TODO alt text

Xiaolin Showdown review

The ancient art of boundless boredom


  • Collecting artifacts for battle
  • Building up your character
  • Voices straight from the cartoon


  • Dull combat arenas
  • Awful fighting engine and controls
  • Persistent
  • overwhelming boredom

Start with a second-rate cartoon license. Add a dash of a bargain-bin party game, then stuff it inside half-baked 3D roaming combat and stir well. Finally, let the mix rot in the sun for a week. What do you get? You%26rsquo;d be half right if you said %26ldquo;something really icky,%26rdquo; but you%26rsquo;d be totally on the mark if you said Xiaolin Showdownon the Xbox.

Xiaolin Showdown is a four-player, free-roaming competitive fighting game (though you%26rsquo;d be hard-pressed to tell by reading the blurb on the game%26rsquo;s packaging). You select one of the show%26rsquo;s characters to play as against up to 3 other competitors in various arenas. Your goal in each arena is to beat up both enemies and other players while collecting items, money, and pieces of a scroll that show up at regular intervals.

More Info

DescriptionA toon-based four player fighter that answers the age-old question: "How do you make a competitive brawlfest as boring as possible?"
PlatformPS2, Xbox
US censor ratingEveryone 10+
Release date14 November 2006 (US), 14 November 2006 (UK)