You'd have expected the Back to the Future license to be used for: Some manner of exciting time-travelling platforming action. Maybe even with a few adventury time-manipulation bits thrown in if the hardware of the time allowed. And definitely a few token driving bits of course. Because, you know, DeLoreans.
What they actually made was: A game that understood what Back to the Future is really about. A game that knows that all of that warm, light-hearted, witty adventure and smart, character driven comedy is just subtext. A game that understands that Back to the Future is really, fundamentally, underneath all of that surface fluff, a film about a teenage boy walking along a seemingly endless street while avoiding lethal hula-hoopers. Not the devs’ fault if you only made the obvious surface interpretation of Zemeckis’ master-work.