The Legend of Zelda: Phantom Hourglass for Nintendo DS "Boss FAQ"
By Mykas0
version 1.12

BE SURE TO READ THIS FIRST PART! You can read this faq as long as you
don't change ANY part of it (including this small introduction). Also,
you can print it but only for use at your home, you may NEVER sell 
this stuff or else you will make me really mad and maybe I won't work
anymore! Finally, if you want to use this faq on your site (or use any
part of it for other things, like writing your own faq or something) you
have to mail me and ask me for it, I will almost surely grant it to you!
Finally, this guide may NEVER be published in CheatCC.

Also, I must warn you that this faq is full of small spoilers, so if
you don't want the game spoiled for you, just don't read it!

0~. Version History
1~. Introduction and important tips

>>>>>>>>>>>>>>>>>>>>>>>>>>>> Normal Bosses
No1~. First Boss (Blaaz, Master of Fire)
No2~. Second Boss (Cyclock, Master of Wind)
No3~. Third Boss (Crayk, Bane of Courage)
No4~. Forth Boss (Diabolical Cubus Sisters)
No5~. Fifth Boss (Dongorongo, Armored Lizard)
No6~. Sixth Boss (Gleeok, Two-Headed Dragon)
No7~. Seventh Boss (Eox, Ancient Stone Soldier)
No8~. Final Boss, part 1 (Bellum, Evil Phantom)
No9~. Final Boss, part 2 (Bellum Knight)

>>>>>>>>>>>>>>>>>>>>>>>>>>>> Marine Bosses
Ma1~. Huge Plant
Ma2~. Flying Fish
Ma3~. Ghost Ship

FAQ. Frequently Asked Questions
B_END. Special Thanks
END. Contacts

0~. Version History

-> version 1.12  version 1.11  version 1.1  version 1.0  version 0.9  Step one

--> Step two


--> Step three


--> Step four

 \    /
  \  /
  /  \
 /    \

Easy, hum? Doing so will stop the time for a few seconds, and you should
use those moments to quickly hit the yellow eye seen in the front of your
Now, if you're playing the Western release of this game, it appears
that your task is made easier if, instead of following the motion shown
above, you draw big eights ("8") - now, it appears to be the easiest way
to attain the desired effect, and while I haven't played any of the
Western releases (this guide was written based on the Japanese version of
the game), many people confirmed that this was the best way to do it,
making it a possibly reliable strategy.
A few seconds after the effect of the hourglass ends, your friendly fairy
will appear and restore the status of the icon. You should obviously
repeat the step stated above and your enemy will go down after some of
this "stop time and attack the eye" pattern.

No9~. Final Boss, part 2 (Bellum Knight)

The main difficulty about this battle is knowing what to do. Now, if
you're reading this kind of guide, it's obviously because you have
problems figuring that out, right? Fear not, I'll tell you what to do.
First, simply use the power of the hourglass (if you don't know how to do
so, simply re-read the strategy for the previous battle), which should
freeze time. Unfortunately, this leads nowhere, and simply ends up with a
small cutscene, where the friendly fairy will be captured.
From now on, your battle will take place in the lower screen, while the
upper one is used to display the back of your opponent. Whenever the big
yellow eye, displayed in that screen, is open, you should use your
hourglass to stop time and hit it as quickly and as many times as
possible. Unfortunately, this is not as easy as it sounds, since your
fairy isn't be around to fill the hourglass for you.
So, you have to try leading your enemy to one of the corners of the wooden
platforms and then strike him several times, which (eventually) unfolds a
small mini-game, where you need to rub the screen as quickly as possible.
Doing so will harm your enemy for a split second, giving you a small
opportunity to actually hit him, allowing the fairy to recharge your
precious item. Use it as I stated above, and be sure to damage the eye
that this boss has in his back as quickly as possible.
Another possible strategy relies on the fact that you can hit him from the
side, or resorting to the spinning attack, and this turns out being an
even easier way to damage your enemy.
Either way, repeat any of these strategies for a few times, being
specially careful with the part where you have to lead your enemy to the
mini-game and you'll eventually win this battle.
It wasn't that hard, was it?

Strategy by varga46:
After your "friendly fairy" is captured, strike Bellum several times as
quickly as you can by tapping him repeatedly.  He will eventually jump to
the side and try to strike you. There you have a small window of
opportunity. When he is pulling back for the strike quickly tap him. This
will throw him off balance. Tap him two more times and it will activate
the mini-game where you rub as quickly as possible to disable him.


Ma1~. Huge Plant

The main problem with this gigantic plant (or whatever that is) is that
most people think that all that matters is hitting it with their cannon,
without even noticing that the not-so-fearsome beast actually has an
hidden eye, which is shown at the beginning of the battle. Obviously, you
should be hitting that part of the body, instead of focusing your attacks
in random points.
Now, the question is: how can I make the eye appear? It's simple, that
monster only shows the eye when it doesn't feel threatened, I mean, when
you're so far that you can't hit it. So, simply move your ship away for a
bit, until you can see the eye. Then, quickly set a new route in the
direction of the beast and hit the eye ONCE (you can't even do it more
than once, in case you're wondering).
Repeat until you defeat him, which doesn't take much time and works even
better if you trace the smallest possible route.

Ma2~. Flying Fish

As you can easily notice, this huge creature has some odd eyes in both
sides of its body. Hit them and he will be down in no time. Sorry, but
there's not much else I can tell you about this enemy, and if you can't
even follow these instructions, hitting the balls for extra health as I
previously told you, maybe you shouldn't be playing this game.

Ma3~. Ghost Ship

Unlike people may think, this battle is easier than it seems, if you know
what you're doing.
First, instead of looking at the console's upper screen, which simply
shows the location of the eyes stuck on the ship, focus on hitting the
green balls that are thrown at you, which are the only real threat here
and may range from one up to four at each time.
Then, when there are no balls coming in your direction, use your cannon to
hit the eye which is closer to you, no matter which one it is. If one goes
down, start hitting the next one. Eventually those eyes will be back, but
you shouldn't care about it. Instead, continue following this strategy,
first hitting the balls and then focusing on the eyes, and you'll later
notice that the ship will appear to be going down, literally.
When that happens, and you can't seem to find any other eye, start looking
at the upper screen, as it displays the position of the eyes. The most
difficult to hit are placed in the upper part of the ship, and only tend
to appear for a limited time. So, you should be more careful about those,
taking care of all others before focusing on the stated two, which may be
harder to hit.
When all the eyes are down (which will be a short and easy battle, if you
follow my instructions), this enemy will die and you'll proceed in the

FAQ. Frequently Asked Questions

Some of the questions you, readers, may have... in case you mail me an
interesting question and I think that other readers should also hear the
answer, your question will be added here and your name will be credited.

Q: [Insert something here], where should I go next?

A: Did you noticed that this was a Boss FAQ, not a FAQ/Walkthrough? Be
   sure to read one of those instead, since I have no idea on what to tell
   you about that kind of question.

Q: Hey, my strategy is better than yours! What should I do?

A: First of all, if your strategy is indeed better than mine, just use
   yours instead of mine. Also, you can mail me that strategy and in case
   I find it interesting, I will also add it to this Guide and credit you.

Q: Why do you display the bosses in that order? I fought them in a
   different one!

A: The order given here is exactly the one I've faced in my game, but
   yours may be different. It doesn't matter, the strategy you should use
   is always the same.

Q: Why didn't you included the names of the bosses in this guide?

A: Thanks for asking. While I'm writing this guide, only the Japanese
   version of the game is released. I know I could translate the names of
   every boss, since they are displayed before every battle, but I refuse
   to do so since there are always people who complain about those
   translations. So, I'd rather wait for an English release, in order to
   ensure that the proper name will be added.

That's all...

B_END. Special Thanks

I want to thank the following people:

- Everyone who made this game;

- Everyone who likes my works, it's for those people that I like to work
  in this type of project;

- "ZeldaFan89", for reminding me of what happens in the second part of the
  fifth boss battle;

- "Jarred M.", for the American names of each boss;

- People who submit strategies, they are credited alongside with their
  very own contributions;

- Everyone who mailed me about a problem with the "Final Boss, part 1
  (Bellum, Evil Phantom)" battle.

End. Contacts

If you want, you may see my web page, just check it at the HTML 
address .
My e-mail is Mykas0 [at] , you can send me some questions you
may have or contributions to this guide, but please try not to ask any
questions that aren't about this guide or Boss battles, as I am not the
best person to reply to those. Also, se the following subject or I will
NEVER reply.

Subject: "ZPH BOSS FAQ" for posing questions or giving contributions

Thanks and until the next version!!!!!!