Doom co-creator John Romero has posted a selection of music that never made it into the original Doom game. You can find all 31 tracks on GamesRadar right now.
Compared to today's big gaming budgets and Hollywood-beating production values the original Doom music sounds more like a demo from a moody Casio keyboard than the game that kick-started the FPS genre. Still, Doom was Doom and it'll always have a special place in our hard drives, or on our Xbox Live Arcade lists.
"I've been doing some digging around in the original Doom development directory since I'm working on consolidating all my data in a sane arrangement," says Romero in his blog. "The Doom source that was released years ago wasn't the nice raw development directory otherwise you would have all seen the NeXTSTEP DoomEd source, Doom map source files, and what I have here: unreleased Doom MIDI files.
"There's a reason these weren't released - they're not very good, at least not as great as the music we actually shipped with the game. Some of the songs are just repetitive riffs. All the songs are named unXX.mid where XX is a number.
"Some of the standout tracks are:
"opening: this was an idea for the original Doom title screen song.
un17: Would have actually fit in the game.
un30: I like it's funkiness. Reminds me of Wolfy.
un36: I hated this song. I assigned it to e3m6 originally and everytime I ran that level I just cringed. I eventually removed it.
un39: Would have been a cool intermission screen.
un52: A better version of this song was in the game.
"I think a few of the songs are early versions of some that were in the game. So for any of you Bobby Prince fans out there, here's more of the man's work."
You can download the zip file here.
June 25, 2007