Yes, NAMCO's new DS puzzler Trioncube involves falling blocks
No, this has no precedent anywhere ever
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Alright, so falling blocks haven't really been novel since the mid '80s. But that hasn't stopped the production of all make and manner of block-oriented puzzle games, many of which have been quite entertaining. Announced today, NAMCO's Trioncube hopes to lodge itself in your DS by being one of the ones that does it right.
The goal of the game is to create the eponymous Trion Cube by arranging the falling pieces into 3x3 blocks. This will fill your spaceship's fuel tanks so you can reach the big bad (Hell Metal), defeat he/she/it, and save your Princess. And that's about as big a role as you can expect plot to play in this game. The real draw, naturally, will be the gameplay, which, judging by the amount of bizarro icons floating about on the screens, looks to be moderately-to-highly frantic.
Trioncube will be packed with different gameplay modes to encourage replayability, and a multiplayer option so you can take on a friend. To see a small sample of the many unlockable effects and screen designs that allow you to customize your game interface, hit the Images tab above.
Check on back here for more on Trioncube in the coming months.
December 7, 2006
Weekly digests, tales from the communities you love, and more


