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Available on: PS3

Beyond: Two Souls - the spoiler-free preview

Reading this won't spoil any of the drama for you.

Note: We've played Beyond: Two Souls and watched a further hour of gameplay leaving us in no doubt that this is going to be one of PS3's most memorable games. But we're also in no doubt that telling you exactly what we saw, blow-for-blow, would diminish your enjoyment of the story. So this particular preview will not reveal any major spoilers for the plot. We’ll bring you more content soon that will discuss other things we saw, but there's a heck of a lot still to talk about without spoiling anything. So read on without trepidation. We've got your back.

Despite similar production values, overall look and coming from the same design team, Beyond: Two Souls is a very different game to Heavy Rain. And -- dare we say it -- a much more interesting concept to boot. The main reason for that is the vast potential opened up by having direct control of two very different characters and the ability to switch between them at any time. Oh, and one of them is essentially a ghost.

After watching an hour of gameplay taken from different parts of the game, we were given a 15-minute section to play, set inside a burning laboratory. Controlling lead character Jodie Holmes (played sublimely by Ellen Page) is deliberately simple – you move with the left stick and use the right as a context-sensitive action button. This can be anything from pushing it up to stand up from a crouching position, or pulling back to open a door. It’s third-person and deliberately slow-paced for much of the time, often slowing movement to walking pace to allow you to take in the exquisite level of detail in the hyper-realistic environments and enjoy the full-body motion-captured acting.

But the second character is where things get surprising. Referred to by the developers as ‘the Entity’, Jodie refers to it as ‘Aiden’. It’s a name Jodie has always used for her ghostly companion, but doesn’t know why. In mechanical terms, this ethereal presence gives you full twin-stick FPS-style controls in 3D space, played from a first-person perspective.

This allows you to tilt the camera to look at the floor, walls or ceiling… and then fly right through them. With no physical form, Aiden is not confined to physical rooms, although he is tethered to Jodie by a band of energy that you can see while you’re in Aiden-Vision, where the normally-realistic colour scheme is swapped out for greyscale.

While playing like this, coloured auras surround other characters (both living and dead) and objects of importance are highlighted. More literal icons (bright, white dots) indicate elements of the scenery that you can interact with, at which point pushing L1 brings up two more white dots. These can be moved with your analogue sticks, allowing you to physically interact with the game world. Tables can be grabbed, pulling them closer before smashing them forward to break glass doors, for instance. And yes, people can be strangled. But while you may have control over Aiden, Jodie does not -- and that's made perfectly clear at several points.

Notably, you can also drag memories from corpses. While traveling through the burning lab we delve into the final seconds of life experienced by many of the victims we find. It's done by combining the two white dots and dragging the gas-like aura towards Jodie’s head -- this then triggers a flashback sequence where you get to witness each unfortunate soul’s untimely demise in the moments leading up to the fire. The possibilities offered by this supernatural mechanic elevate this beyond Heavy Rain’s scope for both drama and storytelling.

While the concept is strong and the puzzle-solving element of using Aiden to navigate through burning rooms makes this immediately feel more like a video game, the gameplay is comparatively simplistic in terms of what you actually do. It’s more interactive and immersive than a point-and-click game, but there is undoubtedly an element of that genre present.

Related

Platforms:

PS3

Topics:

Quantic Dream

15 comments

  • alllifeinfate - June 6, 2013 11:41 a.m.

    I can only watch in envy...just hope it'll be available to me eventually.
  • PatHan-bHai - March 23, 2013 12:06 p.m.

    Green Goblin!!!! :3
  • sandplasma - March 22, 2013 7:50 a.m.

    I don't want to play as that lady, she's not hot and does nothing for me.
  • drew-pepin - March 27, 2013 2:14 a.m.

    Because her being hot is all that matters?
  • billzombie - March 27, 2013 4:36 a.m.

    I'm going to assume you're sexually attracted to the male protagonists in other games.
  • TanookiMan - March 22, 2013 6:21 a.m.

    For some reason, I'm really excited about this one. It might be time to finally pick up that PS3 and complete the generation trifecta.
  • Silvercloak - March 21, 2013 11:27 a.m.

    Ever since Sony put that rootkit on the PS3, took away alot of the open-ness that allowed the PS3 to be a superior console to the 360 - I've stopped buying PS3 games. I've also stopped buying EA games for that matter, and as for Microsoft itself the only thing I ever buy from them is the OS. It's not ignorance, it's just voting with my wallet for what I want to support.
  • BladedFalcon - March 21, 2013 10:27 a.m.

    Reliving corpse's memories? That's awesome! I like what I've read from the game so far, honestly, considering it's not a style of gaming done often, I wouldn't have minded at all if the gameplay remained largely the same from Heavy Rain. But the addition mentioned here so far sound pretty neat, and hopefully will further enhance the narrative. All this being said.. *sighs* They're STILL forcing us to sue the sixaxis? I mean, I'm glad to hear it will be using sparingly, but still' you'd think Everyone would know better and have moved on from what is universally acknowledged to have been a terrible idea.
  • BladedFalcon - March 21, 2013 10:32 a.m.

    *Use, not sue, the time for suing the sixaxis has long passed, heh XD
  • PatHan-bHai - March 23, 2013 12:05 p.m.

    ROLF!!
  • TristanPR77 - March 21, 2013 10:08 a.m.

    This games is more proof that Sony have the best exclusive. This game is a day one buy.
  • Silvercloak - March 21, 2013 9:32 a.m.

    If only they put it on PC or 360 as well. I own a PS3 but I'm fairly disapointed with Sony these days and refuse to continue supporting their corrupt regime. :P
  • BladedFalcon - March 21, 2013 10:02 a.m.

    One: You realize that the project is being published and funded by Sony, right? Two: Yes, Sony has their problems, but how exactly is it a more corrupt company than say, Microsoft, or EA or Activision?
  • TristanPR77 - March 21, 2013 10:07 a.m.

    You are free to go and play on whatever console you decide to play. I have been with playstation for a long time and doesn't have any problem in fact it is my console of choice and I haven't experience any corrupt regimen at all lol. If you are going to miss this amazing game for that pathetic excuse you are very ignorant.
  • BladedFalcon - March 21, 2013 7:58 a.m.

    Willum Dafoe? Ohlol

Showing 1-15 of 15 comments

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