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Assault Heroes review

Solid
AT A GLANCE
  • Intense action
  • Above-average graphics
  • Great co-op play
  • A tad on the short side
  • Only three weapons to choose from
  • Needs more screen-filling bosses

The original content just keeps flowing to Xbox Live Arcade. This time it's yet another Robotron-inspired dual-stick shooter, but with a twist. Assault Heroes puts you behind the wheel of a couple different assault vehicles - a land-based buggy and a water-based gunship - through several lengthy, top-down stages overflowing with soldiers, helicopters, troop transports, mines, gun towers and a collection of gun placements and mechanized armor. In other words; more than enough stuff to shoot at.

The twist is that, should your buggy or boat be destroyed, you don't lose a life. Rather, you're stuck on foot or on a waverunner until you can procure another vehicle (they spawn at different points). Die while outside your ride, however, and you're down a life. It's a decent, unique mechanic that works well. Especially since you have to leave the safety of your vehicle voluntarily to tackle bonus stages or grab weapon upgrades. It's very much like the classic NES shooter, Blaster Master.



Weapons are limited at three. But the cool bit is that they aren't simply alternate ways to deal out the same amount of damage. Using the right weapon at the right time is key to success in Assault Heroes. The minigun will take care of the general fighting, but is all-but-useless against heavy armor. The flak cannon makes short work of that heavy armor, but the rate of fire is agonizingly slow – too much so for the smaller, faster enemies. And for infantry crowd control, the flame-thrower is the weapon of choice. All three can be upgraded a couple of times each, as well.

Assault Heroes isn't the longest or prettiest game around, though it does have some really nice graphics in spots – particularly near the end of the game when you're storming a mountain fortress during a thunderstorm. But it is a solid shooter, and comes complete with three different difficulty levels and both single-system and online co-op play. It's definitely worth the $10 price of admission.

More Info

Release date: Dec 13 2006 - Xbox 360 (US)
Dec 13 2006 - Xbox 360 (UK)
Available Platforms: PS3, Xbox 360
Genre: Arcade
Published by: Konami, Sierra
Developed by: Wanako Studios
ESRB Rating:
Teen: Animated Blood, Violence

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