• archnite - August 3, 2014 9:03 p.m.

    I maintain the stance that all story material not presented within the original context of the source story is a useless collection of "word symbols" intended to fill up wiki pages and wallets. And this article has not swayed me off this fact. Thank you GR.
  • mothbanquet - August 4, 2014 5:57 a.m.

    Agreed. Any story that cannot be told within its own self-contained narrative isn't worthy of the name.
  • Talvrae - August 3, 2014 11:24 a.m.

    Don,t read Mass Effect Deception. Just don,t the others novels are good, but that one is horrible
  • Clovin64 - August 2, 2014 7:11 a.m.

    I read the FFVII tie-in stories back when I was a massive FFVII fanboy and I can confirm that the Advent Children movie was still stupid even with the extra info. Of course at the time I adored that movie to pieces.
  • ryanjohnson - August 1, 2014 4:16 p.m.

    What about Layton and the Eternal Diva? One of the critical world locations searched for by Targent, AND ifI remember right, the introduction, or at least a lot of exposition of two main characters for the remainder of the series.
  • Lemming - August 1, 2014 8:47 a.m.

    Most of Don't Starve's story is told with tie-ins, and made funner that it's in the form of enigmatic websites the community has to figure out. Also Thrall's story is told in the Warcraft III manual.
  • whyterabbit - July 31, 2014 4:54 p.m.

    actually, most of the warcraft material is covered in some way... most of thrall's story is easily found by interacting with various people. every year there is an orphans' holiday that thrall started so that no one would ever forget from where he came.
  • chriszewski - July 31, 2014 2:58 p.m.

    Wasn't Thrall's back-story told in WCIII? Or, at least more than hinted at?
  • Vonter - July 31, 2014 2:34 p.m.

    Still the Ridley slide doesn't explain what the hell happens to him in Corruption. Although I suppose PHazon in that game was more "spiritual" than logic since there was also a ghost of Dark Samus.
  • Pruman - July 31, 2014 1:18 p.m.

    Halo was already pretty bad with this (the beginning of Halo 3 makes no sense unless you read a comic that bridges it with Halo 2), but it got way, WAY worse with 4. If all you did was play the game, and even assuming you found all the terminals, then all that you understood was "Didact BAD, kill him because he's just your bog-standard genocidal Chaotic Evil jerkoff." However, if you read the three Forerunner Saga novels by Greg Bear (which are EXCELLENT, by the way, so long as your expectations aren't a written version of a Halo game), you would learn that the Didact (talking the Ur-Didact here, not the Bornstellar Didact who fired the Halos) was actually a proud and tragic figure, and he had a great deal of respect for humanity and a deep regret over how the war with them ended (we were getting cornholed by the Flood at the same time as the Forerunners, so it was never really a fair fight). This was all, of course, before (***SPOILER ALERT***) that era's Gravemind captured him and scrambled his brain, a fact which is conveniently left out of Halo 4's story.
  • _--_ - July 31, 2014 12:47 p.m.

    --or you could just call this article --Spoilers Alert ver1.1
  • theguyinthecloset - July 31, 2014 11:45 a.m.

    The Halo and Mass Effect ones are pretty clearly explained in the games (h3, Reach, ME2)

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