• AK-1138 - May 24, 2013 5:32 a.m.

    To be frank, there is little to nothing they can do unless they scrap the whole thing and go back to the drawing board. Anyone who's swayed by these poor compensations are doing themselves and Microsoft a disservice.
  • THEBIGJ3 - May 23, 2013 7:35 a.m.

    "Or maybe, just maybe, it instead ticked most of the non-gaming announcements off its checklist, opting to leave a majority of the good stuff for its upcoming E3 conference. " This should have been obvious from the start, why blow a whole load of great information of upcoming games crammed into an hour, when they have E3 just around the corner. I believe anyone who has 'written off' either Micro or Sony based on the small snippets of information we have so far are being incredibly closed minded. Especially people who believe Microsoft (in particular) has created more of a 'set top box' than a games console. Of course it's a games console for crying out loud! It doesn't need the same/similar specifications as the PS4 if it's not going to be a console! I believe Mircosoft probably thought that it was obvious to everyone that the console would 'do games' and therefore decided to focus on things to differenciate it from the competition, rather than information it can reveal at....a games convention! Maybe it's just me, but it all just seems so obvious and I don't get what all the fuss is about!
  • Swedish_Chef - May 22, 2013 11:18 p.m.

    Killer Instinct. Perfect Dark. Banjo-Kazooie. Conker. Microsoft... The time has come to do what has to be done.
  • avantguardian - May 22, 2013 9:55 p.m.

    c'mon you guys. i think rage is beginning to cloud our minds, a bit. i've NEVER been impressed by a console reveal. ever. the recent examples were due to either my ridiculous expectations (ps3) or my complete disinterest (360, hated the original xbox). it just makes no sense to get this riled up over them at this juncture. it seems really pithy and butthurt for no GOOD reason. i didn't want a ps3 ($600!!)...until i saw metal gear 4. i could not have given less of a fuck about the 360...until i saw mass effect. and honestly, that's all it's gonna take this time, too. that one (or more) thing that just blows you away. the hardcore gamer in all of us knows this. that said, nice article, ryan. microsoft had to know they were going to get steamy, messy hate vomited and shat on them for this. i almost respect them more for going through with it. curious to see if it really is hubris, or supreme confidence in their current vision.
  • avantguardian - May 22, 2013 9:58 p.m.

    btw if they can get a decent initial install base, publishers are going to LOVE this thing.
  • Corsair89 - May 22, 2013 8:30 p.m.

    I only have two requirements: 1. Completely and permanently remove any and all online requirements for the console. 2. Completely and permanently remove any and all anti-used game barriers, fees, and policies. The whole multi-media approach and kinect crap are annoying to me, but not deal breakers. They can put as much of that crap as they want, I don't care, I'll never use it. I seriously doubt I'd even take the Kinect out of it's wrapping, unless it's required to used, which would be retarded. But then again, this whole Xbone thing has been riddled with bone-headed (heh) move after another, so I wouldn't put Kinect requirement past them.
  • Manguy17 - May 22, 2013 7:58 p.m.

    If you can play games on the disc without the pre owned fee then that is fine. I understand the need for the fee considering that you dont need the disc to play the games there will be a a lot more used games lying around and traded in, so there needs to be some way for devs to get paid, so it seems fair that in order for you to be able to perma install the game to your system you have to pay a bit more. However if you have to pay a fee to play used games even on the disc, then I may have some serious reservations about whether or not I will buy this. Particularly with the ps4 looking more games focused and retaining free online (I assume this is the case anyway..)
  • julyfire94 - May 22, 2013 5:42 p.m.

    Kill the internet requirement (which they probably won't), let us play used games without a fee (which they probably won't), change the fact that Kinect is REQUIRED to do anything with the console (which they definitely won't), and show off some creative, serious games for gamers, not Kinect shovelware crap like Dance Central and Kinectimals 2.0 (which, judging by MS's recent history, is unlikely to happen. MS hasn't had a decent, fresh exclusive in a while). Do all of this, keep the price reasonable, and I would be much more likely to buy. Also, throwing in a free Illumiroom would be icing on the cake, but that would never happen.
  • shawksta - May 22, 2013 5:30 p.m.

    Great list, but its not gonna be easy for Microsoft to pull off, 2 days and they kept pullings things to make people more pissed.
  • FoxdenRacing - May 22, 2013 3:04 p.m.

    That's a lot more gentle than I would've been...three cheers for being calm and composed about it, Ryan! Then again, I've been linking sources and calling BS all day; the astroturf army is under my skin. The more info that comes out, the more Microsoft seems to be frantically backpedaling, deflecting, saying 'uh, uh, uh, don't get mad, it's actually going to be, uh, um, crap (the pencil tore the napkin, how can I come up with Plan B now?), uh, let us get back to you on that', and not communicating with each other [conflicting statements from MS reps] in their mad scramble to contain the damage. At this point, expect some major policy changes before launch, along with a huge Day 1 patch to address the software that's being manufactured into systems as we speak [if it's launching this year, the run has to be underway]. Also expect Sony to quietly rewrite any policies that were similar, play dumb about abandoned plans never brought to light, and then pounce on this opportunity at E3 [if not sooner].
  • GR_RyanTaljonick - May 22, 2013 3:12 p.m.

    Totes agree
  • agentkuo - May 22, 2013 1:47 p.m.

    So #3 is the only one that kind of has some appeal. But I still don't see those things convincing me to buy it. Put a $200 price tag on it, and I'll consider it. But otherwise, I don't want it.
  • PlainLikeVanilla - May 22, 2013 1:29 p.m.

    Microsoft would have to do all of these at E3 for me to even be slightly interested. Based on their reveal I doubt they can manage any of these.
  • talleyXIV - May 22, 2013 1:20 p.m.

    Number 1: Focus on the games and not social media you idiots. And nobody cares that you can talk to your console, Siri was underwhelming, take note.
  • StrayGator - May 22, 2013 1:02 p.m.

    I see a repeated claim that "Tech specs are on par". They are not. Sure the CPU is near identical (2 AMD Jaguar modules, 4 cores each), but- the GDDR5 sony uses has slightly more than 2.5 times the bandwidth of the X1's DDR3 (which is pretty high-end DDR3 nonetheless) - may be partly mitigated by MS's 32MB of on-die SRAM (super-small, super-fast buffer). The real kicker however is the graphics. both consoles use AMD's 28nm GCN ("Graphics Core Next", i.e. radeon 7xxx era) architecture. X1 has 768 stream procecessors (the basic building units of every AMD GPU). PS4 has 1152. That's 2/3 ratio. Apples to apples. PS4 can theoretically put 50% more work on each frame, or churn out frames at 50% higher rate than X1 (or mix ome of both). Practically these figures never scale linearly. A conservative estimate would be ~30%-35% advantage. In PC terms, that's 2-3 generations worth of performance (on the other hand, PC generations last about a year). bottom line - X1/PS4 are not "on par" with each other. PS4 has quntifiably more powerful graphics muscle, and X1 would most of the time be the common denominator for multiplatform games.
  • shawksta - May 22, 2013 5:28 p.m.

    Just gonna pop in and say that Tech spec numbers mean nothing till you actually put them to good use and make the best use of the hardware you got.

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