10 reasons the Alien movies are the biggest influence on video games ever

Why Ridley Scott and James Cameron have done more than any dev you can name

Words: on June 28, 2010

List the people who've had the biggest influence on video games since the early '80s. Right now. Do it.

Who have you come up with? Miyamoto? Kojima? Carmack? Newell? Mikami? Wrong on all counts. The only names you need are Ridley Scott, James Cameron, Dan O' Bannon and H.R. Giger. Because being brutally honest, the Alien movies have done far more to shape video games than anyone in the games industry ever has. Want proof? Click on. I have 10 proofs.

1. The Aliens weapon-set

Watch Aliens and make a list of the guns you see the Colonial Marines use throughout the course of the film. Pistol, shotun, assault rifle, pulse rifle, flame thrower, genade launcher. That's the list you'll end up with. And what is it, if not the traditional FPS weapon-set standardised by id Software between Wolfenstein and Doom. Doom was originally envisioned as an Aliens-licensed game, you know. Coincidence? Pah.

2. The 'countdown to destruction' ending

Alien, Aliens and Alien Resurrection all end with Ripley making a desperate, minutes-to-spare run through an exploding, siren-honking facility of some sort during the countdown to its solar-system-searing self-detonation. Games play with this set-piece a huge amount, particularly as a post-final-boss climax. The Metroid series in particular uses it on average every 7.14 seconds. Is it any coincidence that 'Aran' sounds like someone mumbling 'Ellen' with a mouth full of biscuits? I think not.

3. Air vents

The dark, creepy air vent crawl has become a long-standing FPS cliche (albeit one that still to this day results in a great deal of manly shouting to disguise the fact that the sound of that extraction fan just made us scream like girls and do a little bit of wee). And they make a lot of sense as a game mechanic.

They're great for quickly switching to a period of quiet, tense pacing. The lack of running-away space and the inherent darkness makes them mortifyingly scary without anything actually needing to happen. And above all, they're really good for masking a cheap transition between environments without thinking too hard about physical geography. They also have the same advantages in film, which is Alien used them back in 1979, when video games still looked like the back alley vomit of a man who'd just drunk ten pints of white pixels.

4. White cyborg blood


Above: I can't write a comedy caption for this without getting fired 

The Alien series established early on that not only can lifelike androids exist, but that they must be fuelled with watered-down natural yogurt. White blood is the de facto filling for walking, talking robo-men, and wouldn't you know it, it's the same case for Metal Gear Solid's slicing, dicing robo-Raiden.


Above: Brimming with creme fraiche 

5. Sergeant Apone

Look familiar?

How about now? And that goes for space marines in general. Colonial Marines, the lot of them.

Next: Five more Alien influences, some subtle, some shamelessly stolen

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46 Comments
Order Comments: Newest First | Oldest First
  • Turboash

    Turboash  - 1 year, 10 months ago  - Report

    H.R. Giger is the F-ing man!
  • sharkins

    sharkins  - 1 year, 10 months ago  - Report

    So is that Alien: Colonial Marines came ever getting made?
  • soccerclownking

    soccerclownking  - 1 year, 10 months ago  - Report

    What about those Predator movies? I'm sure they've had some influence on games too...
    LOL JK
  • LIKEUCARE

    LIKEUCARE  - 1 year, 10 months ago  - Report

    @lovinmyps3
    Think the game with the most Aliens quote would be StarCraft. Its literally filled of quotes! Heck, the whole game is really close to copy pretty much everything of the ALIEN lore.
  • lovinmyps3

    lovinmyps3  - 1 year, 10 months ago  - Report

    There are also plain references in speech left and right. The tanker level in CoD4 is loaded with them! "I like to keep this for close encounters." "C'mon soldier! WE ARE LEAVING!" There's two off the top of my head.
  • nytimesguy

    nytimesguy  - 1 year, 10 months ago  - Report

    You know, crawling through vents and destruction countdowns both predate the Alien series by years (I didn't look at the other half of the list, because it's a dumb list, but I suspect some of them were also not created in the Alien franchise).
  • EdDeRs1

    EdDeRs1  - 1 year, 10 months ago  - Report

    dont forget Halo! the flood are basicly revamped face huggers the elites bodyshape is identicle to that of the alien, and their jaw is that (i know this aint the exact subject of this page) of the predator.
    and vinicusg.t.guedes, have u forgotten about Alien Vs Predator (360 and ps3, not pc crap) that is epic!
    oh and dose anyone know when Aliens Colonial Marines is comeing out ive been waiting for that for years!
  • Clovin64

    Clovin64  - 1 year, 10 months ago  - Report

    I havnt watched the Alien movies since I was like, six years old so I can remember bugger all about them. I'm off to slap myself in the face and buy the DVD boxset.
  • CARDYKEV

    CARDYKEV  - 1 year, 10 months ago  - Report

    What about the concept of "game over man"?!
  • gilgamesh310

    gilgamesh310  - 1 year, 10 months ago  - Report

    I expected this article to come up a long time ago considering how many games have ripped off aliens in some way or another. I was still surprised at some of the inclusions on the list. I honestly thought that motion trackers actually did exist in real life! I also always thought that seargent Johnson was based on Carl Weathers' character in predator instead of the chap in aliens but I suppose he could have been a mixture of the two. The face huggers have to be the most obvious rip off especially with the headcrabs. Well true originallity doesn't exist I suppose and there's certainly no shame in taking ideas from one of the most enjoyable films of all time.
  • LIKEUCARE

    LIKEUCARE  - 1 year, 10 months ago  - Report

    Really good article there! Since I'm a huge fan of the whole franchise, even the Predator franchise (but not the AVP movies), Xenomorphs were highly influential to the gaming scene overall. Many games are ripped off from the Aliens universe like Halo especially (about the whole theme), MW2 (heartbeat sensor purely copied from Aliens Motion Tracker), Rainbow Six (with their heartbeat sensor) and surely many other games.

    I'm glad there was at least a few good titles in that franchise, albeit AVP 1999 and AVP2. Latest AVP 2010 lacked way too much stuff to be even considered a worthy remake. I'm highly hoping that the upcoming Aliens: Colonial Marines turns out refreshing and very accurate to the Aliens universe. It is probably the last best hope to reboot the whole Aliens videogame franchise.

    But knowing that its Gearbox who's developing it, I doubt the game will be sub-par. Then after that game's release, maybe, just maybe the Aliens RPG project gets resurrected and follow development. A pure Mass Effect style gameplay with your squad of marines... exploring the Aliens universe with your Conestoga class light cruiser (USS SULACO anyone?), responding to distress calls here and there... going for a bug hunt. Heck, you could even add some RTS with it and play as the Lt., stick in the APC and coordinate your troopers. That could be an interesting game mode! If you fail, then you'd be overrun by Xenos! Ahh, so much potential!

    But with the Alien prequels underway by Sir Scott himself, I highly doubt the Alien franchise is doomed... at least, not in the movie media that is!
  • 8bitBaby

    8bitBaby  - 1 year, 10 months ago  - Report

    yes.
    i 100% agree.
  • FingeredPope

    FingeredPope  - 1 year, 10 months ago  - Report

    Whats a shotun?
  • philipshaw

    philipshaw  - 1 year, 10 months ago  - Report

    This is so true,in most sci-fi games I will spot a number of refernces to it. Even with non sci-fi games you will see it
  • Vagrant

    Vagrant  - 1 year, 10 months ago  - Report

    This is a pretty truthful article.

    I remember the ending of RE2 really reminding me of Aliens as well.
  • ScruffMoney

    ScruffMoney  - 1 year, 10 months ago  - Report

    The Alien franchise (and Aliens in particular) had a huge impact on science fiction culture itself, not just video games. Aliens has to be the source of more scifi cliches than any other single piece of work evar!
  • Sabtos

    Sabtos  - 1 year, 10 months ago  - Report

    Hilarious. The truth is always comedy gold.
  • Thecakeisalie

    Thecakeisalie  - 1 year, 10 months ago  - Report

    Great observations. I made a lot of these connections as well, it is amazing how influential these movies were to games, film, and the entire sci-fi genre.
  • batman5273

    batman5273  - 1 year, 10 months ago  - Report

    Very good article. Ialot of solid evidence.
  • EnragedTortoise1

    EnragedTortoise1  - 1 year, 10 months ago  - Report

    How do you make a good AVP game?
    Dead Space Vs. Aliens Vs. Predator. That is all.
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