• Crypto140 - August 9, 2012 5:22 p.m.

    Personaly I liked the MP for Bioshock 2, but I don't want them to ruin the bread and butter of Bioshock by spending hundreds of hours of time into the decent/mediocre multiplayer that no one else would play.
  • Fhiend - August 9, 2012 4:28 p.m.

    Note to game devs: Not all games need multiplayer.
  • ohms - August 9, 2012 5:35 p.m.

    "Note to game publisher:" Fixed I personally believes that dev team never want to put MP mode in this game in the first place (that's what Levine himself said, if I remember collectly). But maybe because some retard reviewer criticize the first Bioshock for lacking of MP mode that's why greedy publisher forced the dev to do so. Seriously, I think if not because they are trying to balance MP mode that no one asked for, the game should be released already.
  • db1331 - August 10, 2012 5:45 a.m.

    Yeah there is something else afoot here. Levine also said that motion control was stupid, and mocked waggle saying it would never be in his game. Then a couple months later he went on stage and praised PS MOVE saying how it would tear down the boundaries keeping casuals from playing Infinite. Someone is absolutely forcing him to do stuff he doesn't want, MP modes included.
  • Andrew Groen - August 10, 2012 10:19 a.m.

    Hey hey hey! Don't blame game reviewers for this one haha. The real reason MP shows up in everything is because it helps keep people from trading in their game the day after release. They're just trying to keep used copies off the market for as long as possible so their first week New Copy sales will be as high as possible.
  • Andrew Groen - August 10, 2012 10:16 a.m.

    They don't care about MP either. They're just trying to keep their game off the Used shelf for as long as possible.

Showing 21-26 of 26 comments

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