In honor of the holiday season, we're sharing some of our favorite stories from GamesRadar's past over the seasonal break. Enjoy it!


  • TE5LA - December 28, 2013 9:18 a.m.

    What I've learned is, if I'm in a team-based game and our side wins, it's because of my mad skills. If we lose, it's because of my sucky teammates :)
  • VocalizedBoar - December 3, 2010 5:05 a.m.

    Don't forget the most important lesson. Whatever you do, you will always die of dysentery.
  • Baron164 - December 2, 2010 3:39 p.m.

    This article brings back memories. Especially the bastard game developers are bastards part :-)
  • philipshaw - December 2, 2010 3:11 p.m.

    Great article, I have definitely learned some lessons,only lesson I have learned from old school games is from streets of rage and that is eating turkey off the ground is always a good thing
  • NeelEvil - December 2, 2010 10:58 a.m.

    For years now I've said that if games have taught me anything, it's that all of lifes problems can be solved by shooting them or re-arranging blocks.
  • gmknoble - December 2, 2010 7:16 a.m.

    Excellent article!
  • Darkhawk - December 2, 2010 3:25 a.m.

    Contra (lesson from fighting bosses): Location is everything.
  • NightCrawler_358 - December 2, 2010 2:58 a.m.

    And thats how i became the person i am today. Naw, but i love Double Dragon 2: the Revenge for NES.
  • n00b - December 2, 2010 1:39 a.m.

    i learned in tetris that no matter how well you plan, life is gona throw you a piece than you can use and messes up your whole game. also from final fantasy 4 i got to a part where the enemies were too hard and kept running away. eventually i was so week that every monster killed me and had to spend hours grinding to get to a lvl i needed to be. the lesson: if you runaway from the hard stuff its only gonna get harder. damn calculus
  • Sy87 - December 2, 2010 1:29 a.m.

    Ah life lessons that I keep to heart. Of course when in danger of any crazy monster or situation of great peril man up and kick some. Also those games are just hard and requires lots of skill unlike today's game that have to add cheap overpowered AI that break game rules to beat you.
  • Yeager1122 - December 2, 2010 12:47 a.m.

    You guys should do one about lessons learned from games now.
  • Cyberninja - December 2, 2010 12:16 a.m.

    wisdom learned from anything on xboxlive, people online are aholes and want to teabag you.
  • drewbian - December 1, 2010 11:47 p.m.

    awesome article, i feel i have a new outlook on life that was not made clear by these games, but now it is and i will excercise these things in the tough world of rl
  • moh82sy - December 1, 2010 11:47 p.m.

    anther lesson from Double Dragon:don't play Double Dragon (nes version) with a friend because he will ignore the bad guys and just keep hitting you.
  • Nap1400 - December 1, 2010 11:40 p.m.

    Kirby's DL3 and Kirby 64 Just because something is cute and pink doesn't mean it's not hiding something deeply disturbing.
  • Clovin64 - December 1, 2010 11:36 p.m.

    "Bastard game designers are bastards". Thank you GR, I shall never forget this priceless slice of wisdom for as long as I live.
  • skyguy343 - December 1, 2010 11:25 p.m.

    I am enjoying this gentleman's contributions to this site
  • HarryBalls - December 1, 2010 11:23 p.m.

    Cool article Tom!

Showing 1-19 of 19 comments

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