BioWare designing Dragon Age 2 for consoles

Sequel loses isometric tactical view to focus on console-centric third person view

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Above: ... or zoom way out for a top-down view of the battle

Unfortunately, that%26rsquo;s going to change in Dragon Age 2. In an interview with French magazine Joystick, Dragon Age 2%26rsquo;s lead designer Mike Laidlaw revealed that the much-loved tactical viewpoint and the modding toolset from the PC version won%26rsquo;t be included in Dragon Age 2. %26ldquo;The game mainly sold on console, so we%26rsquo;re going that way of the audience,%26rdquo; explained Laidlaw, adding that BioWare will be focusing on the more console-centric third person view for budgetary reasons.

That%26rsquo;s not to say that BioWare is entirely dismissing the tactical viewpoint. Although it won%26rsquo;t be appearing in the console version, BioWare has plans to include %26lsquo;key elements%26rsquo; of the tactical view system for the PC version of Dragon Age 2. %26ldquo;As to the subject of the tactical view, I can confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make console players quite happy. On the PC, however, we are still working with the camera to keep the key elements of the tactical experience there,%26rdquo; explained Laidlaw.

Aug 9, 2010

Source:Joystick MagazineviaCVG

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