside the  |
|                   | desk with the typewriter                                |
| [ ] Shotgun Ammo  | Open the metal container on the wall to the right of    |
|                   | the typewriter                                          |
\-----------------------------------------------------------------------------/
| Extra Info                                                                  |
|=============================================================================|
| * Open the metal container to the left of the prison entrance.  Shoot the   |
|   moving bag and whatever is inside will die.                               |
\-----------------------------------------------------------------------------/

While entering the cell area, a Regenerator will walk out of the second left 
cell.  Use the rifle to shoot him or use a shotgun.  He can be skipped as well 
by entering the next door at the end.  Check the cells for some extra pickups 
then climb up on top of the concrete walkway in front of the door at the south 
end then open the door.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Kill the Regenerator                                    |
| [ ] Rifle Ammo    | Inside the first cell on the right                      |
| [ ] Red Herb      | In front of the broken stairway on the south side       |
\-----------------------------------------------------------------------------/

__ In Front of the Lab __

/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Down the stairs and to the right of the blue dumpster   |
\-----------------------------------------------------------------------------/

Walk down the stairs and move up the corridor ahead.  Use the rifle and shoot 
some of the Ganados up ahead.  As the Ganados start to fall, a chain gun Ganado 
(JJ) will appear.  Take out a magnum and shoot him very quickly to kill him 
before the Ganados group up.

There are a few explosive barrels around this area so use them to your 
advantage because quite a few Ganados will pile up in this area.  Climb the 
ladder on the west building and check the green button on the control panel.  A 
key card will pop out of a panel in a building to the north and a Ganado will 
grab it.  Several more Ganados will enter the area after this sequence.  The 
Ganado with the --EMERGENCY LOCK CARD KEY-- will be among these Ganados so be 
sure to look out for it while defeating them.
/-----------------------------------------------------------------------------\
| [ ] 15000 PTAS    | Kill the chain gun Ganado                               |
| [ ] Flash Grenade | On the table in the middle of the west building         |
| [ ] Yellow Herb   | Inside the right locker in the west building            |
| [ ] Handgun Ammo  | Inside the right locker in the northeast building       |
| [ ] TMP Ammo      | Inside the middle locker in the northwest building      |
| [ ] Red Herb      | In the fenced area to the east of the northeast         |
|                   | building                                                |
\-----------------------------------------------------------------------------/

Run out on the metal walkway and climb the ladder up ahead to the left.  Shoot 
the Ganados with the crossbows then continue to the building in the far north.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Inside the metal case on the small table in the far     |
|                   | north building                                          |
| [ ] Rifle Ammo    | On a shelf in the far north building                    |
\-----------------------------------------------------------------------------/

Use the Emergency Lock Card Key on the panel to the left inside the building.  
The panels in the northeast and west buildings will light up green once again. 
Return to those two buildings and press the buttons on each of the panels to 
open a big gate below.  Fall to the ground floor and enter the new opening in 
the far northwest.

A few Ganados will attack once Leon kicks through the door at the end.  Open 
the tall set of doors at the end of the corridor.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Open the shelf to the right after entering the new room |
|                   | to find this inside                                     |
\-----------------------------------------------------------------------------/

__ Saddler's Laboratory __

A cutscene will activate once Leon enters this area.

Leon and Ashley will start out in a room on the north side of the lab after the 
cutscene.  Open the door to the left to continue.

__ Merchant Area __

A merchant will be in view as Leon enters the outside area.  The merchant 
doesn't have anything new.  If you want, go ahead and sell the Infrared Scope 
since there is no more use for it until the next playthrough - Leon will find 
another on the next playthrough in the same spot.
/-----------------------------------------------------------------------------\
| [ ] 5000 PTAS     | Break the left barrel at the end of the path to the     |
|                   | right directly after entering this area                 |
| [ ] 5000 PTAS     | Break the right barrel at the end of the path to the    |
|                   | left directly after entering this area                  |
| [ ] Green Herb    | Next to the fenced area                                 |
\-----------------------------------------------------------------------------/

Be sure to collect the ++LUIS' MEMO++ file from the mound of dirt across from 
the merchant then open the door up ahead to continue.

__ Lab Corridor __

Move down the ramp ahead and take out the shotgun since two big Ganados and 
some smaller Ganados will attack from both sides.  Take the right corridor and 
open the door at the end to reenter the lab.

__ Saddler's Laboratory __

Find all the pickups then head back into the corridor.
/-----------------------------------------------------------------------------\
| [ ] Red Herb      | On the floor inside the control room                    |
| [ ] Magnum Ammo   | On a table in the control room                          |
\-----------------------------------------------------------------------------/

__ Lab Corridor __

Open the big set of doors for a cutscene that will end this chapter.

   _____           __  _______             __         
  / __(_)__  ___ _/ / / ___/ /  ___ ____  / /____ ____
 / _// / _ \/ _ `/ / / /__/ _ \/ _ `/ _ \/ __/ -_) __/
/_/ /_/_//_/\_,_/_/  \___/_//_/\_,_/ .__/\__/\__/_/   
                                  /_/                 
[CHFC]
Final Chapter

__ Experiment Room __

Follow the north corridor to the end to find a few pickups on a table.  Be sure 
to grab the ++OUR MISSION++ file from the table then open the door to the left 
side.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Near the table by the exit door                         |
| [ ] Shotgun Ammo  | On the table near the exit door                         |
\-----------------------------------------------------------------------------/

__ Below the Construction Site __

There is a merchant to the side along with a typewriter beside him.  Move down 
the stairs and approach the elevator for a cutscene.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | To the left of the top of the stairs                    |
\-----------------------------------------------------------------------------/

__ Construction Site __

The cutscene at the elevator will lead into the final boss battle.

Final Boss - Saddler

First Fight
Life: 200+

SADDLER'S ATTACKS: Leon will start the battle right next to Saddler's mutated 
state.  Run to the side to avoid getting hit by his legs.  Saddler will try to 
hit Leon with his legs and his middle arm from close range.  He can actually 
grab Leon with his middle arm and slam him against the ground, which causes 
quite a bit of damage. From long range, he will throw a metal bar at Leon or 
jump and try to land on Leon.  Follow the on-screen sequence to dodge the metal 
bars and run to avoid his jump attack.

There are many different ways to stun Saddler in order to expose his weakness:

1) Notice the eyes on his legs.  Shoot one of the eyes with any weapon (TMP) 
and Saddler will collapse and expose his weak point.  There are four eyes (one 
on each leg) and they only have about 5 hit points each, so shoot them with the 
weakest weapon in your inventory.  Destroy an eye right off the bat (ie. use a 
fully-powered Red9) and that just means that you now have less means to stun 
Saddler.

2) Throw a grenade under Saddler and the explosion will cause him to collapse.

3) Shoot Saddler's body with a mine from the mine thrower and the explosion 
will cause him to collapse.

4) Shoot a red explosive barrel while Saddler is near it to make him collapse.

5) Get up on the panel platform in the southeast or the northwest and "Operate" 
the panel then wait for Saddler to get close.  Press the button again to hit 
Saddler with a group of suspended metal bars causing him to collapse.

EYE OF THE TIGER: Using either of the above methods will cause Saddler to 
collapse and reveal his middle eye.  Either run up to him until the "Climb" 
command appears then press the A button for a special stabbing hit or aim a 
weapon (Killer7) at his middle eye and shoot.  Both of these methods will 
damage him badly but a fully powered Killer7 will take him down quickly (6 
shots) compared to normal special stabs (9 hits). Every hit done to Saddler 
takes off some damage, but always go for the main eye to get some extreme 
damage.

Use up the explosive barrel and suspended metal bars on the east side then 
quickly move across one of the bridges in the middle as it connects.  A green 
light will appear when the bridge is connecting so run to make it across.  If 
the bridge is about to fall then press the on-screen sequence and wiggle the 
remote to have Leon climb up to the other side.  While on the other side, be 
prepared to dodge the metal bars that Saddler will throw at Leon and also be 
prepared to run when Saddler jumps to the opposite side.

A cutscene will play once Saddler has been damaged enough to end the first part 
of this battle.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Near the east explosive barrel                          |
| [ ] Green Herb    | On the southeast panel platform                         |
| [ ] Hand Grenade  | Near the northwest panel platform                       |
\-----------------------------------------------------------------------------/

Second Fight
Life: 175+

USE THIS: Once Ada throws the special rocket launcher in the cutscene, the 
fight is basically over.  Have Leon grab the special rocket launcher from the 
west walkway then aim at Saddler and fire for a death cutscene.  It is possible 
to finish Saddler off normally without the special rocket launcher however.  
Just keep on damaging him just like in the first fight until he dies.  It takes 
5 shots with a fully upgraded Killer7 or 7 stabs with the special knife attack. 
The special rocket launcher can be kept and sold to the merchant at the 
beginning of the next game for 30000 PTAS.

A QUICK "GAME OVER" SHOT: Want an extremely quick fight for both battles?  
Shoot Saddler in one of his leg eyes to stun him then fire a rocket from a 
rocket launcher at his main eye.  Ada will throw the special rocket launcher at 
that time.  Run to the special rocket launcher and shoot Saddler with it to end 
the battle right then.  Please note that Saddler MUST be hit in his main eye to 
finish off the first half of the battle with one rocket.
/-----------------------------------------------------------------------------\
| [ ] 100000 PTAS   | Defeat Saddler                                          |
| [ ] Special       | Ada will throw this on the west walkway at the          |
|     Rocket        | beginning of the second battle                          |
|     Launcher      |                                                         |
\-----------------------------------------------------------------------------/

THE TRIGGERING SYSTEM HAS NOW BEEN ACTIVATED: Leon will receive the --JET-SKI 
KEY-- during the cutscene.  After the cutscene, make sure to grab the 100000 
PTAS from Saddler's dead body then race back to the elevator and take it back 
down.  Another cutscene will play where Leon and Ashley will race out of the 
area.

__ Escape Passage __

Run down the path and drop from the ladder.  Grab Ashley then hurry to the 
boat.  Use the Jet-ski Key on the jet-ski to start it.
/-----------------------------------------------------------------------------\
| Extra Info                                                                  |
|=============================================================================|
| * Try to go back the way you came and a landslide will block off the        |
|   entrance to the tunnel                                                    |
\-----------------------------------------------------------------------------/

__ Underground River __

This is it!  Drive the boat through all the obstacles that lay ahead then Leon 
and Ashley are home free.  Hold up on the nunchuk analog to accelerate.

Here are the sides (in order) that Leon should be on to avoid all the 
obstacles:

Right
Left
Right
Right (ramp)
CUTSCENE
Accelerate (to avoid falling debris from this point onward)
Left
Left (ramp)
Right (ramp)
Right
Left
Left
Right
Right

The ending cutscene will play once the jet-ski reaches the end of the tunnel.  
Watch the game past the credits for an extra radio cutscene.  Be sure to save 
your bonus (clear) game file after the final radio cutscene.

[SW00]
== |\\ ================================================================= |\\ ==
   | \\        _      ___  _   __ __       ___   _              __       | \\
     //       /_\    /   \/_\ /_// _\     / _ \ /_\    /\/\    /__\        //
    //       //_\\  / /\ //_\\   \ \     / /_\///_\\  /    \  /_\         //
   //       /  _  \/ /_//  _  \  _\ \   / /_\\/  _  \/ /\/\ \//__        //
  //        \_/ \_/___,'\_/ \_/  \__/   \____/\_/ \_/\/    \/\__/       //
  \\ |         S E P E R A T E  W A Y S   W A L K T H R O U G H         \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Separate Ways is unlocked under the Extras menu once the main game (Leon's 
game) is completed.  In Separate Ways, the player takes on the role of Ada Wong 
and experiences her side of the main game story through five chapters of 
gameplay.

Ada will end each chapter with a report that will set up the next chapter based 
on her thoughts.  All reports will be added to the "Ada's Reports" section 
under the extras menu as each chapter is completed.  Keep in mind that Report 
#5 is never played in the actual mode of Separate Ways, it must be viewed 
separately once the game is finished.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  _______             __            ___
 / ___/ /  ___ ____  / /____ ____  <  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/  / / 
\___/_//_/\_,_/ .__/\__/\__/_/    /_/  
             /_/                       
[CH01]

Objective: Ring the Church Bell

__ Pueblo Village __

Ada will start out on the north side of the insignia house.  She will already 
have a Blacktail handgun equipped and will have her own exclusive shotgun in 
her inventory - don't be afraid to use this during this part since there is 
plenty of ammo for it.  The villagers will already be alerted to her location 
so there is no element of stealth whatsoever like there was in Leon's game.  
Run around the village and collect the many items found inside the buildings.  
Ada cannot collect the shotgun from the house with the shotgun since she wants 
to leave it for Leon.

When Leon enters the house with the shotgun, a chainsaw will roar for the rest 
of the time Ada spends in the village but no chainsaw Ganado will attack her.  
At that time, the shotgun on the mantel will be gone.  Throughout the rest of 
this area, Leon can be spotted in the background as villagers chase after him. 
Ada cannot catch up with him, but she can shoot at the villagers that chase 
Leon and get them to attack her.  Sounds of firing and struggling from Leon 
will be heard as well.

Eventually a cutscene will play where a chicken will fly off of the roof of the 
house in front of the shotgun house and reveal a key item up on the roof.  
Stand a little ways away from the front of the house shown in the cutscene and 
watch for the "Grapple" option.  Press A at that time to grapple to the roof of 
the house.  Collect the --INSIGNIA KEY-- from the roof then jump back down.

Make sure to collect all of the items before entering the insignia house since 
Ada cannot return once she sets foot inside.  The Ganados around the area will 
continue to respawn but they will come in fewer groups.  Run over to the 
insignia house and use the key to open the front door.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Climb the ladder in the tower on the east side of the   |
|                   | village and this will be on the table at the top        |
| [ ] Handgun Ammo  | Moving toward the northeast exit gate, this is on a     |
|                   | table in the south small shack                          |
| [ ] Chicken Egg   | Moving toward the northeast exit gate, this is on the   |
|                   | floor of the north small shack                          |
| [ ] Spinel        | At the northeast gate, this will be off to the left on  |
|                   | a raised portion of land                                |
| [ ] Green Herb    | Against the east side of the house across from the      |
|                   | house with the shotgun.  Stay against the boards        |
|                   | covering the log pile and a "Take" option will appear.  |
| [ ] Hand Grenade  | On the floor in the first room of the house across from |
|                   | the house with the shotgun                              |
| [ ] Chicken Egg   | Lying in a plate to the right while entering the house  |
|                   | across from the house with the shotgun                  |
| [ ] Elegant Mask  | Lying on the bed in the back room of the house across   |
|                   | from the house with the shotgun                         |
| [ ] Handgun Ammo  | On top of the cabinet below the stairs in the house     |
|                   | with the shotgun                                        |
| [ ] Handgun Ammo  | Below the glass case next to the shotgun mantel in the  |
|                   | house with the shotgun                                  |
| [ ] 1000 PTAS     | On the table next to the glass case described above     |
| [ ] Shotgun Ammo  | On the bed on the second floor of the house with the    |
|                   | shotgun                                                 |
| [ ] Spinel        | On the east side of the rooftop of the house with the   |
|                   | shotgun.  Jump out the west window of the second floor  |
|                   | then move around the side of the rooftop                |
| [ ] Handgun Ammo  | On a cabinet inside the northwest house beside the barn |
| [ ] Green Herb    | On the log pile to the north of the barn in the west    |
| [ ] Shotgun Ammo  | Follow the path in the west all the way to village exit |
|                   | gate and this will be off to the side on a raised piece |
|                   | of land                                                 |
| [ ] Spinel        | On the same raised land near the shotgun ammo described |
|                   | above                                                   |
| [ ] Yellow Herb   | Break the wooden box in the southwest behind the cow    |
| [ ] Red Herb      | On a wheelbarrow on the south side of the village (near |
|                   | the building with the cow - back part)                  |
\-----------------------------------------------------------------------------/

__ Insignia Building __

Luckily for Ada, the merchant is inside the insignia house.  Even though he has 
not set up shop yet, he will offer a few items to Ada.

/-----------------------------------------------------------------------------\
| [ ] SNAKE!        | Break the wooden box in the back of the merchant        |
| [ ] Handgun Ammo  | Lying on a shelf                                        |
\-----------------------------------------------------------------------------/

Buy the Attache Case M and the TMP since it will make a good substitute if Ada 
starts to run low on handgun ammo.  If you don't have enough for the TMP then 
don't worry about.  Don't sell the Elegant Mask yet!
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
| Mission 1 Treasure Map | 10000 | TMP                    | 12800 |
| Attache Case M         | 24000 | Rifle (semi-auto)      | 35600 |
| Blacktail              | 24600 | Scope (semi-auto rifle)| 10000 |
| Shotgun                | 21400 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/

Save at the typewriter then walk into the back room and open the trapdoor.  
Fall into the tunnel below.

__ Secret Tunnel __

Once Ada starts to run down the stairs a door will slam in the insignia house 
behind her and two Ganados will drop from the opening in the floor.  Wait for 
them to drop then shoot them.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a small indention in the cave wall to the right      |
|                   | moving down the stairs                                  |
| [ ] Shotgun Ammo  | On a small indention in the cave wall to the left while |
|                   | moving down the stairs                                  |
| [ ] TMP Ammo      | On the ground to the left in the middle portion of the  |
|                   | cave                                                    |
| [ ] Random Item   | On the ground to the left in the middle portion of the  |
|                   | cave                                                    |
| [ ] Green Gem     | Break the wooden box on the indention in between the    |
|                   | two items listed above in the middle of the cave        |
\-----------------------------------------------------------------------------/

When Ada reaches the door near the end of the tunnel, Ganados will beat down 
the door up ahead and some more will show up behind Ada.  Turn around and blast 
the Ganados behind Ada since the others will have to break down the door first. 
Rush back into the tunnel and have all the Ganados to Ada's front side for easy 
shooting.  Climb the ladder at the end to continue.

__ Churchyard __

A female Ganado will attack right away as Ada steps out of the tunnel.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Shoot the bird's nest in the tree branch directly above |
|                   | the doorway to the secret tunnel                        |
| [ ] Handgun Ammo  | Shoot the bird's nest in the tree right before reaching |
|                   | the wooden overhead structure                           |
| [ ] Extra PTAS    | Shoot the three crows in the graveyard                  |
| [ ] Handgun Ammo  | On the table in the shed                                |
| [ ] Yellow Herb   | Break the wooden crate on the shelf in the shed         |
| [ ] Red Gem       | On top of a gravestone in the middle of the graveyard   |
\-----------------------------------------------------------------------------/

Be on the lookout for plenty of Ganados while exploring the graveyard.  They 
can pile up quick!  A few more will attack in front of the church.  Ada doesn't 
yet have the insignia for the church door and she needs a key item to obtain 
that insignia.  The insignia is locked in the dial in the back of the church, 
but Ada needs a key item to put in its place.
/-----------------------------------------------------------------------------\
| [ ] Extra PTAS    | Shoot the bird's nest in the tree in front of the       |
|                   | church                                                  |
/-----------------------------------------------------------------------------\
| Extra Dialogue                                                              |
|=============================================================================|
| * Shoot the churchbell on the right top portion of the church.  Ada will    |
|   mention that she needs to find a way to ring the bell.                    |
\-----------------------------------------------------------------------------/

Run across the bridge to the right of the church.  Three Ganados will attack on 
the bridge and one chainsaw wielding female Ganado will be waiting at the very 
end.  A cutscene will introduce the chainsaw Ganado and her friends.  It's good 
to skip the cutscene and start this party out with a bang (hand grenade). 
Defeat the female Ganado with the chainsaw and pick up the --GREEN CATSEYE-- 
from the ground.  This is a key item in Separate Ways and not a treasure.  The 
game won't allow Ada to sell it anyway!
/-----------------------------------------------------------------------------\
| [ ] SNAKE!        | Break the wooden box on the table in the shed along the |
|                   | side of the bridge                                      |
| [ ] 3000 PTAS     | Defeat the female chainsaw Ganado                       |
\-----------------------------------------------------------------------------/

Run back to the church and walk down the path to the right that leads behind 
the church.  The familiar dial from Leon's game is back here and the puzzle 
solution hasn't changed a bit (and your author is very thankful!).

-- SOLUTION:
    _
   |\\
   | \\                     \--      --/
     //      / \    / \       \\    //
    //      // \\  // \\       \\  //
   //      //   \\//   \\       \\//
  //      //--   \/   --\\       \/
  \\ |
   \\|

From the starting position (the top center) move the pointer in the following 
pattern:

** 3 - 3 - 3 - 4 - 4 - 4 - 3 **

Ada will pick up the --ROUND INSIGNIA-- after solving the puzzle.  The gate 
behind her will seal off as two Ganados step under it.  Shoot the Ganados then 
place the Green Catseye into the middle of the dial to open the gate back up.  
Run back out the gate and a wave of Ganados will run out of the graveyard.  
Shoot them then return to the front of the church and use the Round Insignia on 
the door to unlock it then enter the church.

__ Inside the Church __

Two Ganados will be up ahead by the altar and some more Ganados are on the 
second floor.  The second floor Ganados may drop down to the first floor or 
they may stay up above.  Fight off the first floor Ganados then climb the 
ladder on the left.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Lying on the altar up ahead as Ada enters               |
| [ ] Purple Gem    | When Ada enters, run to the immediate right and this    |
|                   | will be on the floor behind the section of wall that    |
|                   | sticks out slightly                                     |
\-----------------------------------------------------------------------------/

Move around the right side of the second floor and blast the Ganados along the 
way.  Ada will pass by the storage room door where Ashley is kept - her 
whimpering can be heard from Ada's side after the Ganados are killed.  Run over 
to the control panel with the colored switches and prepare to solve the 
insignia puzzle just like in Leon's game.

The insignia is now upside-down so the pattern is different this time.

-- SOLUTION

   - RED           - GREEN         - BLUE
   ________        ________        ________
  /        \      /        \      /        \
 /          \    /          \    /          \
| <          |  |          > |  |            |
| <          |  |          > |  |            |
 \          /    \          /    \    \/    /
  \________/      \________/      \________/

A cutscene will play that will end the chapter once the puzzle is solved.

  _______             __            ___ 
 / ___/ /  ___ ____  / /____ ____  |_  |
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ / __/ 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/ 
             /_/                        
[CH02]

Objective: Rescue Luis

__ Chief Mendez's House __

Ada will start out in the bedroom of the chief's house for this chapter.
/-----------------------------------------------------------------------------\
| [ ] 1000 PTAS     | Inside of the closet to the side of the merchant        |
| [ ] Handgun Ammo  | Check the left drawer of the desk to find this          |
| [ ] Chicken Egg   | Inside of the open box on the dresser                   |
\-----------------------------------------------------------------------------/

The merchant to the side has a new map for this chapter.  Other than that, he 
has the same equipment from the last chapter.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
|* Mission 2 Treasure Map| 10000 | TMP                    | 12800 |
| Attache Case M         | 24000 | Rifle (semi-auto)      | 35600 |
| Blacktail              | 24600 | Scope (semi-auto rifle)| 10000 |
| Shotgun                | 21400 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/

Run out the doorway to the right of the merchant and move down the stairs to 
pick up a few items from the path behind the house before continuing with the 
main quest.

__ Path to the Chief's House __

Explore this path to get a few extra items.  Ada cannot climb down the ladder 
into the well.  Return to the Chief's House after collecting everything.
/-----------------------------------------------------------------------------\
| [ ] Extra PTAS    | Shoot the three crows along the path ahead              |
| [ ] Spinel        | Destroy the wooden box on the table inside the shed     |
| [ ] Brass Pocket  | Shoot the plank holding up the well lid then shoot the  |
|     Watch         | pocket watch.  Retrieve it while it is on the lid top.  |
\-----------------------------------------------------------------------------/

__ Chief's House __

Run downstairs.  Check out the restroom to find a female Ganado inside.  
Explore the area for pickups then exit the house.
/-----------------------------------------------------------------------------\
| [ ] 2000 PTAS     | Right outside the first room, open the cabinet below    |
|                   | the picture of Saddler                                  |
| [ ] Hand Grenade  | On the first floor, break the glass case of the cabinet |
|                   | in the right room                                       |
| [ ] 250 PTAS      | Open the cabinet in the right room on the first floor   |
|                   | (near the bookshelf)                                    |
| [ ] Gold Chicken  | Open the oven on the first floor.  The chicken inside   |
|     Egg           | lays random eggs as well.                               |
\-----------------------------------------------------------------------------/

__ Path to Pueblo Village __

A Ganado with a chainsaw and two other Ganados will attack as Ada exits the 
house.  A few more Ganados will be waiting down the path ahead along with a 
whole group near the Pueblo Village entrance.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | Lying on the right set of logs as Ada exits the Chief's |
|                   | house                                                   |
| [ ] Ruby          | Defeat the chainsaw Ganado                              |
| [ ] Handgun Ammo  | Shoot the first bird's nest before reaching the shed    |
|                   | down the path (look in the overhead tree)               |
| [ ] TMP Ammo      | Shoot the second bird's nest in the tree further down   |
|                   | the path on the left side                               |
\-----------------------------------------------------------------------------/

__ Pueblo Village __

Upon getting spotted, a group of Ganados will attack Ada.  Be sure to watch out 
for the Ganado behind the (usually locked) door in the house across from the 
shotgun house.  He will run up to the door as soon as it is kicked down.  Open 
the gate that leads to the farm on the northeast side of the village.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Lying on a log rack behind the boarded up building      |
| [ ] TMP Ammo      | On a shelf inside the house next to the bonfire         |
|                   | (northwest house)                                       |
| [ ] Handgun Ammo  | On a shelf inside the house with the shotgun (under the |
|                   | stairs)                                                 |
| [ ] Brown Chicken | On the second floor behind some glass casing on a shelf |
|     Egg           | in the house with the shotgun                           |
| [ ] Rifle Ammo    | Jump out the window on the west side of the house with  |
|                   | with the shotgun and check the chimney on the rooftop   |
|                   | of the house next door                                  |
| [ ] Handgun Ammo  | On the east rooftop of the house with the shotgun (jump |
|                   | out the window on the west end to reach it)             |
| [ ] Shotgun Ammo  | On a bed behind a the door in the house across from the |
|                   | house with the shotgun (the door was locked earlier)    |
| [ ] Handgun Ammo  | Check the boarded up log rack on the north side of the  |
|                   | insignia building                                       |
| [ ] Shotgun Ammo  | Lying on a table at the top of the tower to the north   |
|                   | of the insignia building                                |
| [ ] Shotgun Ammo  | On a table inside the right shed along the northeast    |
|                   | path                                                    |
/-----------------------------------------------------------------------------\
| Extra Dialogue                                                              |
|=============================================================================|
| * Check the insignia house door.  Now, who would lock that door behind      |
| them?                                                                       |
\-----------------------------------------------------------------------------/

__ Farm __

There is a typewriter in the shed to the left.  A group of Ganados will attack 
in this area.  Collect all the items in the area then open the door on the far 
southeast side to continue.  Be sure to watch for the five bear traps near the 
front of the second barn.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Walk over to the well next to the shed with the type-   |
|                   | writer.  Shoot the plank holding up the cover to the    |
|                   | well then shoot the spinel.  Take the Spinel from the   |
|                   | top of the cover.  Do this in this order or else the    |
|                   | spinel will become dirty from falling into the water.   |
|                   | Ada will refuse to pick up the Spinel if it falls.      |
| [ ] Spinel        | Stand on the east side near the front of the first barn |
|                   | and face it.  Watch for the "Hookshot" command then     |
|                   | press the button to grapple up to the top.  Collect the |
|                   | spinel from below the window the hop back down.         |
| [ ] 1600 PTAS     | Check the first blue cabinet on the bottom floor of the |
|                   | the second barn                                         |
| [ ] 1000 PTAS     | Check the second blue cabinet on the bottom floor of    |
|                   | second barn                                             |
| [ ] Rifle Ammo    | Check the third blue cabinet on the top floor of the    |
|                   | second barn                                             |
| [ ] Gold Bangle   | Jump out the second floor (east) window of the second   |
|                   | barn then jump from the opening in the walkway directly |
|                   | ahead with the plank on the left and the wooden fence   |
|                   | structure to right.  Turn to the right upon falling and |
|                   | break the wooden box to collect the item.  Push the     |
|                   | bookcase away from the opening in the shed to get out.  |
\-----------------------------------------------------------------------------/

__ Booby Trapped Path __

Move down the path ahead.  Notice the bridge up above with the two Ganados on 
it.  Shoot the Ganados from the path below and stand on the north side of the 
path then face the bridge for a "Hookshot" icon.
/-----------------------------------------------------------------------------\
| [ ] Beerstein     | Follow the path until Ada moves under the overhead      |
|                   | bridge.  Turn around on the north side of the path then |
|                   | shoot the Ganados on top.  Face the bridge and walk up  |
|                   | to it until a "Hookshot" command appear.  Press the     |
|                   | button to grapple up to the bridge then break the       |
|                   | barrel off to the left to obtain this item.  There's    |
|                   | another barrel on the right side also.                  |
\-----------------------------------------------------------------------------/

Enter the tunnel and exit to the area ahead.  There are many Ganados with 
dynamite in this area just like in Leon's game.  Surprisingly, that middle 
building is full of Ganados so be careful when entering it!  The building in 
the middle is the main destination for this area.  Enter the building then walk 
to the north side (with the small hole) for a cutscene.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Shoot the bird's nest up in the tree on the right side  |
|                   | of the front of the big house                           |
| [ ] Spinel        | Break the lone box on the right side of the big house   |
\-----------------------------------------------------------------------------/

Ada can enter the big house once the cutscene has played so go inside to find 
some extra items.  The main destination at this point is back at Chief Mendez's 
house.

__ Abandoned House __

There is a typewriter to the left.  Watch out for a few Ganados while exploring 
the building.  Start moving back to Chief Mendez's house once all the items are 
obtained.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the middle table                                     |
| [ ] Rifle Ammo    | Open the cabinet across from the typewriter             |
| [ ] 1100 PTAS     | Open the cabinet in the second room                     |
| [ ] Incendiary    | Lying on a chair to the right in the last room of the   |
|     Grenade       | house                                                   |
\-----------------------------------------------------------------------------/

__ Booby Trap Path __

Two Ganados will attack once Ada exits the tunnel.  Watch for the ones with 
dynamite in this area.  A whole group of Ganados will fall from the rope bridge 
in the middle of the path - toss a grenade as they fall.  Two more Ganados will 
attack at the end of the path.  Open the door to reenter the farm.

__ Farm __

Nothing has changed here except for a few extra item pickups.  Head to the west 
and reenter Pueblo Village.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying on the ground by the east side of the front of    |
|                   | the west barn                                           |
| [ ] 300 PTAS      | Lying beside the typewriter                             |
| [ ] Spinel        | Lying on the raised portion of land to the south of the |
|                   | small shed with the typewriter inside                   |
| [ ] Handgun Ammo  | Lying on top of a log on the log rack outside the shed  |
|                   | with the typewriter (south side)                        |
\-----------------------------------------------------------------------------/

__ Pueblo Village __

Two Ganados will attack upon entering.  Once Ada reaches the middle of the 
village a cutscene will play where a group of Ganados will run toward Ada.  
Hey, that one that ran away... didn't he...?  Anyway, finish off the villagers 
then run toward the gate that leads to the path leading to Chief Mendez's 
house.  A small group of Ganados will attack at the top.  One of them has on a 
very familiar jacket.
/-----------------------------------------------------------------------------\
| Extra Dialogue                                                              |
|=============================================================================|
| * Examine the Ganado with the expensive jacket.  It's Leon's!               |
\-----------------------------------------------------------------------------/

__ Path to Pueblo Village __

Run toward the chief's house up ahead to activate a cutscene.  Keep running 
toward the house after the first cutscene to activate another cutscene that 
will carry Ada to a different area.

__ Lift Control Area __

The Ganado chanting cutscene is interactive, so prepare to dodge the axe.

Once the cutscene ends, finish off the three Ganados near Ada.  Open the chest 
behind her for an extra treasure.
/-----------------------------------------------------------------------------\
| [ ] Green Catseye | Open the chest near Ada (back wall) when she starts out |
\-----------------------------------------------------------------------------/

Continue further down the tunnel and shoot the next Ganado then drop from the 
high ledge.  Watch for the Ganado with the dynamite!
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Along the side of the cave                              |
\-----------------------------------------------------------------------------/

Continue outside and move up the stairs.  Enter the control room at the top.  
Grab the --IRON KEY-- on the table in front of the merchant.  Check the room 
over for some extra items in the lockers.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Open the first locker near the merchant                 |
| [ ] Yellow Herb   | Open the locker directly across from the merchant's     |
|                   | right side                                              |
\-----------------------------------------------------------------------------/

Ada cannot use the lift controls to start the lift outside so run back outside 
then go back down the stairs and move down the next set of stairs.  A 
typewriter will be off to the left down the path ahead.  Use the Iron Key to 
unlock the door at the end of the path then open it.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | Lying on a box near the typewriter                      |
\-----------------------------------------------------------------------------/

__ Path to the Barn __

Walk up to the barn at the end of the path and be sure to check around the side 
for some extra pickups.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Lying on the ground on the east side of the barn        |
|                   | (before entering)                                       |
| [ ] Red Catseye   | Lying on the ground on the east side of the barn        |
|                   | (before entering)                                       |
\-----------------------------------------------------------------------------/

Open the doors to the barn and enter it for a cutscene.  A female Ganado with a 
chainsaw and two male Ganados will jump down from the top floor and attack.  
Use the explosive barrel on the north side to your advantage.  Pick up the 
--LIFT ACTIVATION KEY-- from the body of the female Ganado once she is 
defeated.  Check around the barn for plenty of pickups.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a wooden crate to the left near the entrance         |
| [ ] Incendiary    | Near the left ladder, on a green container              |
|     Grenade       |                                                         |
| [ ] Shotgun Ammo  | On the blue container on the northwest side of the barn |
| [ ] Green Herb    | On a box on the northwest side of the barn              |
| [ ] Red Herb      | Lying near a western window on the second floor         |
| [ ] Handgun Ammo  | Lying on a crate on the second floor northwestern side  |
\-----------------------------------------------------------------------------/

Leave the barn and exit the area.  Two Ganados will attack at the exit gate.

__ Lift Control Area __

Enter the control room once again and use the lift activation key on the 
control panel near the windows to start the outside set of lifts.  A few 
Ganados will attack on the way back.  Ride one of the lifts across to the other 
side.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On some crates near the lift railing                    |
\-----------------------------------------------------------------------------/

__ Village Exit __

Ada cannot exit the village, so continue down the path ahead.  There is a 
typewriter in the building and a merchant at the top of the steps near the 
building.  The west gate is locked and cannot be opened.  Walk toward the 
southwestern gate and examine it to see that it is locked as well.  After 
examining the southwestern gate, move back and a "Hookshot" option will appear. 
Grapple to the other side to continue.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Lying on the ground near the village exit gate          |
| [ ] TMP Ammo      | On a stack of logs behind the building                  |
| [ ] Handgun Ammo  | On the trashcan near the entrance of the building       |
|                   | (inside the building)                                   |
| [ ] Handgun Ammo  | Open the lone standing locker inside the building to    |
|                   | find this                                               |
\-----------------------------------------------------------------------------/

__ Right Path (El Gigante) __

Run under the doorway ahead and continue to the end of the path until a 
cutscene triggers.
/-----------------------------------------------------------------------------\
| [ ] Yellow        | Move through the first doorway then turn to the right.  |
|     Catseye       | Aim up and look for the wooden platform with the wooden |
|                   | barrels.  Stand right below it and back a bit for a     |
|                   | "Hookshot" icon.  Grapple to the platform and break the |
|                   | barrels for some extra pickups.                         |
| [ ] First Aid     | In one of the barrels mentioned above                   |
|     Spray         |                                                         |
| [ ] Spinel        | On the ground near the first of the small buildings     |
| [ ] Handgun Ammo  | On a wooden plank near the first small building on the  |
|                   | right wall                                              |
| [ ] Shotgun Ammo  | Near the back of the first small building, find the     |
|                   | platform with the single wooden barrel above on the     |
|                   | left side then move around up under it until the        |
|                   | "Hookshot" command appears then grapple up to it and    |
|                   | break the barrel                                        |
| [ ] Shotgun Ammo  | On a table in the first small building                  |
| [ ] Handgun Ammo  | On a table in the first small building                  |
| [ ] TMP Ammo      | On a table in the second small building                 |
| [ ] Incendiary    | On a table in the second small building                 |
|     Grenade       |                                                         |
| [ ] Red Herb      | Lying on the ground near the second doorway             |
\-----------------------------------------------------------------------------/

An El Gigante will attack at the end of the path.  Use Flash Grenades and the 
Blacktail gun to easily stun him then get on his back and slash away with the 
Wii-mote.  The TMP will work nicely as well for stunning him.  He is much 
easier in Ada's game than Leon's since Ada has much stronger weapons this 
early.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Near the gate on the other side.  Kill El Gigante       |
|                   | first!                                                  |
\-----------------------------------------------------------------------------/

Open the gate to continue.

__ Outside the Cabin __

Move ahead for a cutscene that will end this chapter!

  _______             __            ____
 / ___/ /  ___ ____  / /____ ____  |_  /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ _/_ < 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/ 
             /_/                        
[CH03]

Objective: Retrieve the Sample

__ Garden Maze __

Ada will start this mission in the northeast corner of the Garden Maze near the 
portion where Leon picked up the first piece of the stone tablet that helped 
him unlock the bedroom doors.  There is a merchant nearby and he has a new 
weapon - the Bowgun.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
|* Mission 3 Treasure Map| 10000 | TMP                    | 12800 |
|* Attache Case L        | 40000 | Rifle (semi-auto)      | 35600 |
| Attache Case M         | 24000 | Scope (semi-auto rifle)| 10000 |
| Blacktail              | 24600 |* Bowgun                | 70000 |
| Shotgun                | 21400 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/

Whether or not you should buy the bowgun is up to you.  It will help out for 
the Garrador that will appear later in the castle.  Only buy it if you can 
afford the extra room in your inventory space.  Each bolt for this baby sells 
for an astounding 2500 PTAS each, so be sure to sell the bolts if you don't 
want the bowgun.  Keep in mind that the bowgun does not come with ammo when 
bought however.  It's a good idea to have either the rifle (semi-auto) or the 
bowgun for the Garrador fight later in the castle - one or the other will do 
just fine.  You'll want to buy the Attache Case L above all else.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | Lying at the base of the statue behind the merchant     |
\-----------------------------------------------------------------------------/

Zealots and red Zealots are spread throughout the garden.  Red Zealots guard 
some of the chests at the end of the paths.  It will help to have a semi-auto 
rifle in this area to snipe Zealots from the high bridges, but it's not of that 
much concern.  Two Zealots will attack as Ada moves toward the bridge.  Take 
the right path before moving across the bridge for an extra pickup.  A red 
Zealot is next to the chest so kill him.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] TMP Ammo      | Open the treasure chest at the end of the path to the   |
|                   | north side of the first bridge                          |
\-----------------------------------------------------------------------------/

Move back across the bridge and turn left then follow that path.  Watch out for 
the crossbow Zealots while moving across the bridge.  A red Zealot will attack 
near the chest.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] Shotgun Ammo  | Open the chest in the southwest portion of the garden   |
\-----------------------------------------------------------------------------/

Return to the split in the path and take the right path this time.  Ada will 
come upon the cage where the first set of Colmillos were held in Leon's game.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On a stack of crates to the right of the cage           |
\-----------------------------------------------------------------------------/

Kick through the gate on the right.  A group of Zealots will enter from the 
front gates of the garden.  Prepare to fight the group then go ahead and defeat 
the red Zealot near the entrance as well.  Kick through the gate on the north 
side of the middle statue.  Turn right at the intersection and blast the Zealot 
along the way to the end of this path.  Pick up the Incendiary Grenade from the 
ground.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] Incendiary    | Behind the north gate, take the right path to find this |
|     Grenade       | on the ground at the end of that path                   |
\-----------------------------------------------------------------------------/

Go back to the kicked down gate and move toward the cage up ahead.  Follow the 
path on the left.  Don't take the first left near the cage yet, continue to the 
second left then turn and blast the red Zealot and open the treasure chest.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] Rifle Ammo    | Open the chest to the left of the northwest cage, take  |
|                   | the second left after passing the cage                  |
\-----------------------------------------------------------------------------/

Take the other path that you skipped and follow it until you come across 
several paths.  Take the first left path and blast the red Zealot near the 
chest then open the chest.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] Rifle Ammo    | In the south section of the garden in a chest. See      |
|                   | above.                                                  |
\-----------------------------------------------------------------------------/

Go back and take the next left path.  At the end, turn right then follow that 
path to the far end.  A single Zealot will attack.  Pick up the Yellow Herb 
near the gate at the end.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | In the southwest section of the garden near a gate      |
\-----------------------------------------------------------------------------/

Go back the way you came and make a left followed by a right then run across 
the high bridge.  Take the Gold Bangle w/Pearls from the front of the statue.
/-----------------------------------------------------------------------------\
| [ ] Gold Bangle   | Lying below the statue on the west side of the garden   |
|     w/Pearls      |                                                         |
\-----------------------------------------------------------------------------/

Drop off from the portion behind the statue to fall back down to the middle 
portion of the garden maze.  Kick through the gate entrance then go up the 
stairs to the right and enter the bedroom.

__ Bedroom __

Be sure to check the bedroom over carefully for the hidden pickups inside.  
There is typewriter on the table next to the door.  Open the door once the room 
has been inspected and you have saved.
/-----------------------------------------------------------------------------\
| [ ] Elegant       | Walk over to the bed (either side) then aim and look    |
|     Perfume       | up.  Shoot the shiny object to make this fall on the    |
|     Bottle        | bed.                                                    |
| [ ] Bowgun Bolts  | Open the center closet in the extra room to the side    |
\-----------------------------------------------------------------------------/

__ Dining Room __

A few Zealots are roaming around the Dining Room.  Watch for the ones with the 
flaming crossbows and kill them first.  Check the writing on the walls (clues 
for Leon's puzzle) for some amusing thoughts from Ms. Wong.  Don't go through 
the open doorway at the opposite end just yet.  Turn to the right at the end of 
the room then kill the red Zealot and follow the corridor.  Open the door at 
the end.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the first long table (west side)                     |
| [ ] Handgun Ammo  | On the second long table (west side)                    |
| [ ] 3000 PTAS     | Kill the red Zealot in the corridor                     |
\-----------------------------------------------------------------------------/

__ Storage Room __

That's not a Zealot up ahead!  It's the merchant.  Don't shoot.  Open the door 
on the other side.
/-----------------------------------------------------------------------------\
| [ ] 150 PTAS      | Turn left upon entering and open the cabinet beside the |
|                   | door                                                    |
| [ ] Green Herb    | On the table in the center of the room                  |
\-----------------------------------------------------------------------------/

__ Dark Hall __

Kill the red Zealot near Ada then run down the hall directly ahead and kill the 
next red Zealot at the end of the hall.  The white door at the end of the hall 
is locked, so run back down the corridor and kick open the blue door and open 
the next door at the top of the stairs.
/-----------------------------------------------------------------------------\
| [ ] 3000 PTAS     | Kill the red Zealot                                     |
| [ ] 3000 PTAS     | Kill the red Zealot (end of the hall)                   |
\-----------------------------------------------------------------------------/

__ Second Castle Exterior __

There are quite a few Zealots armed with crossbows so make sure to keep a TMP 
or handgun ready to shoot the arrows and the Zealots from a distance.  Run over 
to the door that is usually locked in Leon's game.  Examine it to find that it 
is locked once again.  Move away from the door for a "Hookshot" command.  There 
is a red Zealot inside and he can be shot through the window, so you may want 
to kill him before entering.  Open the large chest to get the --HOURGLASS 
W/GOLD DECOR--.  The hourglass is a key item not a treasure!
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Inside the first small chest on the left                |
| [ ] Yellow Herb   | Inside the second small chest on the left               |
| [ ] Shotgun Ammo  | Inside the small chest on the right                     |
\-----------------------------------------------------------------------------/

Use the hookshot command once again to leave the room.  The door will still not 
open... how odd.  Get back to the Dining Room through whatever way of your 
choosing - they're both about the same length.

__ Dining Room __

Walk through the open door in the Dining Room.  Leon has already solved the 
puzzle for Ada, so she can just walk into the next room!

__ Cage Trap Room __

While walking into the room, a cage will fall around Ada.  What a surprise!  
Zealots and a Garrador will drop from the ceiling and fall to the floor inside 
the cage with Ada.  Keep in mind that the cutscene of them entering the cage 
can still be skipped in order to provide more time for Ada to react.  There are 
still some big locks attached to the gates so shoot them with a shotgun to 
destroy them quickly then kick down the gate.  A bowgun will instantly get rid 
of them.

The Garrador can be taken down best with the bowgun or the semi-auto rifle.  
With the bowgun, he can be shot in the face to make him turn - while is turned 
nail his Plagas on his back while he is stunned.  One very good aspect of using 
the bowgun is that its explosion will kill any nearby Zealots that happen to be 
near the Garrador!
/-----------------------------------------------------------------------------\
| [ ] Ruby          | Defeat the Garrador                                     |
| [ ] Green Herb    | Lying on the floor next to the barred door              |
| [ ] Flash Grenade | In the glass case on the wooden cabinet near the        |
|                   | entrance                                                |
| [ ] Bowgun Bolts  | Move through the doorway on the right side of the room  |
|                   | and this will be by the counter on the far end across   |
|                   | from the painting                                       |
\-----------------------------------------------------------------------------/

Examine the chest in the middle and Ada will lift open the bottom of it.  The 
space will have an indention where a Hourglass object was once inserted.  Place 
the Hourglass w/Gold Decor into the chest to remove the bars from the door 
outside the cage.  Be sure to check out the right hallway since there is some 
extra Bowgun Bolts inside.  Exit through the door on the other side of the 
room.

__ Double-Sided Room __

This room is one area that makes me love Separate Ways.  Notice the gunfire in 
the background.  Move forward to see where the gunfire is coming from via the 
cutscene.

Nope, you can't shoot Leon or help him out at all for that matter.  Drop to the 
bottom floor and take care of the single Zealot down below.  Check behind the 
furthest bridge pillar for an extra treasure.
/-----------------------------------------------------------------------------\
| [ ] Elegant       | Check behind the furthest bridge pillar on the far side |
|     Chessboard    | of the bottom portion of the room                       |
\-----------------------------------------------------------------------------/

Climb back up the ladder and run across the bridge up above.  Once Ada makes it 
to the center of the bridge, some Zealots will appear behind her.  Some more 
will bust through the door on the other side so prepare to shoot the lantern 
that hangs above the bridge in order to burn a few of them.  Blast the shielded 
Zealots with the usual shotgun shell or tear through them with a TMP.

Ada cannot move down the stairs to the left at the other end of the bridge.  An 
invisible wall will keep Ada from moving further but it makes sense.  She 
cannot be seen with Leon remember!  Open the door on that side to continue.

__ Merchant Corridor __

Ok, so the room name does not match this corridor anymore like it does in 
Leon's game, but I'm still using it.  Run to the far end of the hall and defeat 
the Zealots along the way.  Be sure to scope out the cleverly hidden flash 
grenade where the merchant is usually residing.  Open the door at the end of 
the hall.
/-----------------------------------------------------------------------------\
| [ ] Spinel        | Break the vase on the small table in the middle         |
| [ ] Flash Grenade | Look at the arch up above the counter where the         |
|                   | merchant is usually at and shoot the grenade to make it |
|                   | fall from the ceiling                                   |
\-----------------------------------------------------------------------------/

__ Second Floor Walkway __

The small vases around this walkway do not contain items.  I know as I've shot 
them all (with a sniper rifle)!  Move ahead for a cutscene that will end this 
chapter.  The cutscene will trigger once Ada moves just far enough to see 
Ashley below.

  _______             __            ____
 / ___/ /  ___ ____  / /____ ____  / / /
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /_  _/
\___/_//_/\_,_/ .__/\__/\__/_/     /_/  
             /_/                        
[CH04]

Objective: Stop Leon's Assassination

__ Tunnel __

Ada will start in the tunnel in which Leon and Ashley barrel down in their 
bulldozer, only Ada is on foot.  There is a merchant near Ada at the starting 
so go ahead and stock up if needed.  His only new material is a treasure map 
for Chapter 4.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
|* Mission 4 Treasure Map| 10000 | TMP                    | 12800 |
| Attache Case L         | 40000 | Rifle (semi-auto)      | 35600 |
| Attache Case M         | 24000 | Scope (semi-auto rifle)| 10000 |
| Blacktail              | 24600 | Bowgun                 | 70000 |
| Shotgun                | 21400 | First Aid Spray        |  5000 |
\-----------------------------------------------------------------/

Continue down the tunnel and turn left then enter the storage area on that 
side.  A few soldier Ganados will attack and one big Ganado may attack from the 
right side - be sure to watch for the bigger Ganados since they can kill Ada 
quickly.

Enter the storage room and blast the soldier Ganado inside.  There are two 
hookshot points in here: One is on the stack of crates to the right as Ada 
enters and the other is against the far left wall near that stack of crates. 
There are a few barrels up above that can be broken.  To get down from the far 
left stack of crates, return to the portion that Ada first grappled to then 
move against the side next to the catwalk for a "Jump Down" command - getting 
down from these can be a bit tricky your first time through.

Exit the storage room.  Move past the debris to the left and shoot the red 
explosive barrel up ahead to kill a few of the soldier Ganados gathered around. 
Be ready to shoot the survivors.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying on a crate in the middle of the tunnel (west      |
|                   | side)                                                   |
\-----------------------------------------------------------------------------/

There is a visible treasure on the other side of the stack of crates and a pipe 
but Ada can't get over there just yet.  Turn to the left and open the door.

__ Storage Room __

Blast the soldier Ganados and prepare to shoot more as they enter the room from 
the other side.  Exit the room through the door on the other side after 
collecting all the items.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On a crate to the right in the middle of the room       |
| [ ] Green Herb    | On a stack of boxes past the shotgun ammo pickup        |
| [ ] TMP Ammo      | On top of a stack of tires across from the exit door    |
\-----------------------------------------------------------------------------/

__ Tunnel __

Stay in the small corridor in front of the door while blasting the soldier 
Ganados outside since there is one with a crossbow on a high catwalk to the 
left.  Rush out and shoot the crossbow Ganado with a handgun or rifle when the 
others are dead.
/-----------------------------------------------------------------------------\
| [ ] Velvet Blue   | On the ground, directly across from the door to the     |
|                   | storage room                                            |
| [ ] First Aid     | Check to the left below the high catwalk to find this   |
|     Spray         | behind some crates on that side                         |
\-----------------------------------------------------------------------------/

There are two hookshot points here - one to the right and one to the left - and 
Ada should use the right one first to get a treasure.  Spot the group of pipes 
up above the wreckage to the right and move toward them for a "Hookshot" 
command.

Grapple up to the pipes and enter the pipe to the left by hopping into the 
opening.  MAKE SURE to arm a shotgun to blast the big Ganado that is waiting in 
the middle of the pipe.  Die here and you'll have to start at the beginning of 
the tunnel and keep in mind that he can kill Ada rather quickly so be ready to 
blast him with the shotgun - not that he has killed me or anything (lowers cap 
in shame).

Fall through the vent cover and land in the room below.  There is a soldier 
Ganado to the side, so blast him then kick open the door.  Collect the golden 
lynx outside then climb on top of the crate next to the Bowgun Bolts (to the 
right while moving through the doorway).  Climb on top of the next crate at the 
very top then drop down to the street below.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | On a stack of crates behind Ada (and to the left) as    |
|                   | she falls from inside the pipe                          |
| [ ] Golden Lynx   | Kick through the door in the room that Ada falls to and |
|                   | the lynx is on a stack of crates outside                |
| [ ] Bowgun Bolts  | Hop on top of the box to the right as Ada moves out of  |
|                   | the doorway and this will be on a tire above            |
\-----------------------------------------------------------------------------/

Run to the high catwalk where the crossbow Ganado was at earlier and grapple up 
to it.  The "Hookshot" command will display while standing to the side of it.  
Open the door to the left to continue.

__ Battleship Hangar __

This area is intense.  There is no other way to describe it.  Follow the metal 
walkway and move down the stairs.  Check the gun turret to the side to find 
that it needs an activation key (blue) in order to be activated.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a crate to the right while moving along the          |
|                   | beginning walkway                                       |
| [ ] Hand Grenade  | On top of a barrel to the right next to the first       |
|                   | turret                                                  |
\-----------------------------------------------------------------------------/

Find the steps near the barrels to the right of the gun turret then run down 
them.  A cutscene will play that will show the activation key (blue) on a 
nearby crate.  Some Ganados will get inside the gun turrets on the battleship 
to the north and will start to fire at Ada and a whole group of soldier Ganados 
will rush out and attack her.  After the cutscene, get behind the steel wall to 
the north and blast the Ganados (use a shotgun to keep the crowd of Ganados 
grounded).

Kill all the soldier Ganados then wait for the turrets to stop firing and run 
to the crate to the east with the shiny object.  Don't worry about collecting 
items here yet!  Pick up the --ACTIVATION KEY (BLUE)-- from the crate then 
quickly take cover behind the steel wall again.  Run back up the stairs and 
stay behind the walls then quickly run over to the deactivated gun turret from 
earlier and use the activation key to start it.  With the gun turret, blast the 
three enemy turrets on the battleship.  Try to blast the soldier Ganados on the 
battle ship as well.  Once all three enemy turrets have been destroyed, Ada's 
gun turret will blow up.  The set of lifts in the middle of the area will start 
up.

Run back down the stairs and collect all the items around the area this time.  
Climb the ladder in the middle of the bottom floor and shoot at the Ganados 
that try to cross the lifts or the ones that try to shoot Ada with a crossbow.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a barrel to the right of the bottom of the stairs    |
| [ ] First Aid     | On a crate to the left of the bottom of the stairs      |
|     Spray         |                                                         |
| [ ] Flash Grenade | On a crate near the middle ladder                       |
| [ ] Bowgun Bolts  | Run to the far east and this is lying on a small crate  |
|                   | behind some big crates                                  |
| [ ] Red Herb      | Up the ladder, on a long crate to the left              |
| [ ] Velvet Blue   | Up the ladder, lying near the wooden boxes in the back  |
\-----------------------------------------------------------------------------/

Don't get on a lift just yet.  Run to the back of the top walkway and use the 
"Hookshot" command when it appears to grapple to the high walkway above.  
Collect the items up here and notice the deactivated turret at the other end.  
This one requires an activation key (red).
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On a crate at the top of the walkway near the second    |
|                   | turret                                                  |
| [ ] Rifle Ammo    | On a crate at the top of the walkway near the second    |
|                   | turret                                                  |
\-----------------------------------------------------------------------------/

Drop back down to the walkway below and jump to one of the lifts.  Don't get 
off on the battleship just yet, instead, ride the lift all the way around again 
and turn back to the south then shoot the soldier Ganados that appear on the 
high walkway with the second deactivated turret.  This will REALLY help out 
later!

Get off the lift and step onto the battleship.  Blast the soldier Ganados that 
will appear on the left side.  Make sure to shoot the one with the crossbow in 
the back.  Run to the far left side of the battleship then climb the ladder on 
the right wall to get to the second floor.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a crate directly across from the lift after walking  |
|                   | onto the battleship                                     |
| [ ] Green Herb    | On a crate near the ladder that leads to the second     |
|                   | floor of the battleship                                 |
\-----------------------------------------------------------------------------/

Shoot the soldier Ganados that run down the stairs to the right and move up the 
stairs.  Leap over the gap on the battleship and finish off the single Ganado 
near the pipes to the left.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On top of the set of pipes to the left after jumping    |
|                   | the gap                                                 |
| [ ] Handgun Ammo  | On top of the set of pipes to the left after jumping    |
|                   | the gap                                                 |
\-----------------------------------------------------------------------------/

Climb the ladder and defeat the soldier Ganados at the top.  The exit to this 
area is through the gate up ahead.  Once Ada passes by the steel wall to the 
left a cutscene will play where a turret will rise up right in front of her and 
some more turrets will rise out of the battleship elsewhere.  Great!  Turn 
around and run behind the steel wall to avoid the turret's fire.  Once the 
turret stops firing, run toward it and stay to the right to get a "Hookshot" 
command.  Grapple to the high walkway immediately!  This can be done following 
the cutscene, but be quick!  This next part has to be done fast!

Grab the --ACTIVATION KEY (RED)-- from the small metal piece to the right 
immediately after grappling.  Turn a little to the right and run to the walkway 
piece that extends toward the lift.  A "Hookshot" command will appear on this 
section so grapple to the platform all the way on the other side and ride the 
grapple back to the deactivated turret from earlier.  If Ada took down the 
soldier Ganados from the lift then they will not be here, but if she didn't 
then prepare to defeat them VERY quickly while the turrets shoot at Ada.  Run 
over to the deactivated gun turret and use the activation key (red) to activate 
it.  It turns out that this one fires missiles, so quickly shoot the other 
turrets around the area.

A three minute timer will start once Ada blasts the first turret but keep 
blasting the others around the battleship until Ada steps out of the turret.  
Fall down below and get back on a lift and ride it over to the other side.  Run 
to the far left end and climb the ladder on the right wall once again.  Soldier 
Ganados will attack while Ada tries to leave but don't stop for fights that 
much.  Just blast them out of the way and keep moving.  Hop back over the gap, 
climb the ladder then blast the soldier Ganado with the dynamite that blocks 
the exit gate.  Kick through the gate to end this carnage.  The battleship will 
blow up and sink behind Ada.

Collect the items around the area then move up the stairs and follow the 
walkway around the corner.  A much-deserved typewriter and merchant will be 
around the corner.  Enter the door to the side of the merchant to continue.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a crate to the left past the gate                    |
| [ ] Shotgun Ammo  | On a crate to the left past the gate                    |
| [ ] Rifle Ammo    | On a crate to the left past the gate                    |
| [ ] Bowgun Bolts  | Inside the treasure chest on the right past the gate    |
\-----------------------------------------------------------------------------/

__ Industrial Area __

Move up the steps to the left up ahead.  Continue around the corner and blast 
the Ganados that appear on the metal walkway.  Run all the way to the other end 
and blast the other Ganados that appear along the way.  Be sure to shoot the 
Ganado with the crossbow near the metal door before the others begin to attack 
midways down the walkway.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On the floor directly in front of the entrance to this  |
|                   | area                                                    |
| [ ] Rifle Ammo    | Up the first set of stairs on a left crate              |
| [ ] Shotgun Ammo  | Near the middle of the walkway, on one of the small     |
|                   | crates to the right                                     |
\-----------------------------------------------------------------------------/

The metal door at the end of the walkway is locked from the other side, so drop 
off the north end without any railing.  Several Ganados will attack from the 
east and one Ganado will fire crossbow bolts from the high walkway to the east. 
Shoot the high Ganado with a rifle, handgun, or bowgun bolt to get rid of him 
then deal with the others.  While moving toward the high walkway, a "Hookshot" 
command will appear so grapple up to the walkway - be sure to collect the item 
below it first though.
/-----------------------------------------------------------------------------\
| [ ] Velvet Blue   | Lying on a crate in the east below the high walkway     |
\-----------------------------------------------------------------------------/

Climb up the ladder to the left and run to the left.  Notice the red explosive 
barrel to the side.  Some soldier Ganados will rush out of the door up ahead - 
let them.  Allow them to move near the explosive barrel and shoot one in the 
legs if he tries to run.  When they all pile up, shoot the explosive barrel to 
defeat all of them with one shot.
/-----------------------------------------------------------------------------\
| [ ] Green Stone   | Lying on a crate to the right after climbing the ladder |
|     of Judgment   | (move up the steps)                                     |
\-----------------------------------------------------------------------------/

Continue along the walkway and kick through the door up ahead.  Run down the 
steps and shoot any extra Ganados that may appear.  Move around the left corner 
of the small building up ahead and follow the walkway.  Drop off the side at 
the end of the walkway then unlock the door that Ada couldn't get through 
earlier.  There are a few pickups to the side as well.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Lying on the floor after the dropoff from the walkway   |
| [ ] Flash Grenade | Lying on a small crate after the dropoff from the       |
|                   | walkway                                                 |
\-----------------------------------------------------------------------------/

Some soldier Ganados will attack from the west so blast them then follow the 
west walkway to the end.  A single Ganado will attack, so kill him then climb 
the ladder.

__ Dark Altar Room __

Ada will break through the top window of the Dark Room where Saddler steals 
Ashley away from Leon for the final time.  Turn to the left and open the door 
on the north side.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | Below the left side of the small set of stairs          |
\-----------------------------------------------------------------------------/

__ Room with Cages __

Check around the room for plenty of pickups and be sure to open the east door 
for even more!
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | On a shelf to the left right after entering             |
| [ ] Red Stone of  | Open the white metal case near the wall                 |
|     Faith         |                                                         |
| [ ] Hand Grenade  | Open the sliding door cabinet on the right south wall   |
| [ ] Bowgun Bolts  | Open the sliding door cabinet on the right north wall   |
\-----------------------------------------------------------------------------/

__ Wreckage __

Be sure to check the wrecked bulldozer for some comments from Ada.  Get back to 
the Dark Altar Room.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | On a shelf along the south wall                         |
\-----------------------------------------------------------------------------/

__ Dark Altar Room __

Make sure to save your game before continuing through the door at the top of 
the stairs since it has been a little while since the last save.

__ Dark Stairwell __

Move down the stairs and blast the soldier Ganados that enter the room from the 
bottom.  Kick through the door and continue into the Boiler Room.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying at the top of the stairwell on the top walkway    |
| [ ] Blue Stone of | Shoot the middle left window right above the center of  |
|     Treason       | the stairs and break it to have this fall from it       |
| [ ] Green Herb    | In front of the bottom portion of the stairs, on the    |
|                   | floor                                                   |
\-----------------------------------------------------------------------------/

__ Boiler Room __

Move to the right and shoot the Ganados as they attack inside.  Raid both the 
upstairs office and the storage room to the right for items then open the door 
on the far wall to continue.
/-----------------------------------------------------------------------------\
| [ ] Random Item   | Open the right locker to the left when entering the     |
|                   | upstairs office                                         |
| [ ] Flash Grenade | Lying on a crate in the storage room                    |
| [ ] Handgun Ammo  | Lying on a crate in the storage room (back)             |
\-----------------------------------------------------------------------------/

__ Catwalk Area __

Kick open the next door.  Notice the fighting noises in the distance.  Hurry 
and save Leon!  Move forward for a "Hookshot" command but be sure to collect 
the item first - watch for "Take".  Grappling will trigger a cutscene that will 
end this chapter.  Press the on-screen command during the cutscene to save 
Leon!
/-----------------------------------------------------------------------------\
| [ ] Velvet Blue   | Lying on the floor in the grapple point                 |
\-----------------------------------------------------------------------------/

  _______             __            ____
 / ___/ /  ___ ____  / /____ ____  / __/
/ /__/ _ \/ _ `/ _ \/ __/ -_) __/ /__ \ 
\___/_//_/\_,_/ .__/\__/\__/_/   /____/ 
             /_/                        
[CH05]

Objective: Obtain the Sample

__ Soldier Ganado Camp __

A merchant is right in front of Ada as she starts and he now has the Attache 
Case XL, so be sure to buy it.  The new Attache Case should allow Ada to carry 
all weapons available so buy any of them that Ada doesn't have.
/-----------------------------------------------------------------\
| Merchant Items                                                  |
|=================================================================|
|* Mission 5 Treasure Map| 10000 | TMP                    | 12800 |
|* Attache Case XL       | 73000 | Rifle (semi-auto)      | 35600 |
| Attache Case L         | 40000 | Scope (semi-auto rifle)| 10000 |
| Attache Case M         | 24000 | Bowgun                 | 70000 |
| Blacktail              | 24600 | First Aid Spray        |  5000 |
| Shotgun                | 21400 | ---------------------- | ----- |
\-----------------------------------------------------------------/

For this stage, Ada will have to travel through the aftermath of Leon and 
Mike's (helicopter pilot) destruction.  Start out by moving up the hill 
directly ahead.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | Lying on a plank on the small stand by the merchant     |
\-----------------------------------------------------------------------------/

When the large chaingun Ganado (J.J.) jumps down, pull out the bowgun and shoot 
him with it.  This will kill him in a few hits and take out any other Ganado 
that tries to attack from behind him.  Take shelter in the tent to the left to 
avoid his chaingun if Ada must uses any other weapon besides the bowgun.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | On the ground inside the left tent                      |
| [ ] Velvet Blue   | Destroy the barrel below the high platform that the     |
|                   | chaingun Ganado drops from                              |
| [ ] First Aid     | Kill the chaingun Ganado (J.J.)                         |
|     Spray         |                                                         |
\-----------------------------------------------------------------------------/

Move toward the side of the high platform that the chaingun Ganado dropped from 
to get a "Hookshot" command.  Grapple to the top for some extra pickups.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | Lying on the right side of the high walkway             |
| [ ] Blue Eye      | Inside the barrel on the left side of the high walkway. |
|                   | Move near it and watch for "Take".                      |
\-----------------------------------------------------------------------------/

Drop back down from the high walkway and follow the path ahead.  The right path 
is covered with flames, so turn left.  Fight off the Ganados and shoot the one 
with the crossbow in the very back.  There is a soldier Ganado with dynamite up 
the left ladder so watch out for him.  A few more Ganados will appear along the 
way around the side of the path - shoot the red explosive barrel near the 
building to get rid of some.  Enter the building up ahead.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Beside some sandbags on the right side of the path      |
|                   | (near the ladder)                                       |
| [ ] Red Herb      | Climb the ladder to the left (where the dynamite Ganado |
|                   | was) and this will be on the ground at the top          |
\-----------------------------------------------------------------------------/

A Ganado will toss down an explosive barrel toward the entrance and the 
building will catch on fire and seal off.  Ada will be trapped inside as 
Ganados start to drop from above.  The only way out of this building is through 
the door to the side which is locked and will open after a while - once all the 
Ganados are defeated.

Position Ada so that her back is to a wall and pull out the shotgun, TMP, 
bowgun, or rifle and prepare to shoot plenty of Ganados.  The handgun mixed 
with physical attacks works well but will require Ada to move a bunch, which 
will open her up to possible damage.  The rifle works really good if you can 
get headshots as each Ganado falls.  Aim for the top portion of Ganados with 
shields in front of them to shoot their head through the shield.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying on the floor of the building                      |
| [ ] Green Herb    | Lying on the floor of the building                      |
| [ ] Handgun Ammo  | Lying on the floor of the building (near the door)      |
\-----------------------------------------------------------------------------/

Once enough Ganados have been defeated, the door to the side will open.  Shoot 
the red explosive barrel to get rid of the soldier Ganados up ahead then pull 
out the rifle and shoot the one with the crossbow in the very back.  Follow the 
path outside and move up the stairs to the right.  Use the handle to swing to 
the other side of the camp.  Drop down and pull the lever on the wall just like 
Leon did in his game to open the gate below.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | On the ground to the left after sliding from the handle |
\-----------------------------------------------------------------------------/

Drop down and walk over to the right.  Fall down into the trench where the 
ladder is and check around the area for some pickups.
/-----------------------------------------------------------------------------\
| [ ] Velvet Blue   | Destroy the barrel inside the first right tent          |
| [ ] Red Herb      | Inside the second right tent                            |
| [ ] Yellow Herb   | On the ground next to a barrel in the left alcove       |
\-----------------------------------------------------------------------------/

The gate will seal off once Ada enters this area and Ganados armed with 
crossbows will start to shoot at her from all around.  Shoot the two explosive 
barrels (back right, back left) to get rid of two Ganados on the bottom floor. 
Climb the ladder through the tunnel to the left.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Behind some sandbags just as Ada enters                 |
| [ ] Rifle Ammo    | On a crate on the left side (bottom area)               |
| [ ] Green Herb    | Inside the remains of the building on the left side     |
|                   | (bottom area)                                           |
| [ ] TMP Ammo      | Behind a concrete wall near the back of the bottom area |
| [ ] Shotgun Ammo  | Behind the sandbags at the very back of the bottom area |
\-----------------------------------------------------------------------------/

Shoot all Ganados that can be seen in the distance and run to the right side.  
A chaingun Ganado (J.J.) will appear near the right lever, so duck into the 
alcove on the right side, but be sure to run inside with a shotgun equipped in 
order to knock back the Ganado inside.  Hide inside until J.J. stops shooting 
then rush out and move around the side of the right wall.  Once he stops firing 
again, run over to the barred gate and shoot him with the bowgun.  There is no 
need to kick down the gate to shoot him, just shoot him through the bars, so 
Ada doesn't get hit.  Kick down the barred gate and pull the lever once he has 
been defeated.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Near the barred door on the right top walkway           |
| [ ] 4000 PTAS     | Kill the chaingun Ganado (J.J.)                         |
\-----------------------------------------------------------------------------/

Fall down below then climb the ladder that leads up to the left high walkway.  
Another chaingun Ganado (J.J.) will appear.  Quickly skip the cutscene then 
shoot him through the barred gate with the bowgun and keep shooting until he 
dies.  Kick down the barred gate and pull the lever he was guarding to open the 
gate below.  Drop back down below then enter the set of doors that was blocked 
by the gate.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | In front of the left barred gate on the left walkway    |
| [ ] Green Herb    | On a crate to the left on the high left walkway         |
| [ ] 4000 PTAS     | Kill the chaingun Ganado (J.J.)                         |
\-----------------------------------------------------------------------------/

__ Entrance to the Island Ruins __

Run up the stairs and collect the items along the way.  Shoot the Ganado armed 
with the crossbow near the top.  At the other side of the top portion, there 
will be a single Ganado looking at the destruction of the helicopter below the 
cliff.  He is armed with a rocket launcher.  It's Mike's murderer!  Take 
revenge for Leon now with Ada.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | Below the first pillar to the left                      |
| [ ] Green Herb    | Lying next to the Ganado with the rocket launcher       |
| [ ] Yellow Herb   | Break the barrel between the walls forming a tunnel to  |
|                   | the left                                                |
| [ ] Handgun Ammo  | Lying on a block to the right of the tunnel described   |
|                   | above                                                   |
\-----------------------------------------------------------------------------/

Ganados will try to trap Ada in the tunnel while retrieving the yellow herb in 
the barrel.  Move down the right path and fire at the Ganados with crossbows in 
the distance.  Run to the set of doors at the end and open them.
/-----------------------------------------------------------------------------\
| [ ] Red Eye       | Look up at the first pillar along the right path and    |
|                   | shoot the glowing object near the top to make this fall |
\-----------------------------------------------------------------------------/

__ Island Ruins __

Hop off of the edge of the dropoff ahead.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying on a rock right before the dropoff                |
| [ ] Handgun Ammo  | Lying on a rock right before the dropoff                |
\-----------------------------------------------------------------------------/

Run through the doorway ahead to trigger a familiar cutscene.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | On top of the crypt.  Turn around after dropping.       |
\-----------------------------------------------------------------------------/

Ada can't reenter the ruins area after the cutscene so be sure to finish 
everything inside before the cutscene triggers.  On the outside, open the set 
of doors ahead.

__ Island Prison __

There is merchant to the left - don't be startled by him.  Save the game at 
typewriter on the desk.
/-----------------------------------------------------------------------------\
| [ ] Flash Grenade | Open the top drawer on the chest of drawers behind the  |
|                   | desk                                                    |
| [ ] Chicken Egg   | Open the small container on the east wall               |
| [ ] Yellow Herb   | Run through the corridor on the right in the first room |
|                   | and this will be lying on a chair at the end            |
| [ ] Rifle Ammo    | Inside the first right cell - kick down the door        |
| [ ] Green Eye     | Inside the second right cell - kick down the door and   |
|                   | look to the right while entering                        |
| [ ] Red Herb      | Below the broken staircase in the back of the prison    |
\-----------------------------------------------------------------------------/
| Extra Dialogue                                                              |
|=============================================================================|
| * Examine the bag in the dumpster near the merchant.  Ada will shut the     |
|   dumpster in disgust.                                                      |
\-----------------------------------------------------------------------------/

Check around the area for a few items.  There is a Ganado armed with a crossbow 
in the very back of the cell corridor so prepare to shoot him.  More Ganados 
will run out of the back left cell.  The Regenerator that Leon fights in his 
game will not wake up for Ada so feel free to examine it in the back left cell. 
Climb up to the top of the platform in front of the exit door then open the 
door to continue.

__ In front of the Lab __

Once Ada moves past the stairs, a cutscene will activate.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On the ground at the bottom of the stairs               |
| [ ] TMP Ammo      | On the ground at the bottom of the stairs               |
\-----------------------------------------------------------------------------/

Boss - Krauser

Life: about 25 hit points per platform

So Krauser didn't actually die by Leon's hand?  He will attack Ada in the exact 
same way that he assaulted Leon in the final battle they had.  This fight is 
battled out on the roof of the lab.  Once Krauser receives enough damage, he 
will jump to another portion of the roof and Ada will automatically hookshot 
after him.

Use the knife to slash at Krauser whenever he jumps or runs in front of Ada 
then continually slash him while he is stunned.  It doesn't take any more than 
2 slashes per platform.  Make sure to heal the moment he hits Ada - she cannot 
take hits that well compared to Leon.  Be sure to follow the on-screen 
sequences to dodge Krauser's attacks just like in Leon's battle with Krauser.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | In the middle of the second platform                    |
| [ ] Shotgun Ammo  | In the middle of the second platform                    |
| [ ] Bowgun Bolts  | In the middle of the second platform                    |
| [ ] Handgun Ammo  | On a metal piece on the third platform (front portion)  |
| [ ] Rifle Ammo    | On a metal piece on the third platform (front portion)  |
| [ ] First Aid     | On a metal piece on the third platform (back portion)   |
|     Spray         |                                                         |
\-----------------------------------------------------------------------------/

The battle will last throughout three grapples on Ada's part (three platforms) 
then Krauser will be dead for good.

__ Exterior of Saddler's Laboratory __

Ada will grapple to this area right after the boss cutscene.
/-----------------------------------------------------------------------------\
| [ ] Butterfly     | Right after Ada grapples to this area, this will be     |
|     Lamp          | around the left corner                                  |
\-----------------------------------------------------------------------------/

Turn to the right and move around the corner.  Jump over the metal piece and a 
merchant along with a typewriter will be up ahead.  Be sure to save your game 
before continuing.  Walk over to the TMP Ammo pickup and a "Hookshot" command 
will appear.  Grapple to the overhead vent to continue.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Next to the barrels by the metal piece                  |
| [ ] TMP Ammo      | A little bit past the hookshot point                    |
\-----------------------------------------------------------------------------/

__ Saddler's Laboratory __

When Ada enters, a cutscene will trigger then she will be forced into yet 
another boss battle.

Boss - Saddler

Life: about 225+
Hit in eye: Hit x3

This boss battle is exclusive to the Separate Ways side story and is one heck 
of a battle if you don't understand how fight him properly.

CLOSE ENCOUNTERS: Saddler will start out on the bottom floor, but he will catch 
up to Ada extremely quick!  He will use his tentacle arm to pull himself up to 
the catwalk where Ada is.  Whenever Ada tries to distance herself from him, he 
will always catch up quickly, so always keep an eye on him.

SADDLER'S ATTACKS: Saddler has tons of attacks during this phase, and all of 
them are very deadly.  Whenever he crouches down be sure to press the on-screen 
sequence since he will slide toward Ada and attempt to grab her and slam her 
head into the floor or hit her with a palm strike.  He will sometimes hit her 
with a long distance tentacle slap from the first floor or from far away on the 
same floor.  Every now and then, he will sink his tentacle into the ground and 
make it move upward in an attempt to impale Ada - press the on-screen sequence 
to avoid it.  He has a close grab where he will hold Ada up and reveal his 
inner eye - shake the Wii-mote to free Ada from this.

THE ALL-SEEING EYE: Saddler's main weakness is his eyeball inside of his mouth. 
One way to hit this is by escaping his tentacle grab attack.  Ada will plunge 
her knife into his eye while he holds her upward.

WIPING THE FLOOR WITH HIS ASS: In order to completely obliterate this boss, no 
matter what weapon Ada has equipped, shoot him in the head with any weapon (a 
powerful weapon [shotgun, TMP, rifle, bowgun] works best) right before any 
attack.  Literally stand and aim at his head then wait for him to try to attack 
and shoot him seconds before the attack.  This will cause him to swing back his 
head and open his mouth then reveal his eye to Ada every single time.  The hit 
has to be powerful enough to stun him - sometimes the handgun will not work.

While his eye is in sight, either shoot it with the Bowgun or run up to Saddler 
and use the command that appears to have Ada stab the eye with her knife.  To 
kill him it takes approximately 5 rifle bullets to the eye or 7 stabs to the 
eye.  Battling him this way will guarantee Ada a quick victory with no loss of 
life!  The stunning hit from any gun takes some good timing, but once it is 
mastered, what once was a hard battle will seem like child's play.  It is best 
to hit him right before his tentacle attack - when he holds his tentacle to the 
side in an attempt to whip it toward Ada.  His tentacle can be hit as well, but 
it will only stop the attack and not stun him.

SHOOTING HIM WITH THE TMP OR HANDGUN: Shooting him with either the TMP or 
handgun will allow him to absorb Ada's bullet just like in the cutscene prior 
to the battle.  He will start to glow then fire the bullets back at her - he 
can be hit and stunned right before this attack as well.

The TMP and handgun can still damage and stun him however.  Keep in mind that 
all attacks on his head will add up to ultimately defeating him.
/-----------------------------------------------------------------------------\
| [ ] Bowgun Bolts  | In the west, on a metal crate (second floor)            |
| [ ] Shotgun Ammo  | In the south, on a metal crate by the control room      |
|                   | (second floor)                                          |
| [ ] Rifle Ammo    | Inside the control room, near the controls              |
| [ ] First Aid     | On the floor of the control room                        |
|     Spray         |                                                         |
| [ ] Green Herb    | Near a chair and some controls on the first floor       |
|                   | (west side)                                             |
| [ ] Handgun Ammo  | Near a computer in the north (first floor)              |
| [ ] Handgun Ammo  | On a small pillar to the left before moving down the    |
|                   | corridor to the south (first floor)                     |
| [ ] Red Herb      | In the corridor to the south (first floor)              |
| [ ] Rifle Ammo    | At the end of the corridor to the south (first floor)   |
\-----------------------------------------------------------------------------/

Once Saddler is defeated a cutscene will play followed by another cutscene.

__ Top of the Construction Site __

Now Ada's mission is to get to the special rocket launcher on the other side of 
the construction site and toss it to Leon.  She will have to fight through 
Ganados and grapple to different catwalks in order to make her way across.  
Don't stop for fights and do not try to kill.  Only knock the Ganados out of 
the way with a shotgun or just run by them and get to the grapple point on each 
platform.
/-----------------------------------------------------------------------------\
| [ ] First Aid     | Right near the railing on the first platform            |
|     Spray         |                                                         |
\-----------------------------------------------------------------------------/
| Extra                                                                       |
|=============================================================================|
| * Shoot at Leon with the rifle while he fights Saddler.  He will be hit but |
|   he cannot die.  I find amusement in this.                                 |
\-----------------------------------------------------------------------------/

From where Ada starts, move to the east for a "Hookshot" icon.  Grapple to the 
next platform.

The timer for some explosives around the construction site will start and Ada 
will have exactly 2 minutes to get to her destination.  Upon landing, shoot the 
Ganados then follow the walkway ahead.  Turn to the right and drop near the 
item pickup.
/-----------------------------------------------------------------------------\
| [ ] Incendiary    | Right before the dropoff                                |
|     Grenade       |                                                         |
\-----------------------------------------------------------------------------/

Turn around after dropping then run to the end of that platform.  Blast the 
Ganado out of the way then drop down again.  Turn around once again and prepare 
to blast the big Ganado on the way down.  Move to the bottom of the walkway for 
a "Hookshot" command.  Grapple to the next platform.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | To the left after landing from the second grapple       |
\-----------------------------------------------------------------------------/

Follow the platform to the left.  Blast any Ganados in the way then climb the 
ladder.  Turn to the left and follow the ramp to the top.
/-----------------------------------------------------------------------------\
| [ ] Shotgun Ammo  | Lying to the side of the ladder                         |
| [ ] Hand Grenade  | To the side right before moving up the ramp to the left |
|                   | after climbing the ladder                               |
\-----------------------------------------------------------------------------/

Blast the big Ganado at the top then run very fast toward the Ganado around the 
corner as he ducks to fire a rocket then blast him out of the way - it may pay 
to use a rifle here.  Shoot the Ganado at the end of the platform then use the 
grapple at the "Hookshot" point at the end of the platform.

Ride the grapple all the way to the platform across from Ada's position.  Jump 
down from the east railing to find the --SPECIAL ROCKET LAUNCHER-- on a crate 
in front of Ada.  Grab the rocket launcher for a cutscene.  Use this!

The ending cutscene will play followed by the credits.  Be sure to save your 
bonus game file for Separate Ways!

One other thing, make sure that you go to "Ada's Reports" under "Extras" on the 
main menu and watch "Report #5".  It is not played in Separate Ways, but it is 
unlocked after completing this mode.  It's one of the most interesting reports 
for any Resident Evil fan so be sure to watch it!

[AA00]
== |\\ ================================================================= |\\ ==
   | \\      _      ___  _   __ __            ___   _              __    | \\
     //     /_\    /   \/_\ /_// _\          / _ \ /_\    /\/\    /__\     //
    //     //_\\  / /\ //_\\   \ \          / /_\///_\\  /    \  /_\      //
   //     /  _  \/ /_//  _  \  _\ \        / /_\\/  _  \/ /\/\ \//__     //
  //      \_/ \_/___,'\_/ \_/  \__/   MINI-\____/\_/ \_/\/    \/\__/    //
  \\ |      A S S I G N M E N T   A D A   W A L K T H R O U G H         \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Assignment Ada is available under the Extras menu once the main game (Leon's 
game) is completed.  Assignment Ada is Ada's original mini-game that first 
appeared on the Gamecube version.

In Assignment Ada, the player takes on the role of Ada Wong while on her 
mission to collect five Plagas Samples from the island.  The Plagas Samples 
cannot be dropped once obtained and Ada must collect all five of them and reach 
the control tower on the island to be successful.  There is no save option, no 
merchant, and Ada's weapons cannot be upgraded in any way.  There is also 
basically no story either, although I have heard reports about a mysterious man 
with blonde hair that appears somewhere in the mode.  He wears his sunglasses 
all the time, even at night from what I understand - now that is hardcore 
there!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Objective: Collect 5 Plagas Sample and head towards the rendezvous point!

__ Island Shore __

Follow the path along the shoreline and keep going straight instead of turning 
to the right (across the wooden bridge).  A few soldier Ganados will be waiting 
along the path.  Climb the rocks at the end and break the wooden boxes for some 
items.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Break the first of the wooden boxes on top of the       |
|                   | second rock                                             |
| [ ] Hand Grenade  | The second box always holds a hand grenade              |
\-----------------------------------------------------------------------------/

Run back to the wooden bridge and cross it this time.  The spotlight up above 
is already shot out in this mode, so just jump across.

__ Enemy Camp __

While walking into the enemy camp a few Ganados will attack.  Defeat all the 
Ganados in site before entering the middle of the camp.  Be sure to stand on 
the west side and find the Ganado with the crossbow in the northeast (up the 
stairs) and shoot him before stepping into the middle of the camp.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a crate right at the front of the camp               |
| [ ] First Aid     | Climb the ladder in the east and this will be at the    |
|     Spray         | top                                                     |
| [ ] TMP Ammo      | Lying on a crate in the west building                   |
\-----------------------------------------------------------------------------/

A chaingun Ganado (J.J.) and a few soldier Ganados will open the gate on the 
right side of the camp and move down the stairs then shoot.  Take out the rifle 
and shoot the chaingun Ganado in the head immediately.  While the chaingun 
Ganado is stunned, run up to him and toss hand grenades at him (at least one) -
this will kill the Ganados with him and stun him per grenade.  Spam him with 
rifle bullets to take him down quickly before the soldier Ganados around the 
area pile up too much.

More soldier Ganados will appear in the camp so take out the TMP and start 
blasting them.  Another Ganado with a crossbow will appear in the northeast (up 
the stairs) so be sure to kill him quickly so he doesn't pick off Ada from a 
distance.
/-----------------------------------------------------------------------------\
| [ ] Hand Grenade  | Defeat the chaingun Ganado (J.J.)                       |
| [ ] Green Herb    | Near some sandbags and crates in the middle of the camp |
| [ ] TMP Ammo      | On top of a sandbag in the middle (across from stairs)  |
| [ ] Handgun Ammo  | On a crate in the northwest building                    |
| [ ] Rifle Ammo    | Climb the ladder in the back of the northwest building  |
|                   | and this will be on a crate at the top                  |
| [ ] Green Herb    | On the left side of the staircase in the northeast      |
\-----------------------------------------------------------------------------/

Another way to approach the first battle is to get on top of the east building 
and shoot at the crossbow Ganados then shoot the chaingun Ganado.  He will not 
fire at Ada as long as she stays up on the roof.  The problem with this is that 
he will get under the building sometimes and wait for Ada to jump down all 
while the soldier Ganados climb the ladder of the rooftop.

This fight is one of the hardest parts of Assignment Ada.  Run behind some 
buildings to take cover if needed.  The chaingun Ganado will actually shoot his 
own allies if he happens to fire their way.

Move up the stairs and run through the doorway once the enemies are defeated.  
A few Ganados will attack once Ada crosses the wooden bridge.  Remember that 
the Punisher can shoot through shields.  Climb the ladder to the right near the 
end of the tunnel.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Lying behind the sandbags right at the entrance of the  |
|                   | tunnel                                                  |
| [ ] Red Herb      | On the floor at the very end of the tunnel              |
\-----------------------------------------------------------------------------/

__ Path to the Facility __

Ganados will notice Ada from behind her as soon as she enters this area.  They 
can be hit from behind the crates.  Run outside of the tunnel and jump across 
the gap to the right.  Shoot the Ganados then pull out the rifle and shoot the 
Ganados up ahead that are just standing there.  Enter the cave to the side and 
find all the pickups inside.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a table to the left at the start of the cave tunnel  |
| [ ] Yellow Herb   | At the end of the right path inside the cave tunnel     |
| [ ] Hand Grenade  | Shoot the explosive barrel at the end of the left path  |
|                   | to blow open the wall then go through the opening and   |
|                   | climb on top of the rock and open the treasure chest    |
\-----------------------------------------------------------------------------/

Be on the lookout for more Ganados while exiting the cave.  Run down the path 
to the right.  A few Ganados will attack along the way.  Be sure to get rid of 
the ones with the dynamite first.  There is an explosive barrel on top of the 
overhead wooden bridge so shoot it!
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a crate to the right while moving up the hill        |
| [ ] Red Herb      | Take the left path through the tunnel and this will be  |
|                   | in the next tunnel across from the wooden bridge        |
\-----------------------------------------------------------------------------/

Kill the Ganados with the shields at the top then walk through the doorway.  
More soldier Ganados will attack from behind Ada once she walks a bit into the 
tunnel.  Take out a rifle and shoot the Ganado with the crossbow on the top 
platform up ahead.  Be ready to shoot another Ganado with a crossbow in the 
background as he steps out from the side.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Lying on the table where the merchant usually sets up   |
|                   | shop                                                    |
| [ ] Rifle Ammo    | On a crate to the left while moving toward the facility |
|                   | door                                                    |
\-----------------------------------------------------------------------------/

The door to the facility is locked!  Fortunately for our heroine, someone 
placed a metal ladder next to the door.  How did that get there?  Anyway, climb 
the ladder and "Infiltrate" the open vent at the top to gain entry.

__ Stairwell Hallway __

Climb down the stairs first of all and blast the single Ganado at the bottom. 
Enter the storage room to the right at the bottom to find a few pickups.  The 
doors at the bottom are locked.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Lying on the table in the storage room                  |
\-----------------------------------------------------------------------------/

Run back up the stairs and turn left at the top.  Don't run too fast since a 
soldier Ganado will attack near the end of the hall.  Enter the door at that 
end.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | Lying on the floor near some metal cylinders            |
| [ ] Handgun Ammo  | Open the red container on the wall                      |
\-----------------------------------------------------------------------------/

__ Operating Room __

Kill the Ganados in the autopsy room after entering the office area.  Enter 
that room to find a pickup.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Lying on a table next to a computer in the office area  |
| [ ] Yellow Herb   | Break the glass case on the right side of the autopsy   |
|                   | room                                                    |
\-----------------------------------------------------------------------------/

Walk through the doorway of the experiment room and a Ganado will attack from 
the back and three more will appear behind Ada.  Stun one of the three behind 
Ada with a shot to the head then run and kick him to knock them down.  Return 
to the office and shoot the Ganados while they are on one side of the room.

Reenter the experiment room and search the area.  Move behind the curtain then 
take the --PLAGA SAMPLE (1)-- from the dead Ganado's hand.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a bed to the left while entering the experiment room |
\-----------------------------------------------------------------------------/

Each of the Plaga Samples take up 2 units of inventory and they cannot be 
dropped once picked up, so keep that in mind when grabbing one.  Exit the 
operating room and return to the hall.

__ Stairwell Hallway __

Shoot any Ganados that get in Ada's way and enter the Freezer a little way past 
the double doors in the middle of the hall.

__ Freezer __

Enter the back right doorway and open the door with the valve handle inside.  
Collect the --PLAGA SAMPLE (2)-- from inside the container.  Exit the room.
/-----------------------------------------------------------------------------\
| [ ] Rifle Ammo    | Open the sliding door on the right and this on a tray   |
|                   | inside                                                  |
| [ ] Green Herb    | On a crate to the left after entering                   |
| [ ] Hand Grenade  | Break the left glass case in the back and this is       |
|                   | inside                                                  |
\-----------------------------------------------------------------------------/

A big Ganado will be to the left and another will appear down the hall to the 
right.  Shoot them in the head then run up to them and kick them down.  Spam 
their head with gunfire whenever they fall to kill them quickly.  A few more 
Ganados will show up from the left hall.  Blast the fire extinguisher next to 
the double doors to kill a few of them.  These enemies will appear only after 
both of the Plaga samples have been retrieved from this area.  You could easily 
just blast the big Ganado blocking the Waste Disposal Door and exit through the 
door to avoid them all.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Open the while metal case at the end of the south hall  |
| [ ] Red Herb      | Open the red container on the west wall                 |
\-----------------------------------------------------------------------------/

Run down the hall to the northwest and enter the Waste Disposal Area.

__ Waste Disposal Area __

Follow the hall ahead and enter the control room on the right.
/-----------------------------------------------------------------------------\
| [ ] Handgun Ammo  | On a crate to the left before entering the control room |
| [ ] Rifle Ammo    | On a table on the left side of the control room         |
\-----------------------------------------------------------------------------/

Blast the two Ganados inside the control room and notice the big chaingun 
Ganado (J.J.) through the windows in the garbage area outside.  Shoot through 
the window to shatter the glass then throw a hand grenade through the window.  
Take out the rifle once the Ganados around J.J. are dead then blast him in the 
head with the rifle and keep blasting him until he falls.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Kill the chaingun Ganado (J.J.)                         |
| [ ] Red Herb      | On the west side of the garbage area                    |
\-----------------------------------------------------------------------------/

Run down the stairs and enter the garbage area.  Some soldier Ganados will move 
out through the door on the other side of the room as Ada approaches it.  If 
they manage to throw a stick of dynamite then retreat and it will probably kill 
both of them.  Open the door that they came through and follow the corridor 
ahead.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | In the connecting corridor to the next area             |
\-----------------------------------------------------------------------------/

__ Surveillance Room __

Blast the Ganado inside.  Another Ganado will seal the door ahead but just 
blast him then use the controls next to him to unlock the door once again.  A 
group of soldier Ganados will swarm the room from the entrance once the other 
door is unlocked so have a hand grenade ready.  Open the unlocked door 
afterward.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | Lying on the middle table                               |
\-----------------------------------------------------------------------------/

__ Storage Room Area __

Walk around the corner and enter the storage room down the right corridor up 
ahead.  The Ganados inside the storage room can be shot with a rifle by 
shooting through the bars of the storage room door, but they're not too bad 
either way.  Walk to the back of the storage room and collect the --PLAGA 
SAMPLE (3)-- from the white metal case inside then exit the storage room.  Open 
the door to the right to continue.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | In the corner to the right after the first corridor     |
| [ ] Hand Grenade  | Inside the red container on the right wall              |
| [ ] Handgun Ammo  | On a table inside the storage room                      |
| [ ] TMP Ammo      | On a box in the back of the storage room                |
\-----------------------------------------------------------------------------/

__ X-ray Room __

Kick through the door ahead then blast the Ganados on the top floor in the X-
ray room.  Throw a hand grenade down the stairs to get rid of the Ganados below 
the stairs.  Check the room over for items then try to continue through the 
door on the bottom right.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a table to the left when entering                    |
| [ ] Green Herb    | On the counter to the left near the top of the stairs   |
| [ ] Red Herb      | In front of the bottom of the stairs (to the left a     |
|                   | bit)                                                    |
| [ ] Handgun Ammo  | Behind the stairs lying in front of a window            |
\-----------------------------------------------------------------------------/

The door at the bottom is locked however!  A chaingun Ganado (J.J.) along with 
a few other Ganados will appear at the top of the stairs.  Skip the cutscene 
and run under the stairs immediately!  Stand at either side below the stairs 
and wait for them to come down the stairs after Ada.  Blast the soldier Ganados 
since they will most likely come first or just throw a hand grenade at them.  
When the chaingun Ganado shows up, blast him in the head with a rifle and throw 
hand grenades at him if Ada has any.  This will make short work of him and keep 
Ada safe.
/-----------------------------------------------------------------------------\
| [ ] First Aid     | Defeat the chaingun Ganado (J.J.)                       |
\-----------------------------------------------------------------------------/

More Ganados will come through the (used to be locked) door at the bottom of 
the stairs so blast them then open the door and continue down the corridor 
ahead.  Ganados will open the door to the small room at the end of the 
corridors and throw dynamite, so try to shoot the dynamite to blow them both 
up.  Enter the room and collect the items from the table inside.
/-----------------------------------------------------------------------------\
| [ ] Yellow Herb   | Lying on the table in the small room                    |
| [ ] TMP Ammo      | Lying on the table in the small room                    |
\-----------------------------------------------------------------------------/

Enter the other door outside the small room to continue.

__ Testing Room __

Kick through the door ahead and blast the soldier Ganado.  More Ganados will 
come through the broken window of the testing room, so shoot them as they come 
through.  Don't shoot the explosive canister just yet.
/-----------------------------------------------------------------------------\
| [ ] Green Herb    | On a table to the left behind the first door            |
| [ ] Handgun Ammo  | Inside the white metal case to the right after moving   |
|                   | through the second doorway                              |
\-----------------------------------------------------------------------------/

Hop through the window of the testing room and look the room over for several 
items pickups.
/-----------------------------------------------------------------------------\
| [ ] TMP Ammo      | On a tray to the right near the broken window           |
| [ ] Rifle Ammo    | Facing the glass cases, this is in the left case        |
| [ ] Rifle Ammo    | Facing the glass cases, this is in the left case        |
| [ ] TMP Ammo      | Facing the glass cases, this is in the middle case      |
| [ ] TMP Ammo      | Facing the glass cases, this is in the middle case      |
| [ ] Handgun Ammo  | Facing the glass cases, this is in the right case       |
| [ ] Handgun Ammo  | Facing the glass cases, this is in the right case       |
| [ ] Green Herb    | On a shelf in the very back of the room                 |
| [ ] Yellow Herb   | On a shelf in the very back of the room                 |
| [ ] Red Herb      | On a shelf in the very back of the room                 |
\-----------------------------------------------------------------------------/

Collect the --PLAGA SAMPLE (4)-- from the middle circular glass case.  The 
doors will lock in the area once the sample has been retrieved and soldier 
Ganados with shields will come through the entrance outside.  Hop back through 
the window and wait for them to cross by the red explosive canister then shoot 
it to take them all out or just throw a hand grenade.

Find the controls with the red lights outside of the testing room (near where 
the explosive canister was) and operate them to deactivate the security system. 
Go through the door beside the testing room then watch out as a group of 
Ganados attack.  Throw a hand grenade at them and be sure to knock down the 
bigger Ganado.
/-----------------------------------------------------------------------------\
| [ ] First Aid     | Defeat the big Ganado in the group                      |
|     Spray         |                                                         |
| [ ] TMP Ammo      | On a box to the left while moving down this hall        |
\-----------------------------------------------------------------------------/

Open the door at the end of the hall to continue.

__ Bridge to the Control Tower __

All Ada has to do is make it to the control tower now!  Run to the end of the 
bridge and a cutscene will play

Boss - Krauser

Well, if it isn't our old friend that we meet in just about every mode.  The 
only real difference in this fight is that he will start out at a distance, so 
Ada can actually use the rifle to shoot his feet to stun him then shoot him in 
the head.  Krauser is still afraid of sharp objects however, so you can just 
take out the knife and slash him to death.  Hold the C button then aim downward 
and prepare to slash as he starts to attack from up close.  This battle is 
really no different from when he was fought in Separate Ways or Leon's game for 
that matter, so this is nothing more than just a repeat boss battle for the 
most part.  There are some items in the barrels to the side if needed.
/-----------------------------------------------------------------------------\
| [ ] First Aid     | Inside one of the barrels                               |
|     Spray         |                                                         |
| [ ] Handgun Ammo  | Inside one of the barrels                               |
| [ ] TMP Ammo      | Inside one of the barrels                               |
\-----------------------------------------------------------------------------/

Ada is very weak to Krauser's attack, so make sure to heal after almost every 
hit.  The rifle works very well for close range attacks as well as long range. 
Ada can shoot Krauser as he prepares to attack her from up close then shoot him 
some more while he is stunned.  The knife still makes quicker work of him 
though.

The elevator to the control tower will lower as Krauser is hit with the 
finishing blow.  Krauser will leave the final --PLAGA SAMPLE (5)-- as he 
departs with a flash grenade, so grab it then use the elevator up ahead to 
travel up to the control tower.

__ Control Tower __

With all five Plagas Samples in hand, enter the control tower then "Operate" 
the controls and contact the chopper to finish Assignment Ada.  The ending 
cutscenes will play followed by the credits.  The credits can be played over 
again to enjoy them with different music and a smaller (clearer) widescreen. 
They can be played over in over to see each of the different credits.  Select 
"No" to end Assignment Ada and save the system data.

The Chicago Typewriter is now unlocked in any bonus games of Separate Ways (a 
clear file saved after beating Separate Ways)!

[WE00]
== |\\ ================================================================= |\\ ==
   | \\             __    __  __  _      ___  ___    __  __              | \\
     //            / / /\ \ \/__\/_\    / _ \/___\/\ \ \/ _\               //
    //             \ \/  \/ /_\ //_\\  / /_)//  //  \/ /\ \               //
   //               \  /\  //__/  _  \/ ___/ \_// /\  / _\ \             //
  //                 \/  \/\__/\_/ \_/\/   \___/\_\ \/  \__/            //
  \\ |            W E A P O N S   (F O R   A L L   M O D E S)           \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section covers all the weapons for Leon's game and Ada's game (Separate 
Ways).  Each weapon is listed along with its upgrades if applicable.  Keep in 
mind the weapons from the Separate Ways mode are not upgradeable.  Most of 
these weapons are sold by the merchant, all except for the Special Rocket 
Launcher.  The merchant has tons of equipment for your one-man or one-woman 
army.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*******************************************************************************
                       MAIN (LEON'S GAME) GAME WEAPONS                   [LW00]
*******************************************************************************
   __ __             __             
  / // /__ ____  ___/ /__ ___ _____ 
 / _  / _ `/ _ \/ _  / _ `/ // / _ \
/_//_/\_,_/_//_/\_,_/\_, /\_,_/_//_/
                    /___/           

Description: A standard 9mm handgun.

Leon starts his main adventure equipped with this weapon.  The handgun is the 
"middle-of-the-road" weapon throughout the game.  The exclusive upgrade allows 
for a higher rate of headshots regardless of the amount of damage already dealt 
to an enemy!

Extra peripheral(s): None

Starting Stats

Firepower: 1.0     Firing Speed: 0.47
Reload Speed: 1.73 Capacity: 10

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 1.2  |   7000 | Chapter 1-2   | Storage Building      |
| Firepower    | Lv 3 | 1.4  |  10000 | Chapter 2-1   | Lake Merchant Shop    |
| Firepower    | Lv 4 | 1.6  |  15000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 5 | 1.8  |  18000 | Chapter 3-1   | Main Hall             |
| Firepower    | Lv 6 | 2.0  |  20000 | Chapter 4-1   | Merchant Hall         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 1.47 |   4000 | Chapter 1-2   | Storage Building      |
| Reload Speed | Lv 3 | 0.87 |  10000 | Chapter 3-1   | Castle Entrance       |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Firing Speed Upgrades                                                       |
|=============================================================================|
| Firing Speed | Lv 2 | 0.40 |   5000 | Chapter 1-2   | Storage Building      |
| Firing Speed | Lv 3 | 0.33 |  12000 | Chapter 3-1   | Castle Entrance       |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   13 |   4000 | Chapter 1-2   | Storage Building      |
| Capacity     | Lv 3 |   16 |   6000 | Chapter 2-1   | Lake Merchant Shop    |
| Capacity     | Lv 4 |   19 |   8000 | Chapter 3-1   | Castle Entrance       |
| Capacity     | Lv 5 |   22 |  10000 | Chapter 3-1   | Main Hall             |
| Capacity     | Lv 6 |   25 |  12000 | Chapter 4-1   | Merchant Hall         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases the chance of critical headshots by 5 times                       |
| Price: 57000       | Chapter: Chapter 4-3    | Area: Path to the Ruins      |
\-----------------------------------------------------------------------------/

   ___         _____ 
  / _ \___ ___/ / _ \
 / , _/ -_) _  /\_, /
/_/|_|\__/\_,_//___/

Description: A powerful 9mm handgun.

This is the most powerful handgun that Leon will get in the game.  With power 
comes a loss of aiming however as the aiming is shaky when Leon aims.  A stock 
can be purchased to remedy that however.  The exclusive upgrade makes this gun 
take off 6.5 damage.  6.5 damage per shot for a handgun goes a long way once 
Leon reaches the island!

Extra peripheral(s): Stock (Red9)

Starting Stats

Firepower: 1.6     Firing Speed: 0.53
Reload Speed: 2.37 Capacity: 8

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 1.3  |  15000 | Chapter 2-2   | Secret Tunnel         |
| Firepower    | Lv 3 | 2.1  |  20000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 4 | 2.5  |  24000 | Chapter 3-1   | Main Hall             |
| Firepower    | Lv 5 | 3.0  |  28000 | Chapter 4-1   | Merchant Hall         |
| Firepower    | Lv 6 | 3.7  |  45000 | Chapter 4-3   | Path to the Ruins     |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.20 |   6000 | Chapter 2-2   | Secret Tunnel         |
| Reload Speed | Lv 3 | 1.67 |  10000 | Chapter 3-1   | Main Hall             |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Firing Speed Upgrades                                                       |
|=============================================================================|
| Firing Speed | Lv 2 | 0.47 |  10000 | Chapter 2-2   | Secret Tunnel         |
| Firing Speed | Lv 3 | 0.40 |  15000 | Chapter 3-1   | Main Hall             |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   10 |   6000 | Chapter 2-2   | Secret Tunnel         |
| Capacity     | Lv 3 |   12 |   8000 | Chapter 3-1   | Castle Entrance       |
| Capacity     | Lv 4 |   15 |  12000 | Chapter 3-1   | Main Hall             |
| Capacity     | Lv 5 |   18 |  18000 | Chapter 4-1   | Merchant Hall         |
| Capacity     | Lv 6 |   22 |  22000 | Chapter 4-4   | Tower (top)           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases firepower ----------------------------------------> | MAX  | 6.5  |
| Price: 80000       | Chapter: Chapter 4-4    | Area: Castle Dock            |
\-----------------------------------------------------------------------------/

   ___            _     __          
  / _ \__ _____  (_)__ / /  ___ ____
 / ___/ // / _ \/ (_- | MAX  | 4.5  |
| Price: 80000       | Chapter: Chapter 4-4    | Area: Castle Dock            |
\-----------------------------------------------------------------------------/

   __  ___     __  _ __   __    
  /  |/  /__ _/ /_(_) /__/ /__ _
 / /|_/ / _ `/ __/ / / _  / _ `/
/_/  /_/\_,_/\__/_/_/\_,_/\_,_/

Description: A 9mm handgun with Burst-Fire capability.

Extra peripheral(s): None

Starting Stats

Firepower: 1.5     Firing Speed: 0.47
Reload Speed: 1.73 Capacity: 15

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 1.7  |  15000 | -----------   | --------------------- |
| Firepower    | Lv 3 | 1.9  |  17000 | -----------   | --------------------- |
| Firepower    | Lv 4 | 2.1  |  20000 | -----------   | --------------------- |
| Firepower    | Lv 5 | 2.3  |  25000 | -----------   | --------------------- |
| Firepower    | Lv 6 | 2.5  |  35000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 1.47 |   6000 | -----------   | --------------------- |
| Reload Speed | Lv 3 | 0.87 |  15000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   18 |   7000 | -----------   | --------------------- |
| Capacity     | Lv 3 |   21 |  10000 | -----------   | --------------------- |
| Capacity     | Lv 4 |   24 |  12000 | -----------   | --------------------- |
| Capacity     | Lv 5 |   27 |  16000 | -----------   | --------------------- |
| Capacity     | Lv 6 |   30 |  20000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Infinite capacity ------------------------------------------> | MAX  | 100  |
| Price: 35000       | Chapter: -------------- | Area: ---------------------- |
\-----------------------------------------------------------------------------/

   ___           __              ___       __  __          _____    
  / _ )_______  / /_____ ___    / _ )__ __/ /_/ /____ ____/ _/ /_ __
 / _  / __/ _ \/  '_/ -_) _ \  / _  / // / __/ __/ -_) __/ _/ / // /
/____/_/  \___/_/\_\\__/_//_/ /____/\_,_/\__/\__/\__/_/ /_//_/\_, / 
                                                             /___/  

Description: A very powerful .45 magnum revolver.  This will make anyone's day.

This is the first magnum weapon that Leon receives and it really is the best if 
you upgrade it fully.  The Broken Butterfly has a very slow reload animation at 
first but it can be upgraded to take less time later in the game.  That reload 
animation is very satisfying mind you.  The Broken Butterfly's exclusive 
upgrade allows it to take off a whopping 50.0 damage making it the most 
powerful normal weapon in the game besides the rocket launcher and the 
Handcannon.

Extra peripheral(s): None

Starting Stats

Firepower: 13.0     Firing Speed: 0.70
Reload Speed: 3.67  Capacity: 6

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 15.0 |  25000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 3 | 17.0 |  30000 | Chapter 3-3   | Bedroom               |
| Firepower    | Lv 4 | 20.0 |  35000 | Chapter 4-1   | Merchant Hall         |
| Firepower    | Lv 5 | 24.0 |  50000 | Chapter 4-3   | Path to the Ruins     |
| Firepower    | Lv 6 | 28.0 |  70000 | Chapter 5-3   | Cave Entrance         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 3.00 |  15000 | Chapter 3-3   | Bedroom               |
| Reload Speed | Lv 3 | 2.33 |  20000 | Chapter 4-3   | Path to the Ruins     |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Capacity     | Lv 2 |    8 |  15000 | Chapter 3-1   | Castle Entrance       |
| Capacity     | Lv 3 |   10 |  20000 | Chapter 4-1   | Merchant Hall         |
| Capacity     | Lv 4 |   12 |  25000 | Chapter 5-1   | Path to the Facility  |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases firepower ----------------------------------------> | MAX  | 50.0 |
| Price: 150000      | Chapter: Chapter 5-3    | Area: Camp                   |
\-----------------------------------------------------------------------------/

   __ ___ ____       ____
  / //_(_) / /__ ___/_  /
 / ,< / / / / -_) __// / 
/_/|_/_/_/_/\__/_/  /_/  

Description: A very stable yet powerful .45 magnum.

The Killer7 is the most powerful magnum until the Broken Butterfly receives its 
exclusive upgrade.  It has a fairly fast reload animation and already starts 
out with a very good damage rate that the Broken Butterfly must be powered up 
to obtain.  This weapon has no exclusive upgrade.

Extra peripheral(s): None

Starting Stats

Firepower: 25.0     Firing Speed: 0.70
Reload Speed: 1.83  Capacity: 7

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 30.0 |  62000 | Chapter 5-1   | Artillery Room        |
| Firepower    | Lv 3 | 35.0 |  78000 | Chapter 5-3   | Cave Entrance         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 1.53 |  20000 | Chapter 5-1   | Artillery Room        |
| Reload Speed | Lv 3 | 0.93 |  30000 | Chapter 5-3   | Cave Entrance         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   10 |  30000 | Chapter 5-1   | Artillery Room        |
| Capacity     | Lv 3 |   14 |  40000 | Chapter 5-3   | Cave Entrance         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| None                                                                        |
\-----------------------------------------------------------------------------/

   __ __             __                           
  / // /__ ____  ___/ /______ ____  ___  ___  ___ 
 / _  / _ `/ _ \/ _  / __/ _ `/ _ \/ _ \/ _ \/ _ \
/_//_/\_,_/_//_/\_,_/\__/\_,_/_//_/_//_/\___/_//_/

Description: This is a .50 magnum.  Need we say more?

Beat all the Mercenaries with a five star ranking for every character and the 
merchant will sell this in Leon's game (a bonus game).  This is the ultimate 
magnum that will kill just about any boss with one or two hits.  The gun 
requires it's own type of ammo which will be found in random objects or from 
enemy drops while the gun is in Leon's inventory.

It's exclusive upgrade increases the damage to 99.9 and gives it unlimited 
ammo.  Leon can still reload the gun by flicking the remote even when it has 
unlimited ammo if you want to look cool for a few seconds. 

Extra peripheral(s): None

Starting Stats

Firepower: 30.0     Firing Speed: 1.17
Reload Speed: 3.67  Capacity: 3

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 35.0 |  40000 | -----------   | --------------------- |
| Firepower    | Lv 3 | 40.0 |  50000 | -----------   | --------------------- |
| Firepower    | Lv 4 | 45.0 |  70000 | -----------   | --------------------- |
| Firepower    | Lv 5 | 50.0 |  90000 | -----------   | --------------------- |
| Firepower    | Lv 6 | 60.0 | 120000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.87 |  25000 | -----------   | --------------------- |
| Reload Speed | Lv 3 | 1.83 |  50000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |    4 |  15000 | -----------   | --------------------- |
| Capacity     | Lv 3 |    5 |  20000 | -----------   | --------------------- |
| Capacity     | Lv 4 |    6 |  25000 | -----------   | --------------------- |
| Capacity     | Lv 5 |    8 |  35000 | -----------   | --------------------- |
| Capacity     | Lv 6 |   10 |  50000 | -----------   | --------------------- |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Infinite bullets -------------------------------------------> | MAX  |  --- |
| increases firepower ----------------------------------------> | MAX  | 99.9 |
| Price: 200000      | Chapter: -------------- | Area: ---------------------- |
\-----------------------------------------------------------------------------/

   ______        __               
  / __/ /  ___  / /____ ___ _____ 
 _\ \/ _ \/ _ \/ __/ _ `/ // / _ \
/___/_//_/\___/\__/\_, /\_,_/_//_/
                  /___/           

Description: A 12-gauge pump-action shotgun.  Don't leave home without it.

Leon finds this in the middle house on the north side of the village when he 
first arrives in Pueblo Village.  It is the weakest shotgun in the game, but 
it's exclusive allows for the same damage on long distance foes as if they were 
up close.  The only bad aspect of this exclusive is that the Riot Gun already 
does this.

Extra peripheral(s): None

Starting Stats

Firepower: 4.0     Firing Speed: 1.53
Reload Speed: 3.03 Capacity: 6

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 4.5  |  15000 | Chapter 1-2   | Storage Building      |
| Firepower    | Lv 3 | 5.0  |  20000 | Chapter 1-3   | Lake Merchant Shop    |
| Firepower    | Lv 4 | 6.0  |  20000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 5 | 7.0  |  30000 | Chapter 4-1   | Merchant Room         |
| Firepower    | Lv 6 | 8.0  |  40000 | Chapter 4-3   | Path to the Ruins     |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.43 |   7000 | Chapter 1-2   | Storage Building      |
| Reload Speed | Lv 3 | 1.67 |  15000 | Chapter 3-1   | Castle Entrance       |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |    8 |   8000 | Chapter 1-2   | Storage Building      |
| Capacity     | Lv 3 |   10 |  10000 | Chapter 1-3   | Lake Merchant Shop    |
| Capacity     | Lv 4 |   12 |  12000 | Chapter 3-1   | Castle Entrance       |
| Capacity     | Lv 5 |   15 |  15000 | Chapter 4-1   | Merchant Room         |
| Capacity     | Lv 6 |   18 |  20000 | Chapter 4-3   | Path to the Ruins     |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases destructive power for long distance attacks                       |
| Price: 40000       | Chapter: Chapter 4-4    | Area: Castle Dock            |
\-----------------------------------------------------------------------------/

   ___  _      __    _____        
  / _ \(_)__  / /_  / ___/_ _____ 
 / , _/ / _ \/ __/ / (_ / // / _ \
/_/|_/_/\___/\__/  \___/\_,_/_//_/

Description: This pump-action shotgun is effective even at long distances!

By the time Leon arrives at the castle, he will have access to this shotgun.  
Leon holds the riot gun against his upper body so the aim usually feels better 
than the other shotguns and this gun will allow him to damage enemies at 
greater distances unlike the other (well, before exclusive upgrades).  The 
exclusive upgrade for this gun allows it to take off 10.0 damage.  The Striker 
can take off a max damage of 12.0, but remember that it cannot maintain that 
damage at a great distance.

Extra peripheral(s): None

Starting Stats

Firepower: 5.0     Firing Speed: 1.53
Reload Speed: 3.03 Capacity: 7

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 5.5  |  20000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 3 | 6.0  |  24000 | Chapter 3-1   | Castle Exterior       |
| Firepower    | Lv 4 | 6.5  |  28000 | Chapter 3-3   | Bedroom               |
| Firepower    | Lv 5 | 7.0  |  32000 | Chapter 4-1   | Merchant Hall         |
| Firepower    | Lv 6 | 8.0  |  50000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.43 |   7000 | Chapter 3-1   | Main Hall             |
| Reload Speed | Lv 3 | 1.67 |  20000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |    9 |  10000 | Chapter 3-1   | Main Hall             |
| Capacity     | Lv 3 |   11 |  12000 | Chapter 3-3   | Bedroom               |
| Capacity     | Lv 4 |   13 |  15000 | Chapter 4-1   | Merchant Hall         |
| Capacity     | Lv 5 |   15 |  20000 | Chapter 4-2   | Merchant Cave         |
| Capacity     | Lv 6 |   17 |  25000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases firepower ----------------------------------------> | MAX  | 10.0 |
| Price: 120000      | Chapter: Chapter 4-4    | Area: Castle Dock            |
\-----------------------------------------------------------------------------/

   ______      _ __          
  / __/ /_____(_) /_____ ____
 _\ \/ __/ __/ /  '_/ -_) __/
/___/\__/_/ /_/_/\_\\__/_/   

Description: Equipped with the advantage of wide-shot, it enables faster firing 
than a standard shotgun

This shotgun takes up the least inventory space out of all the shotguns.  Its 
exclusive allows it hold a maximum capacity of 99, so this basically holds your 
entire inventory of shotgun shells at that point.  This weapon is for people 
that don't like to reload often and those that want to save inventory space as 
much as possible.

Extra peripheral(s): None

Starting Stats

Firepower: 6.0     Firing Speed: 1.10
Reload Speed: 3.00 Capacity: 12

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 |  7.0 |  25000 | Chapter 4-1   | Bottom of the Pit     |
| Firepower    | Lv 3 |  8.0 |  28000 | Chapter 4-3   | Path to the Ruins     |
| Firepower    | Lv 4 |  9.0 |  32000 | Chapter 4-4   | Castle Dock           |
| Firepower    | Lv 5 | 10.0 |  32000 | Chapter 5-1   | Path to the Facility  |
| Firepower    | Lv 6 | 12.0 |  32000 | Chapter 5-1   | Artillery Room        |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.40 |   8000 | Chapter 4-1   | Bottom of the Pit     |
| Reload Speed | Lv 3 | 1.67 |  15000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   14 |  10000 | Chapter 4-1   | Bottom of the Pit     |
| Capacity     | Lv 3 |   16 |  12000 | Chapter 4-3   | Path to the Ruins     |
| Capacity     | Lv 4 |   20 |  16000 | Chapter 4-4   | Castle Dock           |
| Capacity     | Lv 5 |   24 |  18000 | Chapter 5-1   | Path to the Facility  |
| Capacity     | Lv 6 |   28 |  25000 | Chapter 5-1   | Artillery Room        |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases capacity -----------------------------------------> | MAX  |   99 |
| Price: 60000       | Chapter: Chapter 5-1    | Area: Artillery Room         |
\-----------------------------------------------------------------------------/

   ___  _ _____   
  / _ \(_) _/ /__ 
 / , _/ / _/ / -_)
/_/|_/_/_//_/\__/

Description: A .223 caliber bolt action rifle.

This is the first rifle that Leon has access to in the game.  It takes up the 
least amount of inventory space when compared to the other rifle.  Leon must 
manually eject the shell of the bullet after firing every shot.  The rifle's 
exclusive upgrade allows for a whopping firepower of 30 so it basically becomes 
a magnum with a scope at that stage.

Extra peripheral(s): Scope (Rifle)
                     Infrared Scope

Starting Stats

Firepower: 4.0     Firing Speed: 2.73
Reload Speed: 4.00 Capacity: 5

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 5.0  |  10000 | Chapter 1-2   | Storage Building      |
| Firepower    | Lv 3 | 6.0  |  12000 | Chapter 2-1   | Lake Merchant Shop    |
| Firepower    | Lv 4 | 8.0  |  20000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 5 | 10.0 |  25000 | Chapter 3-1   | Main Hall             |
| Firepower    | Lv 6 | 12.0 |  35000 | Chapter 4-1   | Merchant Hall         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 3.23 |   8000 | Chapter 1-2   | Storage Building      |
| Reload Speed | Lv 3 | 2.33 |  18000 | Chapter 2-1   | Lake Merchant Shop    |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |    7 |   6000 | Chapter 1-2   | Storage Building      |
| Capacity     | Lv 3 |    9 |   8000 | Chapter 2-1   | Lake Merchant Shop    |
| Capacity     | Lv 4 |   12 |  12000 | Chapter 3-1   | Castle Entrance       |
| Capacity     | Lv 5 |   15 |  18000 | Chapter 3-1   | Main Hall             |
| Capacity     | Lv 6 |   18 |  25000 | Chapter 4-1   | Merchant Hall         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases firepower ----------------------------------------> | MAX  | 30.0 | 
| Price: 80000       | Chapter: Chapter 4-3    | Area: Path to the Ruins      |
\-----------------------------------------------------------------------------/
                       __                                             __
   ___  _ _____       / /                 _                    __     \ \
  / _ \(_) _/ /__    / /   ___ ___ __ _  (_)        ___ ___ __/ /____  \ \
 / , _/ / _/ / -_)   \ \  (_- | MAX  | 0.80 |
| Price: 80000       | Chapter: Chapter 5-1    | Area: Path to the Facility   |
\-----------------------------------------------------------------------------/

 ________  ______ 
/_  __/  |/  / _ \
 / / / /|_/ / ___/
/_/ /_/  /_/_/    

Description: A fully-automatic machine pistol.  Fires custom 9mm's.

This is the only rapid fire weapon that can be found in the normal game without 
unlocking any of the bonus weapons.  It is very useful and can be used in place 
of the handgun.  It is excellent for close crowds when you have not shotgun or 
just want to stun every enemy then run.  The cursor for the TMP will shake 
until a stock is bought for it.  With the stock, the aiming is precise just 
like with a handgun.

Extra peripheral(s): Stock (TMP)

Starting Stats

Firepower: 0.4     Firing Speed: 0.10
Reload Speed: 2.37 Capacity: 30

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 0.5  |   7000 | Chapter 1-3   | Secret Tunnel         |
| Firepower    | Lv 3 | 0.6  |  14000 | Chapter 2-2   | Secret Tunnel         |
| Firepower    | Lv 4 | 0.8  |  18000 | Chapter 3-1   | Castle Entrance       |
| Firepower    | Lv 5 | 1.0  |  24000 | Chapter 3-1   | Main Hall             |
| Firepower    | Lv 6 | 1.2  |  35000 | Chapter 4-1   | Merchant Room         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 1.93 |   5000 | Chapter 1-3   | Secret Tunnel         |
| Reload Speed | Lv 3 | 1.17 |  15000 | Chapter 3-1   | Main Hall             |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |   50 |   7000 | Chapter 1-3   | Secret Tunnel         |
| Capacity     | Lv 3 |  100 |  15000 | Chapter 2-2   | Secret Tunnel         |
| Capacity     | Lv 4 |  150 |  20000 | Chapter 4-1   | Merchant Room         |
| Capacity     | Lv 5 |  200 |  25000 | Chapter 4-3   | Path to the Ruins     |
| Capacity     | Lv 6 |  250 |  35000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Increases firepower ----------------------------------------> | MAX  | 1.8  |
| Price: 100000      | Chapter: Chapter 4-4    | Area: Castle Dock            |
\-----------------------------------------------------------------------------/

   __  ____            ________                         
  /  |/  (_)__  ___   /_  __/ /  _______ _    _____ ____
 / /|_/ / / _ \/ -_)   / / / _ \/ __/ _ \ |/|/ / -_) __/
/_/  /_/_/_//_/\__/   /_/ /_//_/_/  \___/__,__/\__/_/   

Description: This weapon fires custom "mines" that attach to objects and 
detonate after a period of time.

Ever played Resident Evil 3: Nemesis?  The Mine Thrower is a very fun weapon to 
use.  It fires out explosive mines that will stick inside of a target and 
detonate in about 3 seconds.  The mines have about the same destructive power 
as a hand grenade once they explode.  The Mine Thrower's ammo is mine darts 
which can be found in breakable objects and from enemy drops while the Mine 
Thrower is in Leon's inventory.  Its exclusive upgrade allows the mines to home 
in on targets.

Extra peripheral(s): Scope (Mine Thrower)

Starting Stats

Firepower: 2.0     Firing Speed: 1.33
Reload Speed: 3.43 Capacity: 5

/-----------------------------------------------------------------------------\
| Firepower Upgrades                                                          |
|=============================================================================|
| Firepower    | Lv 2 | 4.0  |  25000 | Chapter 3-3   | Bedroom               |
| Firepower    | Lv 3 | 6.0  |  45000 | Chapter 4-2   | Merchant Cave         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Reload Speed Upgrades                                                       |
|=============================================================================|
| Reload Speed | Lv 2 | 2.57 |  18000 | Chapter 4-1   | Merchant Hall         |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Capacity Upgrades                                                           |
|=============================================================================|
| Capacity     | Lv 2 |    7 |  25000 | Chapter 3-3   | Bedroom               |
| Capacity     | Lv 3 |   10 |  40000 | Chapter 4-4   | Castle Dock           |
\-----------------------------------------------------------------------------/

/-----------------------------------------------------------------------------\
| Exclusive Upgrade                                                           |
|=============================================================================|
| Adds "homing" and increases blast radius                                    |
| Price: 30000       | Chapter: Chapter 5-1    | Path to the Facility         |
\-----------------------------------------------------------------------------/

  _______   _                      ______                         _ __         
 / ___/ /  (_)______ ____ ____    /_  __/_ _____  ___ _    ______(_) /____ ____
/ /__/ _ \/ / __/ _ `/ _ `/ _ \    / / / // / _ \/ -_) |/|/ / __/ / __/ -_) __/
\___/_//_/_/\__/\_,_/\_, /\___/   /_/  \_, / .__/\__/|__,__/_/ /_/\__/\__/_/   
                    /___/             /___/_/                                  

Description: This machinegun is outfitted with a powerful .45 caliber magazine.

This gun has an infinite supply of ammo.  Try to reload while Leon has the 
Gangster outfit on for some hidden animation.  See the Extras section for more 
details on this hidden animation.

Extra peripheral(s): None

Starting Stats

Firepower: 10.0    Firing Speed: 0.10
Reload Speed: 2.83 Capacity: ---

   ___           __       __    __                      __          
  / _ \___  ____/ /_____ / /_  / /  ___ ___ _____  ____/ /  ___ ____
 / , _/ _ \/ __/  '_/ -_) __/ / /__/ _ `/ // / _ \/ __/ _ \/ -_) __/
/_/|_|\___/\__/_/\_\\__/\__/ /____/\_,_/\_,_/_//_/\__/_//_/\__/_/   

Description: Do major damage to any target.  (Single fire)

Extra peripheral(s): None

   ____             _      __
  / __/__  ___ ____(_)__ _/ /
 _\ \/ _ \/ -_) __/ / _ `/ / 
/___/ .__/\__/\__/_/\_,_/_/  
   /_/                       
   ___           __       __    __                      __          
  / _ \___  ____/ /_____ / /_  / /  ___ ___ _____  ____/ /  ___ ____
 / , _/ _ \/ __/  '_/ -_) __/ / /__/ _ `/ // / _ \/ __/ _ \/ -_) __/
/_/|_|\___/\__/_/\_\\__/\__/ /____/\_,_/\_,_/_//_/\__/_//_/\__/_/   

Description: A rocket launcher that fires a special rocket.  A perfect weapon 
to exterminate the boss.

This is NOT sold by the merchant.  Ada throws this weapon to Leon to deliver 
the finishing blow to the final boss of the game.  It can be kept and saved for 
a bonus game.  It has a value of 30000 PTAS when sold to the merchant.

Extra peripheral(s): None

   ____     ____      _ __        __                      __          
  /  _/__  / _(_)__  (_) /____   / /  ___ ___ _____  ____/ /  ___ ____
 _/ // _ \/ _/ / _ \/ / __/ -_) / /__/ _ `/ // / _ \/ __/ _ \/ -_) __/
/___/_//_/_//_/_//_/_/\__/\__/ /____/\_,_/\_,_/_//_/\__/_//_/\__/_/   

Description: The ultimate rocket launcher!  Fire away!

Infinite Ammo.  Ultimate damage.  Need I say more.

Extra peripheral(s): None

   ___    ___    __       __________ 
  / _ \  / _ \  / /      / / <  /_  |
 / ___/ / , _/ / /___   /_  _/ / __/ 
/_/  (_)_/|_(_)____(_)   /_//_/____/

Description: Use the charge attack to decimate all surrounding enemies with 
this supremely powerful laser weapon!

While not fully charged, this weapon will only stun an enemy, but charge it all 
the way up and the laser will shoot out in several directions and home in on 
any sign of life or breakable object in the area.

Extra peripheral(s): None

*******************************************************************************
                     SEPARATE WAYS (ADA'S GAME) GAME WEAPONS             [AW00]
*******************************************************************************

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                   Weapons in Separate Ways cannot be upgraded.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   ___  __         __   __       _ __
  / _ )/ /__ _____/ /__/ /____ _(_) /
 / _  / / _ `/ __/  '_/ __/ _ `/ / / 
/____/_/\_,_/\__/_/\_\\__/\_,_/_/_/  

Description: A 9mm handgun with superior handling.

Firepower: 2.0      Firing Speed: 0.27
Reload Speed: 1.47  Capacity: 21

Extra peripheral(s): None
Price: 24600
First Available: Starting weapon and first merchant meeting in Chapter 1.

   ______        __               
  / __/ /  ___  / /____ ___ _____ 
 _\ \/ _ \/ _ \/ __/ _ `/ // / _ \
/___/_//_/\___/\__/\_, /\_,_/_//_/
                  /___/           

Description: A standard pump action shotgun.

This shotgun resembles Leon's shotgun used in Resident Evil 2 except it has a 
handle on pump.

Firepower: 5.0      Firing Speed: 1.53
Reload Speed: 1.53  Capacity: 12

Extra peripheral(s): None
Price: 21440
First Available: Starting weapon and first merchant meeting in Chapter 1.

 ________  ______ 
/_  __/  |/  / _ \
 / / / /|_/ / ___/
/_/ /_/  /_/_/    

Description: A fully-automatic machine pistol.  Fires custom 9mm's.

Firepower: 1.2      Firing Speed: 0.10
Reload Speed: 1.93  Capacity: 100

Extra peripheral(s): None
Price: 12800
First Available: First merchant meeting in Chapter 1.

                       __                                             __
   ___  _ _____       / /                 _                    __     \ \
  / _ \(_) _/ /__    / /   ___ ___ __ _  (_)        ___ ___ __/ /____  \ \
 / , _/ / _/ / -_)   \ \  (_- Kick

Leon performs a roundhouse.

Shot in knee ---> Kick (Ganados) or Suplex (Zealots or Soldier Ganados)

Leon performs a straight kick to his kneeling foe OR Leon grabs the enemy and 
suplexes his foe.

-- About Leon

Leon can be the hardest character to score the most points with because his 
weapon variety calls for close encounters.  His only means of long distance 
attacks, for the most part, is through his handgun, which doesn't pack that 
much power.  It is best to focus on close range or mid-range attacks with the 
riot gun and use the handgun and Leon's special attacks to your advantage while 
fighting multiple enemies.

Stick to the Blacktail handgun for any long range attacks since the riot gun is 
extremely weak for distant attacks and basically a waste of ammo.  Always go 
for vital areas (head) when shooting from long range and try to keep the 
pressure on your long range foe with multiple shots at a time instead of 
constant precision aiming.

Summary:

In order to play Leon effectively, (a) special attacks must be used in 
conjunction with handgun fire, especially for crowd control with the handgun, 
(b) his riot gun needs to be used only for close or mid-range encounters - aim 
for the head - and (c) Leon needs to stay moving most of the time since his 
arsenal beckons close range use.  Any extra grenades should be savored for the 
most extreme moments!

                   ___     __       _      __              
                  / _ |___/ /__ _  | | /| / /__  ___  ___ _
                 / __ / _  / _ `/  | |/ |/ / _ \/ _ \/ _ `/
                /_/ |_\_,_/\_,_/   |__/|__/\___/_//_/\_, / 
                                                    /___/  

               "It looks like we have the upper hand here."

-- How to unlock: Get a four star ranking or greater on the Pueblo Village 
                  stage.

-- Life Amount: 6 and 1/2 bars

-- Inventory

Punisher

Firepower: 1.9      Firing Speed: 0.33
Reload Speed: 0.33  Capacity: 20

TMP

Firepower: 1.0      Firing Speed: 0.10
Reload Speed: 1.93  Capacity: 100

Semi-Auto Rifle

Firepower: 15.0     Firing Speed: 0.80
Reload Speed: 1.90  Capacity: 12

Knife

Scope (equipped to Semi-Auto Rifle)
30 Handgun Ammo
100 TMP Ammo
5 Rifle Ammo
3 Incendiary Grenades
1 First Aid Spray
 
-- Special Attacks

Shot in head ---> Fan Kick

Ada hops toward the enemy with a jumping roundhouse.

Shot in knee ---> Back Kick

Ada kicks straight ahead and knocks down the kneeling enemy.

-- About Ada

Ada has a very balanced inventory with weapons that can take out foes from any 
range.  Her main weakness is her low life.  She cannot afford to get hit that 
much at all.  Her special attacks are just about the same as Leon's special 
attacks so they can be used for crowd control with a handgun or TMP as well.

Her main source of power comes from her rifle (semi-auto), which is a good 
close range and long range weapon.  Make sure that the area is clear, or at 
least the enemies around are far away, when attempting to shoot precisely.  The 
rifle will shoot through multiple foes, so be sure to keep that in mind when a 
crowd of enemies are approaching.

The TMP is a good source of moderate power and is capable of spamming damage 
during a crowd fight.  One effective way to use the TMP is for a quick stun - 
shoot an enemy in the head or leg then follow up with a special attack.  Her 
TMP is also a good choice for a close crowd of enemies.  Hold down the A button 
and wave the Wii-mote to stun them all quickly for a fast getaway.  Her 
Punisher can shoot through multiple enemies and shields, though that aspect is 
really not that useful thanks to its low damage rate.  Use the Punisher for 
shooting open objects for the most part.

Summary:

In order to play Ada effectively, (a) use her rifle for heavy damage, distant 
attacks, or crowds, (b) use the TMP to spam damage on a single foe, for quick 
stuns, and for very close crowds, and (c) use the handgun for blasting open 
objects and quick stuns.

                    __         __     __ __                         
                __ / /__ _____/ /__  / //_/______ ___ _____ ___ ____
               / // / _ `/ __/  '_/ / ,< / __/ _ `/ // (_- Kick

Krauser steps forward with a double roundhouse.

Shot in knee ---> Knee

Krauser grabs the enemy's head and knees them.  This will usually crush the 
head of his opponent.  It will not instantly kill a chainsaw Ganado.

-- About Krauser

Krauser is the most unique of the five characters in that he relies on only one 
exclusive bow.  His bow is very powerful and will usually defeat any normal 
enemy with one shot.  Always try to aim for the head!  Even though his weapon 
is not good for a group of enemies, he has other means for crowd control.  His 
flash grenades can be used for groups of enemies along with his special 
attacks.  His double roundhouse is extremely powerful allowing him to heavily 
damage multiple foes with each kick.  His only long range attack is his bow, 
but with its power and the precise Wii-mote aiming, that shouldn't be a 
problem.

His usefulness does not stop there however - he also an instant kill special 
attack that can be activate whenever his right arm starts to glow.  Press the + 
button when his arm is glowing to make him hunch over and reveal his mutated 
arm.  Wait for a whole crowd, or even one powerful enemy, to move in front of 
him then press the A button to make Krauser lunge forward and kill whatever is 
in front of him.  Everything that crosses his immediate path at that time dies.

Summary:

In order to play Krauser effectively, (a) use his bow for all single enemy 
attacks (normal or powerful) and try to aim for the head, (b) throw a flash 
grenade and take advantage of his special attacks for crowd control, (c) use 
his arm attack against crowds or for an immediate powerful enemy kill.

                              __ ____  ___  ____ __
                             / // / / / / |/ / //_/
                            / _  / /_/ /    / ,<   
                           /_//_/\____/_/|_/_/|_|  

                                    "..."
                                 *neck twist*
                                    "..."

-- How to unlock: Get a four star or greater ranking on the Island stage.

-- Life Amount: 7 bars

-- Inventory

Custom TMP

Firepower: 1.0      Firing Speed: 0.10
Reload Speed: 1.17  Capacity: 100

50 TMP Ammo
3 Hand Grenades
1 First Aid Spray

-- Special Attacks

Shot in head ---> Neck Breaker

HUNK lunges forward and grabs the enemy's head then breaks his foe's neck.  
This is always an instant kill!

Shot in knee ---> Kick

HUNK performs a punt kick on the kneeling enemy.

-- About HUNK

Wow, with only a TMP and 3 Grenades this guy must suck, right?  The answer: No 
- no he doesn't.  The letters in this man's name are capitalized for a purpose!

All joking aside, HUNK is the most fun character that can be used in The 
Mercenaries mode.  His custom TMP comes with a stock attached already and is 
useful at any range!  He will get hand grenade pickups at a steady rate so they 
can be thrown as if he was running from a SWAT team.  His hand grenades are the 
main source of massive damage for him; of course, spamming the TMP works just 
as well sometimes.  HUNK does not have a knife, so all breakable objects must 
be shot.

His staggering special attack is the most visually impressive kill known to man 
and it will kill anything that it can be performed on, even a Ganado with a 
chainsaw (ONLY in the village!).  Like the other characters, HUNK is completely 
invincible during that satisfying animation so feel free to use it often.  Run 
up to an enemy with the TMP equipped, aim for the head, tap the A button, then 
neck break as the foe staggers.  It is possible to take out a whole crowd with 
HUNK by taking advantage of his invincibility during a neck break and literally 
use it to move around in a crowd on an insane killing spree - shoot, neck 
break, shoot, neck break, shoot, neck break, repeat.  Keep in mind that the 
animation will consume precious time from the clock so don't completely overuse 
it.

His only real flaw is when he needs to reload since he doesn't have another 
weapon to switch to, so make sure to reload in safe places or keep a grenade 
handy for when his TMP starts to run low.

Summary:

In order to play HUNK effectively, (a) use his TMP for all shooting purposes 
(close range or long range) but be sure to keep an eye on the current clip, (b) 
use grenades for multiple foes and powerful foes - don't worry about saving 
them - (c) take advantage of his instant kill neck breaker for powerful enemies 
or for amusement purposes.

             ___   ____           __    _      __        __          
            / _ | / / /  ___ ____/ /_  | | /| / /__ ___ / /_____ ____
           / __ |/ / _ \/ -_) __/ __/  | |/ |/ / -_|_- Thrust Punch

Wesker slides forward with a powerful straight punch.

Shot in knee ---> Chikyo Chagi

Wesker holds his leg into the air and brings his foot down upon on the enemy 
with a heavy stomp.  This will splatter the head of many normal enemies except 
when they wear an iron mask.

-- About Wesker

Wesker comes equipped for all purposes - close range, medium range, and long 
range - so it should be easy to beat any stage with him right?  Not exactly.  
He does start out with a quite an assortment of weapons, but you'll have to 
constantly change your main weapon because of his lack of ammo and inventory 
space.  His inventory can crowd up quickly thanks to the assortment that he 
starts out with.  Like HUNK, Wesker does not have a knife, so all breakable 
objects must be shot.

It's really good to start off by cleaning out some of his inventory to make 
room for some ammo.  Get rid of the Silencer.  There is no reason to sneak 
around these stages with stealth.  We are on a mission to kill and we have a 
time limit for that body count, so, in essence, we want to be LOUD and we want 
to be HEARD all throughout the stages!  Throw some of those grenades at the 
beginning - there is no need to conserve them all.  Wesker does not find many 
grenades, but he still needs to clear out his inventory for some ammo.

Wesker's game is much like Ada's, but he can use his Killer7 for extreme 
damage.  While playing Wesker, keep in mind that the Killer7 makes up for his 
lack of a shotgun - just pull it out and fire if enemies ever start to gang up 
a bunch.  Use his rifle for far crowds and his handgun for blasting open 
objects and stunning enemies.  Both of his special attacks are useful but his 
stomp attack (kneeling enemy) is his best move since it usually is an instant 
kill that can take down multiple foes.  Stun an enemy and use either of 
Wesker's special attacks (mainly the stomp though) for close crowd control.

Summary:

In order to play Wesker effectively, (a) clean out his inventory at the 
beginning (detach and drop the Silencer), (b) use his Killer7 for powerful 
foes, his rifle for crowds and long distance foes, and his handgun for stunning 
opponents, (c) take advantage of his stomping special attacks for some quick 
multiple deaths and close crowds or use the Killer7 for crowds.

UPDATE: About the Silencer, it does increase Wesker's chance for a heashot by 
5x, so you may want to hang on to it.  It really all depends on how you want to 
play.  If you mainly use his Chikyo Chagi overhead stomp a bunch then I would 
just drop it, but if you favor headshots then you might want to keep it!

*******************************************************************************
                               MERCENARY TIPS                            [MT00]
*******************************************************************************

- The map of the area shows the locations of all time bonuses.  Use it!

- Do not hit barrels with a knife unless you are totally without ammo.  Shoot 
  barrels with a handgun.  In the case of Krauser, his knife works the best for
  destroying breakable objects.

- Play each stage a few times before attempting a 5 star run and make sure to 
  know where all time pickups are at.

- Go for the heads of most enemies while shooting.

- Take advantage of special attacks when the enemies are stunned from hitting 
  them in the head or knees.  Some special attacks are one hit kills.

- Drop all unnecessary items to gain inventory space (ie: Ada - scope, Wesker 
  - silencer).

- Focus on more powerful enemies every time that they appear.

- Consider tossing hand grenades in all directions once time is almost up, 
  especially if you happen to be on a high platform.

*******************************************************************************
                               STAGE OVERVIEWS                           [SO00]
*******************************************************************************

==============
PUEBLO VILLAGE
==============

Pueblo Village is much like it was in the game when Leon first entered the 
village but there are many new areas to explore now.  Most notably, the barn on 
the west side is now open.  The back room of the house across from the shotgun 
house has a window to the side as well which can be used for immediate access 
to the back room.  Besides normal villager Ganados, the roars of chainsaws will 
sound eventually and chainsaw Ganados will appear in pairs.

-- Main Strategy

Run around the village and pick up all the time bonuses and any ammo or healing 
items that can be found.  Once all of the time bonuses are collected, run to 
the barn on the west side of the village and enter it.  Climb up the ladder 
then kick the ladder down.  Many Ganados should follow.  Wait until a bunch of 
them pile up then grab the combo bonus from the chest at the top and shoot the 
explosive red barrel below to finish most of them.  Take out the stragglers 
then shoot the rest of the Ganados as they enter the barn.  Make sure to keep 
the ladder kicked down or at least stand by it and shoot them as they try to 
climb up the ladder.

When the Ganados stop entering the barn, jump down and exit the barn.  Run over 
to one of the Ganados and shoot.  One of them will yell out and all of them 
will start to attack again, so run back into the barn and continue to shoot the 
Ganados as they come after your character.  There will almost always be a point 
where the Ganados will stop entering the barn, so be prepared to exit when they 
start to slow down.

The characters will start out in a random location in the village so it pays to 
know the village well when playing this area.

-- Leon

Use the handgun or shotgun while collecting the time bonuses - really the 
shotgun works the best since it will likely kill the Ganados in a few hits.

Once Leon gets onto the high platform of the barn the handgun will really be 
his best weapon followed by the shotgun for when the Ganados are right 
underneath him.

-- Ada

Use the handgun and TMP while collecting the time bonuses and try to shoot the 
Ganados in the face or the knees in order to get special attacks on them.

Once Ada gets on the high platform of the barn either weapon will work well.  
Use the rifle mainly for the chainsaw Ganados and Plagas heads.

-- Krauser

Use the bow while collecting the time bonuses and aim for the heads of the 
Ganados especially when they appear in a group.  Krauser's double roundhouse 
packs quite a punch on any nearby Ganados.  Don't be afraid to use his special 
attack at any time since it basically becomes useless while he is in the barn.

While in the barn, use the bow and any grenades (red or green) that Krauser 
might have from the high platform.  When Krauser has to exit the barn to get 
the Ganados attention again, let a lot of them gang up then use his special arm 
to take down a whole row of them.

-- HUNK

The TMP will work fine while collecting the time bonuses.  Try to not put too 
much emphasis on neck breaks since they will stall HUNK for too long and cause 
precious time to slip away.  For the most part, only use neck breaks on the 
chainsaw Ganados - it's an instant kill no matter how much life they have left.

While in the barn, HUNK's TMP and assortment of grenades will allow you to get 
some major combos on the enemies below.  Use the explosive barrel first then 
start to use grenades when the Ganados start to pile up.

-- Wesker

The handgun is really Wesker's best weapon while collecting the time bonuses.  
The Killer7 is a waste for normal Ganados and the rifle takes too much time.  
Aim for the legs for the most part when using the handgun since his stomp will 
likely kill each Ganado (and surrounding Ganados) instantly.

Use either the handgun or the rifle while in the barn.  Wesker will most likely 
have some grenades so don't be afraid to throw those.  Save the Killer7 for 
chainsaw Ganados.  Shoot them down with the Killer7 and keep shooting them to 
kill them quickly.

==========
THE CASTLE
==========

This is a redone stage of the first outside castle area where Leon first runs 
into the Zealots.  Unlike other stages, your character will ALWAYS start in the 
same room - in this case, the cannon room.  Zealots will be the main enemies in 
this area and they come with all weapons - scythes, maces, shields, crossbows. 
Oh, and did I mention that Garradors will show up after enough Zealots have 
been killed?  Yeah, and they're just as deadly as they were in the main game.

-- Main Strategy

For this stage, try to get to the top outer section of the castle as soon as 
possible, but be sure to pick up all time bonuses and combo bonuses along the 
way.  It is possible to get to the top of the castle before the Garradors start 
to show up if your character moves quickly enough.  They get stuck on the 
bottom floor!

Stand with your character's back to one of the corners of the top outer section 
of the castle and be prepared for the incoming Zealots.  Make sure to keep an 
eye all around you since they will jump down from the castle walls.  The most 
important method for getting a five star ranking here is to chain kill combos 
as much as possible.  Literally wound an enemy then leave him on the ground if 
no other Zealots are in the area.  When your combo meter is about to expire, 
shoot the wounded Zealot to keep it going.

/-----------------------------------------------------------------------------\
| GARRADOR STRATEGIES FROM:                                                   |
|=============================================================================|
| It's fairly basic for all characters. Use their power weapon when their     |
| back is exposed and it will take them down QUICKLY. An important thing to   |
| remember is that if you do not move and he is in your sights, he will often |
| walk around and even in opposite directions to you! For Characters with a   |
| sniper or a power weapon THAT is your chance, because you'll be at a safe   |
| distance for any and most repercussions.                                    |
|                                                                             |
| For Leon you have two options, 1) Wait for him and use either handgun or    |
| shotgun (handgun is recommended for longer distances, it may seem obvious   |
| but sometimes people do strange things) and 2) Use your grenades to expose  |
| his back and run up and shotgun. This is highly risky and expensive on your |
| resources and is only recommended if you and/or the Garrador is surrounded. |
| HUNK is basically stay still and shoot ONCE on his back, you may use your   |
| grenades as they are more plentiful.                                        |
\-----------------------------------------------------------------------------/

-- Leon

Leon has the toughest time out of all the rest of the characters for this 
stage.  The handgun will help out the most toward the end of this stage.  Start 
out with the handgun then switch to the shotgun when entering the bottom floor 
of the castle or when a whole crowd is after Leon.  Stick with the shotgun for 
the most part while trying to reach the top of the castle.

Once Leon reaches the outer walls, use grenades to clear out the Zealot groups 
then run over to one of the corners.  The handgun really comes in handy here 
since it is long range.  Shoot the far off Zealots with the handgun and the 
closer Zealots with the shotgun.  Make sure to use the handgun to wound a 
Zealot (go for the legs) when no other Zealots are around and blast them 
quickly when the combo meter starts to die.  Keep the handgun loaded at all 
times and keep the shotgun at least halfway loaded.

Leon may have to result to circling the outer castle walls in order to catch 
the Zealots' attention since it can be hard to keep a combo built up thanks to 
his lack of a decent long range weapon.

-- Ada

Use the handgun or TMP and go for the heads of the Zealots while running to the 
top floor of the castle.  Only pull out the rifle for shielded Zealots or when 
there is an annoying Zealot with a crossbow nearby.

At the top of the castle, use a mixture of the handgun, TMP, and the rifle.  
The rifle works the best for quick distant kills (always aim for the head).  
Ada can actually defeat some of the Zealots on the walkway in the background so 
be sure to take advantage of this when her combo meter is almost dead.

-- Krauser

The bow works great for reaching the top.  Take advantage of Krauser's flash 
grenades as well since he will be able to perform his double roundhouse on his 
blinded foes.  Use his special arm attack whenever there is a crowd near him.

Krauser can actually stay on the bottom floor and allow the Garradors to enter 
the area since he can kill them with one arm attack.  Don't stay too long 
though since you'll need to collect time bonuses.

Krauser's bow works well for short and long range so he shouldn't have much of 
a problem at the top.  Be sure to keep him well stocked with ammo.  Krauser 
tends to run out of ammo fast, so pick up arrows from the dead bodies 
constantly.  As always, try to go for the head of your foes.

-- HUNK

HUNK's TMP works well for reaching the top.  Don't be afraid to use hand 
grenades at any time, even at the very beginning!

HUNK's TMP is good for either short or long range so he won't have much of a 
problem when he reaches the top.  Try to use hand grenades if you start to get 
a wealth of them since HUNK tends to receive them at a steady pace.  Use a neck 
breaker for some added entertainment for when the coast is clear.

-- Wesker

Use Wesker's handgun on the way to the top and switch to his rifle for the 
shielded Zealots.  Don't worry too much about conserving magnum ammo for this 
stage since there are no real big enemies unless you allow the Garradors to 
follow after Wesker.  Shoot the Garradors in the face with the Killer7 to make 
them turn then shoot them in their back Plagas - there is no time to play hide-
and-seek with them.

At the top of the castle switch between all of Wesker's weapons, but you'll 
mainly want to rely on the rifle and Killer7.  Use the Killer7 for quick kills 
when the combo meter is about to expire.

==========
THE ISLAND
==========

This is the enemy camp that Leon and Mike (helicopter pilot) fought through.  
Like the village it has a few new areas spread around such as the platform to 
the left at the start of the camp.  Soldier Ganados and chain gun Ganados 
(J.J.) will appear throughout this area.  Tunnels and trenches are spread 
throughout this battleground.

-- Main Strategy

There really isn't too much of a strategy for this stage.  The best way to 
approach this stage is to run and shoot all the time while collecting time and 
combo bonuses.  Don't take refuge in one place for too long.  When a chain gun 
Ganado appears and starts to fire take cover in a tunnel or behind some sort of 
wall.  Try to lead him close then shoot him.  The problem comes when he appears 
along with several other Ganados. Use grenades at the point.  Always pressure 
him when trying to kill him and do not left up.

-- Leon

Like usual, Leon will have the hardest time out of all the characters.  He will 
have to run directly toward any chain Ganado and shoot him close range riot gun 
shots.  Use a mix of the handgun and shotgun while fighting the Ganados and be 
sure to take advantage of any explosive barrels in the area.

-- Ada

Ada has the worst health out of all characters, which can really go against her 
in this stage since it is so easy to get hit with chain gun fire.  Make sure to 
duck into the tunnels when the chain gun Ganado approaches.  Use the rifle to 
shoot him in the head and throw grenades if you have them.  Use the TMP mixed 
with the handgun for the normal soldiers Ganados.

-- Krauser

Krauser won't have too much of a problem here.  His arrows will stun the chain 
gun Ganado and he will also have his very useful arm attack to instantly kill 
the chain Ganado along with groups of other soldiers Ganados.  Try to avoid big 
crowds when you only have arrows as weapons and use flash grenades along with 
Krauser's double roundhouse when needed (for a crowd).

-- HUNK

Save HUNK's grenades for when the chain gun Ganado appears then throw them at 
him and spam him with TMP fire while he is stunned.  HUNK's TMP and numerous 
grenades should help out quite a bit for this stage.

-- Wesker

Wesker's Killer7 will easily bring down the chain gun Ganado in a few shots.  
Make sure to advantage of Wesker's stomp attack (aim for knees) to take out 
several Ganados with just the handgun.  His rifle is useful for groups and of 
course he starts out with plenty of hand grenades.

==========
WATERWORLD
==========

Waterworld is a whole new stage exclusive to The Mercenaries mode.  The middle 
of the area is composed of many high platform and the sides have long buildings 
that the player can take shelter in.  Soldier Ganados are the main enemies in 
this stage.

Once the roar of a chainsaw is heard though, you'd best look around and find 
the new chainsaw Ganado.  Oh, this is not your average male chainsaw Ganado 
like the ones found in the village - oh, no.  This hulking beast comes toward 
your character with incredible speed while swinging his double-bladed chainsaw 
like a madman! Be sure to watch for him whenever the sound of a chainsaw is 
head - if not, then that one time you stop to reload may be your last.  Many 
fans like to refer to this enemy as Super Salvador.

-- Main Strategy

Basically, you need to run through the area and collect all the time bonuses 
while shooting anything that gets in your way.  After all time bonuses have 
been collected, start shooting Ganados.  Find the combo bonus then shoot some 
more.  Once the roar of the chainsaw is head, take all attention off of killing 
the Ganados and try to find the location of the large chainsaw Ganado.  Once he 
is found, get very far away and shoot him from a distance.  Lead him into 
explosive barrels, throw grenades, shoot him with distant weapon attacks, but 
DO NOT get close to him.  Keep in mind that a flash grenade will stun him just 
all other enemies.

He jumps onto buildings faster that your player can climb a ladder, so if he is 
behind your character and you climb a building, he may just beat you to the top 
and cut your head off right as you get off the ladder.  One of the best ways to 
put some distance between him and you is to swing from the zipline found on the 
rooftop of one of the buildings.  He will run toward the middle of the rooftop 
and jump down then come for your character once again, but this will give you 
time to shoot him.  I don't care if you have to use the handgun - SHOOT HIM 
FROM A DISTANCE!

-- Leon

Leon has the toughest time of all the character, as usual!  Shoot the Ganados 
with a mixture of the handgun and the shotgun - mainly the shotgun.  Save up a 
bunch of handgun bullets for when the chainsaw Ganado appears.  Once the 
chainsaw Ganado finally does appear then run and shoot him with the handgun.  
Lead him by explosive barrels and shoot the barrel, throw grenades at him if 
Leon has any.  Be wary of using the riot gun!  That can be a death sentence if 
you're aiming is off, unless Leon gets lucky enough to get a stunning hit from 
up close.

/-----------------------------------------------------------------------------\
| A LEON STRATEGY FROM:                                                       |
|=============================================================================|
| Run from Super Salvador and make sure to reach a secluded area where no     |
| Ganados are around.  Equip the riot gun then turn to face Super Salvador    |
| and shoot him in the head when he reaches about mid-distance and this will  |
| stun him.  Keep shooting him in the head and each head shot will stun him.  |
| He will go down in 6 shots or less.  Keep in mind that these shots MUST be  |
| accurate.                                                                   |
|                                                                             |
| This works best if you've isolated yourself and him from everyone else -    |
| such as the very top of the Waterworld level or on top of the building on   |
| the far east of the map where the zipline is (not the building with the     |
| hole in the roof). If you've played it enough you'll see that not many      |
| Ganados spawn there making it a very mono e mono battle which is what you   |
| need.                                                                       |
\-----------------------------------------------------------------------------/

-- Ada

Shoot the soldier Ganados with the TMP and handgun.  Once Mr. Chainsaw shows up 
then get some distance between the two of you and shoot him with the rifle.  
The rifle will take him down quite fast.

-- Krauser

Krauser doesn't have too much of a problem at all.  Use his arrows for soldier 
Ganados (head shots) then save his arm attack for the chainsaw Ganado.  Yes, 
the arm will even kill this enemy in one hit, but make sure to ready the attack 
before he gets to close.  He's faster than you might think!

-- HUNK

HUNK's TMP works well for the soldier Ganados and the chainsaw Ganado.  Throw 
grenades at the chainsaw Ganado while running then shoot him with TMP shots 
from a distance.  No, you can't break his neck.

-- Wesker

Wesker's Killer7 will make short work of the chainsaw Ganados so he has nothing 
to fear from them.  Use his rifle for crowds and try to get a few stomps on the 
soldier Ganados by aiming at their knees.

[TL00]
== |\\ ================================================================= |\\ ==
   | \\          _____  __    __  _    __         __    __  __           | \\
     //         /__   \/__\  /__\/_\  / _\/\ /\  /__\  /__\/ _\            //
    //            / /\/ \// /_\ //_\\ \ \/ / \ \/ \// /_\  \ \            //
   //            / / / _  \//__/  _  \_\ \ \_/ / _  \//__  _\ \          //
  //             \/  \/ \_/\__/\_/ \_/\__/\___/\/ \_/\__/  \__/         //
  \\ |                     T R E A S U R E   L I S T                    \\ |
== \\| ================================================================= \\| ==

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The many treasures found throughout Leon's game and Ada's game (Separate Ways) 
are listed in this section.  The Treasure List is a list of all the treasures 
located in the corresponding mode along with a brief description as to their 
location.  Check the Treasure Location Guide for each mode to find a full list 
of all the areas along with the treasures they contain.  Read on for some fine 
pickins' stranga'!

This section is based off of my two treasure FAQs up on IGN and other sites:

http://faqs.ign.com/articles/798/798589p1.html (Resident Evil 4 - Leon's game)
http://faqs.ign.com/articles/798/798621p1.html (Separate Ways - Ada's game)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*******************************************************************************
                          TREASURE LIST (LEON'S GAME)                    [TL01]
*******************************************************************************

==============
Main Treasures
==============

-- Amber Ring (10,000 PTAS)

Chapter: 2-1
Location: Waterfall

-- Antique Pipe (10,000 PTAS)

Chapter: 1-3
Location: Swamp

-- Beerstein (3,000 PTAS)

Chapter: 1-1
Location: Farm
Combines with: Red Cateye, Green Catseye, Yellow Catseye

     -- Red Catseye (3,000 PTAS)

     Chapter: 1-1
     Location: Booby Trap Path
     Combines with: Beerstein

     -- Green Catseye (3,000 PTAS

     Chapter: 1-3
     Location: Churchyard
     Combines with: Beerstein

     -- Yellow Catseye (3,000 PTAS)

     Chapter: 2-3
     Location: Lift Control Area
     Combine with: Beerstein

     >> FINISHED BEERSTEIN > FINISHED BUTTERFLY LAMP > SALAZAR FAMILY CROWN COMPLETE > ELEGANT MASK COMPLETE > GOLDEN LYNX COMPLETE > ELEGANT MASK 1 COMPLETE > BEERSTEIN COMPLETE > ELEGANT MASK 2 COMPLETE > SALAZAR FAMILY CROWN COMPLETE > GOLDEN LYNX COMPLETE > FINISHED BEERSTEIN > FINISHED BUTTERFLY LAMP > ELEGANT MASK COMPLETE > GOLDEN LYNX COMPLETE > ELEGANT MASK COMPLETE > BEERSTEIN COMPLETE > GOLDEN LYNX COMPLETE > BUTTERFLY LAMP COMPLETE  berserker_kev(at)yahoo.com  Lost Planet

A frozen wasteland.  An alien menace.  An extreme soldier.  The battlefield is 
set!

http://www.cheathappens.com/features/lost_planet/lp_index.asp

--> God Hand

Have Fist Will Travel!

http://www.cheathappens.com/features/god_hand/gh_index.asp

--> Dead Rising

Freelance photojournalist Frank West + a mall full of zombies + tons of 
stores where anything and everything is a weapon = the scoop of a lifetime!

http://www.cheathappens.com/features/dead_rising/dr_index.asp

--> Tomb Raider: Legend

Lady Croft's next big adventure crosses multiple platforms and delivers on all!

http://www.cheathappens.com/features/tomb_raider_legend/trl_index.asp

--> Prince of Persia: The Two Thrones

"Come, and I will tell you a tale like none you have ever heard..."

http://www.cheathappens.com/features/two_thrones/poptt_index.asp

---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

                              ^^^             ^^^
                             |    \         /    |
                             |     \       /     |
                             |      \     /      |
                             |     (*\   /*)     |
                              --------   --------
                            ^^                   ^^
                           /  \                 /  \
                           \ |  ---------------  | /
                            \| | | | | | | | | | |/
                             \ | | | | | | | | | /
                               -----------------
                   ___    __  __  __    __  __          __  __ 
                  / __\  /__\/__\/ _\  /__\/__\  /\ /\ /__\/__\
                 /__\// /_\ / \//\ \  /_\ / \// / //_//_\ / \//
                / \/  \//__/ _  \_\ \//__/ _  \/ __ \//__/ _  \
                \_____/\__/\/ \_/\__/\__/\/ \_/\/  \/\__/\/ \_/

                            Thank you for reading!

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