Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Nintendo Direct
  • Summer Game Fest 2026
  • Xbox Games Showcase
  • Future Games Show
  • New Games 2026
  • Best gaming tech
  • Submit your clips. Win prizes
  • SGF 2026 schedule
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Bye-bye Burn Cards: the big changes coming to Titanfall 2 multiplayer

Features
By Lucas Sullivan published 16 August 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Titanfall 2's multiplayer isn't more of the same. Ok, yes - it still revolves around the 'pilots and giant mechs' gameplay that defined the original Titanfall, and provides players with the exhilarating, jetboot-enabled high mobility that's become de rigeur in the FPS ecosystem. But the key difference is the new philosophy that Respawn Entertainment uses to guide the designs of this sequel's fast-paced, team-based firefights. "When we started on the multiplayer aspect of this game, we really tried to unpack it; figure out what worked, what didn't, how do we refine this game and make a better version of it," says producer Drew McCoy. "There was nothing that was sacred, more or less." Where the first Titanfall reveled in multiplayer pandemonium, with Titans raining down from the sky at a rapid clip and pilots deploying boon-granting Burn Cards seemingly at random, Titanfall 2 aims to deliver something else entirely: a healthy dose of predictability.

YouTube YouTube
Watch On

That doesn't mean that every match is somehow preordained by fate; Titanfall 2's multiplayer still delivers the kind of twitch shooting, spontaneous thinking, and dexterous parkour maneuvers that multiplayer encourages, and there's always some randomness inherent to the behaviors and varying skill levels of your fellow online players. But when game systems are predictable, they become much easier to grasp, creating the kind of 'minute to learn, lifetime to master' accessibility that's at the core of the best multiplayer shooters. "Now players can make a plan, and they can build expectations in their head for how things are going to play out," says lead designer Mackey McCandlish. "They can make choices around that, and then they can compare what happened [during a skirmish] with what their expectations were - and that creates a learning loop."

To foster that kind of weapon-and-warmachine-filled learning environment, Titanfall 2 makes a particularly drastic change: the removal of the Burn Card system entirely. Burn Cards were an interesting but ultimately convoluted experiment in the first Titanfall, where players could trigger a single-use, deactivates-on-death advantage granted by a wealth of different Burn Cards, which were earned through challenge completion or found in randomized, purchasable card packs. "Burn Cards provided a neat avenue of a little off-angle spike of gameplay, like you can do something different for a little bit," says McCoy. "But that had some inherent problems - they weren't predictable. You would have people who would get something like the Atlas Refurb card, [which allows you to] drop a Titan at the very beginning of the match. And it totally throws the balance off; it throws off the curve of intensity of the match. They also made it so you couldn't tell what someone could do, because you didn't know what cards they had in their arsenal."

Latest Videos From
Watch full video here:

From the ashes of Burn Cards rises a new mechanic called Boosts, which better fits the path of predictability Titanfall 2 strives for. Boosts are similar to Burn Cards in that they provide a fleeting benefit, but they've been reined in from a bevy of potential bonuses to a small subset of distinct power-ups. So far, the Boosts include Amped Weapons, which buffs your weapon damage for a short while, Ticks, little drones that attack nearby enemies before detonating, and Smart Pistol, which brings back the divisive auto-aiming sidearm from the first game but smartly relegates it to a limited-time convenience (rather than a constant annoyance to other players). And because you're forced to pick one dedicated Boost before you enter matchmaking, you have a much better chance of figuring out what your opponents are capable of. "You'll learn, like, 'Oh, I know that he likes using this [Boost], or I've seen him already use it twice this round'," says McCoy. "I can predict it a little bit better, as opposed to it being a completely random thing."

Just because Titanfall 2 is more predictable, doesn't mean it can't have more variety. In addition to choosing your primary weapon (from a lean selection of assault rifles, submachine guns, light machine guns, sniper rifles, shotguns, and grenade launchers) and secondary (pistols or anti-Titan artillery), a key part of any loadout is the class you select. So far, five classes with exclusive abilities have been revealed: Pulse Blade (which has a sonar shuriken that briefly makes tagged enemies visible through walls), Grapple (with a grappling hook for extra mobility), Holo Pilot (sends out a decoy image), Stim (can intermittently activate a massive boost to speed and healing), and Cloak (which can turn invisible).

You may like
  • Arc Raiders player holding a gun in red light Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
  • Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
  • Marathon cinematic shot of assassin runner Marathon risks watering down its best feature if it keeps listening to fans

As you might imagine, your choice of class hugely affects your playstyle and potential, but each has its own unique pilot model (now including robots) that signifies their respective ability. At a glance, you can instantly identify the Grapple by the twin foxtails affixed to their metal craniums, or the bright red hue and the curved blade legs of the Stim android. The same goes for the individual types of Titan: if you see a chunky, sand-colored mech coming your way, you know it's the fire damage, thermite-spraying Scorch Titan, while the energy-based Ion Titan (complete with a chest-firing laser cannon) has a thinner black chassis. There's a wide range of choices to make when it comes to your preferred pilot and Titan makeups, without having to worry about any of the randomness that plagued the original Titanfall.

The selection of modes in Titanfall 2 lets you cater to your multiplayer preferences even further. Those AI bots that filled out the map in all of Titanfall's at-launch modes have now been relegated to just one: Bounty Hunt, a 5v5 skirmish that sees both teams wiping out waves of AI units and rogue Titans to score points and eventually cash in an accrued bonus or die trying. There's also the return of Pilots vs Pilots, an 8v8 battle that excludes Titans entirely to put all the focus on gun-toting, parkour-happy pilots duking it out. Finally (of the modes we currently know about), there's Amped Hardpoint, a 6v6 tug-of-war over three capture points, which can tick for double points if at least one player's actively guarding them - a ingenious tweak to the typical control mode formula.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
YouTube YouTube
Watch On

None of these modes are exactly alike, and Pilots vs Pilots even ditches Titanfall's namesake to facilitate the kind of team deathmatch typical of modern Call of Duty. But the folks at Respawn don't seem too worried about these divergent choices fracturing the multiplayer community - if anything, having a wider selection can only help Titanfall 2. "It's actually a constant fight during development on how much you dial up 'Titans vs pilots', because even within the studio, you have people who love Titan gameplay, those who love pilot gameplay, and then those who like the mixture [of both]," says McCoy. "And Titanfall 1 didn't give you a good chance to make that choice for yourself. I don't see it as a dividing thing, I see it as: no matter what, there are going to be people who want to just play as pilots [exclusively]. So we should make the best pilot-only mode we can, and cater to them. Otherwise, they're going to stop playing and go do something else."

For all its improvements and additions, the biggest change in Titanfall 2's multiplayer is its willingness to make things a little more predictable than its predecessor. And with predictability comes learnability - which lends itself to the kind of satisfying skill progression that's inherent to long-lived multiplayer games, where players are constantly refining their style and coming back for more. "A really good example of the whole learnability thing is Counter-Strike," says McCoy. "The theory among some of the designers [here] of why Counter-Strike can be so addictive is because you're going to do the same thing so many times over. But it's not the exact same thing - you're changing it by, like, half a degree [each time]. You're making a theory, then you test it out, and then you see the result. It's almost like a weird combat puzzle that you're always nicking away at, you're getting that much more perfect at. That's a really big thing that we want to try and get to with Titanfall 2 - always feeling like you could master the game a little bit better."

Lucas Sullivan
Lucas Sullivan
Social Links Navigation

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

Read more
Arc Raiders player holding a gun in red light
Third Person Shooters Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
 
 
Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword
FPS Games Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
 
 
Marathon cinematic shot of assassin runner
FPS Games Marathon risks watering down its best feature if it keeps listening to fans
 
 
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
 
 
Arc Raiders characters drinking at a bar
Third Person Shooters As Arc Raiders gets stale for some, dev says players "reaching the end of our content" are a focus
 
 
Arc Raiders Wasp Hunter armor set with yellow leather
Third Person Shooters "Players shouldn't feel fully safe" in Arc Raiders even in friendly lobbies, lead dev says
 
 
Latest in Games
A screenshot from Deltarune Chapter 2, showing Spamton smiling in his shop.
RPGs Toby Fox says Deltarune Chapter 6 is "developing well" and Chapter 7 may begin development "before the end of the year"
 
 
Muramasa: Revenant Blades ghost and shinobi
Action RPGs Famed Japanese dev Vanillaware is bringing one of its best action RPGs to PC in a historic first
 
 
Exodus screenshot of Salt companion with Big Preview branding
RPGs How excellent companions turn good RPGs into great ones, straight from the Exodus devs
 
 
Kingdom Hearts Sora illustration
Kingdom Hearts Kingdom Hearts AI art accusations hit Square Enix, and that sure looks like slop to me
 
 
Destiny 2 Titan Vanguard leader Zavala
Destiny Destiny 2 hasn't had this many players in years: fans flood the servers for final update
 
 
The Legend of Zelda: Ocarina of Time remake shot showing an updated Link lying on a straw bed in his house in Kokiri Forest
The Legend of Zelda Link redesign in Zelda: Ocarina of Time remake is perfect or "worst case scenario" according to fans
 
 
Latest in Features
Exodus screenshot of Salt companion with Big Preview branding
RPGs How excellent companions turn good RPGs into great ones, straight from the Exodus devs
 
 
Fire Emblem: Fortune's Weave
RPGs All my RPG hopes for 2026 are pinned on Fire Emblem: Fortune's Weave
 
 
The Legend of Zelda: Ocarina of Time
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake – Everything we know about the confirmed remake
 
 
Horrified: Dungeons & Dragons Ravenloft box showing Strahd, the Gulthias Tree, Baba Lysaga's hut, and Castle Ravenloft
Board Games Horrified: Dungeons & Dragons - Ravenloft is now my most anticipated board game of the summer
 
 
Persona 4 Revival trailer screenshot of the protagonist
Persona Persona 4 Revival's most exciting change is hidden in plain sight
 
 
Lego Football sets on a blurred football pitch
Toys & Collectibles This Lego World Cup 2026 merch is (Premier) leagues ahead of the rest and is the perfect half-time activity
 
 
LATEST ARTICLES
  1. A screenshot from Deltarune Chapter 2, showing Spamton smiling in his shop.
    1
    Toby Fox says Deltarune Chapter 6 is "developing well" and Chapter 7 may begin development "before the end of the year"
  2. 2
    The Odyssey Trojan Horse popcorn bucket is a work of art – and I want to see Christopher Nolan holding one
  3. 3
    Famed Japanese dev Vanillaware is bringing one of its best action RPGs to PC in a historic first
  4. 4
    How excellent companions turn good RPGs into great ones, straight from the Exodus devs
  5. 5
    Kingdom Hearts AI art accusations hit Square Enix, and that sure looks like slop to me

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...