Google+

Beyond Good & Evil Game Club Episode 4: Straight to the moon (now with video!)

And that's a wrap! The final episode of GamesRadar's Game Club for Beyond Good & Evil is live - and it's on iTunes!  Click here to subscribe to the podcast on iTunes! If you'd rather just listen, you can do that below, too, or you can download it here--or you can just comment! 

Note: This was recorded as part of our 24-hour livestream marathon, so the audio is a bit weird. Check out the video below!

If you don't know what GamesRadar's Game Club is, you can find out more here, but if you just want the quick pitch, here it is: we're playing Beyond Good & Evil in chunks and talking about what we played on a podcast each week. There will be fun video content interspersed as well, but the real fun is the interaction. We'll prompt you with questions that you can answer them in the comments below, and we'll all pitch in with our thoughts as well. It's a book club for games, because games > books.

GamesRadar's Beyond Good & Evil Game Club Episode 4: Straight to the moon

Final questions are...

  • What did you think of the beluga?
  • Did you have problems with the last boss?
  • Do you understand why people love the game so much?
  • Do you think it's a game everyone should play?

You can check out the video below, or the audio, or whatever! Also check back at the end of next week for the beginning of a new GamesRadar Game Club for The Secret of Monkey Island!

And if you want the video, here it is! It's... weird, but hopefully you enjoy it. Stay tuned for more GamesRadar Game Clubs coming soon!

Topics

Game Club

13 comments

  • Doc0608 - August 30, 2012 6:30 p.m.

    Is there a way to subscribe to this through Zune, as I have a Windows 7 phone?
  • TanookiMan - August 29, 2012 10:19 a.m.

    Very much enjoying the Game Club, looking forward to more!
  • thorvath - August 28, 2012 3:05 p.m.

    I agree that the game really does a good job of introducing new mechanics as you go through. Flying the Beluga and taking on the "Star Fox" boss was fun. The last boss I did manage to defeat without dying thanks to my trusty K-bups and excessively large health bar. I will say my biggest problem with it was the last phase where you are essentially doing quick time events without the button prompts and with the controls reversed... lol. Move the wrong direction and you are starting that phase from scratch. Not fun (QTEs rarely are). Overall I thought the game was great and I can see why it has it's fans. I'd compare it to something like Bastion: the gameplay is all stuff you've seen a dozen times but the presentation and story is memorably unique. My only disappointment is that the ending is a bit of a cliffhanger.. the post credit scene with Pey'j is obvious sequel bait but even the whole "Jade is the Force" resolution begs to be explored further. So I'm in the "Make BGE2!" camp now. Should everyone play it? Well it's not Okami... but if you played Okami then this is basically an simpler version. It's like 20 hours long so anything that didn't hold up so well (Slaughterhouse) is mercifully short. Definitely a unique experience for fans of Zelda-like Action Adventure games.
  • Hillyan - August 28, 2012 11:07 a.m.

    I love the final boss. Why? He messes with your mind. How? Well of course there's the flipped controls, which I don't think has been done since, but there's also some other more subtle things. First off, the music. If you look up the track 'Sins of the Father.' you'll probably notice that it repeats. BUT!! The second time has a small but oh so good little addition to it, the DomZ voices which as far as I recall only plays after the flip. The boss is screwing with your mind and the controls and music are proof that is has a hold on you, the fight is not only physical but mental as well especially with the Pey'j and Double H 'clones'. When you hit them they vanish but what appears right afterwards? A DomZ Sarcophagus, meaning that the clones are illusions cast upon the Sarcophagi to make you believe your friends have turned on you. To tear at your mental defenses it puts you up against those you care about.
  • SDHoneymonster - August 28, 2012 10:04 a.m.

    I haven't been playing along with this, but I can remember the final boss giving me headaches, so much so that I ended up turning the controller upside down! The ending wasn't what I was expecting either, and wasn't all that great in my eyes, but I still thoroughly enjoyed the game overall.
  • arjan-de-vries - August 28, 2012 4:01 a.m.

    I can't believe noone asked this yet but why does only the fist video podcast have a video stream? I hear game sound in the backround of this one, but I can't seem to find the video. Only the mp3.
  • SDHoneymonster - August 28, 2012 9:48 a.m.

    Seconded. Much preferred the video format from the first episode. Something to think about for the next game you do GR I think! Still a great feature though.
  • GR HollanderCooper - August 28, 2012 1:55 p.m.

    Video is up!
  • IosDawn - August 28, 2012 2:35 a.m.

    *spoilers* Personally, I thought this game was excellent. I personally love open world adventures, and I never felt particularly pressed to go to my main objective all the time. The stealth (which I love) was great, combat, while rare, looked pretty and the game in all was pretty fun to play. I also really liked how you travel to the moon in gameplay, and it's not a cutscene. I thought that was a really nice touch. Also,Pey'j's death, while predictable, was heart renching. The music they played in the background was excellent for the scene. I don't know if you noticed, but the music plays every time you walk back into the room, and every time I nearly teared up. All in all, personally, this game was great, and it almost seems like the game was built exactly to my taste.
  • Silentkit - August 28, 2012 1:37 a.m.

    To the first two questions: The Beluga was fun to fly around in, and I enjoyed the space battles and the second to last boss, although they were all too easy. I had a lot of K-bups stocked up before the last boss, so I didn't have that much trouble...UNTIL the very last part where they reverse the controls on you!! What the hell was that? I wonder what everyone thought of that, because I for one hated it and thought it was a lazy design decision...why not just add a new attack to the boss or make him faster or something? I think this game could have been great, but I get the feeling that huge chunks of it got cut out. I don't know if I missed something earlier, but that whole "Jade is special" crap seemed to come out of nowhere, but at the same time totally contrived and preditable. Still, it was never explained. Was she a DomZ or something? And what the hell ARE the DomZ and why are they invading Hylia? Why does everyone except Pey'j call her Shauni? Who WAS that last boss? Why do we care about the orphans? What happened to Double H? Dude just dies in the middle of the last boss and is totally forgotten about. I swear, I think I've played NES games with better stories than this. I was expecting a lot more with this game and ended up disappointed with the rather simplistic game mechanics. I enjoyed parts of it, but I don't think I'd be missing out if I'd never played this game. I have no idea why people talk it up so much...perhaps they love it because of it's flaws rather than in spite of them.
  • IosDawn - August 28, 2012 2:28 a.m.

    Most of your questions were answered. She was the life source or something of the last boss. The DomZ are invading Hylia cause they need to take the people's life energy in order to thrive. Everybody calls her Shauni because that's her code name in the Network, and apparently her real name (part of that corny "Jade is special" crap), the last boss was the leader of the DomZ, the orphans you care about cause they're little kids that your main character has been watching over for years because their parents were kidnapped by the DomZ, and Double H comes back too, just like Pey'j does. Hope that clarifys some.
  • StrayGator - August 28, 2012 12:26 a.m.

    Direct DL: http://traffic.libsyn.com/gamesradargameclub/GR_Gameclub_audio_24hr_marathon.mp3
  • Moondoggie1157 - August 27, 2012 6:36 p.m.

    Can't wait to finish this game once I'm back home next week. I'll check back and listen to the episode then! EXCELSIOR!!!

Showing 1-13 of 13 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.