Bethesda admits Skyrim Dawnguard DLC might never get PS3 release date, due to potentially insurmountable technical issues. Yeah, that again

I can't help but consider at this stage that it might have been a whole lot less work, stress and heartache for all concerned if Bethesda had just decided to steer clear of the PS3 this generation. Between Fallout 3, its DLC, and the notorious port of Skyrim, its games have never had a smooth relationship with Sony's console. And now it seems the tradition continues with Skyrim's first big add-on. Here we go again...

While it had already discussed the already delayed Dawnguard PS3 release date in a previous post in early August (during which it admitted to being "not satisfied yet with Dawnguard’s performance on the PS3"), Bethesda has now come out to warn PS3 players that this could be a wait that they're in for the long-haul. And when I say "for the long-haul", I actually mean "on a potentially permanent basis".

Sayeth the new statement from Bethesda:

"We have tried a number of things, but none of them solve the issue enough to make Dawnguard good for everyone. The PS3 is a powerful system, and we're working hard to deliver the content you guys want. Dawnguard is obviously not the only DLC we’ve been working on either, so the issues of adding content get even more complicated. This is not a problem we’re positive we can solve, but we are working together with Sony to try to bring you this content."

The problem? No-one is saying for definite, but if I had to guess then I'd guess at some resurgence of the frame-rate apocalypse that struck the PS3 version of Skyrim so dramatically. And Fallout 3's DLC. And Fallout 3. ie. Yet more implication that Bethesda's current-gen game engines just do not play nicely with the PS3.

But I am of course guessing. It's entirely possible that a dragon just ate Bethesda's homework and it's now having to redo it all. Fingers, eyes and limbs crossed, people.

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  • birdman1041 - August 31, 2012 4:58 a.m.

    Might we be so optimistic as to hope that Bethesda has actually learned from their PS3 mishaps? Perhaps if they had been similarly forthcoming and frankly realistic about their games' performance on the console in the past, we could have avoided a lot of infuriated individuals cussing at their TVs. Signed, a gamer who purchased Fallout: New Vegas at launch and not a Bethesda product since.
  • wheresmymonkey - August 31, 2012 5:26 a.m.

    I wouldn't blame bethesda entirely. It's not there fault that the ps3 absolutely hates their engines. They could of not even bothered at all. Then rather than having ps3 versions that they've spent countless hours trying to fix. Ps3 oweners would have nothing, The xbox would have one hell of an exclusive and Bethesda would have a lot less headaches and only a minor reduction in sales. The ps3 versions of all of their games tend to sell less than the PC and 360 verisons anyway. So yeah. moan and bitch all you want These guys can only do the best with what they've got to work with and has been sung from the rafters since time in memorial; The ps3 is an utter pig to work with if its not the lead platform.
  • ParagonT - August 31, 2012 6:28 a.m.

    The only problem with that is their admittance of the fact that they knew about the crippling lag before the sale release of the game for PS3. There was no warning there, but they did it anyhow. They deserve whats coming to them. They shafted purchasers, so its only fair that they take responsibility (and piracy rates).
  • birdman1041 - August 31, 2012 7:41 a.m.

    I didn't "moan and bitch." I actually meant what I said, that Bethesda appears to have realized honesty is, in fact, the best policy; I wish they had made the same decision with the Fallout series. All you did was read into my words what you already wanted to hear. Personally, I would have greatly preferred they hadn't bothered. I'd have been happy to have nothing, if that meant having my 60 dollars in hand so I could purchase a non-broken game. Correction: I purchased RAGE after Fallout: New Vegas, which I guess Bethesda had something to do with. Am I wrong to be concerned about Dishonored? I still see that "Bethesda" word and recoil in horror.
  • Scuffles - August 31, 2012 5:01 a.m.

    In summation This gen of consoles are just crippled PCs and optimizing the game code to make it run on them would be hard. So instead of going out and buying some new RAM for $40 or a new graphics card for $40-75+ and having the game work. Those afflicted with a crippling addiction to consoles can happily bitch that the PC is OMG too expensive while eagerly awaiting the release of the $600-800+ next gen consoles to get their fix.
  • ParagonT - August 31, 2012 6:33 a.m.

    Don't forget about the HDTV's! I hear the penetration rate's are getting higher. In all seriousness, please don't start a flame war. To each their own, have some respect for God's sake.
  • justin1923 - August 31, 2012 5:16 a.m.

    Is it time to buy my first X-Box?
  • db1331 - August 31, 2012 5:42 a.m.

    You spelled PC wrong.
  • ParagonT - August 31, 2012 6:35 a.m.

    You spelled HDTV penetration wrong.
  • FreezeRay - August 31, 2012 1:04 p.m.

    why are you trying to get into a console war with people? It seems like you are trying to justify your gaming choices.
  • The_Ouroboros - September 1, 2012 4:11 a.m.

    You must be new here. He's had a long history of being highly inflammatory and generally douchebaggish all over these boards. You tend to ignore it after a while.
  • db1331 - August 31, 2012 5:45 a.m.

    I own a PS3, and I still find this hilarious. The least they could do is throw it up on the PSN store for free, with a warning that it might cause some issues. That would almost make up for the framerate debacle they had earlier. Honestly though, these games shouldn't be played on a console in the first place. You only have yourself to blame.
  • FlagrantPilgrim - August 31, 2012 7:39 a.m.

    Yeah, what was I thinking when I decided to move out of my parents house? I should have stayed in their basement. At least then I'd have an awesome gaming PC, which would entitle me to look down on others.
  • db1331 - August 31, 2012 9 a.m.

    Not sure what you're implying. I own my own house, and I spend less gaming on PC than you do on a console.
  • FlagrantPilgrim - October 7, 2012 2:02 p.m.

    I highly doubt that. The secondary reason (aside from lack of funds) is that I don't spend enough time playing games to warrant buying a gaming PC. For me, it's cheaper to get a $250 console and a $400 laptop than a $800+ gaming PC.
  • TheCakeIsaPie - August 31, 2012 9:07 a.m.

    ^THIS As David Houghton said, it's not anyone's fault for playing a game on a game console instead of PC. I mean, it's not like game consoles are meant specifically to play games or anything. It's the developer's fault for not making a proper port.
  • db1331 - August 31, 2012 10:11 a.m.

    Developers give the PC bad ports all the time. We can fix them though, because we aren't on a closed platform. Look at Dark Souls.
  • ObliqueZombie - August 31, 2012 10:22 a.m.

    Best damn example. Barely half an hour after its release, BAM! A modder fixed internal issues.
  • TheCakeIsaPie - August 31, 2012 10:52 a.m.

    That doesn't mean that it's ok to release a bad port. What everyone says about Oblivion is that Bethesda didn't bother to fix 2,300 bugs, but that's ok because the unofficial patch takes care of them. No, it's not ok. Modders shouldn't have to do the developer's job for them. Just because the PC's openness is its saving grace in this situation doesn't mean that it's ok for console gamers to be punished for buying a game for their platform of choice. Your attitude of "it serves you right" is simply awful. See:
  • Darkhawk - August 31, 2012 6:08 a.m.

    In other news, Fuck Bethesda and their total disrespect for Sony gamers. Glad I also have a 360 so I could avoid this travesty (and glad that Gamesradar was all over this story so I knew well enough in advance).

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