Ape Escape Academy review

  • A few good mini-games
  • Bright, colorful graphics
  • Creative banana usage
  • Little actual game here
  • Oddly long loads for mini-games
  • Monkeys, possibly

When the Ape Escape series first came out, it was to show off Sony's then-fancy new controller - which had not one, but two analog sticks. This little bit of history is important because when Ape Escape Academy hit our PSP, we were reminded of how long it's been since this series made us feel like a monkey with a banana. Instead, we're more in a throwing poop state of mind. 

Essentially, Ape Escape Academy is a collection of around 40 mini-games, in which you train to become part of series villain Specter's hench-force. The problem is, most of them are about as pleasant as actual basic training. Sure, catching fruit on a sword is interesting, and using a slingshot to protect a giant, bonfire-roasting banana from hungry encroaching monkeys is always amusing. But too much of the other stuff: jogging along to a rhythm-action chant; winning a 100-yard dash; playing rock, paper, scissors - slips on its own banana peel. It's almost all been done before, and it loaded more quickly then. Even with multiplayer support for four players, this is tired.

More Info

Release date: Jan 17 2006 - PSP (US)
Jan 17 2006 - PSP (UK)
Available Platforms: PSP
Genre: Other Games/Compilations
Franchise: Ape Escape
ESRB Rating:
Everyone 10+: Cartoon Violence, Comic Mischief


Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000