• Razzamoly - October 13, 2011 1:56 p.m.

    This is going too far... Whatever happened to the days when you could just pop in a game and not have to worry about passes, that are now locking you out of well advertised single-player content? I weep for the future of gaming.
  • MidianGTX - October 13, 2011 6:26 p.m.

    I weep for your future if it consists of offline, second-hand gaming.
  • inkyspot - October 13, 2011 1:49 p.m.

    I'm buying the game new so it's not an issue for me, sucks for those who aren't though.
  • codystovall - October 13, 2011 1:42 p.m.

    I didnt want to play as her anyway.
  • - October 13, 2011 1:23 p.m.

    As I post, I've seen the locked content called sleazy, cheap and greedy. This is simply smart business with publishers finally fighting back off the raping they've taken for years. It's not greedy to want to see some money for your creation. And yes, anyone not sure, developers and publishers see zero profit off used games, it goes 100% to the store selling it. While it's a shame we don't live in a world where video games could be given away so everyone, poor or rich, could play. But that's not reality. So many people care only about themselves, or this case only about playing a game for their enjoyment, without a care if the artists who made the product see any money to continue to do this for a living, that we had to enter the age of locked content. Buying a used game isn't the same as buying a used book. A book required one writer, games require years of labor with expensive tech. The money needed to simply break even is much higher. I'd support going even further in the future. Like how about dropping the standard sixty dollar price down to thirty or thirty five dollars, but use a code so ALL games are locked unless purchased new. Cut off the vultures who sell used, make games more affordable and keep profits going directly to the publishers and developers as they should. But in the meantime, things like locking the Catwoman missions is a good start. And to the thieves (or pirates) who see this stuff and go steal it for free as some warped sense of're an idiot. And also a major reason why locking games has become the new reality. Prices and deals are getting so low so fast these days, there's no need to buy used if you're a little patient if money is tight. Because if you're buying used, you are part of the problem. Just because you live in denial doesn't change the truth.
  • flabslapper - October 13, 2011 1:35 p.m.

    I only really buy used when I don't really have any other choice, like older generation games or when GS has a buy 2 get 1 used sale However, I'd argue that there isn't a difference between used books and used video games, a writer I'm sure would like to see that money just as much as a programmer My only argument against this sort of thing is that people act like this sort of thing is new, piracy and borrowing or buying used games goes all the back to when games were invented, and the video game industry as a whole has grown and not collapsed but really, what the hell do I know, what the hell do any of us know
  • laserwulf - October 13, 2011 2:38 p.m.

    Do you send Volkswagen a check if you buy a used Jetta? A lot of people go into development and assembly of cars, not to mention materials and tools for automobile production.
  • rabidpotatochip - October 13, 2011 2:41 p.m.

    Speaking of denial.... Seriously, do some research on how the used market really works. And I'm not just talking games, pick any product that's reasonably expected to last. Hurting the used market hurts everyone. Instead of going off on some rant with no facts to back it up, I'm going to offer the following links: Link #4 is of particular interest if you pay attention to where used games come from: gamers. A lot of gamers trade in games they're done with to put the money towards NEW games, thereby making sure developers get more money. "Just because you live in denial doesn't change the truth."
  • pwz414 - October 19, 2011 1:31 p.m.

    Nice, well written, comment :)
  • Scoob - October 13, 2011 6:24 p.m.

    I sure hope you don't let the needy "vultures" as you call those who participate in the used market have any of your used clothing. Burn it all! After all, clothing fits your criteria for a product that a lot of people work on and should only be purchased brand new. Video games are not special. When you move out of your parents house, grow up, and have kids, you'll start to see the worth of the used market. I guarantee you, that when you graduate high school and hit college or university, you're going to be all over the used text books, and lamenting the yearly updates. And the car you drive will probably be some used piece of crap. Then when you have kids, you will be relentless in your hunt for used clothing and hand me downs. I really can't believe how well the anti-used PR campaign that the video game industry has done worked. If it was any other industry, people would think it stupid.
  • pwz414 - October 19, 2011 1:31 p.m.

    Nice comment :)
  • idlemindkiller - October 13, 2011 1:18 p.m.

    I bet Gamestop gives the online code away with used copies anyway. They did it with Mortal Kombat.(At least my Gamestop did) They just purchase a bunch of the online pass-codes and give them to the used game buyers. I will be buying it new either way.
  • idlemindkiller - October 13, 2011 1:19 p.m.

    Also, Im sure it will be for sale on Xbox live and PSN anyway.
  • BladedFalcon - October 13, 2011 1:15 p.m.

    Eh... this kinda annoys me since most games we buy we share it between me and my brother, on separate PS3s. But well... If those are only really extra missions, and doesn't really lock any vital story from the game, I guess i can live without that *shrugs* I'm hoping this doesn't become a trend though, having to pay for multiplayer I can live with, but chopping parts of the main experience is kind of a nono in my books.
  • lilspooky - October 13, 2011 12:59 p.m.

    I got a free copy with my new GPU, so I'm set. Minus the PC Delay! But... This practice of locking single player content from used sales makes me worried.
  • xXxBattousaixXx - October 13, 2011 12:57 p.m.

    I think a way to avoid this is give the developers 25% of used game sales revenues, this way we can all enjoy our used copies without limitations or extra purchases.
  • Plan10FromOuterSpace - October 13, 2011 3:12 p.m.

    my view entirely, although keep in mind we are discussing publishers not developers .
  • xXxBattousaixXx - October 13, 2011 4:23 p.m.

    Ok, but either way, I bet they'd like to see some money come back to them...
  • AngryScotsman - October 13, 2011 12:24 p.m.

    I understand locking multiplayer content behind an online pass: I totally do. But I think that locking single-player content, which has been advertised for months in such a way as to make you think that it was an integral part of the game's storyline, is going a bit too far. I could even understand locking away Robin or Nightwing behind an online pass (and yes I know that they're preorder bonuses but just pretend they're on the disc for this example), as they are only used in challenge maps much like the Joker in Arkham Asylum, but Catwoman actually features in the story and I definitely heard Sefton Hill say at E3 that the Catwoman content was 10% of the game. No matter what, I have Arkham City preordered so I have no need to worry but it's still a cheap move.
  • soxknight1127 - October 13, 2011 12:32 p.m.

    Now that you mention it, it is odd they chose stuff the advertised that strongly and only drop that its restricted till now. Still though, as a concept I think its fair and sound. Better than the DRM and always online BS that PC gamers have to deal with.

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